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Alliance Points Questions Please Answer

DaWabbajack259
Hello
I play on the non veteran campaign, and I just have a few questions regarding ap if you may please answer.

1. Is it true you get rewarded less ap because you are in a group, or it it gained based on how much damage is done to a player?
2. 2. I heard a rumor that you get a 20% bonus for killing a delve boss in cyrodiil. Is this true and does this bonus apply to ap ? Is there a way to gain a bonus percentage for ap?
3. If a large group of enemy players are attacking a keep, do you get more ap by attacking them with seige weapons, or following the front lines and attack them head on with other friendly players?
4. If you die often, do you gain less ap? I know that if I die often by the same player they get less ap, but does it apply to me as well?
5. If I am aiming to get high on the leaderboards on the xbox one NA server, how much ap should I get per hour lets say?
6. Is it normal to get around 120-280 ap points per kill if there were a small group of players attacking the same person?
7. Is healing worth it? Should I focus on attacking players instead or both?
8. Lastly, why can't I respawn at an outpost?
Thanks for all your help!!
  • Roechacca
    Roechacca
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    Ya man you get a bonus buff for killing a dungeon boss in Cyrodiil. The more people ya tag with a siege the more AP. Healing is easy AP and ya can't respawn at keeps because Wheels made it that way.
  • Articulemort
    Articulemort
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    While I typically avoid pvp since the lag makes it unplayable most times, when I do go in, I primarily heal and can get right around 20k ap an hour(usually defending or attacking keeps only).

    I play on Xbox also, and frankly the lag is so bad that's the only insight I have for you.
  • lolo_01b16_ESO
    lolo_01b16_ESO
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    1. Yes, ap is shared between group members. I'm not sure how the share is calculated in detail, but if your group mates stand afk in a keep while you defend it, all of you will get ap and you will get much less than you would have got if you played solo.
    2. Yes, 20% ap buff that lasts for 60min
    3. Depends on the exact combat situation. In general using high damage siege (flaming oil, couldharbour siege, fire siege) and ranged attacks / heals while your siege is reloading is a good way to get ap
    4. Well, in total you will get less ap because every time you die you loose time that could be used for killing enemies. But the amount you get from a single kill is not related to your own deaths as far as I know
    5. no clue about xbox NA
    6. Sounds realistic.
    7. Depends on your allies. If you heal people that are close to full hp and didn't kill anyone lately it's not worth it. If you heal people that are succesfully fighting enemies and need your heals, then healing will provide a lot of ap
    8. For the same reason why dual wield staff + sword: ZoS designed their game that way.
  • yodased
    yodased
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    Hello
    I play on the non veteran campaign, and I just have a few questions regarding ap if you may please answer.

    1. Is it true you get rewarded less ap because you are in a group, or it it gained based on how much damage is done to a player?
    depends on a lot of factors, but group size and time since they last died are major ones
    3. 2. I heard a rumor that you get a 20% bonus for killing a delve boss in cyrodiil. Is this true and does this bonus apply to ap ? Is there a way to gain a bonus percentage for ap?
    Get moar ap with faction bonuses and for kiling delve bosses
    5. If a large group of enemy players are attacking a keep, do you get more ap by attacking them with seige weapons, or following the front lines and attack them head on with other friendly players?
    In that situation the most AP will be gained by the players doing the most damage, followed by the players doing the most healing, then spread out to the rest. If you are sick on siege aim, then you can mop up AP, depends on you really
    7. If you die often, do you gain less ap? I know that if I die often by the same player they get less ap, but does it apply to me as well?
    Only in the fact that travel time and rez time reduces AP/Hour. You don't have a penalty for AP gain from dying
    9. If I am aiming to get high on the leaderboards on the xbox one NA server, how much ap should I get per hour lets say?
    More than the other people
    11. Is it normal to get around 120-280 ap points per kill if there were a small group of players attacking the same person?
    Normal is defined as typical and repeatable within expected parameters, so if you see this often, its normal for you, lol. Kill a v16 solo who hasn't died in the last couple of minutes and you will get 1k ap
    13. Is healing worth it? Should I focus on attacking players instead or both?
    Healing is a very effective way to gain AP
    15. Lastly, why can't I respawn at an outpost?
    They are for traveling between keeps, not for respawning. Because reasons
    Thanks for all your help!!

    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • InvitationNotFound
    InvitationNotFound
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    Hello
    I play on the non veteran campaign, and I just have a few questions regarding ap if you may please answer.

    1. Is it true you get rewarded less ap because you are in a group, or it it gained based on how much damage is done to a player?
    it is split upon the group. the total amount of ap should be more, but of course for a single player less.
    2. I heard a rumor that you get a 20% bonus for killing a delve boss in cyrodiil. Is this true and does this bonus apply to ap ? Is there a way to gain a bonus percentage for ap?
    not sure, but i guess it was 20% but for a relatively short duration. depending on your ap gains its not worth getting the buff.
    3. If a large group of enemy players are attacking a keep, do you get more ap by attacking them with seige weapons, or following the front lines and attack them head on with other friendly players?
    i'm not sure how the formula is, but it seems that if you deal more damage chances are you're getting more ap than the other players (at least when the others almost deal none. e.g.: you do 90% the others 10% of the opponent health)
    4. If you die often, do you gain less ap? I know that if I die often by the same player they get less ap, but does it apply to me as well?
    they gain less ap on killing you if you die often. you're ap gains aren't affected.
    5. If I am aiming to get high on the leaderboards on the xbox one NA server, how much ap should I get per hour lets say?
    no idea how much ap is needed on xbox NA. on PC 100k / evening won't be enough by far... (depends on campaign as well...)
    6. Is it normal to get around 120-280 ap points per kill if there were a small group of players attacking the same person?
    depends on the damage dealt and the amount of friendly players. but it sounds reasonable.
    7. Is healing worth it? Should I focus on attacking players instead or both?
    can't answer this as i rarely play my Templar in PVP (respectively only group play with my guild, so i don't really have numbers)
    8. Lastly, why can't I respawn at an outpost?
    because ZOS thought they don't want that anyone is going to respawn there. ;)
    Thanks for all your help!!
    hope it helped.

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  • AJ_1988
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    On the point of outposts you can't resplendent there as they don't really have shrines. You can only get there by using a shrine at a keep or at home base aslong as its connected. I don't know the offical reason if there is one tho
  • DaWabbajack259
    While I typically avoid pvp since the lag makes it unplayable most times, when I do go in, I primarily heal and can get right around 20k ap an hour(usually defending or attacking keeps only).

    I play on Xbox also, and frankly the lag is so bad that's the only insight I have for you.

    Thanks for the input! I agree, the xbox servers lag and crash too often. Today I was capturing a n outpost with a group I stumbled upon, then the game crashes. I reboot and i was dead.

    You would think this would have been fixed by now with that 16 gb update : p
  • Enodoc
    Enodoc
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    AJ_1988 wrote: »
    On the point of outposts you can't resplendent there as they don't really have shrines. You can only get there by using a shrine at a keep or at home base aslong as its connected. I don't know the offical reason if there is one tho
    I believe the "lore-based" reason is that the shrines in the Outposts are damaged. There's no blue fire there, thus no way to access the Transitus Network, and you need a functioning Transitus link for rezzing.
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  • AlnilamE
    AlnilamE
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    The buff for killing a delve boss in Cyrodiil is called "Blessings of War" and lasts 60 minutes. It gives you a 20% bonus to AP.
    The Moot Councillor
  • DaWabbajack259
    This is just a little update, but I am ranked 2 for the emperor, But no matter how many ap points I get, the guy in first always seems to get more. I am behinf by about 120k ap and the campaign end s on Wednesday next week. Should I keep trying or just give up? I realize that although the emperor outfit is cool, I don't think its worth the 28 hours I have been awake
    Please let me know your opinions! Thanks
  • Master_Fluff
    Master_Fluff
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    You've been awake 28 hours?!?? :o You're right, emperor is not worth risking your health. Sleep is what you need.
    Halcyon Black
  • Jaronking
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    This is just a little update, but I am ranked 2 for the emperor, But no matter how many ap points I get, the guy in first always seems to get more. I am behinf by about 120k ap and the campaign end s on Wednesday next week. Should I keep trying or just give up? I realize that although the emperor outfit is cool, I don't think its worth the 28 hours I have been awake
    Please let me know your opinions! Thanks
    What campaign are you in if Haderus plus what faction?For example message the person in first place and ask them after you get Emp can you slow down or leave the campaign so I can catch up and vyet my first Emperor.
  • PhxOldGamer68
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    From the perspective of a player like myself, who gets disconnected a lot during large battles, I tend to support from afar.

    I can get 5-10K AP per hour solo just by supporting the fight with seige weapons. Every player that gets hit by my seige and dies gives AP.

    If I'm in a group, I get more AP because the Kill quests are completed faster because group kills are counted against the quest. When I'm playing with a group for hours, I'll complete all Kill quests for the day. So even when AFK for a break, AP continues to flow. I usually get 10-20K or more AP per hour in a group.

    I always defend keeps for more AP. But with the patch update, I'm curious to see if taking Keeps gets better AP.
    PSN NA/EU: DesertDweller99
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  • DaWabbajack259
    Jaronking wrote: »
    This is just a little update, but I am ranked 2 for the emperor, But no matter how many ap points I get, the guy in first always seems to get more. I am behinf by about 120k ap and the campaign end s on Wednesday next week. Should I keep trying or just give up? I realize that although the emperor outfit is cool, I don't think its worth the 28 hours I have been awake
    Please let me know your opinions! Thanks
    What campaign are you in if Haderus plus what faction?For example message the person in first place and ask them after you get Emp can you slow down or leave the campaign so I can catch up and vyet my first Emperor.

    Yeah I tried that but he did not respond. Besides in blackwater blade xbox one NA, daggerfall and aldmeri are the predominant faction this week for some reason, so I think I will try again next week. I also mkssed the first 4 hours when the campaign started. Maybe that's why I am so far behind? Anyways thanks for the input!
  • DaWabbajack259
    You've been awake 28 hours?!?? :o You're right, emperor is not worth risking your health. Sleep is what you need.

    Best advice ever :D thanks!
  • NightRyder36
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    Yeah bud emperor status is cool and all, bit you need to go full stasis mode pronto before you start losing hp!!!
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