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Official Feedback Thread for Nightblades

  • Elevenstorm
    Elevenstorm
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    bowmanz607 wrote: »
    NB's burst has been nerfed continually. Fueled by the tears of other classes on the forums here. Our burst is still great especially out of stealth. (How many PvE fights can stealth be utilized?) The problem currently is our (Burst) DPS does not compete with other classes in PVE leaving many NB's parked in cyrodil. We want to be competitive in PvE with other classes.

    im still lost at how/when nb burst was nerfed??? did i miss something???

    The latest PTS notes mentioned a nerf to Soul Harvest and Teleport Strike damage. This combined with the change in physical damage taken CP. One direct nerf to burst and one indirect nerf to burst.
  • Lava_Croft
    Lava_Croft
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    If you filthy rogues want more Stamina based skills, use more weapon skills and leave the Magicka based skills of real Nightblades be.

    Thank you!
  • OdinForge
    OdinForge
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    Lava_Croft wrote: »
    If you filthy rogues want more Stamina based skills, use more weapon skills and leave the Magicka based skills of real Nightblades be.

    Thank you!

    zOOxMa0.gif
    The Age of Wrobel.
  • Anti_Virus
    Anti_Virus
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    DDuke wrote: »
    One very simple change that wouldn't affect PvP burst but would make PvE DPS much better is changing Grim Focus & morphs refresh when you use the Assassin's Will proc.

    At the moment, when it comes to PvE DPS Relentless Focus is mostly slotted on off bar just to activate the assassination passives on that bar.

    I think Relentless Focus could give a decent DPS increase if you didn't have to first use the proc to deal some good damage and then reapply it, wasting a GCD doing zero damage.

    Not to mention it's extremely clunky & awkward when you always have to manually refresh it after using the proc. Doesn't feel right.

    Completely agree and I want it to cost stamina (assassin's scourge) so that it scales from max stam and WD
    Power Wealth And Influence.
  • Elevenstorm
    Elevenstorm
    ✭✭✭
    DDuke wrote: »
    One very simple change that wouldn't affect PvP burst but would make PvE DPS much better is changing Grim Focus & morphs refresh when you use the Assassin's Will proc.

    At the moment, when it comes to PvE DPS Relentless Focus is mostly slotted on off bar just to activate the assassination passives on that bar.

    I think Relentless Focus could give a decent DPS increase if you didn't have to first use the proc to deal some good damage and then reapply it, wasting a GCD doing zero damage.

    Not to mention it's extremely clunky & awkward when you always have to manually refresh it after using the proc. Doesn't feel right.

    Completely agree and I want it to cost stamina (assassin's scourge) so that it scales from max stam and WD

    I don't feel this change would be enough to make us competitive in end game trials.
  • bowmanz607
    bowmanz607
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    bowmanz607 wrote: »
    NB's burst has been nerfed continually. Fueled by the tears of other classes on the forums here. Our burst is still great especially out of stealth. (How many PvE fights can stealth be utilized?) The problem currently is our (Burst) DPS does not compete with other classes in PVE leaving many NB's parked in cyrodil. We want to be competitive in PvE with other classes.

    im still lost at how/when nb burst was nerfed??? did i miss something???

    The latest PTS notes mentioned a nerf to Soul Harvest and Teleport Strike damage. This combined with the change in physical damage taken CP. One direct nerf to burst and one indirect nerf to burst.

    ugh. this is your nerf. lol.

    first, incap strike still is a buff to burst damage because the overall all damage increase is sill significant because it scales with mighty.

    second, those nerfs were just to apease people that see numbers on paper and dont actually see how minimal that nerf was. lets say that your incap strike hits for 10k before that nerf, now it hits for 9.5k. now lets take that new number of 9.5k and take away 25% for the mighty change it received. that is about 7k. so burst damage is still up by nearly 2.5k.
    as for teleport strike, lets say you hit for 5k. now your hitting for 4.6k. if that is what you want to point to has this so called nerf to stam blades go for it. However, it is mostly a change on paper.
    DDuke wrote: »
    One very simple change that wouldn't affect PvP burst but would make PvE DPS much better is changing Grim Focus & morphs refresh when you use the Assassin's Will proc.

    At the moment, when it comes to PvE DPS Relentless Focus is mostly slotted on off bar just to activate the assassination passives on that bar.

    I think Relentless Focus could give a decent DPS increase if you didn't have to first use the proc to deal some good damage and then reapply it, wasting a GCD doing zero damage.

    Not to mention it's extremely clunky & awkward when you always have to manually refresh it after using the proc. Doesn't feel right.

    Completely agree and I want it to cost stamina (assassin's scourge) so that it scales from max stam and WD

    it currently does scale from max stam. it takes your highest stats and scales like ults do. dont change to stam because it is a nice mag dump for stam users.
  • Anti_Virus
    Anti_Virus
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    DDuke wrote: »
    One very simple change that wouldn't affect PvP burst but would make PvE DPS much better is changing Grim Focus & morphs refresh when you use the Assassin's Will proc.

    At the moment, when it comes to PvE DPS Relentless Focus is mostly slotted on off bar just to activate the assassination passives on that bar.

    I think Relentless Focus could give a decent DPS increase if you didn't have to first use the proc to deal some good damage and then reapply it, wasting a GCD doing zero damage.

    Not to mention it's extremely clunky & awkward when you always have to manually refresh it after using the proc. Doesn't feel right.

    Completely agree and I want it to cost stamina (assassin's scourge) so that it scales from max stam and WD

    I don't feel this change would be enough to make us competitive in end game trials.

    Thats true, my true aim was for improving Archer NBs though. Instead of using Snipe you can just use the @DDuke suggested changes to AC.

    Melee NBs are out of dots except for weapon skill lines. But hopefully Rapid strikes and PI can help stam NB PVE dps.
    Edited by Anti_Virus on May 20, 2016 6:05PM
    Power Wealth And Influence.
  • Anti_Virus
    Anti_Virus
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    bowmanz607 wrote: »
    bowmanz607 wrote: »
    NB's burst has been nerfed continually. Fueled by the tears of other classes on the forums here. Our burst is still great especially out of stealth. (How many PvE fights can stealth be utilized?) The problem currently is our (Burst) DPS does not compete with other classes in PVE leaving many NB's parked in cyrodil. We want to be competitive in PvE with other classes.

    im still lost at how/when nb burst was nerfed??? did i miss something???

    The latest PTS notes mentioned a nerf to Soul Harvest and Teleport Strike damage. This combined with the change in physical damage taken CP. One direct nerf to burst and one indirect nerf to burst.

    ugh. this is your nerf. lol.

    first, incap strike still is a buff to burst damage because the overall all damage increase is sill significant because it scales with mighty.

    second, those nerfs were just to apease people that see numbers on paper and dont actually see how minimal that nerf was. lets say that your incap strike hits for 10k before that nerf, now it hits for 9.5k. now lets take that new number of 9.5k and take away 25% for the mighty change it received. that is about 7k. so burst damage is still up by nearly 2.5k.
    as for teleport strike, lets say you hit for 5k. now your hitting for 4.6k. if that is what you want to point to has this so called nerf to stam blades go for it. However, it is mostly a change on paper.
    DDuke wrote: »
    One very simple change that wouldn't affect PvP burst but would make PvE DPS much better is changing Grim Focus & morphs refresh when you use the Assassin's Will proc.

    At the moment, when it comes to PvE DPS Relentless Focus is mostly slotted on off bar just to activate the assassination passives on that bar.

    I think Relentless Focus could give a decent DPS increase if you didn't have to first use the proc to deal some good damage and then reapply it, wasting a GCD doing zero damage.

    Not to mention it's extremely clunky & awkward when you always have to manually refresh it after using the proc. Doesn't feel right.

    Completely agree and I want it to cost stamina (assassin's scourge) so that it scales from max stam and WD

    it currently does scale from max stam. it takes your highest stats and scales like ults do. dont change to stam because it is a nice mag dump for stam users.

    Well for melee NBs utility yes, but as a bowmen using the ability after 4 LAs is quite costly on my Magic pool.

    If it cost stam I could use the proc more often, I would'nt hurt you because you would only use iy 1 every 20sec.
    Power Wealth And Influence.
  • Elevenstorm
    Elevenstorm
    ✭✭✭
    DDuke wrote: »
    One very simple change that wouldn't affect PvP burst but would make PvE DPS much better is changing Grim Focus & morphs refresh when you use the Assassin's Will proc.

    At the moment, when it comes to PvE DPS Relentless Focus is mostly slotted on off bar just to activate the assassination passives on that bar.

    I think Relentless Focus could give a decent DPS increase if you didn't have to first use the proc to deal some good damage and then reapply it, wasting a GCD doing zero damage.

    Not to mention it's extremely clunky & awkward when you always have to manually refresh it after using the proc. Doesn't feel right.

    Completely agree and I want it to cost stamina (assassin's scourge) so that it scales from max stam and WD

    I don't feel this change would be enough to make us competitive in end game trials.

    Thats true, my true aim was for improving Archer NBs though. Instead of using Snipe you can just use the @DDuke suggested changes to AC.

    Melee NBs are out of dots except for weapon skill lines. But hopefully Rapid strikes and PI can help stam NB PVE dps.

    Stamblades already utilize Poison Inection on Live. They also use Arrow Barrage/scorched earth. As well as rending slashes. The only difference for stamblades now as compared to after the pts goes live is our spammable. Surprise attack will no longer be a viable spammable with the change to Rapid Strikes so Stamblades will be using that instead. The only non-dot/channel we will be using is light and heavy attacks which is common to all builds. If we need to keep the "identity" of stamblades the same then suprise attack's dps plus the change to assisins scourge above need to do as much damage or more then rapid strikes and that equals more burst. which equals more tears. which turns into nerfs and puts us right back to where we are now, not competitive in endgame trials as dps.
    Edited by Elevenstorm on May 20, 2016 6:15PM
  • bowmanz607
    bowmanz607
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    bowmanz607 wrote: »
    bowmanz607 wrote: »
    NB's burst has been nerfed continually. Fueled by the tears of other classes on the forums here. Our burst is still great especially out of stealth. (How many PvE fights can stealth be utilized?) The problem currently is our (Burst) DPS does not compete with other classes in PVE leaving many NB's parked in cyrodil. We want to be competitive in PvE with other classes.

    im still lost at how/when nb burst was nerfed??? did i miss something???

    The latest PTS notes mentioned a nerf to Soul Harvest and Teleport Strike damage. This combined with the change in physical damage taken CP. One direct nerf to burst and one indirect nerf to burst.

    ugh. this is your nerf. lol.

    first, incap strike still is a buff to burst damage because the overall all damage increase is sill significant because it scales with mighty.

    second, those nerfs were just to apease people that see numbers on paper and dont actually see how minimal that nerf was. lets say that your incap strike hits for 10k before that nerf, now it hits for 9.5k. now lets take that new number of 9.5k and take away 25% for the mighty change it received. that is about 7k. so burst damage is still up by nearly 2.5k.
    as for teleport strike, lets say you hit for 5k. now your hitting for 4.6k. if that is what you want to point to has this so called nerf to stam blades go for it. However, it is mostly a change on paper.
    DDuke wrote: »
    One very simple change that wouldn't affect PvP burst but would make PvE DPS much better is changing Grim Focus & morphs refresh when you use the Assassin's Will proc.

    At the moment, when it comes to PvE DPS Relentless Focus is mostly slotted on off bar just to activate the assassination passives on that bar.

    I think Relentless Focus could give a decent DPS increase if you didn't have to first use the proc to deal some good damage and then reapply it, wasting a GCD doing zero damage.

    Not to mention it's extremely clunky & awkward when you always have to manually refresh it after using the proc. Doesn't feel right.

    Completely agree and I want it to cost stamina (assassin's scourge) so that it scales from max stam and WD

    it currently does scale from max stam. it takes your highest stats and scales like ults do. dont change to stam because it is a nice mag dump for stam users.

    Well for melee NBs utility yes, but as a bowmen using the ability after 4 LAs is quite costly on my Magic pool.

    If it cost stam I could use the proc more often, I would'nt hurt you because you would only use iy 1 every 20sec.

    how does it cost you more as a bow user? whether melee or range, it cost the same. i think i am confused in what you are trying to get at??? can you clarify??
  • BohnT
    BohnT
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    I'd like to see a change to the second morph of fear. By now it's ridiulously bad. You can fear 2 enemies if they run into a trap that needs 3 seconds to be ready. Does the ghost have to use make up before it can fear anyone??
    They should change the skill to an instant fear over distance.
    Tooltip:
    Cast time: none
    Range: 20m
    Cost: 1600 magicka
    You fear one enemy with a projectile made of dark memories for 6,5 seconds and increase your damage against the target by 5% for the duration
  • bowmanz607
    bowmanz607
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    BohnT wrote: »
    I'd like to see a change to the second morph of fear. By now it's ridiulously bad. You can fear 2 enemies if they run into a trap that needs 3 seconds to be ready. Does the ghost have to use make up before it can fear anyone??
    They should change the skill to an instant fear over distance.
    Tooltip:
    Cast time: none
    Range: 20m
    Cost: 1600 magicka
    You fear one enemy with a projectile made of dark memories for 6,5 seconds and increase your damage against the target by 5% for the duration

    i agree some sort of ranged fear.
  • Kalebron
    Kalebron
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    bowmanz607 wrote: »

    Path of Darkness
    Don't really ever find a use for this on my bar for my play style. I think the damage and heals are solid though. Perhaps a wider path would make it more useful for me.

    I would really like to see this changed to a circular pattern instead, and they could rename it Circle of Darkness.
  • DDuke
    DDuke
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    Kalebron wrote: »
    bowmanz607 wrote: »

    Path of Darkness
    Don't really ever find a use for this on my bar for my play style. I think the damage and heals are solid though. Perhaps a wider path would make it more useful for me.

    I would really like to see this changed to a circular pattern instead, and they could rename it Circle of Darkness.

    They could even make it a circle that grants you stealth while you're within it, activating Master Assassin passive & thus boosting DPS :p

    ...

    Just spitballing ideas, again.
  • code65536
    code65536
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    Um, the damage from the Relentless Focus proc already scales off your max stat.

    Also, firing the proc is free--only the initial buff cast costs magicka. And stamblades should be happy that it costs magicka but still scales damage off of their stamina: it means that they get a damage ability that does full damage value without draining their main pool.

    There's absolutely no reason to complain about it.
    Nightfighters ― PC/NA and PC/EU

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  • DDuke
    DDuke
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    code65536 wrote: »
    Um, the damage from the Relentless Focus proc already scales off your max stat.

    Also, firing the proc is free--only the initial buff cast costs magicka. And stamblades should be happy that it costs magicka but still scales damage off of their stamina: it means that they get a damage ability that does full damage value without draining their main pool.

    There's absolutely no reason to complain about it.

    Yep, costs wise it's perfectly fine at the moment.

    In fact, having it refresh the buff every time you land it would help with resource management as well (which has become kinda tricky after Siphoning Attacks got changed) as every 4th rotation you wouldn't have to spend stamina.
  • Anti_Virus
    Anti_Virus
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    bowmanz607 wrote: »
    bowmanz607 wrote: »
    bowmanz607 wrote: »
    NB's burst has been nerfed continually. Fueled by the tears of other classes on the forums here. Our burst is still great especially out of stealth. (How many PvE fights can stealth be utilized?) The problem currently is our (Burst) DPS does not compete with other classes in PVE leaving many NB's parked in cyrodil. We want to be competitive in PvE with other classes.

    im still lost at how/when nb burst was nerfed??? did i miss something???

    The latest PTS notes mentioned a nerf to Soul Harvest and Teleport Strike damage. This combined with the change in physical damage taken CP. One direct nerf to burst and one indirect nerf to burst.

    ugh. this is your nerf. lol.

    first, incap strike still is a buff to burst damage because the overall all damage increase is sill significant because it scales with mighty.

    second, those nerfs were just to apease people that see numbers on paper and dont actually see how minimal that nerf was. lets say that your incap strike hits for 10k before that nerf, now it hits for 9.5k. now lets take that new number of 9.5k and take away 25% for the mighty change it received. that is about 7k. so burst damage is still up by nearly 2.5k.
    as for teleport strike, lets say you hit for 5k. now your hitting for 4.6k. if that is what you want to point to has this so called nerf to stam blades go for it. However, it is mostly a change on paper.
    DDuke wrote: »
    One very simple change that wouldn't affect PvP burst but would make PvE DPS much better is changing Grim Focus & morphs refresh when you use the Assassin's Will proc.

    At the moment, when it comes to PvE DPS Relentless Focus is mostly slotted on off bar just to activate the assassination passives on that bar.

    I think Relentless Focus could give a decent DPS increase if you didn't have to first use the proc to deal some good damage and then reapply it, wasting a GCD doing zero damage.

    Not to mention it's extremely clunky & awkward when you always have to manually refresh it after using the proc. Doesn't feel right.

    Completely agree and I want it to cost stamina (assassin's scourge) so that it scales from max stam and WD

    it currently does scale from max stam. it takes your highest stats and scales like ults do. dont change to stam because it is a nice mag dump for stam users.

    Well for melee NBs utility yes, but as a bowmen using the ability after 4 LAs is quite costly on my Magic pool.

    If it cost stam I could use the proc more often, I would'nt hurt you because you would only use iy 1 every 20sec.

    how does it cost you more as a bow user? whether melee or range, it cost the same. i think i am confused in what you are trying to get at??? can you clarify??

    I think AC costs 2K magicka, I only have a magicka pool of 9K and I also use Cloak which cost 3K magicka.

    Spendind 2k magicka every 4 light attacks is costly on my low magic pool hence why I suggested a stam cost instead so I can use the skill

    since it dealt magic damage it was Mitigated by spell resistance. I'm unsure if disease dmg scales of off phy or spell resistance.

    I guess I was mistaken about relentless focus dmg scaling.

    But meh idk what im talking about I don't use the skill that much anyways....
    Edited by Anti_Virus on May 20, 2016 7:24PM
    Power Wealth And Influence.
  • Elevenstorm
    Elevenstorm
    ✭✭✭
    bowmanz607 wrote: »
    bowmanz607 wrote: »
    bowmanz607 wrote: »
    NB's burst has been nerfed continually. Fueled by the tears of other classes on the forums here. Our burst is still great especially out of stealth. (How many PvE fights can stealth be utilized?) The problem currently is our (Burst) DPS does not compete with other classes in PVE leaving many NB's parked in cyrodil. We want to be competitive in PvE with other classes.

    im still lost at how/when nb burst was nerfed??? did i miss something???

    The latest PTS notes mentioned a nerf to Soul Harvest and Teleport Strike damage. This combined with the change in physical damage taken CP. One direct nerf to burst and one indirect nerf to burst.

    ugh. this is your nerf. lol.

    first, incap strike still is a buff to burst damage because the overall all damage increase is sill significant because it scales with mighty.

    second, those nerfs were just to apease people that see numbers on paper and dont actually see how minimal that nerf was. lets say that your incap strike hits for 10k before that nerf, now it hits for 9.5k. now lets take that new number of 9.5k and take away 25% for the mighty change it received. that is about 7k. so burst damage is still up by nearly 2.5k.
    as for teleport strike, lets say you hit for 5k. now your hitting for 4.6k. if that is what you want to point to has this so called nerf to stam blades go for it. However, it is mostly a change on paper.
    DDuke wrote: »
    One very simple change that wouldn't affect PvP burst but would make PvE DPS much better is changing Grim Focus & morphs refresh when you use the Assassin's Will proc.

    At the moment, when it comes to PvE DPS Relentless Focus is mostly slotted on off bar just to activate the assassination passives on that bar.

    I think Relentless Focus could give a decent DPS increase if you didn't have to first use the proc to deal some good damage and then reapply it, wasting a GCD doing zero damage.

    Not to mention it's extremely clunky & awkward when you always have to manually refresh it after using the proc. Doesn't feel right.

    Completely agree and I want it to cost stamina (assassin's scourge) so that it scales from max stam and WD

    it currently does scale from max stam. it takes your highest stats and scales like ults do. dont change to stam because it is a nice mag dump for stam users.

    Well for melee NBs utility yes, but as a bowmen using the ability after 4 LAs is quite costly on my Magic pool.

    If it cost stam I could use the proc more often, I would'nt hurt you because you would only use iy 1 every 20sec.

    how does it cost you more as a bow user? whether melee or range, it cost the same. i think i am confused in what you are trying to get at??? can you clarify??

    I think AC costs 2K magicka, I only have a magicka pool of 9K and I also use Cloak which cost 3K magicka.

    Spendind 2k magicka every 4 light attacks is costly on my low magic pool hence why I suggested a stam cost instead so I can use the skill

    since it dealt magic damage it was Mitigated by spell resistance. I'm unsure if disease dmg scales of off phy or spell resistance.

    I guess I was mistaken about relentless focus dmg scaling.

    But meh idk what im talking about I don't use the skill that much anyways....

    Some of the way things work in this game aren't always intuitive.
  • Rilmarshim
    Rilmarshim
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    Don't you feel terribly underpowered after that incapacitating strike nerf?
  • bowmanz607
    bowmanz607
    ✭✭✭✭✭
    bowmanz607 wrote: »
    bowmanz607 wrote: »
    bowmanz607 wrote: »
    NB's burst has been nerfed continually. Fueled by the tears of other classes on the forums here. Our burst is still great especially out of stealth. (How many PvE fights can stealth be utilized?) The problem currently is our (Burst) DPS does not compete with other classes in PVE leaving many NB's parked in cyrodil. We want to be competitive in PvE with other classes.

    im still lost at how/when nb burst was nerfed??? did i miss something???

    The latest PTS notes mentioned a nerf to Soul Harvest and Teleport Strike damage. This combined with the change in physical damage taken CP. One direct nerf to burst and one indirect nerf to burst.

    ugh. this is your nerf. lol.

    first, incap strike still is a buff to burst damage because the overall all damage increase is sill significant because it scales with mighty.

    second, those nerfs were just to apease people that see numbers on paper and dont actually see how minimal that nerf was. lets say that your incap strike hits for 10k before that nerf, now it hits for 9.5k. now lets take that new number of 9.5k and take away 25% for the mighty change it received. that is about 7k. so burst damage is still up by nearly 2.5k.
    as for teleport strike, lets say you hit for 5k. now your hitting for 4.6k. if that is what you want to point to has this so called nerf to stam blades go for it. However, it is mostly a change on paper.
    DDuke wrote: »
    One very simple change that wouldn't affect PvP burst but would make PvE DPS much better is changing Grim Focus & morphs refresh when you use the Assassin's Will proc.

    At the moment, when it comes to PvE DPS Relentless Focus is mostly slotted on off bar just to activate the assassination passives on that bar.

    I think Relentless Focus could give a decent DPS increase if you didn't have to first use the proc to deal some good damage and then reapply it, wasting a GCD doing zero damage.

    Not to mention it's extremely clunky & awkward when you always have to manually refresh it after using the proc. Doesn't feel right.

    Completely agree and I want it to cost stamina (assassin's scourge) so that it scales from max stam and WD

    it currently does scale from max stam. it takes your highest stats and scales like ults do. dont change to stam because it is a nice mag dump for stam users.

    Well for melee NBs utility yes, but as a bowmen using the ability after 4 LAs is quite costly on my Magic pool.

    If it cost stam I could use the proc more often, I would'nt hurt you because you would only use iy 1 every 20sec.

    how does it cost you more as a bow user? whether melee or range, it cost the same. i think i am confused in what you are trying to get at??? can you clarify??

    I think AC costs 2K magicka, I only have a magicka pool of 9K and I also use Cloak which cost 3K magicka.

    Spendind 2k magicka every 4 light attacks is costly on my low magic pool hence why I suggested a stam cost instead so I can use the skill

    since it dealt magic damage it was Mitigated by spell resistance. I'm unsure if disease dmg scales of off phy or spell resistance.

    I guess I was mistaken about relentless focus dmg scaling.

    But meh idk what im talking about I don't use the skill that much anyways....

    i would suggest getting more mag recoery. my mag is only 9-10k, but the max is not what matters it is the recovery. i run with (and many do) roughly 1100 mag recovery. this is because of fear, cloak, double take, grim focus and perhaps shadow image. mag recovery for a stam blade is crucial for many builds.
  • khele23eb17_ESO
    khele23eb17_ESO
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    Kalebron wrote: »
    bowmanz607 wrote: »

    Path of Darkness
    Don't really ever find a use for this on my bar for my play style. I think the damage and heals are solid though. Perhaps a wider path would make it more useful for me.

    I would really like to see this changed to a circular pattern instead, and they could rename it Circle of Darkness.

    Id like one of the morphs to be called 'Barbed Road', 'Toxic Barbs' or 'Crippling Path' (you get the idea), scale off stamina, apply a ground based AoE DoT (bleed or poison) and deal additional damage each time affected units perform an action - use a skill, or perform a light/heavy attack. To avoid PvP whining and to differentiate it further from Razor Catrops, the morph would not apply a snare. More sustained damage for stamblades. Hopefully without nerf cries.
    Edited by khele23eb17_ESO on May 21, 2016 6:31AM
    P2P offered you 'hell yeah!' moments. F2P offers you 'thank god its over' moments.
  • TheSpin
    TheSpin
    ✭✭✭
    I would love a stamina based twisted path. The ability itself is designed for both the mobs to be in the affected area for the DoT and for the player to be in the affected area for the buffs. You put those together and it lends itself very well to an ability that requires close quarters combat, which is what stamina is all about.
  • Agency79
    Agency79
    ✭✭
    Debilitate becoming a stamina + poison/disease/physical morph would sure help ease the pain of taking SA off my bar for rapid strikes.

    Taking this a step further, how about a stamina-friendly agony morph that deals increased DOT without the stun?
  • khele23eb17_ESO
    khele23eb17_ESO
    ✭✭✭✭✭
    ✭✭
    TheSpin wrote: »
    I would love a stamina based twisted path. The ability itself is designed for both the mobs to be in the affected area for the DoT and for the player to be in the affected area for the buffs. You put those together and it lends itself very well to an ability that requires close quarters combat, which is what stamina is all about.

    Call it 'House of pain' XD
    P2P offered you 'hell yeah!' moments. F2P offers you 'thank god its over' moments.
  • DDuke
    DDuke
    ✭✭✭✭✭
    ✭✭✭✭
    So, absolutely nothing regarding stamina Nightblade PvE DPS in latest ESO Live, and no further class changes coming.


    Well, time to get Undaunted passives etc on the stamina DK I guess...

    Sadness.
  • khele23eb17_ESO
    khele23eb17_ESO
    ✭✭✭✭✭
    ✭✭
    So the whole 'just wait, were bringing in a lot of stamina changes' while true in a way, does nothing for actual balance. The strong got stronger the weak got screwed. Good work ZoS. I can always count on you to tease me with promises and then let me down.
    Edited by khele23eb17_ESO on May 21, 2016 10:01AM
    P2P offered you 'hell yeah!' moments. F2P offers you 'thank god its over' moments.
  • Strider_Roshin
    Strider_Roshin
    ✭✭✭✭✭
    ✭✭✭
    DDuke wrote: »
    So, absolutely nothing regarding stamina Nightblade PvE DPS in latest ESO Live, and no further class changes coming.


    Well, time to get Undaunted passives etc on the stamina DK I guess...

    Sadness.

    That's what I'm doing. The fact that you can double dip with channeling abilities is ruining the balance of the game.
  • KenaPKK
    KenaPKK
    ✭✭✭✭✭
    ✭✭
    bowmanz607 wrote: »
    DDuke wrote: »
    bowmanz607 wrote: »
    You guys realize that Stam nb got a bunch of ability changes right? Power extraction, killers blade, incap strike, grim focus. Where is this nonsense come from that all of a sudden Stam nb is getting ignored or nerfed? Because incap strike and releport strike changes? You guys realize that the damage reduction is very minimal right? If you did say 10k damage with it before patch, then now you do 9.5k. It really is not that bad.

    Also, this nonsense about meta shift from mag to stam. What crap. Mag is still very viable. This patch focused on stam because it was needed. This update puts stam and mag back on part with one anither. This is the most balanced patch since 1.5. This theory that mag is some how crap now is complete rubbish.

    When every other stamina build in the game gets buffed more than you, does any of that matter?

    Power Extraction is still not worth slotting, cloak is still broken, we still have no Major Brutality we can cast from stealth without 2H weapon, Incap wasn't worth slotting over DBOS even before nerf & now Ambush (yeah, the notorious instagib skill...) got nerfed for no reason.

    But I guess we're being buffed, yay...


    Meanwhile: DKs deal 25% more damage, Stamplars got access to burst damage & a big DPS boost to their main damaging ability, Stam sorcs deal like 2x more damage than before & got a cloak counter with Hurricane.

    Nb didn't need a bunch of buffs. They were already in a good spot.

    I completely disagree the incap strike is not worth slotting over db. It completely depends on what you are trying to accomplish. The recent nerf 8s nominal but people blow it out of proportion. Say you did 10k damage, now you do 9.5k. If you did 15k you do roughly 14.3k now. It really is not that big of a deal. Imo, it just gets people who look at it on paper to stop crying nerf.

    Really, because you can't cast major brutality in stealth your mad? Get over yourself. You have a way to do it. If you want to use 2h. But no, let's make everything the same.

    Power extraction is good for particular builds now. It was never good before. For instance, 2h and 1h/she set uo now have a viable aoe. Also, Now it hits like steel tornado when not in execute range.

    Dk got a similar buff to nb in that damage new scales from mighty. Also, Dk is weaker in other areas. Dk thrive more at aoe where nb thrives more at single target.

    The changes to temp and sorcs were needed. In fact sorcs still needs work.

    Why buff a class that is already performing well? That is crazy. You are not being objective in your observations and clearly have not done enough testing of the changes. Sounds like you simply read patch notes and the forum posts.

    Stam DK was already the strongest stamina class, and they don't "thrive at aoe." Lol

    Stamblade is so delicate right now that they are amost entirely pigeonholed into one shot ganking specs. They simply can't hold their ground against the other stam classes.
    Kena
    Former Class Rep
    Former Legend GM
    Beta player
  • bowmanz607
    bowmanz607
    ✭✭✭✭✭
    KenaPKK wrote: »
    bowmanz607 wrote: »
    DDuke wrote: »
    bowmanz607 wrote: »
    You guys realize that Stam nb got a bunch of ability changes right? Power extraction, killers blade, incap strike, grim focus. Where is this nonsense come from that all of a sudden Stam nb is getting ignored or nerfed? Because incap strike and releport strike changes? You guys realize that the damage reduction is very minimal right? If you did say 10k damage with it before patch, then now you do 9.5k. It really is not that bad.

    Also, this nonsense about meta shift from mag to stam. What crap. Mag is still very viable. This patch focused on stam because it was needed. This update puts stam and mag back on part with one anither. This is the most balanced patch since 1.5. This theory that mag is some how crap now is complete rubbish.

    When every other stamina build in the game gets buffed more than you, does any of that matter?

    Power Extraction is still not worth slotting, cloak is still broken, we still have no Major Brutality we can cast from stealth without 2H weapon, Incap wasn't worth slotting over DBOS even before nerf & now Ambush (yeah, the notorious instagib skill...) got nerfed for no reason.

    But I guess we're being buffed, yay...


    Meanwhile: DKs deal 25% more damage, Stamplars got access to burst damage & a big DPS boost to their main damaging ability, Stam sorcs deal like 2x more damage than before & got a cloak counter with Hurricane.

    Nb didn't need a bunch of buffs. They were already in a good spot.

    I completely disagree the incap strike is not worth slotting over db. It completely depends on what you are trying to accomplish. The recent nerf 8s nominal but people blow it out of proportion. Say you did 10k damage, now you do 9.5k. If you did 15k you do roughly 14.3k now. It really is not that big of a deal. Imo, it just gets people who look at it on paper to stop crying nerf.

    Really, because you can't cast major brutality in stealth your mad? Get over yourself. You have a way to do it. If you want to use 2h. But no, let's make everything the same.

    Power extraction is good for particular builds now. It was never good before. For instance, 2h and 1h/she set uo now have a viable aoe. Also, Now it hits like steel tornado when not in execute range.

    Dk got a similar buff to nb in that damage new scales from mighty. Also, Dk is weaker in other areas. Dk thrive more at aoe where nb thrives more at single target.

    The changes to temp and sorcs were needed. In fact sorcs still needs work.

    Why buff a class that is already performing well? That is crazy. You are not being objective in your observations and clearly have not done enough testing of the changes. Sounds like you simply read patch notes and the forum posts.

    Stam DK was already the strongest stamina class, and they don't "thrive at aoe." Lol

    Stamblade is so delicate right now that they are amost entirely pigeonholed into one shot ganking specs. They simply can't hold their ground against the other stam classes.

    Yes I agree that based on class abilities alone a Stam nb can be lacking in pve dps. However, this is where weapon skills should come into play to help out.

    As for pvp, you are crazy to think nb is getting outplayed by all other Stam classes. This is laughable. Why don't you switch to another class then while I continue to wreck face on my Stam nb. Seriously, many of you are very misguided on your notion of Stam blade in pvp. It really is quite amusing to watch.
  • SanTii.92
    SanTii.92
    ✭✭✭✭✭
    bowmanz607 wrote: »
    KenaPKK wrote: »
    bowmanz607 wrote: »
    DDuke wrote: »
    bowmanz607 wrote: »
    You guys realize that Stam nb got a bunch of ability changes right? Power extraction, killers blade, incap strike, grim focus. Where is this nonsense come from that all of a sudden Stam nb is getting ignored or nerfed? Because incap strike and releport strike changes? You guys realize that the damage reduction is very minimal right? If you did say 10k damage with it before patch, then now you do 9.5k. It really is not that bad.

    Also, this nonsense about meta shift from mag to stam. What crap. Mag is still very viable. This patch focused on stam because it was needed. This update puts stam and mag back on part with one anither. This is the most balanced patch since 1.5. This theory that mag is some how crap now is complete rubbish.

    When every other stamina build in the game gets buffed more than you, does any of that matter?

    Power Extraction is still not worth slotting, cloak is still broken, we still have no Major Brutality we can cast from stealth without 2H weapon, Incap wasn't worth slotting over DBOS even before nerf & now Ambush (yeah, the notorious instagib skill...) got nerfed for no reason.

    But I guess we're being buffed, yay...


    Meanwhile: DKs deal 25% more damage, Stamplars got access to burst damage & a big DPS boost to their main damaging ability, Stam sorcs deal like 2x more damage than before & got a cloak counter with Hurricane.

    Nb didn't need a bunch of buffs. They were already in a good spot.

    I completely disagree the incap strike is not worth slotting over db. It completely depends on what you are trying to accomplish. The recent nerf 8s nominal but people blow it out of proportion. Say you did 10k damage, now you do 9.5k. If you did 15k you do roughly 14.3k now. It really is not that big of a deal. Imo, it just gets people who look at it on paper to stop crying nerf.

    Really, because you can't cast major brutality in stealth your mad? Get over yourself. You have a way to do it. If you want to use 2h. But no, let's make everything the same.

    Power extraction is good for particular builds now. It was never good before. For instance, 2h and 1h/she set uo now have a viable aoe. Also, Now it hits like steel tornado when not in execute range.

    Dk got a similar buff to nb in that damage new scales from mighty. Also, Dk is weaker in other areas. Dk thrive more at aoe where nb thrives more at single target.

    The changes to temp and sorcs were needed. In fact sorcs still needs work.

    Why buff a class that is already performing well? That is crazy. You are not being objective in your observations and clearly have not done enough testing of the changes. Sounds like you simply read patch notes and the forum posts.

    Stam DK was already the strongest stamina class, and they don't "thrive at aoe." Lol

    Stamblade is so delicate right now that they are amost entirely pigeonholed into one shot ganking specs. They simply can't hold their ground against the other stam classes.

    Yes I agree that based on class abilities alone a Stam nb can be lacking in pve dps. However, this is where weapon skills should come into play to help out.

    You have thrown this argument so many times and it's so incredibly stupid. It's the other way around, since weapon skills are accessible to everyone, whoever has the best class skills to complement will be the strongest.
    When the snows fall and the white winds blow,
    the lone wolf dies, but the pack survives.

    Arg | Pc Na | Factionless Mag Warden.
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