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Why is the content so easy?

  • Destruent
    Destruent
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    Lysette wrote: »
    Hmm so you got better at playing then went back did low level content and was able to beat it easily? Hows that not normal? What it sounds to me like is 6-12 hours a day playing has you burned out on the game.

    lol, nah. Zenimax burned me out on the game, because they started catering to people like you, the ones that can't handle a challenge. There's so much evidence pointing towards that, just look at every single major patch note pretty much. This game used to be fun, it used to have challenge in it, you'd ask in zone/guild for help with something you couldn't do by yourself. These days though? Just kill world bosses in 2-3 hits as they've been nerfed too much and noone ever says anything at all in chat except for selling stuff or looking for pledges. How can you think that this is a good thing when the game has pretty much regressed in the MMO parts so very much that you can't even get to know your fellow players because everything is brain dead easy?

    It is just for you not enjoyable, the majority is happy with how it is and a lot have been joining, which did not before - me for example. This game is not in the first place a competitive environment, but a role play and PvE environment. And it will be expanded in this direction, more regions, more company created story-driven content. ZOS will add one or the other stuff with a challenge from time to time, certainly they will, but with power creep in place, this will for people like you again be "face-roll" in short. This is not a flaw of the game design, but a flaw in the way you guys play this game, it is not meant for end game. All before end game is the real content which will be expanded and where developers will focus on.

    And why is it not acceptable for you/ZOS that there is nearly NO challenge at all? Where would be the problem for the RP/relaxed-story-environment if there are two dungeons, that are actually a bit harder? It doesn't harm the RPers or anyone who enjoys easy content.
    I really like their quets/zones, they are designed greatly. But that's nothing i can play for 3 months. It's more something for the time between raids/dungeons. Raids are also fine imo and it's great that they are revamping SO, but the game doesn't have any equivalent 4-men-content. Is it so hard to understand? :disappointed:

    And btw. if you think it is wrong to use the gamemechanics, you are wrong. It's wrong that you can play nearly all of the game without using them. There is so much great synergy between the different roles and how they can support each other. But most people don't even think about such things when doing GROUP content. And you tell us, who know how to play in a group and organize it, it is wrong and not the correct way? that's just disappointing...
    Noobplar
  • Lysette
    Lysette
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    Lysette wrote: »
    ADarklore wrote: »
    Re-read what I've been saying instead of insinuating that I'm elitist. Also have you ever played an Elder Scrolls game? lol ES games have different modes of difficulties to allow the player to choose how hard the game content they want to play. What I'M saying is ZoS should implement the same mechanic into ESO instead of having everything extremely easy, if you can 1-2 shot "mobs" there is something wrong there right? That just makes the game boring if you don't have to put any effort into what you're doing.

    You do also realize that other ES games are 'single-player' games not MMOs. Name other major MMOs that have individual difficulty modes for hundreds of thousands of players? Clearly if it were easy they would have all done it because they all experience the same amount of complaints from a minority of players wanting difficulty controls... but they haven't done it because it would be a technological nightmare to implement. ;)

    LOL, this game is pretty much a singleplayer game already with the super low difficulty that's already in the game. I mean, even skyrim on very easy was harder than the open world we got in game right now. There's no community left in the open world, so basically separating people to have different difficulty levels wouldn't affect the game at all.

    So you are telling me you played Skyrim in "very easy" - or are you just pulling that opinion out of your ass?

    I do like to try out different difficulties for fun in other games, so yes, I tried Skyrim on the easiest difficulty, but I switched up fast enough as there was no challenge in it, lol.

    Yes, but skyrim is not meant to be challenging, not even legendary is - as an illusionist/conjurer you just let enemies fight each other and the last one standing is taken care of by your minions or you calm him down and assassinate him the moment he turns his back on you. It is meant to enjoy the role play, not to have a challenge. TES was never about the challenge.
    Edited by Lysette on May 5, 2016 8:01AM
  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
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    Lysette wrote: »
    Lysette wrote: »
    Hmm so you got better at playing then went back did low level content and was able to beat it easily? Hows that not normal? What it sounds to me like is 6-12 hours a day playing has you burned out on the game.

    lol, nah. Zenimax burned me out on the game, because they started catering to people like you, the ones that can't handle a challenge. There's so much evidence pointing towards that, just look at every single major patch note pretty much. This game used to be fun, it used to have challenge in it, you'd ask in zone/guild for help with something you couldn't do by yourself. These days though? Just kill world bosses in 2-3 hits as they've been nerfed too much and noone ever says anything at all in chat except for selling stuff or looking for pledges. How can you think that this is a good thing when the game has pretty much regressed in the MMO parts so very much that you can't even get to know your fellow players because everything is brain dead easy?

    It is just for you not enjoyable, the majority is happy with how it is and a lot have been joining, which did not before - me for example. This game is not in the first place a competitive environment, but a role play and PvE environment. And it will be expanded in this direction, more regions, more company created story-driven content. ZOS will add one or the other stuff with a challenge from time to time, certainly they will, but with power creep in place, this will for people like you again be "face-roll" in short. This is not a flaw of the game design, but a flaw in the way you guys play this game, it is not meant for end game. All before end game is the real content which will be expanded and where developers will focus on.

    Yes, they give you guys entire regions, but you should then stay out of veteran dungeons if those are too hard for you, I can give all of the rest of the game to anyone that wants it super easy to do but leave 5% for the rest of us, ok? Is that really so hard for people to do? Let us have the vet dungeons and trials.

    Again you blame us, we are not responsible for that - ZOS wants their content to be played by more than a few, so they adjust the difficulty - that is their choice, not ours and we did as well not request that. So why pick on us, we have nothing to do with it.

    Not picking on you specifically, but there are people that couldn't really handle the vet dungeons so they came onto the forums and whined as their build sucked that they couldn't finish the vet dungeons and unfortunately ZoS listened to them. And those people are the ones I'm mad at, and sorry if you felt like I picked on you in particular.
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • The Uninvited
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    Destruent wrote: »
    Lysette wrote: »
    Hmm so you got better at playing then went back did low level content and was able to beat it easily? Hows that not normal? What it sounds to me like is 6-12 hours a day playing has you burned out on the game.

    lol, nah. Zenimax burned me out on the game, because they started catering to people like you, the ones that can't handle a challenge. There's so much evidence pointing towards that, just look at every single major patch note pretty much. This game used to be fun, it used to have challenge in it, you'd ask in zone/guild for help with something you couldn't do by yourself. These days though? Just kill world bosses in 2-3 hits as they've been nerfed too much and noone ever says anything at all in chat except for selling stuff or looking for pledges. How can you think that this is a good thing when the game has pretty much regressed in the MMO parts so very much that you can't even get to know your fellow players because everything is brain dead easy?

    It is just for you not enjoyable, the majority is happy with how it is and a lot have been joining, which did not before - me for example. This game is not in the first place a competitive environment, but a role play and PvE environment. And it will be expanded in this direction, more regions, more company created story-driven content. ZOS will add one or the other stuff with a challenge from time to time, certainly they will, but with power creep in place, this will for people like you again be "face-roll" in short. This is not a flaw of the game design, but a flaw in the way you guys play this game, it is not meant for end game. All before end game is the real content which will be expanded and where developers will focus on.

    And why is it not acceptable for you/ZOS that there is nearly NO challenge at all? Where would be the problem for the RP/relaxed-story-environment if there are two dungeons, that are actually a bit harder? It doesn't harm the RPers or anyone who enjoys easy content.
    I really like their quets/zones, they are designed greatly. But that's nothing i can play for 3 months. It's more something for the time between raids/dungeons. Raids are also fine imo and it's great that they are revamping SO, but the game doesn't have any equivalent 4-men-content. Is it so hard to understand? :disappointed:

    And btw. if you think it is wrong to use the gamemechanics, you are wrong. It's wrong that you can play nearly all of the game without using them. There is so much great synergy between the different roles and how they can support each other. But most people don't even think about such things when doing GROUP content. And you tell us, who know how to play in a group and organize it, it is wrong and not the correct way? that's just disappointing...

    Nail on the head.
    Pandora's Promise (rip) | LND | Pactriotic | IKnowWhatUDidLastWinter's | The Uninvited |

    Ride the paranoia | All life is pain | Only the grave is real
  • martinhpb16_ESO
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    PVP always sounds good but when you actually do it you realize its who can exploit the best.

    now who is using hyperbole! And again all knowing comments about something you never play.
    At least the spelling is difficult for you.
    Hew's Bane*
  • martinhpb16_ESO
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    Lysette wrote: »
    Lysette wrote: »

    I play very slow paced, I will not get any near to do those kind of stuff in years nor would I be interested in it. I am here to see Tamriel in all it's glory, more and more regions of Tamriel - Tamriel unlimited - what is the name of the game. I will always be the target group, because I am not consuming the content in a rush. I am one of those for whom they make this game, because we are so slow, that we will need years to play through just part of the content. and we will buy most of the crown store content in those years. The ideal costumer.

    And there it is again. You don't even do this content and have no intention to do so. Also under the illusion that you are the only type of customer that matters. Go play second life or something.

    I play second life - and you are a hateful person and insulting. It is not that I would not want to do that content, it is that I do not have the time to do it, because I have responsibilities in life, which limit the time, which I can spend on games. And ESO is not the only one, I play. With this said, I will no longer listen to you, welcome to my ignore list.

    Lol nothing in my post tat is hateful or insulting. Shame that you put me on ignore and aren't willing to fight your corner and gave up so easily. Rather like your playstyle you just want the easy route. ALso hypocrasy on your part, I've been reading your posts and your comments like "did you pull that comment out of your A**" is actually insulting.
    Edited by martinhpb16_ESO on May 5, 2016 8:38AM
    At least the spelling is difficult for you.
    Hew's Bane*
  • martinhpb16_ESO
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    ADarklore wrote: »
    What I always find strange, is how these players talk about difficulty and then say its all about 'content... content... content'... but when they are told that all they have to do is remove their CP and wear lower level gear... they freak out, "I shouldn't have to..." So in reality, it isn't about difficult content at all. If it were, they'd be happy they could adjust their own difficulty by placement of CP, attributes or gear... which begs the question, what is it really about then? Perhaps they just like to feel like they are superior to other players because they could, with full CP and gold gear, beat xyz dungeons... instead of just being out to enjoy 'content... content... content' like they claim.

    Its a about progression. What is the point of having systems in the game that you spent gaming time on that have no use. Why would Zos develop game mechanics that require time-sink and then make them instantly redundant? Makes no sense.
    Edited by martinhpb16_ESO on May 5, 2016 8:28AM
    At least the spelling is difficult for you.
    Hew's Bane*
  • martinhpb16_ESO
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    Even with making it a tad easier its still going to be difficult for the average joe to complete it.

    But people are reporting that it i'snt a tad easier, i personally wouldnt mind it being a tad easier. Its hugely easier from what people are saying.

    I havent been on PTS and cant give my own perspective. But I do know that open world content is now hugely easier and not just a tad easier.

    Its been explained on this thread a zillion times.
    At least the spelling is difficult for you.
    Hew's Bane*
  • martinhpb16_ESO
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    Hmm so you got better at playing then went back did low level content and was able to beat it easily? Hows that not normal? What it sounds to me like is 6-12 hours a day playing has you burned out on the game.

    Nope its not that people are getting better at the game it's ZoS nerfing npc's and "boss monsters". Playing in beta boss monsters used to be harder to kill than it is now one that comes to mind is doshia it used to be harder to kill than it is now, "mobs" also had more health or were atleast harder to kill. It's because there was an outcry that some bosses and mobs were to hard to kill early on then ZoS has made it "easier" for everyone to finish content. You can check through old patch notes talking about how they decreased veteran rank monsters health and/or damage. Then with champion points being added into the game giving even more stats to your character, you can easily 1-2 shot mobs when leveling, dungeons, trials, etc. the game gets bland very fast if there is no challenging content to play. There needs to be a "mode" mechanic to allow players to choose the difficulty level of playing ESO instead of having most everything easy mode.

    Right all changes made directly because of feedback from the players. What is the problem? Did you honestly think ESO would be some hardcore game only a select few would be able to do anything in? Really? You know the elder scrolls series right?

    Hyperbole about how you can one shot world bosses also doesnt help. You dont think ZOS knows the truth about their own game and you can make stuff up they wont know? Come on.

    What about the feedback on this thread about it being too easy, should that be ignored?
    At least the spelling is difficult for you.
    Hew's Bane*
  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
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    Even with making it a tad easier its still going to be difficult for the average joe to complete it.

    But people are reporting that it i'snt a tad easier, i personally wouldnt mind it being a tad easier. Its hugely easier from what people are saying.

    I havent been on PTS and cant give my own perspective. But I do know that open world content is now hugely easier and not just a tad easier.

    Its been explained on this thread a zillion times.

    He just can't play the game and he really doesn't understand how the game works though, this is an example of what he's written before:

    "Are you seriously trying to tell me no magicka build ever uses stam skills? Like why wouldn't a mag NB use flurry for extra dmg even if he's just specced into magicka?"
    Edited by cosmic_niklas_93b16_ESO on May 5, 2016 8:34AM
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • Destruent
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    Even with making it a tad easier its still going to be difficult for the average joe to complete it.

    But people are reporting that it i'snt a tad easier, i personally wouldnt mind it being a tad easier. Its hugely easier from what people are saying.

    I havent been on PTS and cant give my own perspective. But I do know that open world content is now hugely easier and not just a tad easier.

    Its been explained on this thread a zillion times.

    He just can't play the game and he really doesn't understand how the game works though, this is an example of what he's written before:

    "Are you seriously trying to tell me no magicka build ever uses stam skills? Like why wouldn't a mag NB use flurry for extra dmg even if he's just specced into magicka?"

    :lol:

    Haven't read this, but it explains a lot. There are some staminaskill that are actually usefull for magicka builds. But it's more for utility/buffing:
    - rearming trap: 12% critdamage increase
    - Shuffle: evasion buff
    - unstoppable: armor buffs, CC-immunity
    - power of the light: minor breach/fracture, only usefull for supporters (mainly healers) in a raid environment

    maybe i missed one, but i don't think so...
    btw. if flurry does extra damage for you on a magicka-build, there are a lot of things wrong with your build. Atleast if you want to do dungeons. Maybe it works in the next patch...but atm...nope....
    Noobplar
  • Nyx2
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    Lysette wrote: »

    I play second life - and you are a hateful person and insulting. It is not that I would not want to do that content, it is that I do not have the time to do it ...

    "But I'm the perfect costumer! Cuz reasons." ZOS just loves people who don't even play their content and then think they can have a meaningful opinion on it. "When will people realize this game revolves around ME. There is no end game only an end of game." And then you're surprised people call you delusional.
    Lysette wrote: »
    With this said, I will no longer listen to you, welcome to my ignore list.

    What is this? Kindergarten? I can only imagine the desperation when faced with criticism in the real world. Good thing there is second life.
    Hmm so you got better at playing then went back did low level content and was able to beat it easily? Hows that not normal? What it sounds to me like is 6-12 hours a day playing has you burned out on the game.

    Coming here with data like that says everything. No, it's not because people got better at the game, it's because they nerfed everything to accommodate to people who refuse to learn how to play and on top of that want to play everything solo as if it was skyrim. You're contributing to create a great singleplay- I mean MMO.
  • Lysette
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    Nyx2 wrote: »
    Lysette wrote: »

    I play second life - and you are a hateful person and insulting. It is not that I would not want to do that content, it is that I do not have the time to do it ...

    "But I'm the perfect costumer! Cuz reasons." ZOS just loves people who don't even play their content and then think they can have a meaningful opinion on it. "When will people realize this game revolves around ME. There is no end game only an end of game." And then you're surprised people call you delusional.
    Lysette wrote: »
    With this said, I will no longer listen to you, welcome to my ignore list.

    What is this? Kindergarten? I can only imagine the desperation when faced with criticism in the real world. Good thing there is second life.
    Hmm so you got better at playing then went back did low level content and was able to beat it easily? Hows that not normal? What it sounds to me like is 6-12 hours a day playing has you burned out on the game.

    Coming here with data like that says everything. No, it's not because people got better at the game, it's because they nerfed everything to accommodate to people who refuse to learn how to play and on top of that want to play everything solo as if it was skyrim. You're contributing to create a great singleplay- I mean MMO.

    Well you can join the other guy, I am not willing to put up with you. Ignored.
  • aubrey.baconb16_ESO
    Why this topic is still running?

    The initial question "Why is the content so easy" has been answered many times by many people.

    What is so difficult to understand?

    It is a case of "I don't like the answer so I'll keep pushing my point".
  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
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    Why this topic is still running?

    The initial question "Why is the content so easy" has been answered many times by many people.

    What is so difficult to understand?

    It is a case of "I don't like the answer so I'll keep pushing my point".

    We keep pushing it in the hopes that zenimax might listen and make the game great as it used to be. Not the garbage we got as dungeons these days.
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • Nyx2
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    Lysette wrote: »

    Well you can join the other guy, I am not able to construct arguments and rather stick my head in the sand. Ignored!!!!

    Fixed that for you. Nobody cares about your childish tantrum of who you block so stop spamming nonsense.


    Why this topic is still running?

    The initial question "Why is the content so easy" has been answered many times by many people.

    What is so difficult to understand?

    It is a case of "I don't like the answer so I'll keep pushing my point".

    You can answer with anything but as long as you're not going to make a logical argument, it does not matter. So far everyone hides behind "ZOS says that, not us... (but their reasons are totally good and valid guys!!!)". No, they're not. There are no reasons to scale the whole game down to sleep mode and then not even offer something to people who seek a little challenge.
    Edited by Nyx2 on May 5, 2016 9:55AM
  • tunepunk
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    Completely agree. Lately I find myself only doing group dungeons, Craglorn delves and wrothgar group events solo, just to see how far i can go. Not for XP, not for Loot, Only beacause .....there's nothing really challenging or engaging enough. Not even the public dungeons are challenging anymore. ZOS really need to figure out a way to rebalance the PvE content to accommodate end game players.

    My main suggestion would be to:

    1. After completing Cadwell's Gold, or hitting V16 (Which ever comes first), scale the whole world to your level + and even add a veteran or champion mode to all content, for a bit of extra XP or Loot, whatever. Right now you're basically stuck in Wrothgar since all all previous content is obsolete, with next to no rewards for ever going back. A whole world of wasted low level content, not even worth a revisit.

    2. Add more tiers to all dungeons (Solo, public, group). After each completion you it could become increasingly harder every time you complete it, with greater rewards each time.

    3. And on top of that...add some simple random/procedural solo/group quests (that scale in difficulty) all across Tamriel for some reason to move around, and revisit old sites. Now you're stuck with Orsinium dailies, which get very repetative after a while, and doesn't even offer a challenge.

    Scaling on completion would add much more fun to the game. Let's say you do a dungeon a couple of times, and it will get increasingly harder every time. It will force players to come up with new strategies, new builds etc etc.

    That's my 5 cents.
  • jamesharv2005ub17_ESO
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    Hmm so you got better at playing then went back did low level content and was able to beat it easily? Hows that not normal? What it sounds to me like is 6-12 hours a day playing has you burned out on the game.

    lol, nah. Zenimax burned me out on the game, because they started catering to people like you, the ones that can't handle a challenge. There's so much evidence pointing towards that, just look at every single major patch note pretty much. This game used to be fun, it used to have challenge in it, you'd ask in zone/guild for help with something you couldn't do by yourself. These days though? Just kill world bosses in 2-3 hits as they've been nerfed too much and noone ever says anything at all in chat except for selling stuff or looking for pledges. How can you think that this is a good thing when the game has pretty much regressed in the MMO parts so very much that you can't even get to know your fellow players because everything is brain dead easy?

    I want to see a video of you under level 50 2-3 shotting a world boss please.
  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
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    Lysette wrote: »
    Lysette wrote: »
    Hmm so you got better at playing then went back did low level content and was able to beat it easily? Hows that not normal? What it sounds to me like is 6-12 hours a day playing has you burned out on the game.

    lol, nah. Zenimax burned me out on the game, because they started catering to people like you, the ones that can't handle a challenge. There's so much evidence pointing towards that, just look at every single major patch note pretty much. This game used to be fun, it used to have challenge in it, you'd ask in zone/guild for help with something you couldn't do by yourself. These days though? Just kill world bosses in 2-3 hits as they've been nerfed too much and noone ever says anything at all in chat except for selling stuff or looking for pledges. How can you think that this is a good thing when the game has pretty much regressed in the MMO parts so very much that you can't even get to know your fellow players because everything is brain dead easy?

    It is just for you not enjoyable, the majority is happy with how it is and a lot have been joining, which did not before - me for example. This game is not in the first place a competitive environment, but a role play and PvE environment. And it will be expanded in this direction, more regions, more company created story-driven content. ZOS will add one or the other stuff with a challenge from time to time, certainly they will, but with power creep in place, this will for people like you again be "face-roll" in short. This is not a flaw of the game design, but a flaw in the way you guys play this game, it is not meant for end game. All before end game is the real content which will be expanded and where developers will focus on.

    Yes, they give you guys entire regions, but you should then stay out of veteran dungeons if those are too hard for you, I can give all of the rest of the game to anyone that wants it super easy to do but leave 5% for the rest of us, ok? Is that really so hard for people to do? Let us have the vet dungeons and trials.

    Again you blame us, we are not responsible for that - ZOS wants their content to be played by more than a few, so they adjust the difficulty - that is their choice, not ours and we did as well not request that. So why pick on us, we have nothing to do with it.

    He says "Just stay out of the dungeons!". Well thats exactly what people are doing and exactly why they are being changed.
  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
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    Even with making it a tad easier its still going to be difficult for the average joe to complete it.

    But people are reporting that it i'snt a tad easier, i personally wouldnt mind it being a tad easier. Its hugely easier from what people are saying.

    I havent been on PTS and cant give my own perspective. But I do know that open world content is now hugely easier and not just a tad easier.

    Its been explained on this thread a zillion times.

    People are making stuff up and using hyperbole is what they are doing. Saying things like "There is no challenge in the game!!" yet they havent completed vMoL.
  • Lysette
    Lysette
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    Lysette wrote: »
    Lysette wrote: »
    Hmm so you got better at playing then went back did low level content and was able to beat it easily? Hows that not normal? What it sounds to me like is 6-12 hours a day playing has you burned out on the game.

    lol, nah. Zenimax burned me out on the game, because they started catering to people like you, the ones that can't handle a challenge. There's so much evidence pointing towards that, just look at every single major patch note pretty much. This game used to be fun, it used to have challenge in it, you'd ask in zone/guild for help with something you couldn't do by yourself. These days though? Just kill world bosses in 2-3 hits as they've been nerfed too much and noone ever says anything at all in chat except for selling stuff or looking for pledges. How can you think that this is a good thing when the game has pretty much regressed in the MMO parts so very much that you can't even get to know your fellow players because everything is brain dead easy?

    It is just for you not enjoyable, the majority is happy with how it is and a lot have been joining, which did not before - me for example. This game is not in the first place a competitive environment, but a role play and PvE environment. And it will be expanded in this direction, more regions, more company created story-driven content. ZOS will add one or the other stuff with a challenge from time to time, certainly they will, but with power creep in place, this will for people like you again be "face-roll" in short. This is not a flaw of the game design, but a flaw in the way you guys play this game, it is not meant for end game. All before end game is the real content which will be expanded and where developers will focus on.

    Yes, they give you guys entire regions, but you should then stay out of veteran dungeons if those are too hard for you, I can give all of the rest of the game to anyone that wants it super easy to do but leave 5% for the rest of us, ok? Is that really so hard for people to do? Let us have the vet dungeons and trials.

    Again you blame us, we are not responsible for that - ZOS wants their content to be played by more than a few, so they adjust the difficulty - that is their choice, not ours and we did as well not request that. So why pick on us, we have nothing to do with it.

    He says "Just stay out of the dungeons!". Well thats exactly what people are doing and exactly why they are being changed.

    James, do yourself a favor and just ignore them, it is really silent and peaceful if you do not have to read this immature complaining anymore. They are like kids, which will pester their parents until they get what they want. Parents react to this by ignoring them. This is the only way to make them stop.
  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
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    Even with making it a tad easier its still going to be difficult for the average joe to complete it.

    But people are reporting that it i'snt a tad easier, i personally wouldnt mind it being a tad easier. Its hugely easier from what people are saying.

    I havent been on PTS and cant give my own perspective. But I do know that open world content is now hugely easier and not just a tad easier.

    Its been explained on this thread a zillion times.

    People are making stuff up and using hyperbole is what they are doing. Saying things like "There is no challenge in the game!!" yet they havent completed vMoL.

    And you're using hyperbole too saying that everything is too hard and needs a nerf when in fact dungeons used to be fine the way they were. Now we do most vet dungeons at v16 in 10-15 minutes with half of it just being running from one spot to the next.
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
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    Nyx2 wrote: »
    Lysette wrote: »

    Well you can join the other guy, I am not able to construct arguments and rather stick my head in the sand. Ignored!!!!

    Fixed that for you. Nobody cares about your childish tantrum of who you block so stop spamming nonsense.


    Why this topic is still running?

    The initial question "Why is the content so easy" has been answered many times by many people.

    What is so difficult to understand?

    It is a case of "I don't like the answer so I'll keep pushing my point".

    You can answer with anything but as long as you're not going to make a logical argument, it does not matter. So far everyone hides behind "ZOS says that, not us... (but their reasons are totally good and valid guys!!!)". No, they're not. There are no reasons to scale the whole game down to sleep mode and then not even offer something to people who seek a little challenge.

    Sounds to me like you just are sick of the game period. You actually expect them to spend months writing code that only you will use. You lord over the rest of us saying because you like hard content we are just peons who can pick up your crumbs. Fact is it really really sounds like you should just find another game. Seriously just saying you take this game WAY too seriously.
  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
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    Lysette wrote: »
    Lysette wrote: »
    Lysette wrote: »
    Hmm so you got better at playing then went back did low level content and was able to beat it easily? Hows that not normal? What it sounds to me like is 6-12 hours a day playing has you burned out on the game.

    lol, nah. Zenimax burned me out on the game, because they started catering to people like you, the ones that can't handle a challenge. There's so much evidence pointing towards that, just look at every single major patch note pretty much. This game used to be fun, it used to have challenge in it, you'd ask in zone/guild for help with something you couldn't do by yourself. These days though? Just kill world bosses in 2-3 hits as they've been nerfed too much and noone ever says anything at all in chat except for selling stuff or looking for pledges. How can you think that this is a good thing when the game has pretty much regressed in the MMO parts so very much that you can't even get to know your fellow players because everything is brain dead easy?

    It is just for you not enjoyable, the majority is happy with how it is and a lot have been joining, which did not before - me for example. This game is not in the first place a competitive environment, but a role play and PvE environment. And it will be expanded in this direction, more regions, more company created story-driven content. ZOS will add one or the other stuff with a challenge from time to time, certainly they will, but with power creep in place, this will for people like you again be "face-roll" in short. This is not a flaw of the game design, but a flaw in the way you guys play this game, it is not meant for end game. All before end game is the real content which will be expanded and where developers will focus on.

    Yes, they give you guys entire regions, but you should then stay out of veteran dungeons if those are too hard for you, I can give all of the rest of the game to anyone that wants it super easy to do but leave 5% for the rest of us, ok? Is that really so hard for people to do? Let us have the vet dungeons and trials.

    Again you blame us, we are not responsible for that - ZOS wants their content to be played by more than a few, so they adjust the difficulty - that is their choice, not ours and we did as well not request that. So why pick on us, we have nothing to do with it.

    He says "Just stay out of the dungeons!". Well thats exactly what people are doing and exactly why they are being changed.

    James, do yourself a favor and just ignore them, it is really silent and peaceful if you do not have to read this immature complaining anymore. They are like kids, which will pester their parents until they get what they want. Parents react to this by ignoring them. This is the only way to make them stop.

    Yet that is EXACTLY what people that thought that everything was too hard have been doing since launch, we just keep doing what they've been doing, don't put it on us that we just do what apparently has worked up until now.
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
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    Nyx2 wrote: »
    Lysette wrote: »

    Well you can join the other guy, I am not able to construct arguments and rather stick my head in the sand. Ignored!!!!

    Fixed that for you. Nobody cares about your childish tantrum of who you block so stop spamming nonsense.


    Why this topic is still running?

    The initial question "Why is the content so easy" has been answered many times by many people.

    What is so difficult to understand?

    It is a case of "I don't like the answer so I'll keep pushing my point".

    You can answer with anything but as long as you're not going to make a logical argument, it does not matter. So far everyone hides behind "ZOS says that, not us... (but their reasons are totally good and valid guys!!!)". No, they're not. There are no reasons to scale the whole game down to sleep mode and then not even offer something to people who seek a little challenge.

    Sounds to me like you just are sick of the game period. You actually expect them to spend months writing code that only you will use. You lord over the rest of us saying because you like hard content we are just peons who can pick up your crumbs. Fact is it really really sounds like you should just find another game. Seriously just saying you take this game WAY too seriously.

    Sounds to me as if you should go play hello kitty online or something, I hear that one is easy enough. Might actually be doable instead of trying to use stamina skills on a magicka build.....
    Edited by cosmic_niklas_93b16_ESO on May 5, 2016 12:23PM
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
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    Even with making it a tad easier its still going to be difficult for the average joe to complete it.

    But people are reporting that it i'snt a tad easier, i personally wouldnt mind it being a tad easier. Its hugely easier from what people are saying.

    I havent been on PTS and cant give my own perspective. But I do know that open world content is now hugely easier and not just a tad easier.

    Its been explained on this thread a zillion times.

    People are making stuff up and using hyperbole is what they are doing. Saying things like "There is no challenge in the game!!" yet they havent completed vMoL.

    And you're using hyperbole too saying that everything is too hard and needs a nerf when in fact dungeons used to be fine the way they were. Now we do most vet dungeons at v16 in 10-15 minutes with half of it just being running from one spot to the next.

    I never said everything was too hard. Thats what YOU are saying. We are discussing two dungeons in IC and the "overland" mobs in IC. Nothing else. You take that as we are talking about the whole game. Maybe you should look up what hypebole means.
  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
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    Lysette wrote: »
    Lysette wrote: »
    Lysette wrote: »
    Hmm so you got better at playing then went back did low level content and was able to beat it easily? Hows that not normal? What it sounds to me like is 6-12 hours a day playing has you burned out on the game.

    lol, nah. Zenimax burned me out on the game, because they started catering to people like you, the ones that can't handle a challenge. There's so much evidence pointing towards that, just look at every single major patch note pretty much. This game used to be fun, it used to have challenge in it, you'd ask in zone/guild for help with something you couldn't do by yourself. These days though? Just kill world bosses in 2-3 hits as they've been nerfed too much and noone ever says anything at all in chat except for selling stuff or looking for pledges. How can you think that this is a good thing when the game has pretty much regressed in the MMO parts so very much that you can't even get to know your fellow players because everything is brain dead easy?

    It is just for you not enjoyable, the majority is happy with how it is and a lot have been joining, which did not before - me for example. This game is not in the first place a competitive environment, but a role play and PvE environment. And it will be expanded in this direction, more regions, more company created story-driven content. ZOS will add one or the other stuff with a challenge from time to time, certainly they will, but with power creep in place, this will for people like you again be "face-roll" in short. This is not a flaw of the game design, but a flaw in the way you guys play this game, it is not meant for end game. All before end game is the real content which will be expanded and where developers will focus on.

    Yes, they give you guys entire regions, but you should then stay out of veteran dungeons if those are too hard for you, I can give all of the rest of the game to anyone that wants it super easy to do but leave 5% for the rest of us, ok? Is that really so hard for people to do? Let us have the vet dungeons and trials.

    Again you blame us, we are not responsible for that - ZOS wants their content to be played by more than a few, so they adjust the difficulty - that is their choice, not ours and we did as well not request that. So why pick on us, we have nothing to do with it.

    He says "Just stay out of the dungeons!". Well thats exactly what people are doing and exactly why they are being changed.

    James, do yourself a favor and just ignore them, it is really silent and peaceful if you do not have to read this immature complaining anymore. They are like kids, which will pester their parents until they get what they want. Parents react to this by ignoring them. This is the only way to make them stop.

    I tried but they only allow you to ignore 10 people total and I have people far worse than these two on there hehe.
  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
    ✭✭✭✭✭
    Even with making it a tad easier its still going to be difficult for the average joe to complete it.

    But people are reporting that it i'snt a tad easier, i personally wouldnt mind it being a tad easier. Its hugely easier from what people are saying.

    I havent been on PTS and cant give my own perspective. But I do know that open world content is now hugely easier and not just a tad easier.

    Its been explained on this thread a zillion times.

    People are making stuff up and using hyperbole is what they are doing. Saying things like "There is no challenge in the game!!" yet they havent completed vMoL.

    And you're using hyperbole too saying that everything is too hard and needs a nerf when in fact dungeons used to be fine the way they were. Now we do most vet dungeons at v16 in 10-15 minutes with half of it just being running from one spot to the next.

    I never said everything was too hard. Thats what YOU are saying. We are discussing two dungeons in IC and the "overland" mobs in IC. Nothing else. You take that as we are talking about the whole game. Maybe you should look up what hypebole means.

    I've never said anything is too hard though, I've said that most things in the game are too easy though, which they in fact are. People that play MMO's and do group content should at least have a little bit of knowledge about their class, build and all that. If you don't have that, you deserve to wipe over and over in a vet dungeon until you just see that you need to switch around skills, craft some armor etc, I can promise you that it will be so much easier then if you do instead of instantly running to the forums as soon as something kills you.
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
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    No I said thats what you are saying that we are saying if that makes sense. I am sepcifically talking about the changes to the two dungeons in IC. You guys made it this broader the entire game has no challenge. Yet every time I bring up the new trial you guys go all silent on me like you want to pretend it doesnt exist.

    As far as what people deserve again thats not something thats up to you. What ZOS wants is more people to be able to the dungeons. So if it bothers you there is always the uninstall button. I hate to be this frank but its just fact.
  • SkoomaAddict420
    SkoomaAddict420
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    ZoS is trying to cater to a many different players, with different playing capabilities. Causing them to down the difficulties. I would guess eventually they will have heroic equivalent dungeons and content for those who need to believe the game is harder and doesn't just take more time to complete, plus more heals and potions, lol....
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