lolo_01b16_ESO wrote: »Sturdy is bugged and provides less block cost reduction than stated in the tooltip.
Base block costs are 2160, so with 8 pieces legendary sturdy armour (24% block cost reduction), this should be either
2160 x 0.76 = 1642 if it stacks additive or
2160 x 0.97^8 = 1693 if it stacks multiplicative.
But when testing it, blocking costs 1740.
First, it's 11%, not 22%. And second, it applies just for that item. It's not a % boost to your overall SD/WD. Just a % boost to the SD/WD contribution from that weapon. Which means, for a CP160 golden staff, a measly 146 extra SD. If you would take that over 5K penetration or 7% crit chance, then you need to go back to the drawing board.
First, it's 11%, not 22%. And second, it applies just for that item. It's not a % boost to your overall SD/WD. Just a % boost to the SD/WD contribution from that weapon. Which means, for a CP160 golden staff, a measly 146 extra SD. If you would take that over 5K penetration or 7% crit chance, then you need to go back to the drawing board.
Isn't it 11% for a one handed weapon, and be a 22% for a two handed one ? If not, new nirn would be really bad...
No, they didn't, when blocking naked with no passives skilled and no cp, blocking costed 2160 stamina for me.lolo_01b16_ESO wrote: »Sturdy is bugged and provides less block cost reduction than stated in the tooltip.
Base block costs are 2160, so with 8 pieces legendary sturdy armour (24% block cost reduction), this should be either
2160 x 0.76 = 1642 if it stacks additive or
2160 x 0.97^8 = 1693 if it stacks multiplicative.
But when testing it, blocking costs 1740.
They increased the base cost of block slightly.
Nirnhoned and Reinforced are almost the same now. Could Reinforced favor more physical resistance and nirn more spellres?
Make nirncrux available outside craglorn. All the writs go to Orsinium now. Nirncrux should at least be available there as well.
Make nirncrux available outside craglorn. All the writs go to Orsinium now. Nirncrux should at least be available there as well.
I think they really should revamp Craglorn at least in terms of the level of the resource nodes you can find there, and make writs go there instead. It's absurd that they make writs go to a premium zone. I read somewhere that they are planning to make changes to Craglorn in the future, thankfully. Making nirncrux drop anywhere other than Craglorn would be kind of lore-breaking, wouldn't it?
phaneub17_ESO wrote: »After shedding some light on Nirnhoned potential, it's more like a well-rounded trait rather than the best. If you're a dedicated healer then Powered is the trait for you. If you're looking for offensive damage then go with Sharpened. If you want something in between that cover all sides, Nirnhoned is balanced boosting a little bit of everything whether its healing, damage, or absorption shields.
phaneub17_ESO wrote: »After shedding some light on Nirnhoned potential, it's more like a well-rounded trait rather than the best. If you're a dedicated healer then Powered is the trait for you. If you're looking for offensive damage then go with Sharpened. If you want something in between that cover all sides, Nirnhoned is balanced boosting a little bit of everything whether its healing, damage, or absorption shields.
iirc the only shield that scales with weapon damage is healing ward. harness and hardened purely scale with the size of your magicka pool. not sure about bone shield and stamina
Joy_Division wrote: »
lolo_01b16_ESO wrote: »No, they didn't, when blocking naked with no passives skilled and no cp, blocking costed 2160 stamina for me.lolo_01b16_ESO wrote: »Sturdy is bugged and provides less block cost reduction than stated in the tooltip.
Base block costs are 2160, so with 8 pieces legendary sturdy armour (24% block cost reduction), this should be either
2160 x 0.76 = 1642 if it stacks additive or
2160 x 0.97^8 = 1693 if it stacks multiplicative.
But when testing it, blocking costs 1740.
They increased the base cost of block slightly.
Joy_Division wrote: »
there are other ways to get stam back, even while blocking.
Joy_Division wrote: »And there are other ways to avoid attacks than dodge roll spamming.