The Gold Road Chapter – which includes the Scribing system – and Update 42 is now available to test on the PTS! You can read the latest patch notes here: https://forums.elderscrollsonline.com/en/discussion/656454/
Maintenance for the week of April 15:
• [COMPLETE] ESO Store and Account System for maintenance – April 16, 8:00AM EDT (12:00 UTC) - 6:00PM EDT (22:00 UTC)

ESO Live - Ask Us Anything!

  • Artheiron
    Artheiron
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    Gidorick wrote: »
    Artheiron wrote: »
    will we ever see other areas close to imperail city like waterfront?

    This is what I really want to know too @Artheiron

    Gidorick wrote: »
    Are there any plans to allow players to visit/explore City Isle?
    AFvgLfc.png?1

    The area is so large it could be it's own DLC.

    man I wrote imperail instead of imperial. I hope they won't make fun of that. I don't think they'll answer these questions anyway.

  • mikeleg34_ESO
    There have been many requests, by the PvP Community, for a "structured" PvP Arena.
    Open World PvP is great and it has its place, but what's been proposed is:

    Queue for the Arena, either solo or in groups of 2-4.

    1. Combat enclosure (The Arena). This could also include traps/pitfalls and other dangers, similar to Maelstrom, in which combatants must be on guard, while engaged in PvP.
    2. 2-8 combatants (1v1, 2v2, 3v3, and 4v4) Additionally, combat objectives like Capture the Flag, Dominiation, etc. could be introduced for larger scaled Arenas.
    3. Leader Boards/Ladders
    4. Arena specific rewards (sparkly gear)

    If this is something being considered or slated to never be a part of the "ESO Vision™", the PvP Community would appreciate your feedback.

    thanks
  • k9mouse
    k9mouse
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    sazodeha wrote: »
    Question:

    Why do you refuse to centralize the player traders market? Currently if I want to buy something from another player I have to spend hours traveling trader to trader to trader to trader! Its HORRIBLE!!!

    Hope never. I like the the guild system and hate the auction house idea. The marker of WoW removed the AH from Diablo 3 (a smart move IMHO)

  • Kyuumu
    Kyuumu
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    I know you guys are working hard and have a ton of projects going on all at once but I was wondering if you have an update on the fix for the consumable Trophies. I still cannot use them or put them in my bank. My inventory is filling up making it impossible for me to do anything else on certain characters. I would like to finish the Master Angler Achievement but I really do not have the room in my inventory. Thank you in advance and keep up the good work :)
  • Fuzzybrick
    Fuzzybrick
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    k9mouse wrote: »
    sazodeha wrote: »
    Question:

    Why do you refuse to centralize the player traders market? Currently if I want to buy something from another player I have to spend hours traveling trader to trader to trader to trader! Its HORRIBLE!!!

    Hope never. I like the the guild system and hate the auction house idea. The marker of WoW removed the AH from Diablo 3 (a smart move IMHO)

    Yeah.... because it was stupid and based on real life money. A global ah or at least regional ah is needed. Current system is not fun at all. Maybe if you have no life and don't mind spending hours running around trying to find something you might like this current system, otherwise it offers no benefit. And don't try to use that lame argument that a global ah would become corrupt, because current system is corrupt. I know a few people who made several dummy accounts so they could own multiple traders and buy and sell their max amount. I work 60 hours a week and have children. My idea of fun isn't traveling from city to city trying to find an item I want. And if you ever played diablo you would know loot drops nonstop. Diablo isn't an mmo either.
    Edited by Fuzzybrick on October 20, 2015 9:11PM
    "A TROLL, HUH? WELL, THERE'S ONLY ONE SOLUTION FOR THAT, DESTROY ALL THE BRIDGES IN THE WORLD!"-- Uncle Grandpa


    VR 16 Stamina Templar
    VR 16 Magicka Templar
    VR 16 Magicka NB
    VR 16 Stamina DK
    VR 16 Magicka DK
    VR 16 Stamina Sorc
    VR 16 Magicka Sorc

  • k9mouse
    k9mouse
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    Fuzzybrick wrote: »
    k9mouse wrote: »
    sazodeha wrote: »
    Question:

    Why do you refuse to centralize the player traders market? Currently if I want to buy something from another player I have to spend hours traveling trader to trader to trader to trader! Its HORRIBLE!!!

    Hope never. I like the the guild system and hate the auction house idea. The marker of WoW removed the AH from Diablo 3 (a smart move IMHO)

    Yeah.... because it was stupid and based on real life money. A global ah or at least regional ah is needed. Current system is not fun at all. Maybe if you have no life and don't mind spending hours running around trying to find something you might like this current system, otherwise it offers no benefit. And don't try to use that lame argument that a global ah would become corrupt, because current system is corrupt. I know a few people who made several dummy accounts so they could own multiple traders and buy and sell their max amount. I work 60 hours a week and have children. My idea of fun isn't traveling from city to city trying to find an item I want. And if you ever played diablo you would know loot drops nonstop. Diablo isn't an mmo either.

    I used global AH in RIFT and I hate it. A few super powerful, greedy guilds ran the show. The guild traders like ESO have is much better for the smaller guilds over all. Yes, I am trying to find one super rare items for a style and it does take a while. Like anything good, it takes time to do it. A global AH is for lazy people who do not want to play the game. (not talking about you, just players in general). Getting levels, doing dungeons or find items to buy should not be handed to the player. Working for something makes the something have more meaning.
  • Fuzzybrick
    Fuzzybrick
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    k9mouse wrote: »
    Fuzzybrick wrote: »
    k9mouse wrote: »
    sazodeha wrote: »
    Question:

    Why do you refuse to centralize the player traders market? Currently if I want to buy something from another player I have to spend hours traveling trader to trader to trader to trader! Its HORRIBLE!!!

    Hope never. I like the the guild system and hate the auction house idea. The marker of WoW removed the AH from Diablo 3 (a smart move IMHO)

    Yeah.... because it was stupid and based on real life money. A global ah or at least regional ah is needed. Current system is not fun at all. Maybe if you have no life and don't mind spending hours running around trying to find something you might like this current system, otherwise it offers no benefit. And don't try to use that lame argument that a global ah would become corrupt, because current system is corrupt. I know a few people who made several dummy accounts so they could own multiple traders and buy and sell their max amount. I work 60 hours a week and have children. My idea of fun isn't traveling from city to city trying to find an item I want. And if you ever played diablo you would know loot drops nonstop. Diablo isn't an mmo either.

    I used global AH in RIFT and I hate it. A few super powerful, greedy guilds ran the show. The guild traders like ESO have is much better for the smaller guilds over all. Yes, I am trying to find one super rare items for a style and it does take a while. Like anything good, it takes time to do it. A global AH is for lazy people who do not want to play the game. (not talking about you, just players in general). Getting levels, doing dungeons or find items to buy should not be handed to the player. Working for something makes the something have more meaning.

    I used wow ah and loved it. But I understand a lot of people like the current system, especially the people who get over on the rest of us. And I do want a global system, but there are other ways of doing it. They could have a city ah that has a limited number of guild slots that guilds can bid into like currently. I just want it simplified. Anything is better than the way it is now.
    "A TROLL, HUH? WELL, THERE'S ONLY ONE SOLUTION FOR THAT, DESTROY ALL THE BRIDGES IN THE WORLD!"-- Uncle Grandpa


    VR 16 Stamina Templar
    VR 16 Magicka Templar
    VR 16 Magicka NB
    VR 16 Stamina DK
    VR 16 Magicka DK
    VR 16 Stamina Sorc
    VR 16 Magicka Sorc

  • Tholian1
    Tholian1
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    Is there a way to filter for trophies in the guild traders, because I can't figure out how to. If not, then can that be added please?
    PS4 Pro NA
  • Kyuumu
    Kyuumu
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    @tholian1 currently the only way to search for trophies in guild stores is to use the add on Awesomeguildstore.

    Also Not sure if this is the appropriate place for suggestions but here goes. I think we should keep the guild stores the way they are but find a way to allow all the guilds who qualify to sell their items to the public. Like for instance instead of the guild kioske being for one guild only and having to bid and end up paying way to much imo, why not turn the kioske into a magical item that allows you to surf through all the guilds available in game at one location? That way all the guilds who CAN sell get to sell and customers get the opportunity to find the best prices fairly.
  • Junkogen
    Junkogen
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    Are you going to do anything else with the racial passives? The current system pidgeonholes players and screwed over those that picked their race before the removal of soft caps.
  • altemriel
    altemriel
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    When will Murkmire be released?

    And will it be a paid DLC or a free content (like Craglorn)?
  • Tyrix
    Tyrix
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    When




    is


    namechange


    gonna




    be


    available??
  • altemriel
    altemriel
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    Tyrix wrote: »
    When




    is


    namechange


    gonna




    be


    available??



    yes, I would wanna use that too!!

    good idea!
  • altemriel
    altemriel
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    a technical question:
    when will be the next ESO LIVE Episode - where I will (hopefully) see some my questions posted here answered?
  • JBsnow404
    JBsnow404
    When can we expect the wolf pets? Because if I'm honest it feels like wolf pets are being skipped going from dogs/cats to bear cubs.

    Also what's the status of the hero costumes from the trailer?
  • Fellwitch
    Fellwitch
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    Siphoning Strikes is not working on all attacks and when it does work, sometimes only works on the first tick of a DoT and then never again.

    Thank you
  • Valrien
    Valrien
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    Now that "The Konk" is no longer a part of Zenimax Online Studios, is Spell Crafting scrapped forever or are you still planning to take on this project?
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • Elsonso
    Elsonso
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    Who replaced Konkle as Lead Gameplay Designer?
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
  • UltimaJoe777
    UltimaJoe777
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    In the event an Ask Us Anything segment is brought up on tomorrow's live I would like to re-point out my post with a list that has stacked up since the last segment:

    http://forums.elderscrollsonline.com/en/discussion/comment/2294108/#Comment_2294108

    At this point though, not really banking on a segment...
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • altemriel
    altemriel
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    What about spellcrafting? will it be introduced or was it (hopefully not) dropped because of the developer leaving ZOS?
  • altemriel
    altemriel
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    What about underwater content? When will it be introduced? Will it be part Murkmire (DLC/free new content??)?
  • altemriel
    altemriel
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    In the event an Ask Us Anything segment is brought up on tomorrow's live I would like to re-point out my post with a list that has stacked up since the last segment:

    http://forums.elderscrollsonline.com/en/discussion/comment/2294108/#Comment_2294108

    At this point though, not really banking on a segment...

    great questions!

  • Enodoc
    Enodoc
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    Who replaced Konkle as Lead Gameplay Designer?
    @lordrichter Chris Strasz is Lead Gameplay Designer.
    altemriel wrote: »
    What about underwater content? When will it be introduced? Will it be part Murkmire (DLC/free new content??)?
    @altemriel Underwater content is not planned. See this Armchair Developer segment of ESO Live 17 for a discussion. https://youtu.be/uxigt8ipK1g?t=1h10m56s
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
    Join us on Discord - discord.gg/uesp
  • altemriel
    altemriel
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    altemriel wrote: »
    What about underwater content? When will it be introduced? Will it be part Murkmire (DLC/free new content??)?
    @altemriel Underwater content is not planned. See this Armchair Developer segment of ESO Live 17 for a discussion. https://youtu.be/uxigt8ipK1g?t=1h10m56s[/quote]


    noooooo :(

  • UltimaJoe777
    UltimaJoe777
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    altemriel wrote: »
    altemriel wrote: »
    What about underwater content? When will it be introduced? Will it be part Murkmire (DLC/free new content??)?
    @altemriel Underwater content is not planned. See this Armchair Developer segment of ESO Live 17 for a discussion. https://youtu.be/uxigt8ipK1g?t=1h10m56s


    noooooo :(

    [/quote]

    "Planned" doesn't mean "never gonna happen" though. Just keep your eyes open for any update on the possibility of it.
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • shugg
    shugg
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    Question:zos please consider this

    Will you add a similar system like the TV stone to pve dungeons to add a risk/reward to pve - lose x amount if u die and be able cash in on pve gear or mats or just bank.

    It would add a great edge to pve players and stop some mindless charging through dungeons

    Just dont make the tv stones maybe bones or limbs from mobs/bosses to prove to the undaunted as a currancy
  • altemriel
    altemriel
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    Spellcrafting, spellcrafting!!! Need more info about that!!!
  • k9mouse
    k9mouse
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    shugg wrote: »
    Question:zos please consider this

    Will you add a similar system like the TV stone to pve dungeons to add a risk/reward to pve - lose x amount if u die and be able cash in on pve gear or mats or just bank.

    It would add a great edge to pve players and stop some mindless charging through dungeons

    Just dont make the tv stones maybe bones or limbs from mobs/bosses to prove to the undaunted as a currancy

    No Thanks! ESO does not need 1 million different type of "money." RIFT has it and here is the problem that many players ran into too.

    To get a very helpful part of gear; a player needs X amount of money Y. Money Y is only found in dungeon ABC, but the player can NOT do dungeon ABC because he need that helpful gear to do it.

    Thus, the player can not get Money Y to get the helpful gear in dungeon ABC, because dungeon ABC needs the helpful gear to do the said dungeon ABC.

    Add more money types in ESO is a very silly (read stupid) idea.

    Let us keep all the items gold based, thus the player has OPTIONS how to get the said gold to buy stuff.

    Edited by k9mouse on October 22, 2015 12:34PM
  • shugg
    shugg
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    Ur missing the point its the risk vs reward, its adding that edge to pve most people just burn through dungeons just to tick a box and get a key - what im asking is it the concept of the tv stones to be evolved into somthing to givea sence of mortality into pve, dont u get that edgy feeling when in IC on ur own doing dailies.
  • k9mouse
    k9mouse
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    shugg wrote: »
    Ur missing the point its the risk vs reward, its adding that edge to pve most people just burn through dungeons just to tick a box and get a key - what im asking is it the concept of the tv stones to be evolved into somthing to givea sence of mortality into pve, dont u get that edgy feeling when in IC on ur own doing dailies.

    I put up with gank-r-us and forced group content called IC. IC can be fun, however, it is so very hard to get a group and waste half of my game time while waiting on others to get their ducks in order to do the content of IC. I never liked the idea of TV stones for the reasons I stated in my early post.

    If want challenge, make dungeons scale to the player and harder bosses, not add yet another loot grind (like your idea boils down too).
This discussion has been closed.