Q2: Why do you (Eric Wrobel) change many things without thinking about consequences in PvP much? (like hidden rezz nerf for example)
Q1: Any news regarding any type of instanced PvP such as XvX, XvXvX etc
- there hasn't been a response on this topic for a while and the threads are growing!
Q2: Any plans on jewelry crafting yet? The only way to obtain "legendary" jewelry is through PvE content currently.
- it would be nice to be able to upgrade the quality of jewelry just like any other armor type, and perhaps add legendary jewelry rewards to the PvP campaign rewards
I really hope you comment on the Magicka DK in this ESO live. The DK hate is getting real.
UltimaJoe777 wrote: »
UltimaJoe777 wrote: »
Personally that is the only class I play. So yes it is a problem, as has been demonstrated in length on the forums. Very insightful.
Are you planning on fixing the Group Finder?
I am about to give up on the game as it is so frustrating.
Thanks
NewBlacksmurf wrote: »Are you planning on fixing the Group Finder?
I am about to give up on the game as it is so frustrating.
Thanks
Their ideas of fix are different from the majority of the feedback I've read
I can say as of now and going forward a complete redesign is needed but I've not seen interest from ZOS to do anything more than adding cross faction queueing with limitations.
Question:
Why do you refuse to centralize the player traders market? Currently if I want to buy something from another player I have to spend hours traveling trader to trader to trader to trader! Its HORRIBLE!!!
UltimaJoe777 wrote: »UltimaJoe777 wrote: »
Personally that is the only class I play. So yes it is a problem, as has been demonstrated in length on the forums. Very insightful.
And yet I have no gripes with my DK and he isn't even that high level yet.
@ZOS_GinaBruno The Nightblade's ultimate Soul Siphon (Soul Shred morph) doesn't heal the caster, unlike other healing abilities. Is this intended? If so, why?
UltimaJoe777 wrote: »NewBlacksmurf wrote: »Are you planning on fixing the Group Finder?
I am about to give up on the game as it is so frustrating.
Thanks
Their ideas of fix are different from the majority of the feedback I've read
I can say as of now and going forward a complete redesign is needed but I've not seen interest from ZOS to do anything more than adding cross faction queueing with limitations.
I shall clarify more or less on what Eric Wrobel said in the ESO Live session earlier today:
1. Anyone using Group Finder to make a Dungeon Party will get buffs to strengthen their group.
2. Level limitations are going to be removed.
3. Cross-Faction Grouping will become possible.
4. People using Group Finder to group up for a Dungeon will get an option to jump straight to said Dungeon once it's go time.
5. Groups will retain the following roles: 2 DPS, 1 Tank, and 1 Healer. Queue times will vary depending on your role.
Overall it sounds like Group Finder will eventually kick off pretty well. Certain features may take longer than others but this is their goal.
lordrichter wrote: »UltimaJoe777 wrote: »NewBlacksmurf wrote: »Are you planning on fixing the Group Finder?
I am about to give up on the game as it is so frustrating.
Thanks
Their ideas of fix are different from the majority of the feedback I've read
I can say as of now and going forward a complete redesign is needed but I've not seen interest from ZOS to do anything more than adding cross faction queueing with limitations.
I shall clarify more or less on what Eric Wrobel said in the ESO Live session earlier today:
1. Anyone using Group Finder to make a Dungeon Party will get buffs to strengthen their group.
2. Level limitations are going to be removed.
3. Cross-Faction Grouping will become possible.
4. People using Group Finder to group up for a Dungeon will get an option to jump straight to said Dungeon once it's go time.
5. Groups will retain the following roles: 2 DPS, 1 Tank, and 1 Healer. Queue times will vary depending on your role.
Overall it sounds like Group Finder will eventually kick off pretty well. Certain features may take longer than others but this is their goal.
I was not paying close attention to all of the different features and when they are coming out, but I do want to warn that not all improvements to LFG are in Orsinium. Some of them are in DLC that will follow Orsinium. I am not sure if any of the items in the above list are in that latter category, but if a feature interests someone, they might want to check to make sure.
UltimaJoe777 wrote: »UltimaJoe777 wrote: »
Personally that is the only class I play. So yes it is a problem, as has been demonstrated in length on the forums. Very insightful.
And yet I have no gripes with my DK and he isn't even that high level yet.
Oh ok, then it must be fine, cause you have no gripes with it yet. Thanks for clearing that up, wow, you're incredible.
@ZOS_GinaBruno The Nightblade's ultimate Soul Siphon (Soul Shred morph) doesn't heal the caster, unlike other healing abilities. Is this intended? If so, why?
This still wasn't answered in the last ESO Live. We Nightblades have been asking this since the beginning. Could we perhaps, maybe get a response?
Any plans to add ingame customer support as currently you just have the option to ask for support via email, carrying on a conversation via email every couple days isn't really very good, week long interaction with customer support via email could be over in couple of mins via ingame chat.
And do you know how flooded said chat would be? No, E-mail is definitely more effective since the flood in the chat could cause some people's requests to be missed.
Edited by UltimaJoe777 on 25 October 2015 05:07
And do you know how flooded said chat would be? No, E-mail is definitely more effective since the flood in the chat could cause some people's requests to be missed.
Edited by UltimaJoe777 on 25 October 2015 05:07
You misunderstand me, request help same way as now but customer support can reply to you ingame via /wisper instead of an email conversation that can take days. At no point would people be using zone chat and replies ingame only if support think it's something they can help with there and then or it gets the usual treatment.
I was wondering about the mounts if there is no way to make a next patch or update where you can travel with your mount through water and won't get dismounted. Like in the skyrim game, it's really annoying when you think it's a shallow puddle but then you get dismounted cause it's deep water. Hero and mount traveling through deep waters... (not the deep water where slaughterfish comes to eat you)
I was wondering about the mounts if there is no way to make a next patch or update where you can travel with your mount through water and won't get dismounted. Like in the skyrim game, it's really annoying when you think it's a shallow puddle but then you get dismounted cause it's deep water. Hero and mount traveling through deep waters... (not the deep water where slaughterfish comes to eat you)