This just gives people a reason to do the non-vet dungeons as they have a chance of dropping something useful. Silver Keys have had no reason to exist.Honestly don't believe silver keys should drop the undaunted helm sets as many people complain about vet dungeons being too easy. Also the new vr16 templates don't have their skills leveled to be morphed.
Bronze keys have no need to exist and vet dungeons only take 15 mins people don't want to just blow through a super easy dungeon the normal modes are in fact too easy.
This just gives people a reason to do the non-vet dungeons as they have a chance of dropping something useful. Silver Keys have had no reason to exist.Honestly don't believe silver keys should drop the undaunted helm sets as many people complain about vet dungeons being too easy. Also the new vr16 templates don't have their skills leveled to be morphed.
Bronze keys have no need to exist and vet dungeons only take 15 mins people don't want to just blow through a super easy dungeon the normal modes are in fact too easy.
Vet Dungeons are super-easy when you're v14, fully geared-up, and have had a ton of practice at playing in a group with others.
What about when you're level 45, still wearing green dropped gear, and have played most of the game solo?
Of course Bronze Keys are still needed, for people who are still learning how to play.
davidbarryb16_ESO wrote: »@Anorak,Will we be seeing vr16 master weapons and vr16 trial rewards with the weekly leader boards?
This has already been answered (somewhere in the forums) as "No"... at least for now. The devs will be watching game balance and might change DSA and Trials scaling up to v16 if appropriate in a later tuning patch update... or not.
@xaraan To be honest I predicted they would do this, give leeching strikes the toggle instead of SA. So it didn't surprised me. However, 15 secs is not nearly enough. 30 secs minimum and it would be in good shape.
Personofsecrets wrote: »MaximusDargus wrote: »So still 0% stamina regen while blocking? You must really hate tanks. Good luck to all the people trying to find tanks for PvE content.
Stop ruining PvE content due to your inability to balance PvP.
And ZOS, people who apparently:
- dont know what tank is
- dont play tanks
- apparently hate tanks
Still force upon as "0 stamina regen while blocking" trying to make us "happy" claiming its "for our own good"
Come on man you keep posting this 10 times per day. how about you use the time to learn how to deal with the changes instead and adapt. it's easy. really.
Oh, it's easy? So what is the point of the nerf if the nerf isn't changing the ease of tanking? It is still going to be boring and RMB spam, right?
LMAO. If anything, the bananas will be the first to claim themselves a buff server. It's like encoded in their DNA now. Yellow has IMO, the most numereous, organized pvp guilds of all the factions (NA/server). That being said, they seem to spread out over all the campaigns and aren't as concentrated on one campaign like red and blue are(Azura's Star), but I'm sure when IC drops one of the campaigns will be the "BANANA RAMA!"byrom101b16_ESO wrote: »
... and if you are a Banana, or a casual, or even worse, BOTH, you might as well go play another game, 'cos this one is specifically designed to shaft you from every direction imaginable.
@ZOS_BrianWheeler Is there any chance that porting could be optional? Sometimes I would like to go to Lake Rumare and not the Border Gates.ZOS_BrianWheeler wrote: »I could see adding the immunity to the entrance of caves in Cyrodiil... But remember when you leave IC from your sewer, you get ported back to your Alliance base.
Imperial Sewers Exit
You are leaving the Imperial City. Where would you like to go?
- [E] Sewer Entrance
- [F] Cyrodiil Border Gate
- [X] Alliance Capital
Campaign Entry
You are entering the Alliance War. Would you like to join the Campaign Queue?
- [E] Enter Home Campaign
- [F] Enter Guest Campaign
- [X] Go to Alliance Capital
@ZOS_BrianWheeler That would be great, thanks! Are you also still looking into the possibility of including the Campaign Name in loading screens and the Guild/Group/Friends lists? That was the idea I proposed to ESO Live, in which you would seeZOS_BrianWheeler wrote: »That would be some new code work Eno but we can look into it.
orCyrodiil (Haderus)
so you knew both which campaign you were loading into from the loading screen, and which one your friends were in from the Guild/Group/Friends lists.Breakneck Cave (Thornblade)
@ZOS_BrianWheeler That would be great, thanks! Are you also still looking into the possibility of including the Campaign Name in loading screens and the Guild/Group/Friends lists? That was the idea I proposed to ESO Live, in which you would seeZOS_BrianWheeler wrote: »That would be some new code work Eno but we can look into it.orCyrodiil (Haderus)so you knew both which campaign you were loading into from the loading screen, and which one your friends were in from the Guild/Group/Friends lists.Breakneck Cave (Thornblade)
Personofsecrets wrote: »MaximusDargus wrote: »So still 0% stamina regen while blocking? You must really hate tanks. Good luck to all the people trying to find tanks for PvE content.
Stop ruining PvE content due to your inability to balance PvP.
And ZOS, people who apparently:
- dont know what tank is
- dont play tanks
- apparently hate tanks
Still force upon as "0 stamina regen while blocking" trying to make us "happy" claiming its "for our own good"
Come on man you keep posting this 10 times per day. how about you use the time to learn how to deal with the changes instead and adapt. it's easy. really.
Oh, it's easy? So what is the point of the nerf if the nerf isn't changing the ease of tanking? It is still going to be boring and RMB spam, right?
It is in fact easy if you just try to adapt, yes. You need to a bit more focused but you'll get used to it quickly.
Sad to see this was the change rather than some the community ideas for dungeon sets (Ebony, Saviours, Wormcult) and items with stupidly rare rates like Warlock Rings.Added a chance to obtain the Shoulder pieces of Monster Sets to the Silver Undaunted Chest.
Well deserved "Awesome", man. Pretty much like most of the changes look like.TroggyTrog wrote: »Okay, keeping my clawed-toes crossed in hopes that we WON'T be getting new Argonian passives like these:
CRAFTY: "After using a crafting station, Argonians get a 10% swim boost increase for 3 seconds"
With all the recent changes to stamina regeneration while blocking mechanic, those passives actually give really interesting possibilities for Argonian Nightblade Sap Essence-Tanking builds.ZOS_GinaBruno wrote: »Argonian
- Argonian Resistance: Increased the maximum health bonus from this passive to 2/4/6% from 1/2/3%.
- Quick to Mend: Increased the bonus healing received from this passive to 3/6/9% from 2/4/6%.
- Amphibious: Increased the bonus Health, Magicka and Stamina restore upon consuming a potion to 2/5/8% from 2/4/6%.
With all the recent changes to stamina regeneration while blocking mechanic, those passives actually give really interesting possibilities for Argonian Nightblade Sap Essence-Tanking builds.ZOS_GinaBruno wrote: »Argonian
- Argonian Resistance: Increased the maximum health bonus from this passive to 2/4/6% from 1/2/3%.
- Quick to Mend: Increased the bonus healing received from this passive to 3/6/9% from 2/4/6%.
- Amphibious: Increased the bonus Health, Magicka and Stamina restore upon consuming a potion to 2/5/8% from 2/4/6%.
ive encountered a bug since launch. wiht crit charge and other abiltys like it.. u can have maneuvers and immovable up but u still get charged and u stand still until the charge connects.. plz fix.
MaximusDargus wrote: »So still 0% stamina regen while blocking? You must really hate tanks. Good luck to all the people trying to find tanks for PvE content.
Stop ruining PvE content due to your inability to balance PvP.
And ZOS, people who apparently:
- dont know what tank is
- dont play tanks
- apparently hate tanks
Still force upon as "0 stamina regen while blocking" trying to make us "happy" claiming its "for our own good"
This change was not because of PvP but becuase of PvE...
They want to diversify how a tank plays instead of just block casting...
MaximusDargus wrote: »So still 0% stamina regen while blocking? You must really hate tanks. Good luck to all the people trying to find tanks for PvE content.
Stop ruining PvE content due to your inability to balance PvP.
And ZOS, people who apparently:
- dont know what tank is
- dont play tanks
- apparently hate tanks
Still force upon as "0 stamina regen while blocking" trying to make us "happy" claiming its "for our own good"
This change was not because of PvP but becuase of PvE...
They want to diversify how a tank plays instead of just block casting...
They better change how tanks can damage mitigate then if they want this to even 1/2 be acceptable to the masses.
We actually have some fixes for Shadow Cloak going into tomorrow's PTS patch.EatUrNumNumz wrote: »So is there any mention of addressing the fact that Shadow Cloak still not being "fixed"? @ZOS_GinaBruno
Yep, this will be fixed in tomorrow's PTS patch.@ZOS_GinaBruno have you managed to fix the bug with radiant destruction not critting?