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Is ESO PVP dying?

  • Etaniel
    Etaniel
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    I haven't decided yet / I have hope
    Vis wrote: »
    Etaniel wrote: »
    It takes way too much time to find small scale PvP atm, it's discouraging... And when you find some, you usually get overrun by a zerg, or a friendly zerg comes and ruins the fight. You can also get instagibbed, because hey : why should I have an interesting fight with an opponent and defeat him through superior skill, when I can oneshot him from stealth and grab my hard earned AP lolz

    The two go hand in hand. Fast kills are critical for a solo'er because one of two things will happen, your zerg will roll him or his zerg will steal your AP. You would see less pure dps ganking builds too if less people thought it was "skill" to perma-block while spamming heals/bubble waiting for their iWin ult/dps combos.

    Just saying, the evolution is driven from both ends of the spectrum.

    @Vis
    I've been playing a solo build since release that doesnt require huge burst damage, I try to outsustain my opponents. And no, it doesn't just involve permablocking. It involves being able to tank, but also being able to be aggressive and force your opponent to waste his ressources by healing/trying to escape. It used to be viable because I couldn't get oneshot and I could take multiple people at once if they didn't know what they were doing.
    Noricum | Kitesquad

    Youtube

    AR 41 DC DK

  • Vis
    Vis
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    No
    Etaniel wrote: »
    Vis wrote: »
    Etaniel wrote: »
    It takes way too much time to find small scale PvP atm, it's discouraging... And when you find some, you usually get overrun by a zerg, or a friendly zerg comes and ruins the fight. You can also get instagibbed, because hey : why should I have an interesting fight with an opponent and defeat him through superior skill, when I can oneshot him from stealth and grab my hard earned AP lolz

    The two go hand in hand. Fast kills are critical for a solo'er because one of two things will happen, your zerg will roll him or his zerg will steal your AP. You would see less pure dps ganking builds too if less people thought it was "skill" to perma-block while spamming heals/bubble waiting for their iWin ult/dps combos.

    Just saying, the evolution is driven from both ends of the spectrum.

    @Vis
    I've been playing a solo build since release that doesnt require huge burst damage, I try to outsustain my opponents.

    Exactly my point. Good luck finding 1v1s where you have the time to "out-sustain" your opponent before his or your zerg shows up. Otherwise, accept the reality of the zergs, adapt to making fights faster, and collect AP. Pure dps builds evolved because longer sustain fights have been harder to find than ever before.
    v14 Sorc Vae Exillis
    v14 DK Costs
    v14 NB 'Vis
    v14 Temp Fiat Lux

  • Lexxypwns
    Lexxypwns
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    No
    Console lag is almost non-existent for me. PVP is alive and flourishing!
  • Kilandros
    Kilandros
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    Yes
    We'll continue to lose top players and top guilds if the awful game performance in pvp continues. This game becomes literally unplayable at peak hours on populated campaigns. That's embarrassing for a AAA game title.
    Invictus
    Kilandros - Dragonknight / Grand Overlord
    Deimos - Templar / Grand Warlord
    Sias - Sorcerer / Prefect
    Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.

    DK IS NOT JUST A TANK CLASS. #PLAYTHEWAYYOUWANT
  • drzycki_ESO
    drzycki_ESO
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    No
    It's still tons of fun..except for the lag. Please fix the lag.
  • SirMaxwellWood
    Yes
    Pvp is my favourite thing in this game so sucks its already dieing they need to put in more contnent and not pve content. Also have some of the few dead campaigns close or merge or something and give better stuff or promo for the alliances with least population. Just not much fun when one alliance always wins or one alliance is hardly in fight. Like i said pvp is my favourite but most campaigns....
  • Minno
    Minno
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    Kova wrote: »
    I think PVP as we understand it is dying. After playing in the IC, I've got to say there was a lot more cooperation between the factions than I expected. Those bosses are pretty difficult for non-PVErs, and going in with PVE gear will most likely get you killed. So there is a big balance between players. The TTK increase has forced cooperation to take down decent players and the "release" revive system has you back in the fight in seconds. The reward/loss system is interesting and is a lot like gambling. Sure you might be a good player, but a NB kiting a boss to you and picking you off when you're low health means a loss of your precious stones. Surviving groups is easier with all the buildings and ground cover; I've lost quite a few players by ducking under staircases. Then there are the safe zones in which you can see and be near enemy players, but both are protected as long as you are in the area.

    It's a different game.

    It's that different game that makes it exciting. A new learning curve that requires additional attention towards lag fixes and class balanes and eventually a test on live where the zergs will be in one place followed by a hotfix and review.

    This update will make or break the game.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • SturgeHammer
    SturgeHammer
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    No
    8dSdY23.jpg
    First-in-Line - Swings-for-Lethal
    Green-Thumb - Scale-Factor
    Hist-Tree-Major - A-Late-One
    Needs-Some-Help - Dead-Last
  • TheBull
    TheBull
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    No
    Winnamine wrote: »
    TheBull wrote: »
    It's kinda funny. What I see is older players who don't like change or can't change as the metas change say pvp is dying. Kinda like all the Dks said the game sucked after they were nerfed.

    Don't these people see all the new names around them daily? Sometimes you have to slow down and look. There are way more people out there than that guy you always kill or your rival.

    I made a new build a few days ago. 1 1/2 years into the game and I'm still coming up with new ways to kill. For me and a lot others that's why eso pvp is special. There's nothing like it on the market. ESO pvp ain't going anywhere anytime soon. You might be lol not ESO pvp though.

    I see new names sometimes, but I also see that even after lowering pop caps and doing away with most of the campaigns, the remaining campaigns are still far emptier than they used to be.
    That seems to imply that ESO is not picking up enough new players to replace all those leaving.

    Everyday 3 lock AZ, 3 lock BW,
    Lexxypwns wrote: »
    Console lag is almost non-existent for me. PVP is alive and flourishing!
    It is on PC too with the 3 hour out of 24 hour lag. These people are nuts.

  • Minno
    Minno
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    Vis wrote: »
    Etaniel wrote: »
    Vis wrote: »
    Etaniel wrote: »
    It takes way too much time to find small scale PvP atm, it's discouraging... And when you find some, you usually get overrun by a zerg, or a friendly zerg comes and ruins the fight. You can also get instagibbed, because hey : why should I have an interesting fight with an opponent and defeat him through superior skill, when I can oneshot him from stealth and grab my hard earned AP lolz

    The two go hand in hand. Fast kills are critical for a solo'er because one of two things will happen, your zerg will roll him or his zerg will steal your AP. You would see less pure dps ganking builds too if less people thought it was "skill" to perma-block while spamming heals/bubble waiting for their iWin ult/dps combos.

    Just saying, the evolution is driven from both ends of the spectrum.

    @Vis
    I've been playing a solo build since release that doesnt require huge burst damage, I try to outsustain my opponents.

    Exactly my point. Good luck finding 1v1s where you have the time to "out-sustain" your opponent before his or your zerg shows up. Otherwise, accept the reality of the zergs, adapt to making fights faster, and collect AP. Pure dps builds evolved because longer sustain fights have been harder to find than ever before.

    The 1v1 will happen but more often the fights will be pug vs pug in an effort to get quests done. You will need the huge pvp Zergs and guilds to do the following:

    1) combat other pvp Zergs. If lag happens, pve or solo players should move to a section over.

    2) lock out factions via normal cyro map

    3) clear gankers.

    Solo players will prob do the following:

    1)scout, call Inc, etc. The eyes for the zerg, inadvertently.

    2) be the currency, hold the tel var stones and farm mats

    3) group up in pug format if pvp Zergs aren't online.

    4) gank!!! Deny the other factions their pve glory! Pve can now stop other guilds from obtaining the best gear so leader rankings in trials become less speed and more dark botherhood-esque espionage.

    We already started to see at least some of these on the PTS. They just need to solve the following:

    1) major lag if any (especially from new players waiting for this to drop)

    2) tel var stones being stolen from your bank by pve kills?

    3) better maps or clickable links to see areas next to the area you are in. People are going to get lost and cry in zone. At least a more interactive map will help us to just say " see adjacent map". Maybe it's unlockable after you enter the area to promote fog of war etc. (Just an idea)






    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • tinythinker
    tinythinker
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    Ryuho wrote: »
    Etaniel wrote: »

    IC looks promising, but I have little faith in the players of this game, who have a tendency to look for safety in numbers and zerg all day.

    Yup, the fact you lose stones to other players when they kill you and ...yup....zerg it up is my prediction for the IPC.

    See those blobs in Cyrodiil? the ones that cause lag, they will be coming to the IPC at launch....how is ZOS going to deal with them?

    The PTS is a lag and crash fest most of the time now, if this is any indication of whats to come for live then this should be lovely.

    yes agree.. maybe only solution is to allow 4 ppls grp inside, add some auto grp disband fuction if u are above 4 grp members.. they said small scale, so make it small scale.. but even not grped, they still will follow the mass, so probably won't work. bleh..
    Maybe make the major district bosses scale number of adds summoned/damage of boss scale to number of players in its area of reaction/aggro range?

    For every player over ten increase the damage of the boss attacks by 2%.

    Fifteen players in range=10% more damage.
    Twenty players in range=20% more damage.
    Twenty-five players in range=30% more damage.
    Thirty players in range=40% more damage.

    Given how hard the sweeper bosses hit already, big groups (with healing in Cyro being nerfed) would not fare well.
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  • CMG138
    CMG138
    ✭✭✭
    Yes
    I said yes because of the balance issues that this game is still having, and those damn endless damage shields. Every major update we see leads to another cookie cutter build and gives old builds a disadvantage. But maybe I'm just not that good at PvP because I don't have 10 hours a day to dedicate to it.

    Edit: The "buff" servers don't help the situation either. I understand that ZoS is trying to fix this issue, but the only way I can think of is have PvP buffs only apply to that server, and no other ones. Going further into it, I'd say split up Cyrodiil into many sections and have the capacity be smaller, so every campaign isn't the same map, instead every server is fighting for a different section of Cyrodiil and have them all be the same amount of time. You may win your campaign, but that doesn't mean that you've won the war if your faction doesn't control most of the campaigns. Granted, this would make PvP a bit more complex and actually require more cooridination, so I don't see it happening. Oh, and don't allow people to switch campaigns until the one they're in ends.
    Edited by CMG138 on August 3, 2015 7:21PM
    Red or dead!
  • Ezareth
    Ezareth
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    Winnamine wrote: »
    TheBull wrote: »
    It's kinda funny. What I see is older players who don't like change or can't change as the metas change say pvp is dying. Kinda like all the Dks said the game sucked after they were nerfed.

    Don't these people see all the new names around them daily? Sometimes you have to slow down and look. There are way more people out there than that guy you always kill or your rival.

    I made a new build a few days ago. 1 1/2 years into the game and I'm still coming up with new ways to kill. For me and a lot others that's why eso pvp is special. There's nothing like it on the market. ESO pvp ain't going anywhere anytime soon. You might be lol not ESO pvp though.

    I see new names sometimes, but I also see that even after lowering pop caps and doing away with most of the campaigns, the remaining campaigns are still far emptier than they used to be.
    That seems to imply that ESO is not picking up enough new players to replace all those leaving.

    Exactly.

    The reality is not difficult to recognize. I'd love to go back in time to the glory days of ESO, but those times have passed.

    Even the trade guilds are dying....
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
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    Ezareth PvP on Youtube
  • Darlgon
    Darlgon
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    Ya know.. some in my AvA guild have gone to three different PVP games since launch... and somehow, we keep coming back here because the other devs screw up their games worse. Part of me says that the wandering eye is the "grass is always greener" syndrome.. but most of me says not.
    Power level to CP160 in a week:
    Where is the end game? You just played it.
    Why don't I have 300+ skill points? Because you skipped content along the way.
    Where is new content? Sigh.
  • Winnamine
    Winnamine
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    TheBull wrote: »
    Winnamine wrote: »
    TheBull wrote: »
    It's kinda funny. What I see is older players who don't like change or can't change as the metas change say pvp is dying. Kinda like all the Dks said the game sucked after they were nerfed.

    Don't these people see all the new names around them daily? Sometimes you have to slow down and look. There are way more people out there than that guy you always kill or your rival.

    I made a new build a few days ago. 1 1/2 years into the game and I'm still coming up with new ways to kill. For me and a lot others that's why eso pvp is special. There's nothing like it on the market. ESO pvp ain't going anywhere anytime soon. You might be lol not ESO pvp though.

    I see new names sometimes, but I also see that even after lowering pop caps and doing away with most of the campaigns, the remaining campaigns are still far emptier than they used to be.
    That seems to imply that ESO is not picking up enough new players to replace all those leaving.

    Everyday 3 lock AZ, 3 lock BW,
    Lexxypwns wrote: »
    Console lag is almost non-existent for me. PVP is alive and flourishing!
    It is on PC too with the 3 hour out of 24 hour lag. These people are nuts.

    Only two campaigns maximum poplocked, and that only during prime time, and often not even then. We used to be able to regularly lock multiple campaigns at once, and that was back when the pop caps for campaigns were higher, and we had more campaigns for people to spread out to.

    I'm sorry, I don't like it any more than you do, but Cyrodiil does seem to be far less populated than it used to be.
    Winni
    ~
    VE
    Decibel
  • Minnesinger
    Minnesinger
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    Ezareth wrote: »
    Winnamine wrote: »
    TheBull wrote: »
    It's kinda funny. What I see is older players who don't like change or can't change as the metas change say pvp is dying. Kinda like all the Dks said the game sucked after they were nerfed.

    Don't these people see all the new names around them daily? Sometimes you have to slow down and look. There are way more people out there than that guy you always kill or your rival.

    I made a new build a few days ago. 1 1/2 years into the game and I'm still coming up with new ways to kill. For me and a lot others that's why eso pvp is special. There's nothing like it on the market. ESO pvp ain't going anywhere anytime soon. You might be lol not ESO pvp though.

    I see new names sometimes, but I also see that even after lowering pop caps and doing away with most of the campaigns, the remaining campaigns are still far emptier than they used to be.
    That seems to imply that ESO is not picking up enough new players to replace all those leaving.

    Exactly.

    The reality is not difficult to recognize. I'd love to go back in time to the glory days of ESO, but those times have passed.

    Even the trade guilds are dying....

    I have noticed how less and less my PvP guildies log in. Some of the previously active players are in a lengthy hiatus. The hope of getting them back is slight because of the amount of CPs they have. This makes me also pessimistic. Anyways, I have seen some new PvP guilds with great players. I am just too fond of the my remaining guilds to really quit any if not forced to do that. I haven´t seen trading guilds suffering from this. They can kick out the inactive members quicker.
    A is for Atronach.
    B is for Bungler's Bane.
    C is for Comberry.
  • TheBull
    TheBull
    ✭✭✭✭✭
    No
    Winnamine wrote: »
    TheBull wrote: »
    Winnamine wrote: »
    TheBull wrote: »
    It's kinda funny. What I see is older players who don't like change or can't change as the metas change say pvp is dying. Kinda like all the Dks said the game sucked after they were nerfed.

    Don't these people see all the new names around them daily? Sometimes you have to slow down and look. There are way more people out there than that guy you always kill or your rival.

    I made a new build a few days ago. 1 1/2 years into the game and I'm still coming up with new ways to kill. For me and a lot others that's why eso pvp is special. There's nothing like it on the market. ESO pvp ain't going anywhere anytime soon. You might be lol not ESO pvp though.

    I see new names sometimes, but I also see that even after lowering pop caps and doing away with most of the campaigns, the remaining campaigns are still far emptier than they used to be.
    That seems to imply that ESO is not picking up enough new players to replace all those leaving.

    Everyday 3 lock AZ, 3 lock BW,
    Lexxypwns wrote: »
    Console lag is almost non-existent for me. PVP is alive and flourishing!
    It is on PC too with the 3 hour out of 24 hour lag. These people are nuts.

    Only two campaigns maximum poplocked, and that only during prime time, and often not even then. We used to be able to regularly lock multiple campaigns at once, and that was back when the pop caps for campaigns were higher, and we had more campaigns for people to spread out to.

    I'm sorry, I don't like it any more than you do, but Cyrodiil does seem to be far less populated than it used to be.

    Plus pts...
  • TheBull
    TheBull
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    No
    Ezareth wrote: »
    Winnamine wrote: »
    TheBull wrote: »
    It's kinda funny. What I see is older players who don't like change or can't change as the metas change say pvp is dying. Kinda like all the Dks said the game sucked after they were nerfed.

    Don't these people see all the new names around them daily? Sometimes you have to slow down and look. There are way more people out there than that guy you always kill or your rival.

    I made a new build a few days ago. 1 1/2 years into the game and I'm still coming up with new ways to kill. For me and a lot others that's why eso pvp is special. There's nothing like it on the market. ESO pvp ain't going anywhere anytime soon. You might be lol not ESO pvp though.

    I see new names sometimes, but I also see that even after lowering pop caps and doing away with most of the campaigns, the remaining campaigns are still far emptier than they used to be.
    That seems to imply that ESO is not picking up enough new players to replace all those leaving.

    Exactly.

    The reality is not difficult to recognize. I'd love to go back in time to the glory days of ESO, but those times have passed.

    Even the trade guilds are dying....
    I guess people see what they want to see. The trade guilds I'm in have wait list... We've never seen things eye to eye though.
  • Winnamine
    Winnamine
    ✭✭✭✭✭
    TheBull wrote: »
    Winnamine wrote: »
    TheBull wrote: »
    Winnamine wrote: »
    TheBull wrote: »
    It's kinda funny. What I see is older players who don't like change or can't change as the metas change say pvp is dying. Kinda like all the Dks said the game sucked after they were nerfed.

    Don't these people see all the new names around them daily? Sometimes you have to slow down and look. There are way more people out there than that guy you always kill or your rival.

    I made a new build a few days ago. 1 1/2 years into the game and I'm still coming up with new ways to kill. For me and a lot others that's why eso pvp is special. There's nothing like it on the market. ESO pvp ain't going anywhere anytime soon. You might be lol not ESO pvp though.

    I see new names sometimes, but I also see that even after lowering pop caps and doing away with most of the campaigns, the remaining campaigns are still far emptier than they used to be.
    That seems to imply that ESO is not picking up enough new players to replace all those leaving.

    Everyday 3 lock AZ, 3 lock BW,
    Lexxypwns wrote: »
    Console lag is almost non-existent for me. PVP is alive and flourishing!
    It is on PC too with the 3 hour out of 24 hour lag. These people are nuts.

    Only two campaigns maximum poplocked, and that only during prime time, and often not even then. We used to be able to regularly lock multiple campaigns at once, and that was back when the pop caps for campaigns were higher, and we had more campaigns for people to spread out to.

    I'm sorry, I don't like it any more than you do, but Cyrodiil does seem to be far less populated than it used to be.

    Plus pts...

    The dwindling population in Cyrodiil far predates the PTS.
    Winni
    ~
    VE
    Decibel
  • Takllin
    Takllin
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    I haven't decided yet / I have hope
    I think there is a difference between dying, and normalizing.

    People are far too quick to have knee jerk reactions and scream doom without really looking into things.
    Jadokis - AD Redguard DK v16 AR 18
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  •  Jules
    Jules
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    ✭✭
    Yes
    Imperial city is our last hope. If the lag isn't resolved by the release of that, PC NA PVP = dead as a doornail.
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  • Lunamarie
    Lunamarie
    ✭✭✭
    Yes
    Takllin wrote: »
    I think there is a difference between dying, and normalizing.

    People are far too quick to have knee jerk reactions and scream doom without really looking into things.

    It's not a knee jerk reaction when people have been waiting patiently for over a year and with many continuing to pay subscriptions waiting for fixes to the current state of the game.
  • FluffiestOne
    FluffiestOne
    ✭✭✭✭
    Yes
    Ezareth wrote: »
    Winnamine wrote: »
    TheBull wrote: »
    It's kinda funny. What I see is older players who don't like change or can't change as the metas change say pvp is dying. Kinda like all the Dks said the game sucked after they were nerfed.

    Don't these people see all the new names around them daily? Sometimes you have to slow down and look. There are way more people out there than that guy you always kill or your rival.

    I made a new build a few days ago. 1 1/2 years into the game and I'm still coming up with new ways to kill. For me and a lot others that's why eso pvp is special. There's nothing like it on the market. ESO pvp ain't going anywhere anytime soon. You might be lol not ESO pvp though.

    I see new names sometimes, but I also see that even after lowering pop caps and doing away with most of the campaigns, the remaining campaigns are still far emptier than they used to be.
    That seems to imply that ESO is not picking up enough new players to replace all those leaving.

    Exactly.

    The reality is not difficult to recognize. I'd love to go back in time to the glory days of ESO, but those times have passed.

    Even the trade guilds are dying....
    Jules wrote: »
    Imperial city is our last hope. If the lag isn't resolved by the release of that, PC NA PVP = dead as a doornail.
    Winnamine wrote: »
    TheBull wrote: »
    Winnamine wrote: »
    TheBull wrote: »
    It's kinda funny. What I see is older players who don't like change or can't change as the metas change say pvp is dying. Kinda like all the Dks said the game sucked after they were nerfed.

    Don't these people see all the new names around them daily? Sometimes you have to slow down and look. There are way more people out there than that guy you always kill or your rival.

    I made a new build a few days ago. 1 1/2 years into the game and I'm still coming up with new ways to kill. For me and a lot others that's why eso pvp is special. There's nothing like it on the market. ESO pvp ain't going anywhere anytime soon. You might be lol not ESO pvp though.

    I see new names sometimes, but I also see that even after lowering pop caps and doing away with most of the campaigns, the remaining campaigns are still far emptier than they used to be.
    That seems to imply that ESO is not picking up enough new players to replace all those leaving.

    Everyday 3 lock AZ, 3 lock BW,
    Lexxypwns wrote: »
    Console lag is almost non-existent for me. PVP is alive and flourishing!
    It is on PC too with the 3 hour out of 24 hour lag. These people are nuts.

    Only two campaigns maximum poplocked, and that only during prime time, and often not even then. We used to be able to regularly lock multiple campaigns at once, and that was back when the pop caps for campaigns were higher, and we had more campaigns for people to spread out to.

    I'm sorry, I don't like it any more than you do, but Cyrodiil does seem to be far less populated than it used to be.


    All dis wit a cherry on tap. I have a cat.

    Fluffy
    Senior Fluffykins, Daggerfall Liberator of Haderus, Dragonknight.
    Fliffers, Daggerfall Liberator of Hopesfire, Templar.
    Prophet Fluffy of Death, Casual of the Dominion, Sorceror.
    Nozdorumu The Timeless, Daggerfall. Dragon. Nightblade.
    All my toon names are subject to change.
    " Ignorance must be bliss because I can't imagine why anyone would live in it. " -Fluffy
  • Jahosefat
    Jahosefat
    ✭✭✭✭
    Yes
    NA prime-time lag is the major issue that has driven myself and close friends away.

    And I can't convince a couple of them to even try it again because of the CP system... "I'm just always going to be gimped now".

    Joeshock- AD NA AB Thorn Chill Sorc New Eden Low Sec Roamer

    Fight not with monsters lest ye become one
  • CharlieDango
    CharlieDango
    Soul Shriven
    Yes
    One-sided campaigns are boring.
  • sirston
    sirston
    ✭✭✭✭✭
    Yes
    I quit this game then came back to all my former guild mates quit so......... I Say yea this game is on its deathbed for PC players, if your a game company that pulls gestapo crap on the forums trying to keep there game look clean as hospital; but have surgeons that are straight up murdering its clients then yes they really Don't know what there doing.

    I would probably just put my resume in to help fix this game and I don't know how to make an MMO.
    Edited by sirston on August 4, 2015 6:00AM
    Whitestakes Revenge
    WoodElf Mag-Warden
    Sirston
    Magickia Dragonknight


    T0XIC
    Pride Of The Pact
    Vehemence
    The Crimson Order

    victoria aut mors
  • Kas
    Kas
    ✭✭✭✭✭
    Yes
    not really dying but definitely on the decline.
    i may disagree with many balance aspects and few game mechanics.
    however the sole big problem is the lag.

    the only reason i still play is the hope for better times. i find it hard to set a deadline but right now i am really hyped for promised changes (los, ic mechanics to draw people to different places, etc) in IC. if they're effective, I will be so happy. if not, I really should finally take the step and stop playing
    Edited by Kas on August 4, 2015 10:38AM
    @bbu - AD/EU
    Kasiia - Templar (AR46)
    Kasiir Aberion - Sorc (AR38)
    Dr Kastafari - Warden (~AR31)
    + many others
  • tinythinker
    tinythinker
    ✭✭✭✭✭
    ✭✭✭✭✭
    sirston wrote: »
    I quit this game then came back to all my former guild mates quit so......... I Say yea this game is on its deathbed for PC players, if your a game company that pulls gestapo crap on the forums trying to keep there game look clean as hospital; but have surgeons that are straight up murdering its clients then yes they really Don't know what there doing.

    I would probably just put my resume in to help fix this game and I don't know how to make an MMO.
    No one from Pride is left? Wow... :hushed:
    Experienced, new, returner? Help keep ESO's community strong ᕙ༼ຈل͜ຈ༽ᕗ -- share what you love about the game, offer constructive feedback, and make friends.ʕ·ᴥ·ʔ

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  • Minno
    Minno
    ✭✭✭✭✭
    ✭✭✭✭✭
    TheBull wrote: »
    Ezareth wrote: »
    Winnamine wrote: »
    TheBull wrote: »
    It's kinda funny. What I see is older players who don't like change or can't change as the metas change say pvp is dying. Kinda like all the Dks said the game sucked after they were nerfed.

    Don't these people see all the new names around them daily? Sometimes you have to slow down and look. There are way more people out there than that guy you always kill or your rival.

    I made a new build a few days ago. 1 1/2 years into the game and I'm still coming up with new ways to kill. For me and a lot others that's why eso pvp is special. There's nothing like it on the market. ESO pvp ain't going anywhere anytime soon. You might be lol not ESO pvp though.

    I see new names sometimes, but I also see that even after lowering pop caps and doing away with most of the campaigns, the remaining campaigns are still far emptier than they used to be.
    That seems to imply that ESO is not picking up enough new players to replace all those leaving.

    Exactly.

    The reality is not difficult to recognize. I'd love to go back in time to the glory days of ESO, but those times have passed.

    Even the trade guilds are dying....
    I guess people see what they want to see. The trade guilds I'm in have wait list... We've never seen things eye to eye though.

    The trade guilds have it worse than pvp. They get zero support to essentially do all of the work in being the games economy.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • krim
    krim
    ✭✭✭✭✭
    Yes
    It died when all the actual good players left which was months ago. All you that are still left just have nothing else to play or do.
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