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Is ESO PVP dying?

  • Lucky28
    Lucky28
    ✭✭✭✭✭
    ToRelax wrote: »
    Lucky28 wrote: »
    mwd419_ESO wrote: »
    Lucky28 wrote: »
    mwd419_ESO wrote: »
    Yep. And as long as crappy upscaling and blatantly imbalancing champ points plague it, it'll never be revived.

    Fix the upscaling and disable champ points in PvP zones.

    disabling champion points in Cyrodiil would be quickest way to kill PvP. like what the hell have i been working for all this time?. sorry that's just a terrible idea. Plus it'd be dull, if everything was scaled in PvP, i wouldn't have that great feeling when i 1v1 a V14 with my V9 (only vet character i have) there is something to be said about overcoming a challenging situation yourself.

    I dunno, maybe it's just me but i like the challenge.

    Yeah, the challenge in PvP created by champ points is sooooo healthy. Because players aren't going to be turned off when they run into enemies who have such a staggering numerical advantage that there's literally no point to fighting back.

    And?. that would certainly be a problem if Cyrodiil PvP was always 1v1 and only 1v1, but it's not you're supposed to use your head not just mash some keys and be done with it. if everyone was equal it wouldn't feel like warfare.

    EDIT: unless you're a console player... in which case Zeni did mess there.

    Why does it matter wether it's 1v1 or anything else?
    I want to win relying on my skill and I want a fair chance at it, too.
    Of course playtime matters, and numbers have to, to an extend, but why push it like that.

    you can win with skill. you have a big environment with a lot of things you can use to your advantage (i remember one time i lured a player and knocked him into a river where he got killed by slaughterfish) you have the ability to lure your enemy into an ambush from your group or another group etc. thing is, skill in this game isn't determined simply by how powerful your own character is (though a factor) that's what makes it fun in my opinion.
    Edited by Lucky28 on August 5, 2015 12:29AM
    Invictus
  • Lava_Croft
    Lava_Croft
    ✭✭✭✭✭
    ✭✭✭✭
    No
    Lava_Croft wrote: »
    /spit on OP.

    D: It's gotta be hard to spit on somebody so high above you, make sure to aim up in order to hit my chin.

    *Flex biceps*
    I don't see you anywhere on top of the mountain. However, you are often spotted down below, with the rest of the full-time exploiters.
  • mwd419_ESO
    mwd419_ESO
    ✭✭✭
    Yes
    Lucky28 wrote: »
    ToRelax wrote: »
    Lucky28 wrote: »
    mwd419_ESO wrote: »
    Lucky28 wrote: »
    mwd419_ESO wrote: »
    Yep. And as long as crappy upscaling and blatantly imbalancing champ points plague it, it'll never be revived.

    Fix the upscaling and disable champ points in PvP zones.

    disabling champion points in Cyrodiil would be quickest way to kill PvP. like what the hell have i been working for all this time?. sorry that's just a terrible idea. Plus it'd be dull, if everything was scaled in PvP, i wouldn't have that great feeling when i 1v1 a V14 with my V9 (only vet character i have) there is something to be said about overcoming a challenging situation yourself.

    I dunno, maybe it's just me but i like the challenge.

    Yeah, the challenge in PvP created by champ points is sooooo healthy. Because players aren't going to be turned off when they run into enemies who have such a staggering numerical advantage that there's literally no point to fighting back.

    And?. that would certainly be a problem if Cyrodiil PvP was always 1v1 and only 1v1, but it's not you're supposed to use your head not just mash some keys and be done with it. if everyone was equal it wouldn't feel like warfare.

    EDIT: unless you're a console player... in which case Zeni did mess there.

    Why does it matter wether it's 1v1 or anything else?
    I want to win relying on my skill and I want a fair chance at it, too.
    Of course playtime matters, and numbers have to, to an extend, but why push it like that.

    you can win with skill. you have a big environment with a lot of things you can use to your advantage (i remember one time i lured a player and knocked him into a river where he got killed by slaughterfish) you have the ability to lure your enemy into an ambush from your group or another group etc. thing is, skill in this game isn't determined simply by how powerful your own character is (though a factor) that's what makes it fun in my opinion.


    Lol yeah. I'll just camp by a river and do my best to knock all the high CP players into it. That's engaging PvP right there buddy.

    Get real.
  • Knootewoot
    Knootewoot
    ✭✭✭✭✭
    ✭✭✭
    Yes
    Maybe, I don't know. Fact is, PvP is but one map (which is huge) with sieging and defending keeps and almost all keeps are the same. Mostly you get ganked or zerged. Entire armies are stealhed and run over you so there is for low populated alliances no chance to siege as they get wiped by these stealthed zergs.

    Also comes to mind, if you play (for example) battlefield 3 and you play, day in day out, the same map Metro. The map gets boring. And the Cyrodill map does not change. Maybe the fight location, but a keep is a keep.

    Now if the keeps all had different layouts and objectives to claim it (yeah objectives instead of just standing on flag. Perhaps 2/3 of resources must be claimed and hold before flags can be taken. Walls that autorepair unless mine has been taken. Make it more challenging. Take the fight more outside the walls so zergs don't just wals in and out like the plaque)

    Also other games come out. Witcher 3 (which I still haven't finished) and (as a SW-fan) battlefront next November, the expansion of SWTOR which is good PvE (in my opinion) other mmo's people want to try.

    For many multiplayer games it is hard to keep a loyal fanbase. I remember when I bought the game Prey, at start the multiplayer was packed and fun. But after 2-3 months... nobody online anymore. For some games (battlefield series, and call of duty) there are huge amounts of people still playing. Other games like Warband, some older games have small but steady player base.

    What category TESO will fall in is still a mystery. For now I think it is a game with a small but steady playerbase for PvP. I don't PvE so I don't know it there. I do know I don't like the PvE part much. So if PvP gets to boring in the end or some other fun RvR game with sieges and stuff comes out I will surely check it out. and if better I go there. But others might check out and play TESO PvP instead.

    Also I played lots of mmo's and people always say the game is dying. Some have (Tabula Rasa, SWG, Vanguard, WARhammer) but some are still around (SWTOR, Sage of Ryzom)

    Keep this topic bookmarked and reply next year. Then the answer can be given.
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • ToRelax
    ToRelax
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    ✭✭
    Yes
    Lucky28 wrote: »
    ToRelax wrote: »
    Lucky28 wrote: »
    mwd419_ESO wrote: »
    Lucky28 wrote: »
    mwd419_ESO wrote: »
    Yep. And as long as crappy upscaling and blatantly imbalancing champ points plague it, it'll never be revived.

    Fix the upscaling and disable champ points in PvP zones.

    disabling champion points in Cyrodiil would be quickest way to kill PvP. like what the hell have i been working for all this time?. sorry that's just a terrible idea. Plus it'd be dull, if everything was scaled in PvP, i wouldn't have that great feeling when i 1v1 a V14 with my V9 (only vet character i have) there is something to be said about overcoming a challenging situation yourself.

    I dunno, maybe it's just me but i like the challenge.

    Yeah, the challenge in PvP created by champ points is sooooo healthy. Because players aren't going to be turned off when they run into enemies who have such a staggering numerical advantage that there's literally no point to fighting back.

    And?. that would certainly be a problem if Cyrodiil PvP was always 1v1 and only 1v1, but it's not you're supposed to use your head not just mash some keys and be done with it. if everyone was equal it wouldn't feel like warfare.

    EDIT: unless you're a console player... in which case Zeni did mess there.

    Why does it matter wether it's 1v1 or anything else?
    I want to win relying on my skill and I want a fair chance at it, too.
    Of course playtime matters, and numbers have to, to an extend, but why push it like that.

    you can win with skill. you have a big environment with a lot of things you can use to your advantage (i remember one time i lured a player and knocked him into a river where he got killed by slaughterfish) you have the ability to lure your enemy into an ambush from your group or another group etc. thing is, skill in this game isn't determined simply by how powerful your own character is (though a factor) that's what makes it fun in my opinion.

    You haven't actually answered my question.
    Right now I am still able to kill a group of less experienced or skilled players on my own. The champion system alone can not overcome that, yes - but that doesn't mean it makes the game less kill based (late edit: not less skill based !), thus "1vX" harder to accomplish (unless you grind yourself).
    Currently I have around 260 CP on Live I think, and everytime I just don't want to log on or even when I spend my time in ZOS interests on the PTS, I am falling further behind (those who have more CP).
    Not exactly encouraging and while the relatively insignificant (compared to what I'd like to see) diminishing returns keep me from falling behind that much in actual stats, the playing field isn't going to become more even for many months, maybe years (if I'd still play that long).
    And that are only the slight differences.
    Edited by ToRelax on August 5, 2015 7:54AM
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • Knootewoot
    Knootewoot
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    ✭✭✭
    Yes
    ToRelax wrote: »

    You haven't actually answered my question.
    Right now I am still able to kill a group of less experienced or skilled players on my own. The champion system alone can not overcome that, yes - but that doesn't mean it makes the game less kill based, thus "1vX" harder to accomplish (unless you grind yourself).
    Currently I have around 260 CP on Live I think, and everytime I just don't want to log on or even when I spend my time in ZOS interests on the PTS, I am falling further behind (those who have more CP).
    Not exactly encouraging and while the relatively insignificant (compared to what I'd like to see) diminishing returns keep me from falling behind that much in actual stats, the playing field isn't going to become more even for many months, maybe years (if I'd still play that long).
    And that are only the slight differences.

    I want to take a break for 1 months or so. But then (I get around 1 CP per day but not always, depending on how long I can play) I will fall behind around 30 CP. Currently I have around 220 or something. I did went on vacation twice for 2 weeks so I already missed those points.

    Now I feel 'forced' to log in each day and play for 1 CP. Most of the times PvP is just plain fun. But yesterday was not fun because if imbalance of alliances. So I logged early so I could play some early access games.

    For now the amount of CP's don't make much of a difference. But I can imagine (as some people have already 600-700) that next year I am waaaay behind and they have those uber-passives. Will PvP then still be fun? I don't know. But I don't think so.
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • Juraigr
    Juraigr
    ✭✭✭✭
    Yes
    Lucky28 wrote: »
    ToRelax wrote: »
    Lucky28 wrote: »
    mwd419_ESO wrote: »
    Lucky28 wrote: »
    mwd419_ESO wrote: »
    Yep. And as long as crappy upscaling and blatantly imbalancing champ points plague it, it'll never be revived.

    Fix the upscaling and disable champ points in PvP zones.

    disabling champion points in Cyrodiil would be quickest way to kill PvP. like what the hell have i been working for all this time?. sorry that's just a terrible idea. Plus it'd be dull, if everything was scaled in PvP, i wouldn't have that great feeling when i 1v1 a V14 with my V9 (only vet character i have) there is something to be said about overcoming a challenging situation yourself.

    I dunno, maybe it's just me but i like the challenge.

    Yeah, the challenge in PvP created by champ points is sooooo healthy. Because players aren't going to be turned off when they run into enemies who have such a staggering numerical advantage that there's literally no point to fighting back.

    And?. that would certainly be a problem if Cyrodiil PvP was always 1v1 and only 1v1, but it's not you're supposed to use your head not just mash some keys and be done with it. if everyone was equal it wouldn't feel like warfare.

    EDIT: unless you're a console player... in which case Zeni did mess there.

    Why does it matter wether it's 1v1 or anything else?
    I want to win relying on my skill and I want a fair chance at it, too.
    Of course playtime matters, and numbers have to, to an extend, but why push it like that.

    you can win with skill. you have a big environment with a lot of things you can use to your advantage (i remember one time i lured a player and knocked him into a river where he got killed by slaughterfish) you have the ability to lure your enemy into an ambush from your group or another group etc. thing is, skill in this game isn't determined simply by how powerful your own character is (though a factor) that's what makes it fun in my opinion.

    That's what makes it crap imo, you can't rely on your own skills anymore all this bs kiting or whatever. I wanna show that my skill and experience is what makes me a powerful player not cp grind or some other bs, ofc kiting is a part of the game etc I still strongly believe that Zos should promote 1vx like 1.5 was. Also this big environment rofl no fights in those areas be real you might get a lucky random fight but never often
    EU Worst DK , Best DK Singapore and NA also known as 'Special Snowflake'

    Jurra - V14 Dragonknight Rank 38 August Palatine
    Jurra Hex - V14 Sorcerer Rank 25 Colonel [SEMI-RETIRED until Zos fix this BS sorc nonsense]

    LA DK Still OP :P

    One of the Three Light Armor DK's

    #200StandardOfMightFFS
    #RevertAshCloud
    #RevertNewAnimations
    #RevertUltiGain

    #FixMoltenWhip

    Grinding my way to August Palatine finally made it, still holding a torch for eso so now imma filthy casual
  • ToRelax
    ToRelax
    ✭✭✭✭✭
    ✭✭
    Yes
    Juraigr wrote: »
    Lucky28 wrote: »
    ToRelax wrote: »
    Lucky28 wrote: »
    mwd419_ESO wrote: »
    Lucky28 wrote: »
    mwd419_ESO wrote: »
    Yep. And as long as crappy upscaling and blatantly imbalancing champ points plague it, it'll never be revived.

    Fix the upscaling and disable champ points in PvP zones.

    disabling champion points in Cyrodiil would be quickest way to kill PvP. like what the hell have i been working for all this time?. sorry that's just a terrible idea. Plus it'd be dull, if everything was scaled in PvP, i wouldn't have that great feeling when i 1v1 a V14 with my V9 (only vet character i have) there is something to be said about overcoming a challenging situation yourself.

    I dunno, maybe it's just me but i like the challenge.

    Yeah, the challenge in PvP created by champ points is sooooo healthy. Because players aren't going to be turned off when they run into enemies who have such a staggering numerical advantage that there's literally no point to fighting back.

    And?. that would certainly be a problem if Cyrodiil PvP was always 1v1 and only 1v1, but it's not you're supposed to use your head not just mash some keys and be done with it. if everyone was equal it wouldn't feel like warfare.

    EDIT: unless you're a console player... in which case Zeni did mess there.

    Why does it matter wether it's 1v1 or anything else?
    I want to win relying on my skill and I want a fair chance at it, too.
    Of course playtime matters, and numbers have to, to an extend, but why push it like that.

    you can win with skill. you have a big environment with a lot of things you can use to your advantage (i remember one time i lured a player and knocked him into a river where he got killed by slaughterfish) you have the ability to lure your enemy into an ambush from your group or another group etc. thing is, skill in this game isn't determined simply by how powerful your own character is (though a factor) that's what makes it fun in my opinion.

    That's what makes it crap imo, you can't rely on your own skills anymore all this bs kiting or whatever. I wanna show that my skill and experience is what makes me a powerful player not cp grind or some other bs, ofc kiting is a part of the game etc I still strongly believe that Zos should promote 1vx like 1.5 was. Also this big environment rofl no fights in those areas be real you might get a lucky random fight but never often

    If I just pull enough enemies, there are always some among them who would follow me to the other end of Cyrodiil. :)
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • Ezareth
    Ezareth
    ✭✭✭✭✭
    ✭✭✭✭
    TheBull wrote: »
    Ezareth wrote: »
    Winnamine wrote: »
    TheBull wrote: »
    It's kinda funny. What I see is older players who don't like change or can't change as the metas change say pvp is dying. Kinda like all the Dks said the game sucked after they were nerfed.

    Don't these people see all the new names around them daily? Sometimes you have to slow down and look. There are way more people out there than that guy you always kill or your rival.

    I made a new build a few days ago. 1 1/2 years into the game and I'm still coming up with new ways to kill. For me and a lot others that's why eso pvp is special. There's nothing like it on the market. ESO pvp ain't going anywhere anytime soon. You might be lol not ESO pvp though.

    I see new names sometimes, but I also see that even after lowering pop caps and doing away with most of the campaigns, the remaining campaigns are still far emptier than they used to be.
    That seems to imply that ESO is not picking up enough new players to replace all those leaving.

    Exactly.

    The reality is not difficult to recognize. I'd love to go back in time to the glory days of ESO, but those times have passed.

    Even the trade guilds are dying....
    I guess people see what they want to see. The trade guilds I'm in have wait list... We've never seen things eye to eye though.

    Yeah the top 3 or 4 trading guilds are still always full as their GMs are contantly active recruiting and weeding out inactives and people who don't meet their weekly selling requirements. I was in the 4 largest ones for awhile but my playtime shrunk to the point I couldn't meet the requirements for being in all 4 so I picked up some mid-tier trading guilds and I've watched those ones slowly dying over the past few months.

    Outside of Rawlkha(Sp) the trade guilds are almost all garbage and some of them have almost no goods on them (not sure how much you actually trade) so I stopped bothering to look.

    I'd say there are 5 top-tier trading guilds left with 500 people, maybe 6 if you count Loots R Us...that's 2500-3000 people.
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • Sylvyr
    Sylvyr
    ✭✭✭✭✭
    Yes
    It's great that there are new victims, er players, but they haven't reached the I can't take it any more stage, yet, and still, ZoS time and time gives hope to the new players that things will improve yadda yadda. If they can't retain players, that's a big issue as they move into other games, get vested, and lose desire to come back, even if they miraculously do fix things in ESO. Lots of next gen games just around the corner. And even beyond, devs that will "borrow" this combat style and implement it, properly.

    Badge: Wall-of-Text GRANDMASTER

    PvP: Patch Vs. Player

    ZoSence (n.):
    1) What is reasonable or comprehensive using ZoS logic. "That makes ZoSense"
    2) Making zero sense. "That makes ZoSense"
  • Lucky28
    Lucky28
    ✭✭✭✭✭
    mwd419_ESO wrote: »
    Lucky28 wrote: »
    ToRelax wrote: »
    Lucky28 wrote: »
    mwd419_ESO wrote: »
    Lucky28 wrote: »
    mwd419_ESO wrote: »
    Yep. And as long as crappy upscaling and blatantly imbalancing champ points plague it, it'll never be revived.

    Fix the upscaling and disable champ points in PvP zones.

    disabling champion points in Cyrodiil would be quickest way to kill PvP. like what the hell have i been working for all this time?. sorry that's just a terrible idea. Plus it'd be dull, if everything was scaled in PvP, i wouldn't have that great feeling when i 1v1 a V14 with my V9 (only vet character i have) there is something to be said about overcoming a challenging situation yourself.

    I dunno, maybe it's just me but i like the challenge.

    Yeah, the challenge in PvP created by champ points is sooooo healthy. Because players aren't going to be turned off when they run into enemies who have such a staggering numerical advantage that there's literally no point to fighting back.

    And?. that would certainly be a problem if Cyrodiil PvP was always 1v1 and only 1v1, but it's not you're supposed to use your head not just mash some keys and be done with it. if everyone was equal it wouldn't feel like warfare.

    EDIT: unless you're a console player... in which case Zeni did mess there.

    Why does it matter wether it's 1v1 or anything else?
    I want to win relying on my skill and I want a fair chance at it, too.
    Of course playtime matters, and numbers have to, to an extend, but why push it like that.

    you can win with skill. you have a big environment with a lot of things you can use to your advantage (i remember one time i lured a player and knocked him into a river where he got killed by slaughterfish) you have the ability to lure your enemy into an ambush from your group or another group etc. thing is, skill in this game isn't determined simply by how powerful your own character is (though a factor) that's what makes it fun in my opinion.


    Lol yeah. I'll just camp by a river and do my best to knock all the high CP players into it. That's engaging PvP right there buddy.

    Get real.

    "Get real" huh. i'm gonna say the same to you. the point was use your head. Cyrodiil is meant to emulate war more so than Single combat. hell if i'm fine in cyrodiil with my 79 CP i really see no reason to complain.
    Invictus
  • newtinmpls
    newtinmpls
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    ✭✭✭✭
    I haven't decided yet / I have hope
    I just spent most of a day learning to PvP seige/defend being led by a short-lived and highly helpful Empress: Sable Huntress.

    This was a leader that spent time explaining things, was patient with a crew of newbie/low level/ inexperienced folks - I am only lvl 14 and don't have much in the way of PvP experience at all. Yes, due partly to the fact that sheer chance/time zones meant that we (EP) had a flock of newbies, while AD was rocking a total maxed-CP A-team.

    So basically we lost ground, got killed, rezed, did holding actions, lost more ground and so on.

    No the outcome (they took the entire inner ring of keeps) was never in doubt; but because we were learning, encouraged and generally well and morale-buildingly led by a really cool leader - it was fun.

    Sable Huntress was the kind of Empress that made the game more fun. I hope that we (any any alliance) have more leaders like that.
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • All_Bizniz
    All_Bizniz
    ✭✭✭
    Yes
    This game is already dead. The terrible decisions by the DEV team killed it. By pandering to the loudest on the forums they ruined their own game instead of fixing the problems.... and they're buffing NB's... seriously? DO YOU DUMMYS EVEN PLAY YOUR OWN GAME? unbelievable..... they're totally clueless
  • Xael
    Xael
    ✭✭✭✭✭
    TheBull wrote: »
    krim wrote: »
    It died when all the actual good players left which was months ago. All you that are still left just have nothing else to play or do.

    More good players rose up.

    I've seem quite a few old names come back get wrecked 4 or 5 times in outpost to keep push then never log back in. In fairness I've seen some adjust and continue to be good. ESO combat continues to change builds and counter builds keep things moving. If you are gone too long and come back with the same old build. You might just get lost in the sauce.

    I agree. I think it's hilarious people want to name drop or talk about "old days" which consisted of the same horseshit we have today, blobs farming AP anyway they can. The truth of the matter is the people who have been grinding AP for the sake of grinding AP got tired and now feel like there is nothing to do.

    Then you have those certain blowhards with 2-3 thousand forum posts that show up and stuff themselves into the discussion and make it about them ;) while giving their expert authoritative opinion trying to make themselves relevant (as they do in every thread :D ).

    But yeah, I see an influx in PvP, however I think we will see a vacuum soon when the update hits and lag is not fixed in Cyrodiil or when Imp City is just as bad as Cyrodiil. 2 weeks for a NA PTS and another 2 for Euro and then they launch... dumb. If we look at their history, every launch has been a fail. I doubt this will be any different. Good thing Eric Wrobel uses bots...

    This poll needs another option = Precarious
    That's where I believe PvP stands.
    I got killed in pvp, nerf everything...
  • Rayste
    Rayste
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    I haven't decided yet / I have hope
    Arenas would draw more players to the game ..... cmon ZOS
    The Teach - AD Templar
  • Xiphyla
    Xiphyla
    ✭✭✭
    Yes
    The moment they put in Champion point system is the day pvp died :P.
    AD : DiE (Inactive)
    DC : K-hole (Inactive)
    EP : ZDM (Inactive)



    Await4camelotunchained.


  • Ezareth
    Ezareth
    ✭✭✭✭✭
    ✭✭✭✭
    Xael wrote: »
    Then you have those certain blowhards with 2-3 thousand forum posts that show up and stuff themselves into the discussion and make it about them ;) while giving their expert authoritative opinion trying to make themselves relevant (as they do in every thread :D ).

    Of course this thread's about me!

    respect-my-authority.jpeg
    Edited by Ezareth on August 6, 2015 6:48PM
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • Mountain_Dewed
    Mountain_Dewed
    ✭✭✭
    Xiphyla wrote: »
    The moment they put in Champion point system is the day pvp died :P.

    Was dead b4 that.. Anytime you give an opening to griefers(aoe lag) and can't fix it, you have killed your game. They also came real close to balancing but blew that also(this one puzzled the F outta me).

  • kevlarto_ESO
    kevlarto_ESO
    ✭✭✭✭✭
    No
    All_Bizniz wrote: »
    This game is already dead. The terrible decisions by the DEV team killed it. By pandering to the loudest on the forums they ruined their own game instead of fixing the problems.... and they're buffing NB's... seriously? DO YOU DUMMYS EVEN PLAY YOUR OWN GAME? unbelievable..... they're totally clueless

    I don't know how much you follow the dev's of this game but yes they do play the game, they play it on twitch, Brian wheeler even was playing on his own twitch channel, how much they play outside of that I don't know, they claim they do, but I think they know more about the problems of the game than we give them credit for, they just seem very slow to getting things done.
  • Juraigr
    Juraigr
    ✭✭✭✭
    Yes
    All_Bizniz wrote: »
    This game is already dead. The terrible decisions by the DEV team killed it. By pandering to the loudest on the forums they ruined their own game instead of fixing the problems.... and they're buffing NB's... seriously? DO YOU DUMMYS EVEN PLAY YOUR OWN GAME? unbelievable..... they're totally clueless

    I don't know how much you follow the dev's of this game but yes they do play the game, they play it on twitch, Brian wheeler even was playing on his own twitch channel, how much they play outside of that I don't know, they claim they do, but I think they know more about the problems of the game than we give them credit for, they just seem very slow to getting things done.

    They only do pve if i was a Dev I'd have all 4 chars lvled to test pvp and pve, these garbage devs.are clueless utterly useless
    EU Worst DK , Best DK Singapore and NA also known as 'Special Snowflake'

    Jurra - V14 Dragonknight Rank 38 August Palatine
    Jurra Hex - V14 Sorcerer Rank 25 Colonel [SEMI-RETIRED until Zos fix this BS sorc nonsense]

    LA DK Still OP :P

    One of the Three Light Armor DK's

    #200StandardOfMightFFS
    #RevertAshCloud
    #RevertNewAnimations
    #RevertUltiGain

    #FixMoltenWhip

    Grinding my way to August Palatine finally made it, still holding a torch for eso so now imma filthy casual
  • FluffiestOne
    FluffiestOne
    ✭✭✭✭
    Yes
    All_Bizniz wrote: »
    This game is already dead. The terrible decisions by the DEV team killed it. By pandering to the loudest on the forums they ruined their own game instead of fixing the problems.... and they're buffing NB's... seriously? DO YOU DUMMYS EVEN PLAY YOUR OWN GAME? unbelievable..... they're totally clueless

    I don't know how much you follow the dev's of this game but yes they do play the game, they play it on twitch, Brian wheeler even was playing on his own twitch channel, how much they play outside of that I don't know, they claim they do, but I think they know more about the problems of the game than we give them credit for, they just seem very slow to getting things done.

    I saw their builds and lost fate in this game instantly. Time for wow legion.
    Fluffy
    Senior Fluffykins, Daggerfall Liberator of Haderus, Dragonknight.
    Fliffers, Daggerfall Liberator of Hopesfire, Templar.
    Prophet Fluffy of Death, Casual of the Dominion, Sorceror.
    Nozdorumu The Timeless, Daggerfall. Dragon. Nightblade.
    All my toon names are subject to change.
    " Ignorance must be bliss because I can't imagine why anyone would live in it. " -Fluffy
  • manny254
    manny254
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    ✭✭
    I have to agree that twy dev live stream did a good job of showing they don't play much. Obviously no one expects them to be the most skilled players, but there load outs suggest they have no concept of how to play PVP. I feel that it all makes sense now. Bad players are encouraged to Zerg. The devs are bad players. The devs seem to have no intention of giving smaller groups the ability to fight larger ones , or breaking up zergs.

    - Mojican
  • Soris
    Soris
    ✭✭✭✭✭
    Yes
    Hello.

    Yes, ESO pvp is dying.

    Bye.
    Welkynd [Templar/AD/EU]
  • Soris
    Soris
    ✭✭✭✭✭
    Yes
    Oh, and...

    Revert 1.5 to save it.

    Bye again.
    Welkynd [Templar/AD/EU]
  • Juraigr
    Juraigr
    ✭✭✭✭
    Yes
    Soris wrote: »
    Oh, and...

    Revert 1.5 to save it.

    Bye again.

    Yes if they could that'll be great
    EU Worst DK , Best DK Singapore and NA also known as 'Special Snowflake'

    Jurra - V14 Dragonknight Rank 38 August Palatine
    Jurra Hex - V14 Sorcerer Rank 25 Colonel [SEMI-RETIRED until Zos fix this BS sorc nonsense]

    LA DK Still OP :P

    One of the Three Light Armor DK's

    #200StandardOfMightFFS
    #RevertAshCloud
    #RevertNewAnimations
    #RevertUltiGain

    #FixMoltenWhip

    Grinding my way to August Palatine finally made it, still holding a torch for eso so now imma filthy casual
  • FluffiestOne
    FluffiestOne
    ✭✭✭✭
    Yes
    Juraigr wrote: »
    Soris wrote: »
    Oh, and...

    Revert 1.5 to save it.

    Bye again.

    Yes if they could that'll be great

    +1
    Fluffy
    Senior Fluffykins, Daggerfall Liberator of Haderus, Dragonknight.
    Fliffers, Daggerfall Liberator of Hopesfire, Templar.
    Prophet Fluffy of Death, Casual of the Dominion, Sorceror.
    Nozdorumu The Timeless, Daggerfall. Dragon. Nightblade.
    All my toon names are subject to change.
    " Ignorance must be bliss because I can't imagine why anyone would live in it. " -Fluffy
  • Cathexis
    Cathexis
    ✭✭✭✭✭
    Yes
    To me its a wonder that lag, cp imbalance, class imbalance, race imbalance, poor itemization, and faction spies haven't already totally destroyed the game..
    Tome of Alteration Magic I - Reality is an Ancient Dwemer Construct: Everything You Need to Know About FPS
    https://forums.elderscrollsonline.com/en/discussion/520903/tomb-of-fps-alteration-magic-everything-you-need-to-know-about-fps

    Tome of Alteration Magic II - The Manual of the Deceiver: A Beginner's Guide to Thieving
    https://forums.elderscrollsonline.com/en/discussion/462509/tome-of-alteration-mastery-ii-the-decievers-manual-thieving-guide-for-new-characters

    Ultrawide ESO Adventure Screenshots - 7680 x 1080 Resolution
    https://forums.elderscrollsonline.com/en/discussion/505262/adventures-in-ultra-ultrawide-an-ongoing-series
  • Odium
    Odium
    Yes
    I bought this game at launch to PvP. What I couldn't get past was the Vet levels. I don't have tons of time to play but I enjoy mmos and PvP especially. While playing at launch I was always behind so when I pvp it was usually unfair. Then when I finally hit 50 I was now faced with Vet lvl 10 guys. Okay then I guess I will grind to vet 10 only to discover that getting to lvl 50 was only 1/3 of the game. I had to do the other factions quests just to get to VR 10. This was the most lazy, boring, inflated leveling I have ever seen in an mmo. They just wanted to get more "time" out of their content so they made us to see the other worlds. Even the way they portrayed it in the story was comical.

    Given all that I never got to fully experience the PvP because I quit at VR 2. I have been looking at the game since then hoping they would ditch VR levels and make progress on PvP. The new EP content is the last chance but if I have to grind VR 10 the old way to do it i wont even bother. Plus with all the talk of the Lag makes me stay far away.

    I have GW2 and ESO installed right now and as soon as I finish a few single player games I will start one. I know GW 2 has problems but right now it is far ahead of ESO.
  • nekrosis258
    Yes
    I don't know about other faction but Yes for DC. Pugs can't find group and then they get bore soloing. They should make an auto group when people join cyrodil to solve lfg spam in chat. For those who want to make their own group can leave.
  • IIIMPIII
    IIIMPIII
    No
    i think big groups are boring. me and a few buddies taking on a giant group is so fun still
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