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Are damage shields still too much?

  • Xsorus
    Xsorus
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    Its only a matter of time before its looked at.

  • bosmern_ESO
    bosmern_ESO
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    sicc wrote: »
    Would you like them to just lie down and die for you? You know anyone can use the light armor damage shield. Damage shields aren't much different then the endless dodge rolling.

    Every class has ways to stay alive if they're a decent player. Maybe go watch some YouTube videos on how to play your chosen class.

    Yes, but to the point where all you need to do is live is by stacking damage shields and then you don't take any damage through entire fights it needs to be looked at.

    damage shields are something that should benefit you for only part of a fight, not the entire fight.
    ~Thallen~
  • Galalin
    Galalin
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    Galalin wrote: »
    Another nerf sorc thread? How many will we have this week?

    Meanwhile, people have no problems one and two shotting me.

    I would never do such a thing :smiley:

    You would and you have :'(

    Im sowy :(
  • DezIsDead
    DezIsDead
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    Ok I've been trying not to comment on the forums, because I don't need a perms ban, but this is ridiculous. You want to nerf Sheilds because you did 34k damage and they didn't die? Have you ever fought a Templar? I've fought Templars and dealt 60k+damage befor they went down. Do they need nerfed? No they have heals, they can heal themselves. Sorcs can't, so we stack Sheilds to protect our squishy little butts. Instead of crying nerf every time something doesn't go your way how about trying out different things? Try stunning that sorc when his Sheilds are down then do what every other stam user does and spam wrecking blow. People seriously need to learn to play instead of crying on the forums every time they loose a fight.
    Dez Is Dead vr16 AD Sorc
    Rez Dez vr16 DC sorc
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  • ToRelax
    ToRelax
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    Honfold wrote: »
    sicc wrote: »
    Would you like them to just lie down and die for you? You know anyone can use the light armor damage shield. Damage shields aren't much different then the endless dodge rolling.

    Every class has ways to stay alive if they're a decent player. Maybe go watch some YouTube videos on how to play your chosen class.

    To be fair, you can't cast spells while dodge rolling.

    Just wrong...
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • cozmon3c_ESO
    cozmon3c_ESO
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    Honfold wrote: »
    sicc wrote: »
    Would you like them to just lie down and die for you? You know anyone can use the light armor damage shield. Damage shields aren't much different then the endless dodge rolling.

    Every class has ways to stay alive if they're a decent player. Maybe go watch some YouTube videos on how to play your chosen class.

    To be fair, you can't cast spells while dodge rolling.

    um yes you can, lol. you can dodge weave attacks, shields, heals, you name it. its like weaving with weapon attacks except with dodge rolls. the roll negates all damage taken the whole time. follow that up with another roll and guess what, no one can hit your ass with most abilities in the game. gg.
    Edited by cozmon3c_ESO on March 25, 2015 2:12PM
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  • Ezareth
    Ezareth
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    DezIsDead wrote: »
    Ok I've been trying not to comment on the forums, because I don't need a perms ban, but this is ridiculous. You want to nerf Sheilds because you did 34k damage and they didn't die? Have you ever fought a Templar? I've fought Templars and dealt 60k+damage befor they went down. Do they need nerfed? No they have heals, they can heal themselves. Sorcs can't, so we stack Sheilds to protect our squishy little butts. Instead of crying nerf every time something doesn't go your way how about trying out different things? Try stunning that sorc when his Sheilds are down then do what every other stam user does and spam wrecking blow. People seriously need to learn to play instead of crying on the forums every time they loose a fight.

    Unfortunately this is the price we sorcs pay for "Tamriel Unlimited".
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
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  • Snit
    Snit
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    It's the same crowd that can't figure out how to kill healers in any MMO. Shields make every sorc a healer, though they can only heal themselves.

    It's burst damage and CC. It's worked the same way in every Pixelated ImaginationLand since these games existed. And in every iteration, there has been a crowd that just can't sort it out.
    Snit AD Sorc
    Ratbag AD Warden Tank
    Goblins AD Stamblade

  • Maulkin
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    Honfold wrote: »
    sicc wrote: »
    Would you like them to just lie down and die for you? You know anyone can use the light armor damage shield. Damage shields aren't much different then the endless dodge rolling.

    Every class has ways to stay alive if they're a decent player. Maybe go watch some YouTube videos on how to play your chosen class.

    To be fair, you can't cast spells while dodge rolling.

    um yes you can, lol. you can dodge weave attacks, shields, heals, you name it. its like weaving with weapon attacks except with dodge rolls. the roll negates all damage taken the whole time. follow that up with another roll and guess what, no one can hit your ass with most abilities in the game. gg.

    You land a big hit on a stamina build....he starts dodge-casting Vigor. You curse out loud.
    EU | PC | AD
  • technohic
    technohic
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    Its only a matter of time before its looked at.

    And in comes another 15% nerf to all shields in PvP to once again screw health scaled shields more.
  • Armitas
    Armitas
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    Let's all remember that shields are the only point of defense for light armor right now and other classes use them besides sorcs.
    Edited by Armitas on March 25, 2015 2:35PM
    Retired.
    Nord mDK
  • Ezareth
    Ezareth
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    Armitas wrote: »
    Let's all remember that shields are the only point of defense for light armor right now and not everyone plays a sorc.

    Yes I'm finding it pretty difficult to stay up as it is in some Vet dungeon runs while AoEing unless my healer is just spamming me with heals. Even animation cancelling my hardened ward (With full shield value) constantly isn't enough to keep mobs from ripping through my shields as fast as I can cast them.

    I'm usually casting Hardened Ward, Hardened Ward, Impulse, Hardened ward, impulse etc. It's ridiculous.

    If shields get nerfed further you're going to open the pits of hell and every carebear sorc in the game right now will flood these forums and rend people limb from limb.
    Edited by Ezareth on March 25, 2015 2:36PM
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • Germtrocity
    Germtrocity
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    Talcyndl wrote: »
    EIGHTS wrote: »
    Damage Shield is too much?

    Why?
    Cody wrote: »
    ...it turns a LA player into both a tank and a high DPSer (yes damage shield useage can get to that extent)...

    I think that lays it out pretty clearly. IMO it should be balanced better.

    I don't think you understand what "balance" is. Your form of "balance" would be to strip sorcerer survivability down more and make them free kills every time you see them.

    "bal·ance
    a condition in which different elements are equal or in the correct proportions."

    Making every sorcerer you see an easy kill is not balance. I suggest learning how to deal with aspects of the game that trouble you rather than going straight to the forums and crying for more nerfs.
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    Ezareth wrote: »
    So you tried to gank someone, failed to kill them because they used an anti ganking set, then they cast healing ward which received a 300% bonus because he was below 30% health (16K shield) which you burned through, then he cast hardened ward and another healing ward.

    I fail to see the problem here.

    He could have absorbed 100K in shields and it wouldn't mean anything. I did between half a million to a million damage to a DK in my last PvP video before he died...does that mean DKs are too powerful? No, it means I succeeded in killing him before he killed me and nothing else.
    Because people think we cast it once and that makes us invulnerable. We have to keep recasting it. It's no different than Reflective Scales, except that it doesn't return the damage to the caster.
    :trollin:
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    sicc wrote: »
    I don't understand one bit how spamming hardened ward is the problem. It's the endless magicka and regen from no caps that makes everything spammable. As a sorc that stacks magicka my damage is nowhere near what I've seen other classes do. I've never once one shot or even two shot anyone ever.I have to spam shields, use cc between immunities and hope to have better resource management than my opponent to win.
    QFT. Exactly. People that come on here complaining about a good player want to narrow in on one or two tactics without realizing how much work goes into it. Don't get me wrong, sorcerers are fun to play especially in PvP, but it takes work. Hardened Ward is not an "I win" button that people think it is.
    :trollin:
  • Soulac
    Soulac
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    It's pretty balanced actually.
    If a Sorcerer lose his Shield he's just a free kill and to get a strong Shield he need a high Magicka pool, so he'll have quite low Health.
    As Melee NB I rarely got any problems against sorcerers, no matter how huge their shields are.
    I'm as squishy as they're if I fail with dodge.

    Deal with it and go to the real PvP ;)
    Edited by Soulac on March 25, 2015 3:02PM
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  • eventide03b14a_ESO
    eventide03b14a_ESO
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    sicc wrote: »
    Would you like them to just lie down and die for you? You know anyone can use the light armor damage shield. Damage shields aren't much different then the endless dodge rolling.

    Every class has ways to stay alive if they're a decent player. Maybe go watch some YouTube videos on how to play your chosen class.

    Yes, but to the point where all you need to do is live is by stacking damage shields and then you don't take any damage through entire fights it needs to be looked at.

    damage shields are something that should benefit you for only part of a fight, not the entire fight.
    Why? Seriously, because you say so?


    Honfold wrote: »
    sicc wrote: »
    Would you like them to just lie down and die for you? You know anyone can use the light armor damage shield. Damage shields aren't much different then the endless dodge rolling.

    Every class has ways to stay alive if they're a decent player. Maybe go watch some YouTube videos on how to play your chosen class.

    To be fair, you can't cast spells while dodge rolling.
    Uh...yeah you can. You can also swap weapons while dodge rolling.






    :trollin:
  • frozywozy
    frozywozy
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    I'm gonna mention again my solution regarding shield stacking.

    First of, dodge rolling / blocking / sprinting / bashing / cc breaking should use ressources from a different bar than stamina.

    Stamina users should get abilities from either medium armor, heavy armor, one-hand shield, two-handed, dual wield, that give the same proportional benefits as a damage shield from magicka users. For example it would be great to have more abilities to increase evasion rating such as the one from the medium armor tree. Or more abilities to increase armor / spell resistances such as hardened armor for dragonknights. Finally, it would be nice to add abilities to also increase block rating. All of these abilities should give the same benefit overall as stacking shields on top of the other and should cost stamina.
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  • Joy_Division
    Joy_Division
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    DezIsDead wrote: »
    Ok I've been trying not to comment on the forums, because I don't need a perms ban, but this is ridiculous. You want to nerf Sheilds because you did 34k damage and they didn't die? Have you ever fought a Templar? I've fought Templars and dealt 60k+damage befor they went down. Do they need nerfed? No they have heals, they can heal themselves. Sorcs can't, so we stack Sheilds to protect our squishy little butts. Instead of crying nerf every time something doesn't go your way how about trying out different things? Try stunning that sorc when his Sheilds are down then do what every other stam user does and spam wrecking blow. People seriously need to learn to play instead of crying on the forums every time they loose a fight.

    I agree with what you say. Now please put away your fire ballista, I'm tired of seeing it in my death recaps :blush:
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • DezIsDead
    DezIsDead
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    DezIsDead wrote: »
    Ok I've been trying not to comment on the forums, because I don't need a perms ban, but this is ridiculous. You want to nerf Sheilds because you did 34k damage and they didn't die? Have you ever fought a Templar? I've fought Templars and dealt 60k+damage befor they went down. Do they need nerfed? No they have heals, they can heal themselves. Sorcs can't, so we stack Sheilds to protect our squishy little butts. Instead of crying nerf every time something doesn't go your way how about trying out different things? Try stunning that sorc when his Sheilds are down then do what every other stam user does and spam wrecking blow. People seriously need to learn to play instead of crying on the forums every time they loose a fight.

    I agree with what you say. Now please put away your fire ballista, I'm tired of seeing it in my death recaps :blush:

    A hahahaha that was just me being sneaky xD you wouldn't believe how many times I died trying to get up there to set that dang ballista. Something like 12 deaths before I finally made it. Fun bridge fights though. Kinda sad how AD just kept yolo'ing straight into the choke point though
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  • cozmon3c_ESO
    cozmon3c_ESO
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    frozywozy wrote: »
    I'm gonna mention again my solution regarding shield stacking.

    First of, dodge rolling / blocking / sprinting / bashing / cc breaking should use ressources from a different bar than stamina.

    Stamina users should get abilities from either medium armor, heavy armor, one-hand shield, two-handed, dual wield, that give the same proportional benefits as a damage shield from magicka users. For example it would be great to have more abilities to increase evasion rating such as the one from the medium armor tree. Or more abilities to increase armor / spell resistances such as hardened armor for dragonknights. Finally, it would be nice to add abilities to also increase block rating. All of these abilities should give the same benefit overall as stacking shields on top of the other and should cost stamina.

    Medium armor - Evasion skill gives you 20% dodge chance, you want more get the hist bark set.
    Heavy armor - Imovable gives you your added armor and spell resist
    Roll dodge is your active shield to avoid most damage in the game.
    defensive posture from 1h and shield gives you more block mitigation from having it on your bar, no need to use it.

    seriously there needs to be a dum dum lolipop check before people post in these forums, lols.
    Guild UMBRA Chapter Lead
    ~Leper Si -V14 Sorcerer~
    Youtube Channel - Leper
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  • Leovolao
    Leovolao
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    No, they are not. Learn to freaking play and stop asking for stupid nerfs.
    tea pot


    "What if my problem wasn't that I don't understand people but that I don't like them?"
  • frozywozy
    frozywozy
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    frozywozy wrote: »
    I'm gonna mention again my solution regarding shield stacking.

    First of, dodge rolling / blocking / sprinting / bashing / cc breaking should use ressources from a different bar than stamina.

    Stamina users should get abilities from either medium armor, heavy armor, one-hand shield, two-handed, dual wield, that give the same proportional benefits as a damage shield from magicka users. For example it would be great to have more abilities to increase evasion rating such as the one from the medium armor tree. Or more abilities to increase armor / spell resistances such as hardened armor for dragonknights. Finally, it would be nice to add abilities to also increase block rating. All of these abilities should give the same benefit overall as stacking shields on top of the other and should cost stamina.

    Medium armor - Evasion skill gives you 20% dodge chance, you want more get the hist bark set.
    Heavy armor - Imovable gives you your added armor and spell resist
    Roll dodge is your active shield to avoid most damage in the game.
    defensive posture from 1h and shield gives you more block mitigation from having it on your bar, no need to use it.

    seriously there needs to be a dum dum lolipop check before people post in these forums, lols.

    So what you're saying here is that using Evasion + Immovable + Defensive posture gives the same benefits as stacking Igneous Shield + Hardened Armor + Dampen Magic + Healing Ward that can boost my hps from 21k to 46k?

    Loled.

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    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
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    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
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  • cozmon3c_ESO
    cozmon3c_ESO
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    frozywozy wrote: »
    frozywozy wrote: »
    I'm gonna mention again my solution regarding shield stacking.

    First of, dodge rolling / blocking / sprinting / bashing / cc breaking should use ressources from a different bar than stamina.

    Stamina users should get abilities from either medium armor, heavy armor, one-hand shield, two-handed, dual wield, that give the same proportional benefits as a damage shield from magicka users. For example it would be great to have more abilities to increase evasion rating such as the one from the medium armor tree. Or more abilities to increase armor / spell resistances such as hardened armor for dragonknights. Finally, it would be nice to add abilities to also increase block rating. All of these abilities should give the same benefit overall as stacking shields on top of the other and should cost stamina.

    Medium armor - Evasion skill gives you 20% dodge chance, you want more get the hist bark set.
    Heavy armor - Imovable gives you your added armor and spell resist
    Roll dodge is your active shield to avoid most damage in the game.
    defensive posture from 1h and shield gives you more block mitigation from having it on your bar, no need to use it.

    seriously there needs to be a dum dum lolipop check before people post in these forums, lols.

    So what you're saying here is that using Evasion + Immovable + Defensive posture gives the same benefits as stacking Igneous Shield + Hardened Armor + Dampen Magic + Healing Ward that can boost my hps from 21k to 46k?

    Loled.

    just roll dodge you get all those benefits and can cast them at the same time as a stamina build.

    Guild UMBRA Chapter Lead
    ~Leper Si -V14 Sorcerer~
    Youtube Channel - Leper
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  • FENGRUSH
    FENGRUSH
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    Problematic design that light armor is depedant on shielding. It shouldnt be this way. Its the only reason a sweeping nerf to shields would absolutely kill light armor.

    I do think shields should be reworked though or some parts of them.
  • Iyas
    Iyas
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    Soulac wrote: »
    As Stamina NB..
    please nerf! :trollface:

    agree B)
    Noricum/ Kitesquad/ PC/EU

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  • cozmon3c_ESO
    cozmon3c_ESO
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    Iyas wrote: »
    Soulac wrote: »
    As Stamina NB..
    please nerf! :trollface:

    agree B)

    i get killed by stamina nightblades the most out of any class, please l2p.
    Guild UMBRA Chapter Lead
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  • frozywozy
    frozywozy
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    frozywozy wrote: »
    frozywozy wrote: »
    I'm gonna mention again my solution regarding shield stacking.

    First of, dodge rolling / blocking / sprinting / bashing / cc breaking should use ressources from a different bar than stamina.

    Stamina users should get abilities from either medium armor, heavy armor, one-hand shield, two-handed, dual wield, that give the same proportional benefits as a damage shield from magicka users. For example it would be great to have more abilities to increase evasion rating such as the one from the medium armor tree. Or more abilities to increase armor / spell resistances such as hardened armor for dragonknights. Finally, it would be nice to add abilities to also increase block rating. All of these abilities should give the same benefit overall as stacking shields on top of the other and should cost stamina.

    Medium armor - Evasion skill gives you 20% dodge chance, you want more get the hist bark set.
    Heavy armor - Imovable gives you your added armor and spell resist
    Roll dodge is your active shield to avoid most damage in the game.
    defensive posture from 1h and shield gives you more block mitigation from having it on your bar, no need to use it.

    seriously there needs to be a dum dum lolipop check before people post in these forums, lols.

    So what you're saying here is that using Evasion + Immovable + Defensive posture gives the same benefits as stacking Igneous Shield + Hardened Armor + Dampen Magic + Healing Ward that can boost my hps from 21k to 46k?

    Loled.

    just roll dodge you get all those benefits and can cast them at the same time as a stamina build.

    If you are still talking about roll dodge, you should re-read my main post. It doesn't make any sense.

    Edited by frozywozy on March 25, 2015 5:20PM
    Frozn - Stamdk - AR50
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    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
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  • cozmon3c_ESO
    cozmon3c_ESO
    ✭✭✭✭✭
    frozywozy wrote: »
    frozywozy wrote: »
    frozywozy wrote: »
    I'm gonna mention again my solution regarding shield stacking.

    First of, dodge rolling / blocking / sprinting / bashing / cc breaking should use ressources from a different bar than stamina.

    Stamina users should get abilities from either medium armor, heavy armor, one-hand shield, two-handed, dual wield, that give the same proportional benefits as a damage shield from magicka users. For example it would be great to have more abilities to increase evasion rating such as the one from the medium armor tree. Or more abilities to increase armor / spell resistances such as hardened armor for dragonknights. Finally, it would be nice to add abilities to also increase block rating. All of these abilities should give the same benefit overall as stacking shields on top of the other and should cost stamina.

    Medium armor - Evasion skill gives you 20% dodge chance, you want more get the hist bark set.
    Heavy armor - Imovable gives you your added armor and spell resist
    Roll dodge is your active shield to avoid most damage in the game.
    defensive posture from 1h and shield gives you more block mitigation from having it on your bar, no need to use it.

    seriously there needs to be a dum dum lolipop check before people post in these forums, lols.

    So what you're saying here is that using Evasion + Immovable + Defensive posture gives the same benefits as stacking Igneous Shield + Hardened Armor + Dampen Magic + Healing Ward that can boost my hps from 21k to 46k?

    Loled.

    just roll dodge you get all those benefits and can cast them at the same time as a stamina build.

    If you are still talking about roll dodge, you should re-read my main post. It doesn't make any sense.

    maybe you need to learn how powerful roll dodge really is, log into your tune and roll dodge and see how much longer you survive. a roll dodge negates 75% of all sorc direct damage. exception of curse. you can roll the rest, please learn to use roll dodge effectively and stop calling for nerfs on shields because you dont know how to burst properly.
    Guild UMBRA Chapter Lead
    ~Leper Si -V14 Sorcerer~
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    https://www.youtube.com/user/TheCozmon3c/videos
  • Rook_Master
    Rook_Master
    ✭✭✭✭✭
    The problem is that Blazing shield is the only class skill that doesn't scale off Magicka.

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