Would you like them to just lie down and die for you? You know anyone can use the light armor damage shield. Damage shields aren't much different then the endless dodge rolling.
Every class has ways to stay alive if they're a decent player. Maybe go watch some YouTube videos on how to play your chosen class.
Cinnamon_Spider wrote: »Cinnamon_Spider wrote: »Another nerf sorc thread? How many will we have this week?
Meanwhile, people have no problems one and two shotting me.
I would never do such a thing
You would and you have
Would you like them to just lie down and die for you? You know anyone can use the light armor damage shield. Damage shields aren't much different then the endless dodge rolling.
Every class has ways to stay alive if they're a decent player. Maybe go watch some YouTube videos on how to play your chosen class.
To be fair, you can't cast spells while dodge rolling.
Would you like them to just lie down and die for you? You know anyone can use the light armor damage shield. Damage shields aren't much different then the endless dodge rolling.
Every class has ways to stay alive if they're a decent player. Maybe go watch some YouTube videos on how to play your chosen class.
To be fair, you can't cast spells while dodge rolling.
Ok I've been trying not to comment on the forums, because I don't need a perms ban, but this is ridiculous. You want to nerf Sheilds because you did 34k damage and they didn't die? Have you ever fought a Templar? I've fought Templars and dealt 60k+damage befor they went down. Do they need nerfed? No they have heals, they can heal themselves. Sorcs can't, so we stack Sheilds to protect our squishy little butts. Instead of crying nerf every time something doesn't go your way how about trying out different things? Try stunning that sorc when his Sheilds are down then do what every other stam user does and spam wrecking blow. People seriously need to learn to play instead of crying on the forums every time they loose a fight.
cozmon3c_ESO wrote: »Would you like them to just lie down and die for you? You know anyone can use the light armor damage shield. Damage shields aren't much different then the endless dodge rolling.
Every class has ways to stay alive if they're a decent player. Maybe go watch some YouTube videos on how to play your chosen class.
To be fair, you can't cast spells while dodge rolling.
um yes you can, lol. you can dodge weave attacks, shields, heals, you name it. its like weaving with weapon attacks except with dodge rolls. the roll negates all damage taken the whole time. follow that up with another roll and guess what, no one can hit your ass with most abilities in the game. gg.
xsorusb14_ESO wrote: »Its only a matter of time before its looked at.
Let's all remember that shields are the only point of defense for light armor right now and not everyone plays a sorc.
Because people think we cast it once and that makes us invulnerable. We have to keep recasting it. It's no different than Reflective Scales, except that it doesn't return the damage to the caster.So you tried to gank someone, failed to kill them because they used an anti ganking set, then they cast healing ward which received a 300% bonus because he was below 30% health (16K shield) which you burned through, then he cast hardened ward and another healing ward.
I fail to see the problem here.
He could have absorbed 100K in shields and it wouldn't mean anything. I did between half a million to a million damage to a DK in my last PvP video before he died...does that mean DKs are too powerful? No, it means I succeeded in killing him before he killed me and nothing else.
QFT. Exactly. People that come on here complaining about a good player want to narrow in on one or two tactics without realizing how much work goes into it. Don't get me wrong, sorcerers are fun to play especially in PvP, but it takes work. Hardened Ward is not an "I win" button that people think it is.I don't understand one bit how spamming hardened ward is the problem. It's the endless magicka and regen from no caps that makes everything spammable. As a sorc that stacks magicka my damage is nowhere near what I've seen other classes do. I've never once one shot or even two shot anyone ever.I have to spam shields, use cc between immunities and hope to have better resource management than my opponent to win.
Why? Seriously, because you say so?bosmern_ESO wrote: »Would you like them to just lie down and die for you? You know anyone can use the light armor damage shield. Damage shields aren't much different then the endless dodge rolling.
Every class has ways to stay alive if they're a decent player. Maybe go watch some YouTube videos on how to play your chosen class.
Yes, but to the point where all you need to do is live is by stacking damage shields and then you don't take any damage through entire fights it needs to be looked at.
damage shields are something that should benefit you for only part of a fight, not the entire fight.
Uh...yeah you can. You can also swap weapons while dodge rolling.Would you like them to just lie down and die for you? You know anyone can use the light armor damage shield. Damage shields aren't much different then the endless dodge rolling.
Every class has ways to stay alive if they're a decent player. Maybe go watch some YouTube videos on how to play your chosen class.
To be fair, you can't cast spells while dodge rolling.
Ok I've been trying not to comment on the forums, because I don't need a perms ban, but this is ridiculous. You want to nerf Sheilds because you did 34k damage and they didn't die? Have you ever fought a Templar? I've fought Templars and dealt 60k+damage befor they went down. Do they need nerfed? No they have heals, they can heal themselves. Sorcs can't, so we stack Sheilds to protect our squishy little butts. Instead of crying nerf every time something doesn't go your way how about trying out different things? Try stunning that sorc when his Sheilds are down then do what every other stam user does and spam wrecking blow. People seriously need to learn to play instead of crying on the forums every time they loose a fight.
Joy_Division wrote: »Ok I've been trying not to comment on the forums, because I don't need a perms ban, but this is ridiculous. You want to nerf Sheilds because you did 34k damage and they didn't die? Have you ever fought a Templar? I've fought Templars and dealt 60k+damage befor they went down. Do they need nerfed? No they have heals, they can heal themselves. Sorcs can't, so we stack Sheilds to protect our squishy little butts. Instead of crying nerf every time something doesn't go your way how about trying out different things? Try stunning that sorc when his Sheilds are down then do what every other stam user does and spam wrecking blow. People seriously need to learn to play instead of crying on the forums every time they loose a fight.
I agree with what you say. Now please put away your fire ballista, I'm tired of seeing it in my death recaps
I'm gonna mention again my solution regarding shield stacking.
First of, dodge rolling / blocking / sprinting / bashing / cc breaking should use ressources from a different bar than stamina.
Stamina users should get abilities from either medium armor, heavy armor, one-hand shield, two-handed, dual wield, that give the same proportional benefits as a damage shield from magicka users. For example it would be great to have more abilities to increase evasion rating such as the one from the medium armor tree. Or more abilities to increase armor / spell resistances such as hardened armor for dragonknights. Finally, it would be nice to add abilities to also increase block rating. All of these abilities should give the same benefit overall as stacking shields on top of the other and should cost stamina.
cozmon3c_ESO wrote: »I'm gonna mention again my solution regarding shield stacking.
First of, dodge rolling / blocking / sprinting / bashing / cc breaking should use ressources from a different bar than stamina.
Stamina users should get abilities from either medium armor, heavy armor, one-hand shield, two-handed, dual wield, that give the same proportional benefits as a damage shield from magicka users. For example it would be great to have more abilities to increase evasion rating such as the one from the medium armor tree. Or more abilities to increase armor / spell resistances such as hardened armor for dragonknights. Finally, it would be nice to add abilities to also increase block rating. All of these abilities should give the same benefit overall as stacking shields on top of the other and should cost stamina.
Medium armor - Evasion skill gives you 20% dodge chance, you want more get the hist bark set.
Heavy armor - Imovable gives you your added armor and spell resist
Roll dodge is your active shield to avoid most damage in the game.
defensive posture from 1h and shield gives you more block mitigation from having it on your bar, no need to use it.
seriously there needs to be a dum dum lolipop check before people post in these forums, lols.
cozmon3c_ESO wrote: »I'm gonna mention again my solution regarding shield stacking.
First of, dodge rolling / blocking / sprinting / bashing / cc breaking should use ressources from a different bar than stamina.
Stamina users should get abilities from either medium armor, heavy armor, one-hand shield, two-handed, dual wield, that give the same proportional benefits as a damage shield from magicka users. For example it would be great to have more abilities to increase evasion rating such as the one from the medium armor tree. Or more abilities to increase armor / spell resistances such as hardened armor for dragonknights. Finally, it would be nice to add abilities to also increase block rating. All of these abilities should give the same benefit overall as stacking shields on top of the other and should cost stamina.
Medium armor - Evasion skill gives you 20% dodge chance, you want more get the hist bark set.
Heavy armor - Imovable gives you your added armor and spell resist
Roll dodge is your active shield to avoid most damage in the game.
defensive posture from 1h and shield gives you more block mitigation from having it on your bar, no need to use it.
seriously there needs to be a dum dum lolipop check before people post in these forums, lols.
So what you're saying here is that using Evasion + Immovable + Defensive posture gives the same benefits as stacking Igneous Shield + Hardened Armor + Dampen Magic + Healing Ward that can boost my hps from 21k to 46k?
Loled.
cozmon3c_ESO wrote: »cozmon3c_ESO wrote: »I'm gonna mention again my solution regarding shield stacking.
First of, dodge rolling / blocking / sprinting / bashing / cc breaking should use ressources from a different bar than stamina.
Stamina users should get abilities from either medium armor, heavy armor, one-hand shield, two-handed, dual wield, that give the same proportional benefits as a damage shield from magicka users. For example it would be great to have more abilities to increase evasion rating such as the one from the medium armor tree. Or more abilities to increase armor / spell resistances such as hardened armor for dragonknights. Finally, it would be nice to add abilities to also increase block rating. All of these abilities should give the same benefit overall as stacking shields on top of the other and should cost stamina.
Medium armor - Evasion skill gives you 20% dodge chance, you want more get the hist bark set.
Heavy armor - Imovable gives you your added armor and spell resist
Roll dodge is your active shield to avoid most damage in the game.
defensive posture from 1h and shield gives you more block mitigation from having it on your bar, no need to use it.
seriously there needs to be a dum dum lolipop check before people post in these forums, lols.
So what you're saying here is that using Evasion + Immovable + Defensive posture gives the same benefits as stacking Igneous Shield + Hardened Armor + Dampen Magic + Healing Ward that can boost my hps from 21k to 46k?
Loled.
just roll dodge you get all those benefits and can cast them at the same time as a stamina build.
cozmon3c_ESO wrote: »cozmon3c_ESO wrote: »I'm gonna mention again my solution regarding shield stacking.
First of, dodge rolling / blocking / sprinting / bashing / cc breaking should use ressources from a different bar than stamina.
Stamina users should get abilities from either medium armor, heavy armor, one-hand shield, two-handed, dual wield, that give the same proportional benefits as a damage shield from magicka users. For example it would be great to have more abilities to increase evasion rating such as the one from the medium armor tree. Or more abilities to increase armor / spell resistances such as hardened armor for dragonknights. Finally, it would be nice to add abilities to also increase block rating. All of these abilities should give the same benefit overall as stacking shields on top of the other and should cost stamina.
Medium armor - Evasion skill gives you 20% dodge chance, you want more get the hist bark set.
Heavy armor - Imovable gives you your added armor and spell resist
Roll dodge is your active shield to avoid most damage in the game.
defensive posture from 1h and shield gives you more block mitigation from having it on your bar, no need to use it.
seriously there needs to be a dum dum lolipop check before people post in these forums, lols.
So what you're saying here is that using Evasion + Immovable + Defensive posture gives the same benefits as stacking Igneous Shield + Hardened Armor + Dampen Magic + Healing Ward that can boost my hps from 21k to 46k?
Loled.
just roll dodge you get all those benefits and can cast them at the same time as a stamina build.
If you are still talking about roll dodge, you should re-read my main post. It doesn't make any sense.