xsorusb14_ESO wrote: »Damage shields are okay in my opinion but can we just get these bugs fixed?https://www.youtube.com/watch?v=DPSbnSbqwqc
They prevent certain CC and negate certain abilities (FOR EXAMPLE: No magicka is returned from elemental drain if you are damaging a shield)
Also, I always hear people say Shields have ZERO spell resist. I did some testing recently and apparently your spell resist applies to your shield anyways? Is this new or .. ?
They are suppose to have zero mitigation. Can you show what test you did by chance?
I tested if spell resist applied to shields and it did. I didn't test of armor did or not. I can't upload a video now but I definitely will tomorrow.
Ever since 1.6 I felt tremendously more tanky with my shields (harness,healing ward) compared to 1.5 .. So I do believe there is something changed regarding mitigation.
Besides that though, shields are negating certain cc and ability effects. I Know they addressed a few like siphoning attacks, grim focus, and a few more, but there are still a few critical skill effects that are either fully/partially negated by shields.
I'll try to compile a video with all the issues and also do the mitigation test by tomorrow.
Shields also seem to negate the stun of a stealth attack... Not sure which one. All I know is, I lethal Arrow someone and nothing happens lol.
Not bashing you at all, just a general question, is it possible their running the Mage light morph that prevents stun from stealth? Like do you see a Mage light? It's totally possible ZOS jacked that up and it isn't stunning just want to add that in incase you hadn't considered it.All you people cried because sorcs had the best escape. It received the hardest nerf of any ability in the game so far. Now sorcs are forced to use shields to survive because our escape is absolute *** now. Pick your poison people because it is getting old.
The sorc in the OPs pic is using a crafted set DESIGNED as an anti gank, anti wtfomgbbq mechanic. He sacrificed damage for defense. There is nothing to see here, move along.
Seriously this x100 people complain about sorcs bolting away, do you not have a flipping gap closer on your bar? Way to easy for people to crit rush you every time you streak. Plus the mag penalty from blinking away is costly. It's not like were just having the time of our life.
Shields also seem to negate the stun of a stealth attack... Not sure which one. All I know is, I lethal Arrow someone and nothing happens lol.
Shields also seem to negate the stun of a stealth attack... Not sure which one. All I know is, I lethal Arrow someone and nothing happens lol.
Not bashing you at all, just a general question, is it possible their running the Mage light morph that prevents stun from stealth? Like do you see a Mage light? It's totally possible ZOS jacked that up and it isn't stunning just want to add that in incase you hadn't considered it.All you people cried because sorcs had the best escape. It received the hardest nerf of any ability in the game so far. Now sorcs are forced to use shields to survive because our escape is absolute *** now. Pick your poison people because it is getting old.
The sorc in the OPs pic is using a crafted set DESIGNED as an anti gank, anti wtfomgbbq mechanic. He sacrificed damage for defense. There is nothing to see here, move along.
Seriously this x100 people complain about sorcs bolting away, do you not have a flipping gap closer on your bar? Way to easy for people to crit rush you every time you streak. Plus the mag penalty from blinking away is costly. It's not like were just having the time of our life.
Shields also seem to negate the stun of a stealth attack... Not sure which one. All I know is, I lethal Arrow someone and nothing happens lol.
Not bashing you at all, just a general question, is it possible their running the Mage light morph that prevents stun from stealth? Like do you see a Mage light? It's totally possible ZOS jacked that up and it isn't stunning just want to add that in incase you hadn't considered it.All you people cried because sorcs had the best escape. It received the hardest nerf of any ability in the game so far. Now sorcs are forced to use shields to survive because our escape is absolute *** now. Pick your poison people because it is getting old.
The sorc in the OPs pic is using a crafted set DESIGNED as an anti gank, anti wtfomgbbq mechanic. He sacrificed damage for defense. There is nothing to see here, move along.
Seriously this x100 people complain about sorcs bolting away, do you not have a flipping gap closer on your bar? Way to easy for people to crit rush you every time you streak. Plus the mag penalty from blinking away is costly. It's not like were just having the time of our life.
I have seen many sorcs with massive shields that bolt endlessly and can dish out massive damage... or am i just seeing ng flying pigs?
DK SCRUB OUT
Head.hunter wrote: »Yea it definitely seems like players that get the best of both worlds (survival + high dps) are hated the most. I saw a dk surprise attack us, and wipe us out, but he almost died in the process. On the other hand we played one of those damage shield sorcs everyone's talking about and he definitely was able to tank us while dishing out some heavy hits. I'm not sure whether he's just playing smart or if indeed sorcs are unbalanced.
jelliedsoup wrote: »Head.hunter wrote: »Yea it definitely seems like players that get the best of both worlds (survival + high dps) are hated the most. I saw a dk surprise attack us, and wipe us out, but he almost died in the process. On the other hand we played one of those damage shield sorcs everyone's talking about and he definitely was able to tank us while dishing out some heavy hits. I'm not sure whether he's just playing smart or if indeed sorcs are unbalanced.
I believe sorcs are the only class that dont need a nerf as they are more skillful. Its only nerf worthy when it's not sorcs as other classes have less skillful people playing them.
I love how people justify things to themselves.
jelliedsoup wrote: »Head.hunter wrote: »Yea it definitely seems like players that get the best of both worlds (survival + high dps) are hated the most. I saw a dk surprise attack us, and wipe us out, but he almost died in the process. On the other hand we played one of those damage shield sorcs everyone's talking about and he definitely was able to tank us while dishing out some heavy hits. I'm not sure whether he's just playing smart or if indeed sorcs are unbalanced.
I believe sorcs are the only class that dont need a nerf as they are more skillful. Its only nerf worthy when it's not sorcs as other classes have less skillful people playing them.
I love how people justify things to themselves.
jelliedsoup wrote: »Head.hunter wrote: »Yea it definitely seems like players that get the best of both worlds (survival + high dps) are hated the most. I saw a dk surprise attack us, and wipe us out, but he almost died in the process. On the other hand we played one of those damage shield sorcs everyone's talking about and he definitely was able to tank us while dishing out some heavy hits. I'm not sure whether he's just playing smart or if indeed sorcs are unbalanced.
I believe sorcs are the only class that dont need a nerf as they are more skillful. Its only nerf worthy when it's not sorcs as other classes have less skillful people playing them.
I love how people justify things to themselves.
I love how this one assume that sorcs are "more skillful".
I've seem some pretty damn skillful melee players, some of them I consider more skilled than myself .
That said, I don't see any of those people in here complaining about damage shields.
That should tell you something.
I've seem some pretty damn skillful melee players, some of them I consider more skilled than myself .
That said, I don't see any of those people in here complaining about damage shields.
That should tell you something.
Because most people who use something which is effective for them won't come here to complain about it, unlike me and few exceptions.I do stack shields and I think that it is ridiculously overpowered just like dodge rolling is for stamina users. It is way too hard to kill someone who stack shield or is spec to roll dodge 20times in a row and the thing is, they can still deal high dps. This is a problem and it will get even worse as people accumulate champion points.
I've seem some pretty damn skillful melee players, some of them I consider more skilled than myself .
That said, I don't see any of those people in here complaining about damage shields.
That should tell you something.
Because most people who use something which is effective for them won't come here to complain about it, unlike me and few exceptions.I do stack shields and I think that it is ridiculously overpowered just like dodge rolling is for stamina users. It is way too hard to kill someone who stack shield or is spec to roll dodge 20times in a row and the thing is, they can still deal high dps. This is a problem and it will get even worse as people accumulate champion points.
I've seem some pretty damn skillful melee players, some of them I consider more skilled than myself .
That said, I don't see any of those people in here complaining about damage shields.
That should tell you something.
Because most people who use something which is effective for them won't come here to complain about it, unlike me and few exceptions.I do stack shields and I think that it is ridiculously overpowered just like dodge rolling is for stamina users. It is way too hard to kill someone who stack shield or is spec to roll dodge 20times in a row and the thing is, they can still deal high dps. This is a problem and it will get even worse as people accumulate champion points.
Stacking shields for me is absolutely necessary because damage is off the charts right now. Until they nerf damage across the board further, any additional reduction to damage shields in any way shape or form would absolutely wreck sorcs. They'd have to double the armor provided by Light armor right now.
Your under the impression that damage shields are OP probably because you're wearing medium or heavy armor and already have an extremely tank class. Bolt escape doesn't really give us much survivability when you have people that can run about as fast as us while shooting arrows from 50 freaking yards away
I used to be damn near unkillable by 3 people in 1.5 with shield stacking, in 1.6 even though I'm fully specialized into maxing my damage shields I die literally 10 times more than I ever have.
People saying I need to put more points into health or better armor are wrong. I'm wearing 2 reinforced heavy pieces and a reinforced shield with 12,000 armor. It doesn't matter, under the right circumstances I get instagibbed regardless of having shields active or not.
I'm not defending damage shields because I want to be "OP", I'm defending them because if they become any less powerful my deaths are going to skyrocket even further.
And on the champion point scaling, damage scales far higher and faster than the growth of damage shields so the more champion points people get, the less power damage shields become.
I've seem some pretty damn skillful melee players, some of them I consider more skilled than myself .
That said, I don't see any of those people in here complaining about damage shields.
That should tell you something.
Because most people who use something which is effective for them won't come here to complain about it, unlike me and few exceptions.I do stack shields and I think that it is ridiculously overpowered just like dodge rolling is for stamina users. It is way too hard to kill someone who stack shield or is spec to roll dodge 20times in a row and the thing is, they can still deal high dps. This is a problem and it will get even worse as people accumulate champion points.
Stacking shields for me is absolutely necessary because damage is off the charts right now. Until they nerf damage across the board further, any additional reduction to damage shields in any way shape or form would absolutely wreck sorcs. They'd have to double the armor provided by Light armor right now.
Your under the impression that damage shields are OP probably because you're wearing medium or heavy armor and already have an extremely tank class. Bolt escape doesn't really give us much survivability when you have people that can run about as fast as us while shooting arrows from 50 freaking yards away
I used to be damn near unkillable by 3 people in 1.5 with shield stacking, in 1.6 even though I'm fully specialized into maxing my damage shields I die literally 10 times more than I ever have.
People saying I need to put more points into health or better armor are wrong. I'm wearing 2 reinforced heavy pieces and a reinforced shield with 12,000 armor. It doesn't matter, under the right circumstances I get instagibbed regardless of having shields active or not.
I'm not defending damage shields because I want to be "OP", I'm defending them because if they become any less powerful my deaths are going to skyrocket even further.
And on the champion point scaling, damage scales far higher and faster than the growth of damage shields so the more champion points people get, the less power damage shields become.
There is so much BS in this post i don't know where to start... you completely contradict yourself in another thread. Im not even commenting in these threads anymore... i will just wait for them to nerf it as its going to happen and we all know why... it needs it. Not massively but ffs really? Recastable shields that stack over 40k lets do the math here say even 20k HP thats now a 60k Hp pool recastable in light armor (your 2whole pieces of heavy mean ***) thats more than any tank in the game and deal stupid amounts of damage. this is getting to be a joke. I get your defending against a nerf but cmon already clearly you can see it needs even a minor adjustment here.
DK SCRUB OUT
I wanted to reply to a post. I chose not to. Ppl have already formed their opinions.
Anyone thinking shields have become stronger in 1.6 is fooling themselves though. They are about as powerful as they were in 1.5 (yet most sorcs did not stack up to 2800+ magica back then - i´ve always played 2000hp all magica and the shields i have now are almost exactly the value of 1.5 x 10).
What changed was block and general HP-pool so that most players are dying faster now.
I don´t think (or atleast i hope) they will change anything meaningful in regards to shields though - they don´t matter in big fights or when trying to turn a flag.
I've seem some pretty damn skillful melee players, some of them I consider more skilled than myself .
That said, I don't see any of those people in here complaining about damage shields.
That should tell you something.
Because most people who use something which is effective for them won't come here to complain about it, unlike me and few exceptions.I do stack shields and I think that it is ridiculously overpowered just like dodge rolling is for stamina users. It is way too hard to kill someone who stack shield or is spec to roll dodge 20times in a row and the thing is, they can still deal high dps. This is a problem and it will get even worse as people accumulate champion points.
Stacking shields for me is absolutely necessary because damage is off the charts right now. Until they nerf damage across the board further, any additional reduction to damage shields in any way shape or form would absolutely wreck sorcs. They'd have to double the armor provided by Light armor right now.
Your under the impression that damage shields are OP probably because you're wearing medium or heavy armor and already have an extremely tank class. Bolt escape doesn't really give us much survivability when you have people that can run about as fast as us while shooting arrows from 50 freaking yards away
I used to be damn near unkillable by 3 people in 1.5 with shield stacking, in 1.6 even though I'm fully specialized into maxing my damage shields I die literally 10 times more than I ever have.
People saying I need to put more points into health or better armor are wrong. I'm wearing 2 reinforced heavy pieces and a reinforced shield with 12,000 armor. It doesn't matter, under the right circumstances I get instagibbed regardless of having shields active or not.
I'm not defending damage shields because I want to be "OP", I'm defending them because if they become any less powerful my deaths are going to skyrocket even further.
And on the champion point scaling, damage scales far higher and faster than the growth of damage shields so the more champion points people get, the less power damage shields become.
There is so much BS in this post i don't know where to start... you completely contradict yourself in another thread. Im not even commenting in these threads anymore... i will just wait for them to nerf it as its going to happen and we all know why... it needs it. Not massively but ffs really? Recastable shields that stack over 40k lets do the math here say even 20k HP thats now a 60k Hp pool recastable in light armor (your 2whole pieces of heavy mean ***) thats more than any tank in the game and deal stupid amounts of damage. this is getting to be a joke. I get your defending against a nerf but cmon already clearly you can see it needs even a minor adjustment here.
DK SCRUB OUT
You don't know where to start because you'd be wrong.
I'm working on the video. You'll see it from my side soon. Recastable 40K shields? lol. I get a recastable 14K shields you mean. If they're hitting my health I'm already dead. I have 16K HPs. The big difference is I'm a skilled player. The nerfs you're crying for are going to completely wreck the other 95%+ sorcs out there who don't know how to squeeze every drop of utility and survivability out of their class and build.
Do you know who my easiest kills are right now? Templars, and then Sorcs, Nightblades, and DKs. I 2 shot most sorcs I go up against and the only thing that ever saves them are those who are running ball of lightning and know how to use it properly (which is pretty rare still).
I wanted to reply to a post. I chose not to. Ppl have already formed their opinions.
Anyone thinking shields have become stronger in 1.6 is fooling themselves though. They are about as powerful as they were in 1.5 (yet most sorcs did not stack up to 2800+ magica back then - i´ve always played 2000hp all magica and the shields i have now are almost exactly the value of 1.5 x 10).
What changed was block and general HP-pool so that most players are dying faster now.
I don´t think (or atleast i hope) they will change anything meaningful in regards to shields though - they don´t matter in big fights or when trying to turn a flag.
No what changed is the soft cap removal that allowed for rediclous amount of shield scalling off magicka
I've seem some pretty damn skillful melee players, some of them I consider more skilled than myself .
That said, I don't see any of those people in here complaining about damage shields.
That should tell you something.
Because most people who use something which is effective for them won't come here to complain about it, unlike me and few exceptions.I do stack shields and I think that it is ridiculously overpowered just like dodge rolling is for stamina users. It is way too hard to kill someone who stack shield or is spec to roll dodge 20times in a row and the thing is, they can still deal high dps. This is a problem and it will get even worse as people accumulate champion points.
Stacking shields for me is absolutely necessary because damage is off the charts right now. Until they nerf damage across the board further, any additional reduction to damage shields in any way shape or form would absolutely wreck sorcs. They'd have to double the armor provided by Light armor right now.
Your under the impression that damage shields are OP probably because you're wearing medium or heavy armor and already have an extremely tank class. Bolt escape doesn't really give us much survivability when you have people that can run about as fast as us while shooting arrows from 50 freaking yards away
I used to be damn near unkillable by 3 people in 1.5 with shield stacking, in 1.6 even though I'm fully specialized into maxing my damage shields I die literally 10 times more than I ever have.
People saying I need to put more points into health or better armor are wrong. I'm wearing 2 reinforced heavy pieces and a reinforced shield with 12,000 armor. It doesn't matter, under the right circumstances I get instagibbed regardless of having shields active or not.
I'm not defending damage shields because I want to be "OP", I'm defending them because if they become any less powerful my deaths are going to skyrocket even further.
And on the champion point scaling, damage scales far higher and faster than the growth of damage shields so the more champion points people get, the less power damage shields become.
There is so much BS in this post i don't know where to start... you completely contradict yourself in another thread. Im not even commenting in these threads anymore... i will just wait for them to nerf it as its going to happen and we all know why... it needs it. Not massively but ffs really? Recastable shields that stack over 40k lets do the math here say even 20k HP thats now a 60k Hp pool recastable in light armor (your 2whole pieces of heavy mean ***) thats more than any tank in the game and deal stupid amounts of damage. this is getting to be a joke. I get your defending against a nerf but cmon already clearly you can see it needs even a minor adjustment here.
DK SCRUB OUT
You don't know where to start because you'd be wrong.
I'm working on the video. You'll see it from my side soon. Recastable 40K shields? lol. I get a recastable 14K shields you mean. If they're hitting my health I'm already dead. I have 16K HPs. The big difference is I'm a skilled player. The nerfs you're crying for are going to completely wreck the other 95%+ sorcs out there who don't know how to squeeze every drop of utility and survivability out of their class and build.
Do you know who my easiest kills are right now? Templars, and then Sorcs, Nightblades, and DKs. I 2 shot most sorcs I go up against and the only thing that ever saves them are those who are running ball of lightning and know how to use it properly (which is pretty rare still).
So your saying your shields don't stack almost 40k? Or did you need me to copy paste it from the other thread where you stated that?
Your also saying they should leave it as is because 95% of sorcs dont know how to play? Thats not a reason.
Having a larger hp pool than any tank and restackable shields to 40k leaving a hp pool of say conservatively 50-60k is ok while hitting overload light attack for 14k?
As far as if they are hitting your health you are dead... thats your choice to play with no hp and welcome to the rest of the ppl who dont play a shield stacking build.
I don't even know what to say to this
I've seem some pretty damn skillful melee players, some of them I consider more skilled than myself .
That said, I don't see any of those people in here complaining about damage shields.
That should tell you something.
Because most people who use something which is effective for them won't come here to complain about it, unlike me and few exceptions.I do stack shields and I think that it is ridiculously overpowered just like dodge rolling is for stamina users. It is way too hard to kill someone who stack shield or is spec to roll dodge 20times in a row and the thing is, they can still deal high dps. This is a problem and it will get even worse as people accumulate champion points.
Stacking shields for me is absolutely necessary because damage is off the charts right now. Until they nerf damage across the board further, any additional reduction to damage shields in any way shape or form would absolutely wreck sorcs. They'd have to double the armor provided by Light armor right now.
Your under the impression that damage shields are OP probably because you're wearing medium or heavy armor and already have an extremely tank class. Bolt escape doesn't really give us much survivability when you have people that can run about as fast as us while shooting arrows from 50 freaking yards away
I used to be damn near unkillable by 3 people in 1.5 with shield stacking, in 1.6 even though I'm fully specialized into maxing my damage shields I die literally 10 times more than I ever have.
People saying I need to put more points into health or better armor are wrong. I'm wearing 2 reinforced heavy pieces and a reinforced shield with 12,000 armor. It doesn't matter, under the right circumstances I get instagibbed regardless of having shields active or not.
I'm not defending damage shields because I want to be "OP", I'm defending them because if they become any less powerful my deaths are going to skyrocket even further.
And on the champion point scaling, damage scales far higher and faster than the growth of damage shields so the more champion points people get, the less power damage shields become.
There is so much BS in this post i don't know where to start... you completely contradict yourself in another thread. Im not even commenting in these threads anymore... i will just wait for them to nerf it as its going to happen and we all know why... it needs it. Not massively but ffs really? Recastable shields that stack over 40k lets do the math here say even 20k HP thats now a 60k Hp pool recastable in light armor (your 2whole pieces of heavy mean ***) thats more than any tank in the game and deal stupid amounts of damage. this is getting to be a joke. I get your defending against a nerf but cmon already clearly you can see it needs even a minor adjustment here.
DK SCRUB OUT
You don't know where to start because you'd be wrong.
I'm working on the video. You'll see it from my side soon. Recastable 40K shields? lol. I get a recastable 14K shields you mean. If they're hitting my health I'm already dead. I have 16K HPs. The big difference is I'm a skilled player. The nerfs you're crying for are going to completely wreck the other 95%+ sorcs out there who don't know how to squeeze every drop of utility and survivability out of their class and build.
Do you know who my easiest kills are right now? Templars, and then Sorcs, Nightblades, and DKs. I 2 shot most sorcs I go up against and the only thing that ever saves them are those who are running ball of lightning and know how to use it properly (which is pretty rare still).
So your saying your shields don't stack almost 40k? Or did you need me to copy paste it from the other thread where you stated that?
Your also saying they should leave it as is because 95% of sorcs dont know how to play? Thats not a reason.
Having a larger hp pool than any tank and restackable shields to 40k leaving a hp pool of say conservatively 50-60k is ok while hitting overload light attack for 14k?
As far as if they are hitting your health you are dead... thats your choice to play with no hp and welcome to the rest of the ppl who dont play a shield stacking build.
I don't even know what to say to this
It is possible to have far more than 40K in shields you could probably get up to a 65K stack using ever shield ability in the game at their maximum potential. The key word that you're using is "recastable". Recastable shields I have 14K (against physical) which as I said is 80% of the game right now. We've already went over that most of the good sorcs aren't running with harness/dampen anyways. Yes if you're knocked below 30% health and not outright killed you can cast a single healing ward for 16K. You can also cast a hardened was for 10K. In practice it is never like that and it is rare that you drop that low in health and survive.
It seems you're being intentionally dense or obtuse in order to further your argument.
I've seem some pretty damn skillful melee players, some of them I consider more skilled than myself .
That said, I don't see any of those people in here complaining about damage shields.
That should tell you something.
Because most people who use something which is effective for them won't come here to complain about it, unlike me and few exceptions.I do stack shields and I think that it is ridiculously overpowered just like dodge rolling is for stamina users. It is way too hard to kill someone who stack shield or is spec to roll dodge 20times in a row and the thing is, they can still deal high dps. This is a problem and it will get even worse as people accumulate champion points.
Stacking shields for me is absolutely necessary because damage is off the charts right now. Until they nerf damage across the board further, any additional reduction to damage shields in any way shape or form would absolutely wreck sorcs. They'd have to double the armor provided by Light armor right now.
Your under the impression that damage shields are OP probably because you're wearing medium or heavy armor and already have an extremely tank class. Bolt escape doesn't really give us much survivability when you have people that can run about as fast as us while shooting arrows from 50 freaking yards away
I used to be damn near unkillable by 3 people in 1.5 with shield stacking, in 1.6 even though I'm fully specialized into maxing my damage shields I die literally 10 times more than I ever have.
People saying I need to put more points into health or better armor are wrong. I'm wearing 2 reinforced heavy pieces and a reinforced shield with 12,000 armor. It doesn't matter, under the right circumstances I get instagibbed regardless of having shields active or not.
I'm not defending damage shields because I want to be "OP", I'm defending them because if they become any less powerful my deaths are going to skyrocket even further.
And on the champion point scaling, damage scales far higher and faster than the growth of damage shields so the more champion points people get, the less power damage shields become.
There is so much BS in this post i don't know where to start... you completely contradict yourself in another thread. Im not even commenting in these threads anymore... i will just wait for them to nerf it as its going to happen and we all know why... it needs it. Not massively but ffs really? Recastable shields that stack over 40k lets do the math here say even 20k HP thats now a 60k Hp pool recastable in light armor (your 2whole pieces of heavy mean ***) thats more than any tank in the game and deal stupid amounts of damage. this is getting to be a joke. I get your defending against a nerf but cmon already clearly you can see it needs even a minor adjustment here.
DK SCRUB OUT
You don't know where to start because you'd be wrong.
I'm working on the video. You'll see it from my side soon. Recastable 40K shields? lol. I get a recastable 14K shields you mean. If they're hitting my health I'm already dead. I have 16K HPs. The big difference is I'm a skilled player. The nerfs you're crying for are going to completely wreck the other 95%+ sorcs out there who don't know how to squeeze every drop of utility and survivability out of their class and build.
Do you know who my easiest kills are right now? Templars, and then Sorcs, Nightblades, and DKs. I 2 shot most sorcs I go up against and the only thing that ever saves them are those who are running ball of lightning and know how to use it properly (which is pretty rare still).
So your saying your shields don't stack almost 40k? Or did you need me to copy paste it from the other thread where you stated that?
Your also saying they should leave it as is because 95% of sorcs dont know how to play? Thats not a reason.
Having a larger hp pool than any tank and restackable shields to 40k leaving a hp pool of say conservatively 50-60k is ok while hitting overload light attack for 14k?
As far as if they are hitting your health you are dead... thats your choice to play with no hp and welcome to the rest of the ppl who dont play a shield stacking build.
I don't even know what to say to this
It is possible to have far more than 40K in shields you could probably get up to a 65K stack using ever shield ability in the game at their maximum potential. The key word that you're using is "recastable". Recastable shields I have 14K (against physical) which as I said is 80% of the game right now. We've already went over that most of the good sorcs aren't running with harness/dampen anyways. Yes if you're knocked below 30% health and not outright killed you can cast a single healing ward for 16K. You can also cast a hardened was for 10K. In practice it is never like that and it is rare that you drop that low in health and survive.
It seems you're being intentionally dense or obtuse in order to further your argument.
Yes you must be right... i am the only one that sees an issue with this... we are all stupid and Ezareth is enlightening us... give me a break. You think 15 threads on the same topic and something might not need a small adjustment? Im not saying take shields away im saying HOW THE HELL DO YOU NOT SEE SOME ADJUSTMENTS ARE NEEDED?
Your one of the best sorcs in the game i know that and have seen it... but cmon now
DK SCRUB OUT
Deal with it as in re-roll to Stamina after finding out you cannot get *** done with a Magicka Nightblade?It's pretty balanced actually.
If a Sorcerer lose his Shield he's just a free kill and to get a strong Shield he need a high Magicka pool, so he'll have quite low Health.
As Melee NB I rarely got any problems against sorcerers, no matter how huge their shields are.
I'm as squishy as they're if I fail with dodge.
Deal with it and go to the real PvP