Stop speaking for all DC . This Molag Bal faction RP is completely rediculous . DC players are extremely diverse in opinion as to who the enemy is at the moment .
Darnathian wrote: »Again rubbish. If they want it changed then they will. Just like those that use snipe macros. Cough coughDo you really believe that eso intended the spamming to be used solely lag out the game, lol? That's what these players bragged about doing. I don't think that's intended, hence spamlagging is an exploit. Case closed.Darnathian wrote: »It's only getting old because of the incessant lagsploiting by certain EP players. i don't mind being outnumbered - that's part of the game. however, when certain players resort to spamming impulse and healing springs to purposely lag out fights, it does, indeed get old. There's no real skill in intentionally lagging out the game, and even less skill when you have overwhelming advantages in numbers.
Where do you come up with this? Every comment you make has no basis. If it was exploiting people would be banned. People use what works. It's called using the tools they give us. Just like archers who hide in stealth. I don't get mad. Just laugh and take thier keeps.
Don't hate of people for using what works. Maybe we should just duel for keeps? Lol.
Well if you have to chimp spam outside of combat to intentionally lag out the game, have at it. A large group of EP lagsploiters bragged about purposely lagging out the game on this forum, lol.
Darnathian wrote: »
xsorusb14_ESO wrote: »Its not going to be viable, hence why Crystallized is pushing to hit 50 before the patch so he can quit.
Hypertionb14_ESO wrote: »Used to be somewhat even. But now its as if EP is literally steamrolling every campaign now..
They are controlling Thorn, Even controlling Haderus.
Any encounter against them is nothing but a complete *** over because 90% of them are Batswarm DKs Spamming scales 99% of the time (they do sometimes drop it... but rarely) and almost always a zerg of them doing it all at once that the other factions have no real chance against.
there is no point in paying for a game when all you are doing is getting your ass handed too anymore.
I would say "but there is still PvE" but sadly its begun to affect that as well..
im stayingish untill 1.6... if no improvement from that i have had enough. ZOS is doing nothing to fix these issues.
A few months ago, yes, there were calls for people to reroll to EP. My guild at the time, Venatus, called for a paid faction change. We pledged to change to EP if such a feature came about. ( Much too lazy to level an alt, same with the rest of them ) The feature never came.
An AD guild amongst others did spend a lot time to level EP alts, fair play to them. This wasn't some 'traitorous' action. It was to help balance a completely crappy experience. I'm in a GMT timezone, when I logged in back then in the morning time ( night time for Aussies ), the map was pure yellow. What scroll temple is being assaulted today? In reality, there was not much for any AD user to do on logging in other than push for the scrolls due to the mass population and lack of courtesy.
Now the rebalancing factor has overshot. You know what? Good! There is stuff to do. I understand this maybe an unpopular yellow opinion, but I actually enjoy a challenge. If you found outnumbering a faction 4 to 1 every day being entertainment, I wonder what you got out of the game.
Yes, EP Zergs in taking everything that isn't nailed down ( some mornings that and the nails )
Yes, it is frustrating.
Do they do it every day? No.
On the days they *do* do it, AD experiences something it is not quite used too. A challenge. A few months ago zone teamwork in those hours consisted of 'pwn the newbs, get teh scroll lol'. Now, it is refreshing to form a pug group, meet new people to fill out simple objectives of getting your stuff back against opposing odds.
This may not be my opinion every morning, everyone has a bad day. But thats generally it.
In conclusion, don't roll on former AD players because they wanted to make things more challenging for them/help the game/try something new. They are paying money each month just like you.
A few months ago, yes, there were calls for people to reroll to EP. My guild at the time, Venatus, called for a paid faction change. We pledged to change to EP if such a feature came about. ( Much too lazy to level an alt, same with the rest of them ) The feature never came.
An AD guild amongst others did spend a lot time to level EP alts, fair play to them. This wasn't some 'traitorous' action. It was to help balance a completely crappy experience. I'm in a GMT timezone, when I logged in back then in the morning time ( night time for Aussies ), the map was pure yellow. What scroll temple is being assaulted today? In reality, there was not much for any AD user to do on logging in other than push for the scrolls due to the mass population and lack of courtesy.
Now the rebalancing factor has overshot. You know what? Good! There is stuff to do. I understand this maybe an unpopular yellow opinion, but I actually enjoy a challenge. If you found outnumbering a faction 4 to 1 every day being entertainment, I wonder what you got out of the game.
Yes, EP Zergs in taking everything that isn't nailed down ( some mornings that and the nails )
Yes, it is frustrating.
Do they do it every day? No.
On the days they *do* do it, AD experiences something it is not quite used too. A challenge. A few months ago zone teamwork in those hours consisted of 'pwn the newbs, get teh scroll lol'. Now, it is refreshing to form a pug group, meet new people to fill out simple objectives of getting your stuff back against opposing odds.
This may not be my opinion every morning, everyone has a bad day. But thats generally it.
In conclusion, don't roll on former AD players because they wanted to make things more challenging for them/help the game/try something new. They are paying money each month just like you.
don't really care where they roll. It's the pulse monkey spamming that annoys the rest of us.
Darnathian wrote: »Lol. Once again ignorance. All the top pvp guilds do the same thing. ITs called tactics. It's seems like a exploit to those who hang in the shadows. Stealth on my friend
Hypertionb14_ESO wrote: »There is a real chance, its called NOT fighting them head on.
Before I come commit to defending a keep, I survey the situation, how many defenders vs how many attackers.
If they break the outter wall and are swarming in and we are vastly outnumbered, I don't run to the inner, I vanish and escape all together leave. Its always better to live to fight another day then to die. If you don't get killed that = no ap gained from your death. You can regain the keep later.
Furthermore, when EP has these huge zergs at a keep attacking, they hardly have any defenses behind them so instead of defending attack a keep behind them. They will take ours, we will take theirs. They will come back for theirs and we take ours back, rinse and repeat a game of annoying them.
I'm just one solo person, folks don't lists to me, I don't expect them too. I have read The Art of War, I have read Irwin Rommells Infantry Attacks, you have to use superior tactics when outnumbered. You have to play a game of choices, the more choices your adversary is presented with, the greater the odds he makes the wrong one.
This is the principle of how these tactics work. Next time a huge EP zerg attacks one of our keeps, the rest of the DC pop just needs to go behind them and attack one of theirs, either they divert resources to defend behind them or we trade keeps, either way is a win and will annoy them, they wont stop these huge groups until DC gives them a reason to commit considerable forces to defend their rear positions, once we do that, the zergs get smaller.
all this literally doesnt matter when your faction has no organization to begin with..
AD is full of people who dont know how to, and actually dont WANT to actually get tactical.
today on Haderus, we out numbered that one zerg with at least 5/1 but they had no problems controlling the map, the few people in group had no idea what they were doing and 50% refused to do anything crown was saying..
AD has no PvP guilds really anymore.
I think i may have been part of that EP zerg you are reffering to.
Dont let it discourage you. The fact i have seen so many new faces is a good thing it means PvP is growing.
Embrace and teach what we refer to as greenies and grow as a guild/faction on haderus.
We have played together on haderus for months... most of the time vastly outnumbered.... sometimes very frustrated. We kept at it practiced fighting outnumbered (not by choice) and got better.
You guys improved and adapted i watched as your tactics got better. It wont happen over night but keep at it
1) pulse spamming... Honestly if the want to break up zergs they just need to add like a 5% splash damage to allies from AoE. I mean that's not a lot, on 1000 damage attack that's only like 50. But when you add that up with 10 people doing it in a clump, the zerg becomes a death sentence. Think that's a bad idea? Wait until they just nerf down the damage instead. Because that's usually their answer to most complaints.
2) as many people have pointed out, strategy always wins. Unfortunately too many people aren't interested in strstegy, they just want to mindlessly go around killing everything. And they complain about every little inconvenience, like how it's not fair they can't just respawn exactly where they died.
If they send everything to your keep to take it, why not move to assault their keep with a smaller force while leaving defenders to hold back their attack? With a little coordination and speed, you can take their rear fort, cut off porting for them, and split their forces attacking you as some move back to defend/retake their recently fallen keep. If you hold back a little until they split their forces, they may underestimate what they need to keep for the attack and pull too many away. Then you can sweep the remaining attackers and move to strike the group that split to retake their keep from the rear...
... Of course, that plan only works if you have organization, tactics, and a little luck. So maybe I'm asking too much.
Provide some type of proof or at least supporting argumentation that people are intentionally causing lag or stop making the claim.
People stack and spam impulse because AOE caps make it the best strategy. If that causes lag for you, it's probably your system (turn down your settings.) I personally never have poor performance in cyrodiil.
If it is in fact causing server side lag, that would negatively affect the "chimps" as much as you. Which would make it a dumb strategy.
Provide some type of proof or at least supporting argumentation that people are intentionally causing lag or stop making the claim.
People stack and spam impulse because AOE caps make it the best strategy. If that causes lag for you, it's probably your system (turn down your settings.) I personally never have poor performance in cyrodiil.
If it is in fact causing server side lag, that would negatively affect the "chimps" as much as you. Which would make it a dumb strategy.
The lag is unintentional, I don't think many if any at all are really bunching up aiming for that on others computers. But, honestly even without the caps I'm sure you'll still see zerg balls, it will just make busting them a bit easier, assuming you do it from a distance. It's weird, it's almost organic how they form.