Teargrants wrote: »I have no problem with NM, ALacrity, etc and most other high end guilds. It's the one(s) who bragged on these forums (deleted since then) about lagging out fights. I was in a guild which encouraged this. I didn't believe it for a while, then saw clear evidence of members of that guild abusing healing springs and impulse. My apologies for defending that guild leader. i was wrong.
So yes, there are guilds who do this.
I'm sure there are or have been people who intentionally lag the game. Id just like you to substantiate your particular claim about this particular guild.
what particular guild? Again, 2 guilds posted about intentionally lagging the fights. the posts were deleted. Secondly, 20+ people outside of a battle spamming over and over and never entering a fight is enough evidence for me?
Pointing to deleted posts no one can verify or look at for themselves is not proof.
Lag doesn't mean people are intentionally doing it like you claim.
Which guild? I believe you call them "rerolled ad impulse Ebola chimps"... over and over again.
Edit: And oh my god don't you know why people spam healing springs outside a battle? It's to get your ultimate up! Good god, basic game mechanics Columba
I'm not speaking for Columba, but just now I captured video of the Chalman siege where a certain group of EP players can be seen spamming AOEs on the flags. Very few skills were working and siege had neither would siege. This allowed me to take a full tour of the inner keep & ID the people doing the spamming. The game became so lagged out because of the spamming that they were able to repair the inner wall and the game crashed for me shortly thereafter. I'll make a youtube account & post it to this thread so you can see the proof you've been asking for.
Poxy, your comment's a joke. Take a moment to go back and read what you said.
People using aoe on flags, where everyone is forced to stack because of game mechanics is "intentionally causing lag" in your eyes? Please tell me how it's only a specific group of players that spam aoe on flags? Because everyone does it, it's how you take/defend flags, period.
Please outline what the acceptable flag battle strategy is in your mind then. Are groups suppose to stand in the breach spamming single target? Stand on the flag and spam single target?
The server always craps out when enough people are in close enough proximity using aoe. It has nothing to do with one group of players intentionally trying to lag the server. The only difference between organized groups and pugs in this regard is that raids have dedicated healers keeping them alive so they don't wipe on initial contact. Thus they last longer, and the lag persists longer since it only goes away when one side wipes.
There is no viable alternative to stacking on flags and spamming aoe atm because of game design mechanics. The flags flip whether or not any guards or defenders are still present and pbaoe is that fastest way to dish out dmg to groups of players.
Teargrants wrote: »Poxy, your comment's a joke. Take a moment to go back and read what you said.
I am referring to players clearly outside of the battle, spamming this spells, with no intention of using them in the battle. that's exploitation of game mechanics.
NadiusMaximus wrote: »
I am referring to players clearly outside of the battle, spamming this spells, with no intention of using them in the battle. that's exploitation of game mechanics.
You were lagged out though. The guys that appeared to just stand there and spam, we're probably surrounded at the time everything lagged. It happens all the time.
or put cooldowns on pulse spamming. pulse spammers would get upset, but that doesn't matter.
xsorusb14_ESO wrote: »heh, Steel Tornado is going to be insane next patch with the cap changes, its a 12.5 meter radius PBAE....People could stand outside your bloody negate and still hit most of you with it.
xsorusb14_ESO wrote: »heh, Steel Tornado is going to be insane next patch with the cap changes, its a 12.5 meter radius PBAE....People could stand outside your bloody negate and still hit most of you with it.
Ive always been baffled why more people havent already been using it. Its always been the biggest, hardest hitting base damage weapon skill full AOE out there, and an execute to boot.
I guess they just didnt like burning their stamina up. But with the right build and self control you can pretty much use it constantly. Definitely can with a repentance templar in your group.
1 repentance templar, 3-4 nightblade sap/tornado spammers. Not a joke. (and their damage is immune to negate)
xsorusb14_ESO wrote: »heh, Steel Tornado is going to be insane next patch with the cap changes, its a 12.5 meter radius PBAE....People could stand outside your bloody negate and still hit most of you with it.
Ive always been baffled why more people havent already been using it. Its always been the biggest, hardest hitting base damage weapon skill full AOE out there, and an execute to boot.
I guess they just didnt like burning their stamina up. But with the right build and self control you can pretty much use it constantly. Definitely can with a repentance templar in your group.
1 repentance templar, 3-4 nightblade sap/tornado spammers. Not a joke. (and their damage is immune to negate)
Agrippa_Invisus wrote: »RedShirtRob wrote: »Just logged in. Like most mornings, Crystallized is Emperor, and has been for 4.5 hours (or, since ~6AM Eastern). AD have no scrolls. It's disheartening and pathetic. I don't believe AD ever nightcapped to nearly this degree.
It was worse.
Yup. When I first joined Thornblade at the end of the 1st cycle, it was every day grinding back from the gates. Usually there weren't enough EP/DC on untill about noon.
Agrippa_Invisus wrote: »xsorusb14_ESO wrote: »heh, Steel Tornado is going to be insane next patch with the cap changes, its a 12.5 meter radius PBAE....People could stand outside your bloody negate and still hit most of you with it.
Ive always been baffled why more people havent already been using it. Its always been the biggest, hardest hitting base damage weapon skill full AOE out there, and an execute to boot.
I guess they just didnt like burning their stamina up. But with the right build and self control you can pretty much use it constantly. Definitely can with a repentance templar in your group.
1 repentance templar, 3-4 nightblade sap/tornado spammers. Not a joke. (and their damage is immune to negate)
They don't use it more because it's blockable.
Why use a skill that can be blocked when Destro staff provides two different AEs that can't be blocked?
That's part of the balancing that needs to be fixed with 1.6
Agrippa_Invisus wrote: »xsorusb14_ESO wrote: »heh, Steel Tornado is going to be insane next patch with the cap changes, its a 12.5 meter radius PBAE....People could stand outside your bloody negate and still hit most of you with it.
Ive always been baffled why more people havent already been using it. Its always been the biggest, hardest hitting base damage weapon skill full AOE out there, and an execute to boot.
I guess they just didnt like burning their stamina up. But with the right build and self control you can pretty much use it constantly. Definitely can with a repentance templar in your group.
1 repentance templar, 3-4 nightblade sap/tornado spammers. Not a joke. (and their damage is immune to negate)
They don't use it more because it's blockable.
Why use a skill that can be blocked when Destro staff provides two different AEs that can't be blocked?
That's part of the balancing that needs to be fixed with 1.6
Whats funny is even if its blocked it still does more damage than a typical specced fire ring (400 vs 350 on non crits). With the way they changed stamina builds a couple month back (more like several now that I think about it), the raw output of tornado, especially vs 50% health targets overshot even the strongest specced fire ring user by a long margin.
That and because nearly everyone and their mother uses light armor, they are much more susceptible to physical damage than flame/spell damage.
What is my counter to a LA/Staff DK on my NB? Fear + tornado on caltrops. Go ahead, let your health get low to GDB, a tornado execute for 1100 vs that LA rig just ruined that.
its all relative, because one meta is still being used heavily despite all the counters that have been discovered. You would see this in action Rylana (LA Destro/SnB Magicka DK) vs Xylena (2H/DW Stamina DK) actually. I cant stand up to that for long, I have to bail and recover because I simply cannot take the damage even in block.
Discussing this makes me want to put my head together with some people and bring two or three repentance/shield stack templars and four or so medium tornado NBs to a brawl.
Call us the Cuisinart
Here's the raw video footage I grabbed from the 4 January Chalman Siege.
Just prior to when it starts I had been using a fire ballista to shoot across to the inner keep onto counter-siege and clumps of EP. Damage stopped registering shortly before this clip picks up (as seen in the damage log) so I stowed the siege (pack it in pack it out!) and jumped down.
After reaching the courtyard I attempted to dragon leap onto somebody in the breach with predictable/hilarious results. Not sure why the game ported me outside to a spot I'd not been close to at the 1:05 mark, but whatever.
Rest of the clip is me running around observing the siege until the game crashed.
youtu.be/cjHaXNaKhQ0http://
Hypertionb14_ESO wrote: »snip...
AD is full of people who dont know how to, and actually dont WANT to actually get tactical.
snip
OrangeTheCat wrote: »Hypertionb14_ESO wrote: »snip...
AD is full of people who dont know how to, and actually dont WANT to actually get tactical.
snip
AD also has a lot of very negative people posting in zone chat. I dunno, maybe every faction's zone chat is like that. But what I do know is that being negative does not inspire greater effort by your faction. Being negative only makes the situation worse. Repeat offenders I put on "ignore". I highly suggest we all do that. I'd name names but... forum rules and such.
OrangeTheCat wrote: »Hypertionb14_ESO wrote: »snip...
AD is full of people who dont know how to, and actually dont WANT to actually get tactical.
snip
AD also has a lot of very negative people posting in zone chat. I dunno, maybe every faction's zone chat is like that. But what I do know is that being negative does not inspire greater effort by your faction. Being negative only makes the situation worse. Repeat offenders I put on "ignore". I highly suggest we all do that. I'd name names but... forum rules and such.
Are you talking about the Hotel in Sierra?
I loved how you get close to the keep and the only thing you hear is batsbatsbatsnmorebats. Must have been a memorable moment.Here's the raw video footage I grabbed from the 4 January Chalman Siege.
Just prior to when it starts I had been using a fire ballista to shoot across to the inner keep onto counter-siege and clumps of EP. Damage stopped registering shortly before this clip picks up (as seen in the damage log) so I stowed the siege (pack it in pack it out!) and jumped down.
After reaching the courtyard I attempted to dragon leap onto somebody in the breach with predictable/hilarious results. Not sure why the game ported me outside to a spot I'd not been close to at the 1:05 mark, but whatever.
Rest of the clip is me running around observing the siege until the game crashed.
youtu.be/cjHaXNaKhQ0http://
collision being on would lead to a lot of trolling.
OrangeTheCat wrote: »Hypertionb14_ESO wrote: »snip...
AD is full of people who dont know how to, and actually dont WANT to actually get tactical.
snip
AD also has a lot of very negative people posting in zone chat. I dunno, maybe every faction's zone chat is like that. But what I do know is that being negative does not inspire greater effort by your faction. Being negative only makes the situation worse. Repeat offenders I put on "ignore". I highly suggest we all do that. I'd name names but... forum rules and such.
Are you talking about the Hotel in Sierra?
I think you don't even remotely realize the level of trolling one can reach with collision detection for players. It would be absolutely awful.collision being on would lead to a lot of trolling.
You're always going to have trolls though, it couldn't be that much worse, could it? The most is people could block you from passing. Has that really been such an issue in the past with other games-- with a p2p model I mean. F2p I'd imagine is an entirely different story.