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What happened to " we will track your exp earned " ????( Gina Bruno answered this 12/28/2014)

  • Chillic
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    Razzak wrote: »
    Or an ingenious way to retain players that would otherwise leave?

    Do you truly believe that, or consider such a ploy (sarcastically or not) to be "ingenious"?

    This is starting to smell like a conspiracy theory.

    Hail Xenu

    I don't think it's too far fetched. Players knowing that nothing they do for the next few months will matter can't be too good for business.
    Edited by Chillic on December 29, 2014 12:59PM
  • Murmeltier
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    Ok, so how i understand Zenimax dont track the EXP after VR14 anymore. As a VR14 Character, i think i can live with that, because this "Tracking" cause more Problems to the "Balance" through grinding etc, than anything else.

    But as i understand this Infos right, a VR14 Player dont get EXP/CPs for anything he has done after VR1+ to VR14 before 1.6 Comes out? If this is right then it isnt fair to any VR1+ to VR14 Character, who done the Questlines and Archievements.

    As i understand this right, every VR1 Character can get EXP/CPs through Quests after 1.6 and every VR14 can get EXP/CPs through Dailys/Grinding/Trials for an Example, thats ok for me.

    But why a VR14 dont get any EXP/CPs for Quests/Archievements after VR1+ to VR14, he has done? That isnt a fair Thing, we dont talk over Peanuts here. This was a lot of Time for every VR1+ to VR14 Player, to finish them.

    I understand that this "Tracking" EXP after VR14 causes technical Problems but it cant be a Problem to sight the Archievements/Quests that a Character have done after VR1+, if the 1.6 hits the Liveserver. It is the same System that a VR1+ Character will use after 1.6 hits the Server to determine his Points for Archievements/Quests.

    This isnt a fair Option for every Character who earned more than VR1+, and i hope i missunderstood something, or missread something about this Changes :\ .

    So to the End, my Line of Sight is give the VR14 Players all the EXP in CP for Quests/Archievements that they have earned, thats the same that a new VR1 Character can earn.

    Zenimax, you want a fair Start to all Players and not only to all new VR1 Characters, or not?
    Edited by Murmeltier on December 29, 2014 1:34PM
  • Chillic
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    Rylana wrote: »
    To those of you thinking a v14 char with 30 CP is in anyway on par to a v1 with 30 CP

    Learn to math pl0x, and realize all your "achievements" are not "wasted"

    V14 perks
    - 13 additional skill points
    - 13 additional attribute points
    - Higher softcaps
    - Gear several tiers higher, with stat adjustments that are not only significant, but massively significant, especially in categories like weapon power and armor rating. Go compare a v1 staff with a v14 staff right now and tell me they are even in the same league.
    - Completion potentially of Silver + Gold netting another 40 skill points from Skyshards (even just doing Cadwells quests alone and ignoring the rest of the zone, you will gain more than 15 SPs)
    - Many more completed skills lines than any V1 ever could have done by this point
    - Additional Skyshards/SPs from Vet Dungeons, Group dungeon challenges, and Craglorn
    - Mages/Undaunted rep (more lorebooks to hit rank 10 mages, more vet dungeons achieves/pledges done for Undaunted.



    You cant simply say that just because you have 30 CP in common that the two are in any way on par with each other. I mean seriously, V1 toons usually dont even have all their CLASS skill lines 100% done yet, much less anything beyond that.

    I wonder how many champion points will be acquired for completing Silver and Gold after 1.6. Cause me completing it already isn't giving ***. Oh, those extra skill points.... are still available in my pool. The point is a Vet 1 will still get all of the above plus the champ points for doing the content after 1.6 is out while I have no quests to do at all. I am not worried about being on par with anyone but being out of content with no compensation..... is ***.
  • Audigy
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    Kaliki wrote: »
    Audigy wrote: »
    We made Rank 14 at Vanilla WOW, it took a long time and a few weeks later everyone and his cat could get the title.

    EA made a server move at SWTOR, thousands of players lost their legacy, guild and char names - no compensation ever.

    But were you stripped of the rank and had to get it again?
    Is a guild or char name comparable with months of progress?

    Rank 14 was a huge thing in Vanilla WOW, I gained it twice and as someone said before at first you had to keep the rank to use the gear, which was changed a bit later, like the ability to have 3-4 Rank 14s and not just one every week.

    But what I was referring to is being a Rank 14 by skill, by actual combat and not by just being afk in a battleground like it was towards the end of Vanilla, where lots of people used bots to farm "XP" in BGs.

    As a whole you might be able to say that 100 players on EA, NA put in the effort, while maybe 10.000 didn't and still got the title, mounts and transmog weapons.

    This wasn't fun, but it is what MMOs are about. Nothing is forever and things will change again and again all the time. You need to live the moment, I had my fair share as Rank 14 and even went to smaller tournaments and later joined a "professional" guild because of it. Sure it was annoying to see people with the title who didn't deserve it, but that's life.

    You were able to experience VR 14, maybe you were one of the first in Craglorn or the leader in a trial ladder. Look positive about these things and try to accept that the XP you gathered only grants you those 30 CP.

    As for the names,

    yes its a big deal for a Roleplayer. My whole legacy with several chars was screwed as I couldn't use the names anymore that I entered in early access. I later checked who had my names and it was a guy who started playing SWTOR several months after me.

    Needless to say I never touched SWTOR ever again and so did many others who were screwed.

    If the situation at ESO is bad for you then you have to leave the game, just like I did at SWTOR. Its not on me to decide how bad it is for you, to not get more CPs - to me its not a big deal, its also not a big deal if I don't get the 30 at all, but losing a char name would be.

    Its your choice. :)
  • Milf_Hero
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    Hi guys, just wanted to pop in and put this to rest. What Kai said a few days ago is correct. Just to make sure we're all on the same page, once Update 6 is released and you have at least one Veteran Rank character, all your characters will receive 30 Champion Points - no more, no less. This will only occur at the onset of Update 6; after this is released, you will gain Champion Points one at a time as designed.

    A few months ago, it was said that we were tracking XP. However, this was still early in development and through internal testing and feedback, found that we needed to change our plans (and, honestly, this quite normal through the course of development). We understand that this was, indeed, a major change from what we were originally planning. In an effort to be open with everyone about how things were going and what was planned, it caused a great deal of confusion, and we sincerely apologize for that.

    As it has been said a number of times, we certainly encourage you to hop on the PTS once this is available in January and try out the system. This is also a great chance to plan how you'd like to build your character once it's live!

    Hope you all are enjoying the holidays, and we'll see you in the new year. :)

    I, like a large number of us, like to hop on the opportunity to point out (loudly, in frustration, and most of the time in all caps, :wink: ) something we see is contradictory to what we were informed of and were expecting by/from ZOS. I included myself in there because I always pointed out that we were told we could play how we wanted to play. Which I found out is true, just it may not be effective. Which is a totally different story. :stuck_out_tongue: Anyways, I like to be informed though. I like it when you are open about the changes your making, the status on things being developed and even your thoughts on a direction you may be taking things not set in stone. I :awesome: YOU ZENIMAX. don't you ever change... on how you give out information.
    Edited by Milf_Hero on December 29, 2014 1:25PM
    You name it, and ill kill it.
  • Kaliki
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    Audigy wrote: »
    If the situation at ESO is bad for you then you have to leave the game, just like I did at SWTOR. Its not on me to decide how bad it is for you, to not get more CPs - to me its not a big deal, its also not a big deal if I don't get the 30 at all, but losing a char name would be.

    Its your choice. :)

    I have unsubbed and will stop playing if nothing changes. To me losing progress is quite severe, no matter if mmo or single player game.
    I just dislike repeating things and that's what zenimax expects us to do to get CP. I just wish I had started the game half a year later, then I'd be perfectly happy with it. But as it is I just feel screwed...

    Perhaps returning in half a year I'll get everything handed to me for minimum effort and a maximum of fun.
    Edited by Kaliki on December 29, 2014 1:33PM
    - Templars: Slower by Design® -
  • Enodoc
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    Why is everyone assuming that VR14s who've done Cadwell's Gold will have nothing to gain EXP from? ZoS even stated that they envision everyone regardless of level to gain EXP/CP at about the same rate. Remember there's a lot being changed here, including EXP rewards...

    Because the game does not contain any solo pve content at the endgame what so ever.

    The entire cp system should be set on hold until Wrotgard is ready for release.
    This is something I would like someone at ZOS to address -- sure, they will be adjusting XP rewards so that different types of content give similar amounts of XP, but for someone who has done all of Cadwell's, the Solo PvE stuff is all used up and cannot be done again. A VR1 who still has all of it to do can get all the CPs that come from its XPs, but a VR10+ who has completed it cannot. There is no more Solo PvE until Wrothgar, so where are the players who completed Cadwell's going to get their CPs from?

    The answer "by doing PVP/Pledges/Craglorn" is invalid, as that is not Solo PvE content, which is what this question is about.

    (Although I would be interested to know what these players are doing right now if they've already finished Cadwell's.)
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  • spryler
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    Joejudas wrote: »
    some of us have a sub or unsub decision resting on this being answered.

    If your decision to sub or unsub rests on this issue alone, it sounds like you don't like the game enough to stay long term anyway. If you didn't quit over this it would be the next minor "catastrophe".
  • Grao
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    Enodoc wrote: »
    Why is everyone assuming that VR14s who've done Cadwell's Gold will have nothing to gain EXP from? ZoS even stated that they envision everyone regardless of level to gain EXP/CP at about the same rate. Remember there's a lot being changed here, including EXP rewards...

    Because the game does not contain any solo pve content at the endgame what so ever.

    The entire cp system should be set on hold until Wrotgard is ready for release.
    This is something I would like someone at ZOS to address -- sure, they will be adjusting XP rewards so that different types of content give similar amounts of XP, but for someone who has done all of Cadwell's, the Solo PvE stuff is all used up and cannot be done again. A VR1 who still has all of it to do can get all the CPs that come from its XPs, but a VR10+ who has completed it cannot. There is no more Solo PvE until Wrothgar, so where are the players who completed Cadwell's going to get their CPs from?

    The answer "by doing PVP/Pledges/Craglorn" is invalid, as that is not Solo PvE content, which is what this question is about.

    (Although I would be interested to know what these players are doing right now if they've already finished Cadwell's.)

    We are doing trials and PvP which is the only late game content we have available. PvP doesn't give enough exp, never did, likely never will. And trials... man, it gets tiring... My guild is so tired of doing AA we started doing silly things to entertain our selves... Horse race on the jump, go with only one healer, full dk raid, full sorc raid, full templar raid... yeah... we are bored >.>

    OS is still fun though... Damn hard fights :p
  • spryler
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    What people fail to realize is that everything could still change. As of now it sounds like they are going a different direction with the removal of the Veteran Ranks and Champion Points, but by the time that patch comes out they could have changed course again and award us some points. They are still tracking the XP at least.

    Personally I think they will end up tossing us some Champion Points for our efforts when all is said and done. But honestly, by the time that rolls around we will all have forgotten about it and the number of points won't really matter too much.
  • eliisra
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    Out of curiosity, how is a more causal player with only one V14, suppose to gain CP in 1.6?

    I'm not worried for myself. I have one of each class at level cap. I still have thousands of quest to do, even have Cadwells gold and entire maps left on some characters.

    But a less "hardcore" player that didn't speed grind alts to level cap, well, they seem a bit screwed lol. At least if they want to do quest to progress and gain points. This while a VR1 has all content ahead of him, and the same amount of points. It doesn't add up. Hope I'm missing something?
  • LonePirate
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    I remain baffled as to why ZOS did not implement a system where you receive X number of Champion Points depending on how much of the 13,000,000 XP needed to reach VR14 which you have earned.

    ZOS knows the exact ratio of CP to XP, be it 1 CP for every 250,000 XP or whatever it is. It is very easy to reward players the number of CPs they have earned based on the current unenlightened VR level progression. In my example above, players could earn 52 CPs if they were VR14 come 1.6 launch day. If the ratio is 1 CP for every 500,000 XP, then that is 26 CPs. With 3600 points in the system, both of those numbers are exceptionally small.

    The above system is fair (well, more fair than the current system of 30 CPs for all VR players). If ZOS wants to reward players for reaching VR1 by giving them 10 or 30 or whatever number of CPs, then that's fine. They just need to do it both at and after the 1.6 launch day. ZOS should not punish the players that hit VR1 the day after 1.6 launches compared to those players that hit it the day before. Nor should ZOS reward VR1 players the same as VR14 players. There is nothing fair about that given the time and effort it takes to progress from VR1 to VR14.
  • Guppet
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    eliisra wrote: »
    Out of curiosity, how is a more causal player with only one V14, suppose to gain CP in 1.6?

    I'm not worried for myself. I have one of each class at level cap. I still have thousands of quest to do, even have Cadwells gold and entire maps left on some characters.

    But a less "hardcore" player that didn't speed grind alts to level cap, well, they seem a bit screwed lol. At least if they want to do quest to progress and gain points. This while a VR1 has all content ahead of him, and the same amount of points. It doesn't add up. Hope I'm missing something?

    They can do exactly what they are doing now. If they will have no content to do in the new system, it's because they have ran out of content now. So they are not doing anything now anyway.

    No one will be progressing much in the new system until new content is out. Unless they do repeatable content.

    This patch is a system patch, not a content one.
    Edited by Guppet on December 29, 2014 2:50PM
  • Audigy
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    Kaliki wrote: »
    Audigy wrote: »
    If the situation at ESO is bad for you then you have to leave the game, just like I did at SWTOR. Its not on me to decide how bad it is for you, to not get more CPs - to me its not a big deal, its also not a big deal if I don't get the 30 at all, but losing a char name would be.

    Its your choice. :)

    I have unsubbed and will stop playing if nothing changes. To me losing progress is quite severe, no matter if mmo or single player game.
    I just dislike repeating things and that's what zenimax expects us to do to get CP. I just wish I had started the game half a year later, then I'd be perfectly happy with it. But as it is I just feel screwed...

    Perhaps returning in half a year I'll get everything handed to me for minimum effort and a maximum of fun.

    I want to point out that I do play since the very first day as well and ZO changed stuff too which I didn't agree with (VR zone nerf -> I loved the difficulty in Beta there and wanted to experience the same on release).

    At the day when ZO announced that the CS is coming, my focus was more on evening out my spare play time than focusing on a single Char. I was convinced that not playing a single Char but several and keeping them away from the VR zones would be best, as I knew from the past how such system changes can affect players.

    I think I even mentioned this a few months ago, where I said "my motivation to play into VR´s is gone now, as the content was nerfed and a new system for XP will come".

    In the end I believe its the best decision for the games longevity, but yes it will affect some players who play solo and have no territory left to play in. That's why I felt that Wrothgar should be in 1.6 as well.

    If you return in a half year then a lot has been changed too, I am quite sure we will see an item wipe, maybe even a Craglorn revamp (into a solo zone) etc. Achievements will also become easier over time, once the Empire city is added, Emperor titles could become meaningless just like old AVA titles...

    Nothing is forever ;)
  • Giraffon
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    I know we don't have the big picture here, but like many, I'm having a disconnect. For me, finally reaching VR14 was a mark of survivability in PvP. A great achievement in status amongst my gaming peers and something that most players respected.

    A VR1 and a VR14 are NOT the same. It's wrong that they both get the same status after moving to the champion system. It's just wrong. How can you not see this?
    Giraffon - Beta Lizard - For the Pact!
  • Guppet
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    Only cold November rain!
  • Audigy
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    eliisra wrote: »
    Out of curiosity, how is a more causal player with only one V14, suppose to gain CP in 1.6?

    I'm not worried for myself. I have one of each class at level cap. I still have thousands of quest to do, even have Cadwells gold and entire maps left on some characters.

    But a less "hardcore" player that didn't speed grind alts to level cap, well, they seem a bit screwed lol. At least if they want to do quest to progress and gain points. This while a VR1 has all content ahead of him, and the same amount of points. It doesn't add up. Hope I'm missing something?

    I agree that the lack of solo alternatives is an issue. If someone is VR 10, he has nothing to do. AVA wont work as he is too weak, Dungeons with the LFG bug problematic and Wrothgar is not in sight yet.

    But I am asking you this, how would we help those players if we now give them 60 CP? They still wont have content, they still cant progress further right?

    I think that the best advice to those is a reroll or spending some time on an alt. As a Casual they will have several free slots still and once they leveled those up to VR 10 Wrothgar might already be there with the removal of VR rankings.

    That said, we still don't know enough about 1.6 to make such assumptions. Maybe the Justice System will offer solo quest chains, maybe they add new quests for solo players in Crag ... We need to wait another week at least.
  • Etori
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    Aren't they adding a whole new PVE zone very soon? All you people crying about not having any solo content left might be in luck. I thought I recalled them saying in the last ESO Live that a new zone is coming very soon.
  • Dagoth_Rac
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    Giraffon wrote: »
    A VR1 and a VR14 are NOT the same. It's wrong that they both get the same status after moving to the champion system. It's just wrong. How can you not see this?

    You will still be VR14 and they will still be VR1. It is like giving 30 bucks to a millionaire (a VR14) and also 30 bucks to a guy living a trailer (a VR1). Yeah, they both got 30 bucks, but you'd still rather be the millionaire (a VR14), right? A VR14 will still be a lot more powerful than a VR1 in the new Update 6.
    Edited by Dagoth_Rac on December 29, 2014 3:46PM
  • technohic
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    Just give VR+ players something. Maybe 1 point per VR level. Or 1 per 2 VR levels. How bad could that be if everyone has 30 for someone to have 7 more? Maybe there is a concern over players with multiple VR14 characters? Would making it only apply to one character for a limit of 7 (or 14) above the 30 be so bad?
  • Jack-0
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    Gina, nice of you to tell us the truth.

    ZOS, what the actual *** are you playing at? Words cannot express how idiotic I find this. Way to screw over the hardcore and most loyal players by taking a steaming crap on their hard work.

    I hope at some point you all experience the same sort of dicking about and *** in something that you love and care about as much as your hardcore players love(d) this game.

    To be clear - my v14 dk has completed ALL of Craglorn and ALL of Cadwell's Silver and ALL of Cadwell's Gold.

    My v13.5 templar has completed ALL of Cadwell's Silver and ALL of Cadwell's Gold.

    That's an awful lot of opportunities for CP to be earned that I've now lost because you've decided to move the goal posts 9 months after launch. My objection is on the basis that I'm way more likely to play through progressive story line quests and objectives and earn CP more or less as a side effect; when the only ways left for me to earn CP are through repetitive actions like daily quests my motivation slumps considerably and I am disadvantaged compared to the nubs who haven't completed all these quests. It suddenly becomes more grindy and a good deal less immersive.

    No matter how much additional content you add there is still going to be this whole swathe of content that I can't earn CP from because I've already done it, yet all these other players can. It will never be fair and I expect you to do something to address this.

    It also would have been courteous if you had bothered making an announcement when you ditched the idea of tracking our XP gains at V14.

    Learn customer service.
  • Mujuro
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    Joejudas wrote: »
    This needs it's own thread. You said you would track our exp towards the new cp system. So a bunch of us went ahead and quested. Now your not giving us the exp points you said you would......but we cant repeat the quests. Can someone from Zeni clarify this......it's upsetting alot of your long subscribing customers ? It's my understanding that a new VR1 will receive the same cp as my vr14....but still have access to the quest exp that I won't. I hope you guys have a fix for that.

    This sounds remarkably like, "If you like your doctor, you can keep your doctor. If you like your health care plan, you can keep your health care plan."
  • Sindala
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    I bet a certain person is wishing she'd waited a few more days now and got the Boss to post it since it's that big of an issue it should have been from him, but where is he......oh that's right he's distancing himself from ESO. Obviously don't want to be tagged with this fail to his name and ruin future job prospects ;)
    Being First is not the prize, it just mean's everyone can stab you in the back.
  • Rhakon
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    So why Zenimax make this so complicated?

    Give every player who finished Silver 10CP, and for Gold 10 CP again, just for example.

    It would reward the questers and would give the farmers an attraction to catch up on.

    players who farmed up to vr14 where knowing they will miss books, skillpoints, shards and much more.
  • Pallmor
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    But still they do seem adamant on providing an equal starting ground for the champion system even at the loss of their loyal long time players that have committed endless hours to their game. They must be truly expecting an enormous influx of new players. But what could possibly bring them in?

    Consoles will be on their dedicated servers, so that can't be it.

    Players who started console accounts last year will (before the Fall I believe) will be able to transfer their PC characters over to consoles. So on day one of the console release, many players will have fully leveled characters to play. ZOS probably doesn't want the newbie console players coming in to discover that they're already hopelessly outclassed by the veterans.

    Of course, that's assuming that ZOS keeps their promises on allowing transfer of characters in the first place--which, given their long track record of lying to us, is far from a given.
  • Sindala
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    Pallmor wrote: »
    But still they do seem adamant on providing an equal starting ground for the champion system even at the loss of their loyal long time players that have committed endless hours to their game. They must be truly expecting an enormous influx of new players. But what could possibly bring them in?

    Consoles will be on their dedicated servers, so that can't be it.

    Players who started console accounts last year will (before the Fall I believe) will be able to transfer their PC characters over to consoles. So on day one of the console release, many players will have fully leveled characters to play. ZOS probably doesn't want the newbie console players coming in to discover that they're already hopelessly outclassed by the veterans.

    Of course, that's assuming that ZOS keeps their promises on allowing transfer of characters in the first place--which, given their long track record of lying to us, is far from a given.

    Lol, yeah I think we can pretty much say that one has been knocked out of the ballpark already. They can't patch the game without massive fails so I really doubt they will be able to synch 2 or 3 separate game languages to do a crossover. Well maybe the char, but not anything that char owns.
    Being First is not the prize, it just mean's everyone can stab you in the back.
  • Nazon_Katts
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    22.5 CP per Cadwells Silver and Gold. Hm, awarding 6‰ for completing more than half of all available solo content seems like a sure fire way to kill the solo game entirely, since that's no incentive at all to do them anymore. That's going to be worse of a brick wall than we got now. Even the enlightened 90 CP don't look that enticing either.

    No game designer would give out such minuscule rewards for that great chunk of content. Even tho you can reach almost 90% of level progression by doing silver and gold currently, not all too many people went that route. Telling people they could possibly earn 2.4% of progression - if they take it really slow and have enlightenment up all the time - in the CS by doing it, renders that content pretty much useless for progression and you'll see even less folks than now in those zones.

    Nope, it has to be worth more than that to make it viable content and is even worth more than that currently; 30 CP plus VR bonuses. And those bonuses have to translate into CP when VR is going away additionally to an increase of CP gain in silver and gold, otherwise it just won't be worthwhile.

    And right there is the problem. The VR to CP transformation isn't happening and the - hopefully implemented - increased gain won't be retroactively rewarded. The loss for a veteran player who has done all that content compared to a new player is going to be a whole lot higher than just 22.5 CP and 90 even.

    If it's not and 22.5 are indeed the correct amount, we're facing an even worse problem and that is an endless and tedious grind. But who knows, maybe it can be lessened with Enlightment Pots and CP booster packs...
    "You've probably figured that out by now. Let's hope so. Or we're in real trouble... and out come the intestines. And I skip rope with them!"
  • Grao
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    LonePirate wrote: »
    I remain baffled as to why ZOS did not implement a system where you receive X number of Champion Points depending on how much of the 13,000,000 XP needed to reach VR14 which you have earned.

    ZOS knows the exact ratio of CP to XP, be it 1 CP for every 250,000 XP or whatever it is. It is very easy to reward players the number of CPs they have earned based on the current unenlightened VR level progression. In my example above, players could earn 52 CPs if they were VR14 come 1.6 launch day. If the ratio is 1 CP for every 500,000 XP, then that is 26 CPs. With 3600 points in the system, both of those numbers are exceptionally small.

    The above system is fair (well, more fair than the current system of 30 CPs for all VR players). If ZOS wants to reward players for reaching VR1 by giving them 10 or 30 or whatever number of CPs, then that's fine. They just need to do it both at and after the 1.6 launch day. ZOS should not punish the players that hit VR1 the day after 1.6 launches compared to those players that hit it the day before. Nor should ZOS reward VR1 players the same as VR14 players. There is nothing fair about that given the time and effort it takes to progress from VR1 to VR14.

    OMG! Someone else gets it. ZoS is implementing a system and upon implementation they are creating an exception to the rules that make no sense!

    I agree with you, if ZoS wants to give the vr1s 30 points, great, make it a rule. You get 30 champion points when you reach vr1 for the first time in the account (to prevent abuse of the rule). From that it is easy to calculate how many points a vr2, vr3, v4... vr14 should have. It would be perfectly fair, completely logical and it wouldn't be an exception to the rules of the system... Why are they not doing that...?

    I don't know.
    Edited by Grao on December 29, 2014 5:47PM
  • Grao
    Grao
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    Etori wrote: »
    Aren't they adding a whole new PVE zone very soon? All you people crying about not having any solo content left might be in luck. I thought I recalled them saying in the last ESO Live that a new zone is coming very soon.

    Where did you got that very soon? 1.6 is not even on the test servers yet, so it will likely only drop on normal server at the end of January, February. If ZoS maintains its patter, the next patch should be going into the test server within 2-3 months of the release of the previous patch, so May, maybe June. And we don't even know if the new adventure zone will be released at 1.7. It is far more likely that 1.7 will be Imperial City and 1.8 will be Wrothgar.

    So the next adventure zone may come out in June or September of 2015... Unless ZoS decides to change the pace they release this updates.
  • Grao
    Grao
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    technohic wrote: »
    Just give VR+ players something. Maybe 1 point per VR level. Or 1 per 2 VR levels. How bad could that be if everyone has 30 for someone to have 7 more? Maybe there is a concern over players with multiple VR14 characters? Would making it only apply to one character for a limit of 7 (or 14) above the 30 be so bad?

    From vr1 to vr14 you should earn 52 champion points. 52!Of 3600...!. I mean, seriously, why are we having to fight over such a small reward?
    Edited by Grao on December 29, 2014 6:06PM
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