To those of you thinking a v14 char with 30 CP is in anyway on par to a v1 with 30 CP
Learn to math pl0x, and realize all your "achievements" are not "wasted"
V14 perks
- 13 additional skill points
- 13 additional attribute points
- Higher softcaps
- Gear several tiers higher, with stat adjustments that are not only significant, but massively significant, especially in categories like weapon power and armor rating. Go compare a v1 staff with a v14 staff right now and tell me they are even in the same league.
- Completion potentially of Silver + Gold netting another 40 skill points from Skyshards (even just doing Cadwells quests alone and ignoring the rest of the zone, you will gain more than 15 SPs)
- Many more completed skills lines than any V1 ever could have done by this point
- Additional Skyshards/SPs from Vet Dungeons, Group dungeon challenges, and Craglorn
- Mages/Undaunted rep (more lorebooks to hit rank 10 mages, more vet dungeons achieves/pledges done for Undaunted.
You cant simply say that just because you have 30 CP in common that the two are in any way on par with each other. I mean seriously, V1 toons usually dont even have all their CLASS skill lines 100% done yet, much less anything beyond that.
Can you spend as much time questing, as you do doing repeatable content? I, and many others, can't.
It's not our achievements. It's our ability to do content.
If you are V1 with 30 CPs, you will have entire silver and gold to earn further CPs. In my case, I am perfectly capable of doing quests hour after hour. They are not repetitive and offer a nice peek into lore, NPCs and their stories and similar. I, and probably many others, can do this kind of gaming without much fuss. So, I quest, earn CPs and level my Vet rank.
If you are V14 with silver and gold content finished, your are left with repeatable quests to earn further CPs. So, you do repeatable content and earn CPs.
In the time that it took that V1 to get to V14, who managed to accumulate more CPs? Or do both of us have more or less the same amount of CPs?
This is the most important question. They implemented this 30 CPs for every Vet char so lower Vet players would not feel underpowered or underleveled. What if I manage to accumulate much more CPs due to me being able to play longer as I am playing quests, than you who has only repeatable content and are not able to play as much as I do? Simply because questing is leap and bounds ahead of repeatable content, when it comes to having fun or playing a lot.
So, after a while I, who started with Vet1 and gifted 30 CPs, will be ahead of you, who started as Vet14.
To those of you thinking a v14 char with 30 CP is in anyway on par to a v1 with 30 CP
Learn to math pl0x, and realize all your "achievements" are not "wasted"
V14 perks
- 13 additional skill points
- 13 additional attribute points
- Higher softcaps
- Gear several tiers higher, with stat adjustments that are not only significant, but massively significant, especially in categories like weapon power and armor rating. Go compare a v1 staff with a v14 staff right now and tell me they are even in the same league.
- Completion potentially of Silver + Gold netting another 40 skill points from Skyshards (even just doing Cadwells quests alone and ignoring the rest of the zone, you will gain more than 15 SPs)
- Many more completed skills lines than any V1 ever could have done by this point
- Additional Skyshards/SPs from Vet Dungeons, Group dungeon challenges, and Craglorn
- Mages/Undaunted rep (more lorebooks to hit rank 10 mages, more vet dungeons achieves/pledges done for Undaunted.
You cant simply say that just because you have 30 CP in common that the two are in any way on par with each other. I mean seriously, V1 toons usually dont even have all their CLASS skill lines 100% done yet, much less anything beyond that.
To those of you thinking a v14 char with 30 CP is in anyway on par to a v1 with 30 CP
Learn to math pl0x, and realize all your "achievements" are not "wasted"
V14 perks
- 13 additional skill points
- 13 additional attribute points
- Higher softcaps
- Gear several tiers higher, with stat adjustments that are not only significant, but massively significant, especially in categories like weapon power and armor rating. Go compare a v1 staff with a v14 staff right now and tell me they are even in the same league.
- Completion potentially of Silver + Gold netting another 40 skill points from Skyshards (even just doing Cadwells quests alone and ignoring the rest of the zone, you will gain more than 15 SPs)
- Many more completed skills lines than any V1 ever could have done by this point
- Additional Skyshards/SPs from Vet Dungeons, Group dungeon challenges, and Craglorn
- Mages/Undaunted rep (more lorebooks to hit rank 10 mages, more vet dungeons achieves/pledges done for Undaunted.
You cant simply say that just because you have 30 CP in common that the two are in any way on par with each other. I mean seriously, V1 toons usually dont even have all their CLASS skill lines 100% done yet, much less anything beyond that.
Can you spend as much time questing, as you do doing repeatable content? I, and many others, can't.
It's not our achievements. It's our ability to do content.
If you are V1 with 30 CPs, you will have entire silver and gold to earn further CPs. In my case, I am perfectly capable of doing quests hour after hour. They are not repetitive and offer a nice peek into lore, NPCs and their stories and similar. I, and probably many others, can do this kind of gaming without much fuss. So, I quest, earn CPs and level my Vet rank.
If you are V14 with silver and gold content finished, your are left with repeatable quests to earn further CPs. So, you do repeatable content and earn CPs.
In the time that it took that V1 to get to V14, who managed to accumulate more CPs? Or do both of us have more or less the same amount of CPs?
This is the most important question. They implemented this 30 CPs for every Vet char so lower Vet players would not feel underpowered or underleveled. What if I manage to accumulate much more CPs due to me being able to play longer as I am playing quests, than you who has only repeatable content and are not able to play as much as I do? Simply because questing is leap and bounds ahead of repeatable content, when it comes to having fun or playing a lot.
So, after a while I, who started with Vet1 and gifted 30 CPs, will be ahead of you, who started as Vet14.
The XP you gain from quests is finite. The XP you gain from repeatables is not.
The easy XP might get you a few points up early, but in the end, I was able to do my repeatables faster because I was stronger and could grind more efficiently.
Balances out in the long run.
Seems to me a lot of people are assuming v14 is vanishing when this launches, rest assured its not. Us at the endgame already are going to be able to go grind zombies and spellscar and generate XP faster than you ever could questing, in other words.
To those of you thinking a v14 char with 30 CP is in anyway on par to a v1 with 30 CP
Learn to math pl0x, and realize all your "achievements" are not "wasted"
V14 perks
- 13 additional skill points
- 13 additional attribute points
- Higher softcaps
- Gear several tiers higher, with stat adjustments that are not only significant, but massively significant, especially in categories like weapon power and armor rating. Go compare a v1 staff with a v14 staff right now and tell me they are even in the same league.
- Completion potentially of Silver + Gold netting another 40 skill points from Skyshards (even just doing Cadwells quests alone and ignoring the rest of the zone, you will gain more than 15 SPs)
- Many more completed skills lines than any V1 ever could have done by this point
- Additional Skyshards/SPs from Vet Dungeons, Group dungeon challenges, and Craglorn
- Mages/Undaunted rep (more lorebooks to hit rank 10 mages, more vet dungeons achieves/pledges done for Undaunted.
You cant simply say that just because you have 30 CP in common that the two are in any way on par with each other. I mean seriously, V1 toons usually dont even have all their CLASS skill lines 100% done yet, much less anything beyond that.
Your math fails to take into account the progression of that vr1 character. When he reaches Vr14 he will have more CPs then a guy vr14 atm. Why? Because Zos decided to ignore all the experience we had to grind to get from vr1 to vr14. Why they did that? I don't know... Too lazy to do really simple, 4th grade math?
ThatHappyCat wrote: »
What about pledges, dungeons, DSA, trials, PvP, all that sort of stuff? You do those right? And those give EXP, right? And ZoS is rebalancing EXP rewards of everything in preparation of the Champion system, riiiiight?
See what I'm getting at?
To those of you thinking a v14 char with 30 CP is in anyway on par to a v1 with 30 CP
Learn to math pl0x, and realize all your "achievements" are not "wasted"
V14 perks
- 13 additional skill points
- 13 additional attribute points
- Higher softcaps
- Gear several tiers higher, with stat adjustments that are not only significant, but massively significant, especially in categories like weapon power and armor rating. Go compare a v1 staff with a v14 staff right now and tell me they are even in the same league.
- Completion potentially of Silver + Gold netting another 40 skill points from Skyshards (even just doing Cadwells quests alone and ignoring the rest of the zone, you will gain more than 15 SPs)
- Many more completed skills lines than any V1 ever could have done by this point
- Additional Skyshards/SPs from Vet Dungeons, Group dungeon challenges, and Craglorn
- Mages/Undaunted rep (more lorebooks to hit rank 10 mages, more vet dungeons achieves/pledges done for Undaunted.
You cant simply say that just because you have 30 CP in common that the two are in any way on par with each other. I mean seriously, V1 toons usually dont even have all their CLASS skill lines 100% done yet, much less anything beyond that.
Can you spend as much time questing, as you do doing repeatable content? I, and many others, can't.
It's not our achievements. It's our ability to do content.
If you are V1 with 30 CPs, you will have entire silver and gold to earn further CPs. In my case, I am perfectly capable of doing quests hour after hour. They are not repetitive and offer a nice peek into lore, NPCs and their stories and similar. I, and probably many others, can do this kind of gaming without much fuss. So, I quest, earn CPs and level my Vet rank.
If you are V14 with silver and gold content finished, your are left with repeatable quests to earn further CPs. So, you do repeatable content and earn CPs.
In the time that it took that V1 to get to V14, who managed to accumulate more CPs? Or do both of us have more or less the same amount of CPs?
This is the most important question. They implemented this 30 CPs for every Vet char so lower Vet players would not feel underpowered or underleveled. What if I manage to accumulate much more CPs due to me being able to play longer as I am playing quests, than you who has only repeatable content and are not able to play as much as I do? Simply because questing is leap and bounds ahead of repeatable content, when it comes to having fun or playing a lot.
So, after a while I, who started with Vet1 and gifted 30 CPs, will be ahead of you, who started as Vet14.
The XP you gain from quests is finite. The XP you gain from repeatables is not.
The easy XP might get you a few points up early, but in the end, I was able to do my repeatables faster because I was stronger and could grind more efficiently.
Balances out in the long run.
Seems to me a lot of people are assuming v14 is vanishing when this launches, rest assured its not. Us at the endgame already are going to be able to go grind zombies and spellscar and generate XP faster than you ever could questing, in other words.
To those of you thinking a v14 char with 30 CP is in anyway on par to a v1 with 30 CP
Learn to math pl0x, and realize all your "achievements" are not "wasted"
V14 perks
- 13 additional skill points
- 13 additional attribute points
- Higher softcaps
- Gear several tiers higher, with stat adjustments that are not only significant, but massively significant, especially in categories like weapon power and armor rating. Go compare a v1 staff with a v14 staff right now and tell me they are even in the same league.
- Completion potentially of Silver + Gold netting another 40 skill points from Skyshards (even just doing Cadwells quests alone and ignoring the rest of the zone, you will gain more than 15 SPs)
- Many more completed skills lines than any V1 ever could have done by this point
- Additional Skyshards/SPs from Vet Dungeons, Group dungeon challenges, and Craglorn
- Mages/Undaunted rep (more lorebooks to hit rank 10 mages, more vet dungeons achieves/pledges done for Undaunted.
You cant simply say that just because you have 30 CP in common that the two are in any way on par with each other. I mean seriously, V1 toons usually dont even have all their CLASS skill lines 100% done yet, much less anything beyond that.
Can you spend as much time questing, as you do doing repeatable content? I, and many others, can't.
It's not our achievements. It's our ability to do content.
If you are V1 with 30 CPs, you will have entire silver and gold to earn further CPs. In my case, I am perfectly capable of doing quests hour after hour. They are not repetitive and offer a nice peek into lore, NPCs and their stories and similar. I, and probably many others, can do this kind of gaming without much fuss. So, I quest, earn CPs and level my Vet rank.
If you are V14 with silver and gold content finished, your are left with repeatable quests to earn further CPs. So, you do repeatable content and earn CPs.
In the time that it took that V1 to get to V14, who managed to accumulate more CPs? Or do both of us have more or less the same amount of CPs?
This is the most important question. They implemented this 30 CPs for every Vet char so lower Vet players would not feel underpowered or underleveled. What if I manage to accumulate much more CPs due to me being able to play longer as I am playing quests, than you who has only repeatable content and are not able to play as much as I do? Simply because questing is leap and bounds ahead of repeatable content, when it comes to having fun or playing a lot.
So, after a while I, who started with Vet1 and gifted 30 CPs, will be ahead of you, who started as Vet14.
The XP you gain from quests is finite. The XP you gain from repeatables is not.
The easy XP might get you a few points up early, but in the end, I was able to do my repeatables faster because I was stronger and could grind more efficiently.
Balances out in the long run.
Seems to me a lot of people are assuming v14 is vanishing when this launches, rest assured its not. Us at the endgame already are going to be able to go grind zombies and spellscar and generate XP faster than you ever could questing, in other words.
Yup the CP from doing all the quests from VR1-10 is 22.5 if done with no enlightenment bonus up to 90 points, if it is entirely done with enlightenment bonus.
So that whole we have done the content already argument is for 22.5-90 points (and 90 is for those that do it very very slowly indeed). A pitiful amount when it goes up to 3600 points to obtain.
To those of you thinking a v14 char with 30 CP is in anyway on par to a v1 with 30 CP
Learn to math pl0x, and realize all your "achievements" are not "wasted"
V14 perks
- 13 additional skill points
- 13 additional attribute points
- Higher softcaps
- Gear several tiers higher, with stat adjustments that are not only significant, but massively significant, especially in categories like weapon power and armor rating. Go compare a v1 staff with a v14 staff right now and tell me they are even in the same league.
- Completion potentially of Silver + Gold netting another 40 skill points from Skyshards (even just doing Cadwells quests alone and ignoring the rest of the zone, you will gain more than 15 SPs)
- Many more completed skills lines than any V1 ever could have done by this point
- Additional Skyshards/SPs from Vet Dungeons, Group dungeon challenges, and Craglorn
- Mages/Undaunted rep (more lorebooks to hit rank 10 mages, more vet dungeons achieves/pledges done for Undaunted.
You cant simply say that just because you have 30 CP in common that the two are in any way on par with each other. I mean seriously, V1 toons usually dont even have all their CLASS skill lines 100% done yet, much less anything beyond that.
Can you spend as much time questing, as you do doing repeatable content? I, and many others, can't.
It's not our achievements. It's our ability to do content.
If you are V1 with 30 CPs, you will have entire silver and gold to earn further CPs. In my case, I am perfectly capable of doing quests hour after hour. They are not repetitive and offer a nice peek into lore, NPCs and their stories and similar. I, and probably many others, can do this kind of gaming without much fuss. So, I quest, earn CPs and level my Vet rank.
If you are V14 with silver and gold content finished, your are left with repeatable quests to earn further CPs. So, you do repeatable content and earn CPs.
In the time that it took that V1 to get to V14, who managed to accumulate more CPs? Or do both of us have more or less the same amount of CPs?
This is the most important question. They implemented this 30 CPs for every Vet char so lower Vet players would not feel underpowered or underleveled. What if I manage to accumulate much more CPs due to me being able to play longer as I am playing quests, than you who has only repeatable content and are not able to play as much as I do? Simply because questing is leap and bounds ahead of repeatable content, when it comes to having fun or playing a lot.
So, after a while I, who started with Vet1 and gifted 30 CPs, will be ahead of you, who started as Vet14.
The XP you gain from quests is finite. The XP you gain from repeatables is not.
The easy XP might get you a few points up early, but in the end, I was able to do my repeatables faster because I was stronger and could grind more efficiently.
Balances out in the long run.
Seems to me a lot of people are assuming v14 is vanishing when this launches, rest assured its not. Us at the endgame already are going to be able to go grind zombies and spellscar and generate XP faster than you ever could questing, in other words.
Yup the CP from doing all the quests from VR1-10 is 22.5 if done with no enlightenment bonus up to 90 points, if it is entirely done with enlightenment bonus.
So that whole we have done the content already argument is for 22.5-90 points (and 90 is for those that do it very very slowly indeed). A pitiful amount when it goes up to 3600 points to obtain.
To those of you thinking a v14 char with 30 CP is in anyway on par to a v1 with 30 CP
Learn to math pl0x, and realize all your "achievements" are not "wasted"
V14 perks
- 13 additional skill points
- 13 additional attribute points
- Higher softcaps
- Gear several tiers higher, with stat adjustments that are not only significant, but massively significant, especially in categories like weapon power and armor rating. Go compare a v1 staff with a v14 staff right now and tell me they are even in the same league.
- Completion potentially of Silver + Gold netting another 40 skill points from Skyshards (even just doing Cadwells quests alone and ignoring the rest of the zone, you will gain more than 15 SPs)
- Many more completed skills lines than any V1 ever could have done by this point
- Additional Skyshards/SPs from Vet Dungeons, Group dungeon challenges, and Craglorn
- Mages/Undaunted rep (more lorebooks to hit rank 10 mages, more vet dungeons achieves/pledges done for Undaunted.
You cant simply say that just because you have 30 CP in common that the two are in any way on par with each other. I mean seriously, V1 toons usually dont even have all their CLASS skill lines 100% done yet, much less anything beyond that.
Your math fails to take into account the progression of that vr1 character. When he reaches Vr14 he will have more CPs then a guy vr14 atm. Why? Because Zos decided to ignore all the experience we had to grind to get from vr1 to vr14. Why they did that? I don't know... Too lazy to do really simple, 4th grade math?
Youre missing what im saying
1.6 launches
Player X is a v14 with everything done + 30 CP
Player Y is a v1 with nothing past coldharbor done and 30 CP
In one month, who will be ahead of who?
My answer is player X, because he is so far ahead of v1 right now in power that he will breeze through whatever is in front of him, as slowpoke plugs through on-par questing to catch up. By the time V1 gets to v14 and collects those CP, v14 will already have collected as much or more.
Also note for the record I have three v14 chars, a v6 char, and several lowbies. Come check back with me a month after 1.6 launches and compare me to a toon that was v1 on the day it was pushed. Ill even use the NB which has already done pretty much everything in the game except fishing and collections achievements (and a few others, randomly around in there)
To those of you thinking a v14 char with 30 CP is in anyway on par to a v1 with 30 CP
Learn to math pl0x, and realize all your "achievements" are not "wasted"
V14 perks
- 13 additional skill points
- 13 additional attribute points
- Higher softcaps
- Gear several tiers higher, with stat adjustments that are not only significant, but massively significant, especially in categories like weapon power and armor rating. Go compare a v1 staff with a v14 staff right now and tell me they are even in the same league.
- Completion potentially of Silver + Gold netting another 40 skill points from Skyshards (even just doing Cadwells quests alone and ignoring the rest of the zone, you will gain more than 15 SPs)
- Many more completed skills lines than any V1 ever could have done by this point
- Additional Skyshards/SPs from Vet Dungeons, Group dungeon challenges, and Craglorn
- Mages/Undaunted rep (more lorebooks to hit rank 10 mages, more vet dungeons achieves/pledges done for Undaunted.
You cant simply say that just because you have 30 CP in common that the two are in any way on par with each other. I mean seriously, V1 toons usually dont even have all their CLASS skill lines 100% done yet, much less anything beyond that.
Can you spend as much time questing, as you do doing repeatable content? I, and many others, can't.
It's not our achievements. It's our ability to do content.
If you are V1 with 30 CPs, you will have entire silver and gold to earn further CPs. In my case, I am perfectly capable of doing quests hour after hour. They are not repetitive and offer a nice peek into lore, NPCs and their stories and similar. I, and probably many others, can do this kind of gaming without much fuss. So, I quest, earn CPs and level my Vet rank.
If you are V14 with silver and gold content finished, your are left with repeatable quests to earn further CPs. So, you do repeatable content and earn CPs.
In the time that it took that V1 to get to V14, who managed to accumulate more CPs? Or do both of us have more or less the same amount of CPs?
This is the most important question. They implemented this 30 CPs for every Vet char so lower Vet players would not feel underpowered or underleveled. What if I manage to accumulate much more CPs due to me being able to play longer as I am playing quests, than you who has only repeatable content and are not able to play as much as I do? Simply because questing is leap and bounds ahead of repeatable content, when it comes to having fun or playing a lot.
So, after a while I, who started with Vet1 and gifted 30 CPs, will be ahead of you, who started as Vet14.
The XP you gain from quests is finite. The XP you gain from repeatables is not.
The easy XP might get you a few points up early, but in the end, I was able to do my repeatables faster because I was stronger and could grind more efficiently.
Balances out in the long run.
Seems to me a lot of people are assuming v14 is vanishing when this launches, rest assured its not. Us at the endgame already are going to be able to go grind zombies and spellscar and generate XP faster than you ever could questing, in other words.
Yup the CP from doing all the quests from VR1-10 is 22.5 if done with no enlightenment bonus up to 90 points, if it is entirely done with enlightenment bonus.
So that whole we have done the content already argument is for 22.5-90 points (and 90 is for those that do it very very slowly indeed). A pitiful amount when it goes up to 3600 points to obtain.
So why not give Vet14 those 22.5 points? Or even 90?
anitajoneb17_ESO wrote: »I don't think the process is fair (especially regarding the oppotunity to collect XP from Gold and Silver quests) but hey ... no point in shouting that loudly everywhere people...
Remember when max rank was raised from 12 to 14 ? Many of you/us managed to collect enough XP to jump the two vet levels in less than 24 hours. Remember Hircine ? Remember the giant scorpio ? Even some of those who still had quests available did it that way...
I still hope that ZOS will provide us with more "intelligent" ways of collecting XP for CP, but we'll find a way no matter what.
At the bottom line, everyone who worked hard to be ahead with XP will manage to be ahead with CP , one way or the other.
Months later the moment when they said they will be overhauling something will be months ago. So? The point is, I am not sure their words can be trusted.ThatHappyCat wrote: »They said they were tracking EXP months ago when details were not yet finalised. They said they're overhauling EXP in the same episode they said all VRs will get 30 CP.
Also, even if they rescale EXP, will they take into account preparation time? Cuz you know, sometimes you spend hours to get potions so you can run trials. Will they take into account that we get tired of repeatable content?
Cuz they need to balance EXP/hour carefully.
Will they take into account that we shouldn't be on an even ground after they finally remove veteran ranks? I really doubt their competence now, they repeat the same mistake again: we've already seen this with Undaunted skill line. And there, it was so easy to convert achievements into skill line exp - they didn't even have to track anything, the achievement system has taken care of this already.
Even now, quest trackers in achievements say how many quests we have done. They could at least compensate that EXP if they can't track EXP gained while grinding, repeating dungeons etc.
We made Rank 14 at Vanilla WOW, it took a long time and a few weeks later everyone and his cat could get the title.
EA made a server move at SWTOR, thousands of players lost their legacy, guild and char names - no compensation ever.
But were you stripped of the rank and had to get it again?
Is a guild or char name comparable with months of progress?
ThatHappyCat wrote: »
To those of you thinking a v14 char with 30 CP is in anyway on par to a v1 with 30 CP
Learn to math pl0x, and realize all your "achievements" are not "wasted"
V14 perks
- 13 additional skill points
- 13 additional attribute points
- Higher softcaps
- Gear several tiers higher, with stat adjustments that are not only significant, but massively significant, especially in categories like weapon power and armor rating. Go compare a v1 staff with a v14 staff right now and tell me they are even in the same league.
- Completion potentially of Silver + Gold netting another 40 skill points from Skyshards (even just doing Cadwells quests alone and ignoring the rest of the zone, you will gain more than 15 SPs)
- Many more completed skills lines than any V1 ever could have done by this point
- Additional Skyshards/SPs from Vet Dungeons, Group dungeon challenges, and Craglorn
- Mages/Undaunted rep (more lorebooks to hit rank 10 mages, more vet dungeons achieves/pledges done for Undaunted.
You cant simply say that just because you have 30 CP in common that the two are in any way on par with each other. I mean seriously, V1 toons usually dont even have all their CLASS skill lines 100% done yet, much less anything beyond that.
We made Rank 14 at Vanilla WOW, it took a long time and a few weeks later everyone and his cat could get the title.
EA made a server move at SWTOR, thousands of players lost their legacy, guild and char names - no compensation ever.
But were you stripped of the rank and had to get it again?
Is a guild or char name comparable with months of progress?
ZOS_GinaBruno wrote: »Hi guys, just wanted to pop in and put this to rest. What Kai said a few days ago is correct. Just to make sure we're all on the same page, once Update 6 is released and you have at least one Veteran Rank character, all your characters will receive 30 Champion Points - no more, no less. This will only occur at the onset of Update 6; after this is released, you will gain Champion Points one at a time as designed.
A few months ago, it was said that we were tracking XP. However, this was still early in development and through internal testing and feedback, found that we needed to change our plans (and, honestly, this quite normal through the course of development). We understand that this was, indeed, a major change from what we were originally planning. In an effort to be open with everyone about how things were going and what was planned, it caused a great deal of confusion, and we sincerely apologize for that.
As it has been said a number of times, we certainly encourage you to hop on the PTS once this is available in January and try out the system. This is also a great chance to plan how you'd like to build your character once it's live!
Hope you all are enjoying the holidays, and we'll see you in the new year.
If the situation at ESO is bad for you then you have to leave the game, just like I did at SWTOR. Its not on me to decide how bad it is for you, to not get more CPs - to me its not a big deal, its also not a big deal if I don't get the 30 at all, but losing a char name would be.
Its your choice.
This is something I would like someone at ZOS to address -- sure, they will be adjusting XP rewards so that different types of content give similar amounts of XP, but for someone who has done all of Cadwell's, the Solo PvE stuff is all used up and cannot be done again. A VR1 who still has all of it to do can get all the CPs that come from its XPs, but a VR10+ who has completed it cannot. There is no more Solo PvE until Wrothgar, so where are the players who completed Cadwell's going to get their CPs from?nikolaj.lemcheb16_ESO wrote: »ThatHappyCat wrote: »Why is everyone assuming that VR14s who've done Cadwell's Gold will have nothing to gain EXP from? ZoS even stated that they envision everyone regardless of level to gain EXP/CP at about the same rate. Remember there's a lot being changed here, including EXP rewards...
Because the game does not contain any solo pve content at the endgame what so ever.
The entire cp system should be set on hold until Wrotgard is ready for release.
This is something I would like someone at ZOS to address -- sure, they will be adjusting XP rewards so that different types of content give similar amounts of XP, but for someone who has done all of Cadwell's, the Solo PvE stuff is all used up and cannot be done again. A VR1 who still has all of it to do can get all the CPs that come from its XPs, but a VR10+ who has completed it cannot. There is no more Solo PvE until Wrothgar, so where are the players who completed Cadwell's going to get their CPs from?nikolaj.lemcheb16_ESO wrote: »ThatHappyCat wrote: »Why is everyone assuming that VR14s who've done Cadwell's Gold will have nothing to gain EXP from? ZoS even stated that they envision everyone regardless of level to gain EXP/CP at about the same rate. Remember there's a lot being changed here, including EXP rewards...
Because the game does not contain any solo pve content at the endgame what so ever.
The entire cp system should be set on hold until Wrotgard is ready for release.
The answer "by doing PVP/Pledges/Craglorn" is invalid, as that is not Solo PvE content, which is what this question is about.
(Although I would be interested to know what these players are doing right now if they've already finished Cadwell's.)
Epsilon_Echo wrote: »"If you like your exp, you can keep it".
Thanks Obama!