ThatHappyCat wrote: »
...
As for ZoS communication: this whole debacle only started because ZoS communicated what they were doing during development. If they never told us they were considering making CPs awarded retroactively, things wouldn't be like this. So the only message ZoS is getting away from this is never communicate your plans to your players until they're finalised.
ThatHappyCat wrote: »
I call it 101 of earning money as a large, online company. Gina & Co are not our friends and couldn't care less about us, our feelings or anything related to us, that is not our money.
So, why wouldn't they do it?
ThatHappyCat wrote: »You know the worse part of this? The solution is so damn easy... Fine, give 30 points to everyone that reached vr1. Then give the CPs you'd earn per Vr level!!
So, if you are VR1, you get 30 CP, if you are VR2 you get 30 + x (x= exp needed to level / exp per CP) and so on... It wouldn't be perfect, but it would be better then "Vr14s get nothing for their months of effort leveling up".
Or make it based on quest completion, since that's where the primary complainers are coming from. If you're complaining that all your grinding is wasted then you can be safely ignored
ThatHappyCat wrote: »ThatHappyCat wrote: »
I call it 101 of earning money as a large, online company. Gina & Co are not our friends and couldn't care less about us, our feelings or anything related to us, that is not our money.
Because it's stupid as the current situation shows. Purposefully telling a lie that you know will be revealed soon will backfire 100% of the time.So, why wouldn't they do it?
Merciful Stendarr, are you serious? Are you saying if you're in that position, you would consider this to be a good plan?
If so, that... explains a lot, actually.
(For Stendarr's sake I hope you're trolling me.)
ThatHappyCat wrote: »ThatHappyCat wrote: »
I call it 101 of earning money as a large, online company. Gina & Co are not our friends and couldn't care less about us, our feelings or anything related to us, that is not our money.
Because it's stupid as the current situation shows. Purposefully telling a lie that you know will be revealed soon will backfire 100% of the time.So, why wouldn't they do it?
Merciful Stendarr, are you serious? Are you saying if you're in that position, you would consider this to be a good plan?
If so, that... explains a lot, actually.
(For Stendarr's sake I hope you're trolling me.)
Bernie Madoff stole billions and what happened to him?
Do you really think they would not do it if their suits told them it's ok for short/medium/long term? Money is the only thing ZOS is interested in. More players playing longer, means more money.
Let's say they lied deliberately and for the purpose I have stated. Is there anything that you, me or anyone else can do to make them pay, get punished, apologize, ...
Basically, is there anything that could be done to show our displeasure, besides unsubbing? No, there isn't. And they know it.
I would not be saying such a thing if their attitude towards their players was not so appalling. But I haven't had the "pleasure" of working with worse CS and I've been playing SWTOR (EA) for 2 years.
ThatHappyCat wrote: »ThatHappyCat wrote: »ThatHappyCat wrote: »
I call it 101 of earning money as a large, online company. Gina & Co are not our friends and couldn't care less about us, our feelings or anything related to us, that is not our money.
Because it's stupid as the current situation shows. Purposefully telling a lie that you know will be revealed soon will backfire 100% of the time.So, why wouldn't they do it?
Merciful Stendarr, are you serious? Are you saying if you're in that position, you would consider this to be a good plan?
If so, that... explains a lot, actually.
(For Stendarr's sake I hope you're trolling me.)
Bernie Madoff stole billions and what happened to him?
Do you really think they would not do it if their suits told them it's ok for short/medium/long term? Money is the only thing ZOS is interested in. More players playing longer, means more money.
Let's say they lied deliberately and for the purpose I have stated. Is there anything that you, me or anyone else can do to make them pay, get punished, apologize, ...
Basically, is there anything that could be done to show our displeasure, besides unsubbing? No, there isn't. And they know it.
I would not be saying such a thing if their attitude towards their players was not so appalling. But I haven't had the "pleasure" of working with worse CS and I've been playing SWTOR (EA) for 2 years.
I'm saying they're not stupid enough to do it. You seem to genuinely think they're benefiting from this (when any idiot can see this doesn't benefit them at all, quite the opposite), so evidently you are.
It wasn't a mistake. It can't be a mistake, it's just not possible.
They have people like Kai that are working as community manager for about a decade now, they know really well what they do.
At this point, I'm pretty sure they never had the intention to track our XP and give us CPs for them, never. It was just to keep us playing, not more not less.
"If" this was a mistake, they would have used words like "maybe", "we are planning" and so on the first time they said us that they will track our XP. "If" this was a mistake, they would have informed us much sooner that all the "XP tracking stuff" is likely to be changed. But they never informed us, never! It needed a [snip] in the forums to get a official statement, it doesn't came by their own choice. And it takes months to plan something like that, so another point why I'm sure their first statements about the tracking and rewarding were just to deceive us.
I like ESO very much, up to this point it was my favorite MMO for the next years and, up to this point, I really liked the people behind the game. But never in the MMO-history before was something like this done. Taking away a progression-system and not compensating the players who where participating in it. Never.
And no, we will never get compensated, that's what Kai wrote days ago and was, again, never translated and officialy posted to the english forums, just the german ones.
ZOS_GinaBruno wrote: »Hi guys, just wanted to pop in and put this to rest. What Kai said a few days ago is correct. Just to make sure we're all on the same page, once Update 6 is released and you have at least one Veteran Rank character, all your characters will receive 30 Champion Points - no more, no less. This will only occur at the onset of Update 6; after this is released, you will gain Champion Points one at a time as designed.
A few months ago, it was said that we were tracking XP. However, this was still early in development and through internal testing and feedback, found that we needed to change our plans (and, honestly, this quite normal through the course of development). We understand that this was, indeed, a major change from what we were originally planning. In an effort to be open with everyone about how things were going and what was planned, it caused a great deal of confusion, and we sincerely apologize for that.
As it has been said a number of times, we certainly encourage you to hop on the PTS once this is available in January and try out the system. This is also a great chance to plan how you'd like to build your character once it's live!
Hope you all are enjoying the holidays, and we'll see you in the new year.
We made Rank 14 at Vanilla WOW, it took a long time and a few weeks later everyone and his cat could get the title.
EA made a server move at SWTOR, thousands of players lost their legacy, guild and char names - no compensation ever.
It wasn't a mistake. It can't be a mistake, it's just not possible.
They have people like Kai that are working as community manager for about a decade now, they know really well what they do.
At this point, I'm pretty sure they never had the intention to track our XP and give us CPs for them, never. It was just to keep us playing, not more not less.
"If" this was a mistake, they would have used words like "maybe", "we are planning" and so on the first time they said us that they will track our XP. "If" this was a mistake, they would have informed us much sooner that all the "XP tracking stuff" is likely to be changed. But they never informed us, never! It needed a [snip] in the forums to get a official statement, it doesn't came by their own choice. And it takes months to plan something like that, so another point why I'm sure their first statements about the tracking and rewarding were just to deceive us.
I like ESO very much, up to this point it was my favorite MMO for the next years and, up to this point, I really liked the people behind the game. But never in the MMO-history before was something like this done. Taking away a progression-system and not compensating the players who where participating in it. Never.
And no, we will never get compensated, that's what Kai wrote days ago and was, again, never translated and officialy posted to the english forums, just the german ones.
You are wrong.
We made Rank 14 at Vanilla WOW, it took a long time and a few weeks later everyone and his cat could get the title.
EA made a server move at SWTOR, thousands of players lost their legacy, guild and char names - no compensation ever.
MMO progress is not forever, a lesson you might have learned now. That's why people focusing so much on their virtual success are better of to put the same effort into RL where progress actually means something in the end.
You might lose a job, but you will have good credentials then to find another. In MMO games this doesn't exist, you can be the hero today and the fool tomorrow, that's just how it is.
To those of you thinking a v14 char with 30 CP is in anyway on par to a v1 with 30 CP
Learn to math pl0x, and realize all your "achievements" are not "wasted"
V14 perks
- 13 additional skill points
- 13 additional attribute points
- Higher softcaps
- Gear several tiers higher, with stat adjustments that are not only significant, but massively significant, especially in categories like weapon power and armor rating. Go compare a v1 staff with a v14 staff right now and tell me they are even in the same league.
- Completion potentially of Silver + Gold netting another 40 skill points from Skyshards (even just doing Cadwells quests alone and ignoring the rest of the zone, you will gain more than 15 SPs)
- Many more completed skills lines than any V1 ever could have done by this point
- Additional Skyshards/SPs from Vet Dungeons, Group dungeon challenges, and Craglorn
- Mages/Undaunted rep (more lorebooks to hit rank 10 mages, more vet dungeons achieves/pledges done for Undaunted.
You cant simply say that just because you have 30 CP in common that the two are in any way on par with each other. I mean seriously, V1 toons usually dont even have all their CLASS skill lines 100% done yet, much less anything beyond that.
PlagueMonk wrote: »ZOS_GinaBruno wrote: »Hi guys, just wanted to pop in and put this to rest. What Kai said a few days ago is correct. Just to make sure we're all on the same page, once Update 6 is released and you have at least one Veteran Rank character, all your characters will receive 30 Champion Points - no more, no less. This will only occur at the onset of Update 6; after this is released, you will gain Champion Points one at a time as designed.
A few months ago, it was said that we were tracking XP. However, this was still early in development and through internal testing and feedback, found that we needed to change our plans (and, honestly, this quite normal through the course of development). We understand that this was, indeed, a major change from what we were originally planning. In an effort to be open with everyone about how things were going and what was planned, it caused a great deal of confusion, and we sincerely apologize for that.
As it has been said a number of times, we certainly encourage you to hop on the PTS once this is available in January and try out the system. This is also a great chance to plan how you'd like to build your character once it's live!
Hope you all are enjoying the holidays, and we'll see you in the new year.
SOOOOOOO....you have basically taken the position to majorly ******* your loyal customers over (you know the ones who have been paying YOUR salaries since you claimed you would be tracking exp) and think the health and future of the game is with newer players????
Now that you have officially answered we (your loyal customers) need to hear WHY you think that this is somehow fair. Like most others here outraged at this announcement, I have done all of the silver/gold content, I have done ALL of lower/upper Craglorn (well except for 2 of the trials). That is an absolutely HUGE amount of readily available exp (well the silver/gold are soloable) that I will not be able to use to earn CP and no amount of daily/repeatable quests is going to compensate us for that.
What your new direction boils down to is, the fresh VR1's will have 2-3 times the amount of CP couple of months down the line as they do the questing content. How is this even remotely fair exactly????
So if your final decision is 30 CP, period, end of story, you sure as HELL had better figure out how to compensate us VR14s who are feeling pretty screwed over.
Some possibilities are:
- Giving all who have completed the silver/gold content and lower/upper Craglorn an exp multiplier to be directly applied to any and all repeatable/dailies. The exact multiplier will be dependent on where you are in that process but should allow us V14s to gain a similar amount of exp to what the fresh VR1s can earn.
- As above but simply give us a CP multiplier so we will earn CP faster than VR1's.
- Nerf the hell out of the content past 50 (oh wait, this wouldn't be fair to the new VR1s would it?! O.o..........well welcome to the ***** you party)
PLEASE NOTE: None of the above are a permanent solution. Consider this part of the "adjustment period" and would only be an option for 1 update and then removed. That will give those willing to continue playing a window of opportunity to earn the same amount of CP a VR1 would have.
- And while I'm hesitant to mention this one......reset the post 50 content for EVERYONE. While I would not be thrilled about this prospect, at least I would have the option of re-completing it for the CP if i felt I could stomach it. (this however does NOT mean reset my achievements for doing that content)
Any one of those solutions would work but you have GOT to compensate your loyal VR14 players is a meaningful way so we will have the SAME amount of CP a few months down the line as the new VR1s.
To those of you thinking a v14 char with 30 CP is in anyway on par to a v1 with 30 CP
Learn to math pl0x, and realize all your "achievements" are not "wasted"
V14 perks
- 13 additional skill points
- 13 additional attribute points
- Higher softcaps
- Gear several tiers higher, with stat adjustments that are not only significant, but massively significant, especially in categories like weapon power and armor rating. Go compare a v1 staff with a v14 staff right now and tell me they are even in the same league.
- Completion potentially of Silver + Gold netting another 40 skill points from Skyshards (even just doing Cadwells quests alone and ignoring the rest of the zone, you will gain more than 15 SPs)
- Many more completed skills lines than any V1 ever could have done by this point
- Additional Skyshards/SPs from Vet Dungeons, Group dungeon challenges, and Craglorn
- Mages/Undaunted rep (more lorebooks to hit rank 10 mages, more vet dungeons achieves/pledges done for Undaunted.
You cant simply say that just because you have 30 CP in common that the two are in any way on par with each other. I mean seriously, V1 toons usually dont even have all their CLASS skill lines 100% done yet, much less anything beyond that.
Can you spend as much time questing, as you do doing repeatable content? I, and many others, can't.
It's not our achievements. It's our ability to do content.
If you are V1 with 30 CPs, you will have entire silver and gold to earn further CPs. In my case, I am perfectly capable of doing quests hour after hour. They are not repetitive and offer a nice peek into lore, NPCs and their stories and similar. I, and probably many others, can do this kind of gaming without much fuss. So, I quest, earn CPs and level my Vet rank.
If you are V14 with silver and gold content finished, your are left with repeatable quests to earn further CPs. So, you do repeatable content and earn CPs.
In the time that it took that V1 to get to V14, who managed to accumulate more CPs? Or do both of us have more or less the same amount of CPs?
This is the most important question. They implemented this 30 CPs for every Vet char so lower Vet players would not feel underpowered or underleveled. What if I manage to accumulate much more CPs due to me being able to play longer as I am playing quests, than you who has only repeatable content and are not able to play as much as I do? Simply because questing is leap and bounds ahead of repeatable content, when it comes to having fun or playing a lot.
So, after a while I, who started with Vet1 and gifted 30 CPs, will be ahead of you, who started as Vet14.
To those of you thinking a v14 char with 30 CP is in anyway on par to a v1 with 30 CP
Learn to math pl0x, and realize all your "achievements" are not "wasted"
V14 perks
- 13 additional skill points
- 13 additional attribute points
- Higher softcaps
- Gear several tiers higher, with stat adjustments that are not only significant, but massively significant, especially in categories like weapon power and armor rating. Go compare a v1 staff with a v14 staff right now and tell me they are even in the same league.
- Completion potentially of Silver + Gold netting another 40 skill points from Skyshards (even just doing Cadwells quests alone and ignoring the rest of the zone, you will gain more than 15 SPs)
- Many more completed skills lines than any V1 ever could have done by this point
- Additional Skyshards/SPs from Vet Dungeons, Group dungeon challenges, and Craglorn
- Mages/Undaunted rep (more lorebooks to hit rank 10 mages, more vet dungeons achieves/pledges done for Undaunted.
You cant simply say that just because you have 30 CP in common that the two are in any way on par with each other. I mean seriously, V1 toons usually dont even have all their CLASS skill lines 100% done yet, much less anything beyond that.
To those of you thinking a v14 char with 30 CP is in anyway on par to a v1 with 30 CP
Learn to math pl0x, and realize all your "achievements" are not "wasted"
V14 perks
- 13 additional skill points
- 13 additional attribute points
- Higher softcaps
- Gear several tiers higher, with stat adjustments that are not only significant, but massively significant, especially in categories like weapon power and armor rating. Go compare a v1 staff with a v14 staff right now and tell me they are even in the same league.
- Completion potentially of Silver + Gold netting another 40 skill points from Skyshards (even just doing Cadwells quests alone and ignoring the rest of the zone, you will gain more than 15 SPs)
- Many more completed skills lines than any V1 ever could have done by this point
- Additional Skyshards/SPs from Vet Dungeons, Group dungeon challenges, and Craglorn
- Mages/Undaunted rep (more lorebooks to hit rank 10 mages, more vet dungeons achieves/pledges done for Undaunted.
You cant simply say that just because you have 30 CP in common that the two are in any way on par with each other. I mean seriously, V1 toons usually dont even have all their CLASS skill lines 100% done yet, much less anything beyond that.
Can you spend as much time questing, as you do doing repeatable content? I, and many others, can't.
It's not our achievements. It's our ability to do content.
If you are V1 with 30 CPs, you will have entire silver and gold to earn further CPs. In my case, I am perfectly capable of doing quests hour after hour. They are not repetitive and offer a nice peek into lore, NPCs and their stories and similar. I, and probably many others, can do this kind of gaming without much fuss. So, I quest, earn CPs and level my Vet rank.
If you are V14 with silver and gold content finished, your are left with repeatable quests to earn further CPs. So, you do repeatable content and earn CPs.
In the time that it took that V1 to get to V14, who managed to accumulate more CPs? Or do both of us have more or less the same amount of CPs?
This is the most important question. They implemented this 30 CPs for every Vet char so lower Vet players would not feel underpowered or underleveled. What if I manage to accumulate much more CPs due to me being able to play longer as I am playing quests, than you who has only repeatable content and are not able to play as much as I do? Simply because questing is leap and bounds ahead of repeatable content, when it comes to having fun or playing a lot.
So, after a while I, who started with Vet1 and gifted 30 CPs, will be ahead of you, who started as Vet14.
The XP you gain from quests is finite. The XP you gain from repeatables is not.
The easy XP might get you a few points up early, but in the end, I was able to do my repeatables faster because I was stronger and could grind more efficiently.
Balances out in the long run.
Seems to me a lot of people are assuming v14 is vanishing when this launches, rest assured its not. Us at the endgame already are going to be able to go grind zombies and spellscar and generate XP faster than you ever could questing, in other words.
To those of you thinking a v14 char with 30 CP is in anyway on par to a v1 with 30 CP
Learn to math pl0x, and realize all your "achievements" are not "wasted"
V14 perks
- 13 additional skill points
- 13 additional attribute points
- Higher softcaps
- Gear several tiers higher, with stat adjustments that are not only significant, but massively significant, especially in categories like weapon power and armor rating. Go compare a v1 staff with a v14 staff right now and tell me they are even in the same league.
- Completion potentially of Silver + Gold netting another 40 skill points from Skyshards (even just doing Cadwells quests alone and ignoring the rest of the zone, you will gain more than 15 SPs)
- Many more completed skills lines than any V1 ever could have done by this point
- Additional Skyshards/SPs from Vet Dungeons, Group dungeon challenges, and Craglorn
- Mages/Undaunted rep (more lorebooks to hit rank 10 mages, more vet dungeons achieves/pledges done for Undaunted.
You cant simply say that just because you have 30 CP in common that the two are in any way on par with each other. I mean seriously, V1 toons usually dont even have all their CLASS skill lines 100% done yet, much less anything beyond that.
Your math fails to take into account the progression of that vr1 character. When he reaches Vr14 he will have more CPs then a guy vr14 atm. Why? Because Zos decided to ignore all the experience we had to grind to get from vr1 to vr14. Why they did that? I don't know... Too lazy to do really simple, 4th grade math?
ThatHappyCat wrote: »
What about pledges, dungeons, DSA, trials, PvP, all that sort of stuff? You do those right? And those give EXP, right? And ZoS is rebalancing EXP rewards of everything in preparation of the Champion system, riiiiight?
See what I'm getting at?
To those of you thinking a v14 char with 30 CP is in anyway on par to a v1 with 30 CP
Learn to math pl0x, and realize all your "achievements" are not "wasted"
V14 perks
- 13 additional skill points
- 13 additional attribute points
- Higher softcaps
- Gear several tiers higher, with stat adjustments that are not only significant, but massively significant, especially in categories like weapon power and armor rating. Go compare a v1 staff with a v14 staff right now and tell me they are even in the same league.
- Completion potentially of Silver + Gold netting another 40 skill points from Skyshards (even just doing Cadwells quests alone and ignoring the rest of the zone, you will gain more than 15 SPs)
- Many more completed skills lines than any V1 ever could have done by this point
- Additional Skyshards/SPs from Vet Dungeons, Group dungeon challenges, and Craglorn
- Mages/Undaunted rep (more lorebooks to hit rank 10 mages, more vet dungeons achieves/pledges done for Undaunted.
You cant simply say that just because you have 30 CP in common that the two are in any way on par with each other. I mean seriously, V1 toons usually dont even have all their CLASS skill lines 100% done yet, much less anything beyond that.
Can you spend as much time questing, as you do doing repeatable content? I, and many others, can't.
It's not our achievements. It's our ability to do content.
If you are V1 with 30 CPs, you will have entire silver and gold to earn further CPs. In my case, I am perfectly capable of doing quests hour after hour. They are not repetitive and offer a nice peek into lore, NPCs and their stories and similar. I, and probably many others, can do this kind of gaming without much fuss. So, I quest, earn CPs and level my Vet rank.
If you are V14 with silver and gold content finished, your are left with repeatable quests to earn further CPs. So, you do repeatable content and earn CPs.
In the time that it took that V1 to get to V14, who managed to accumulate more CPs? Or do both of us have more or less the same amount of CPs?
This is the most important question. They implemented this 30 CPs for every Vet char so lower Vet players would not feel underpowered or underleveled. What if I manage to accumulate much more CPs due to me being able to play longer as I am playing quests, than you who has only repeatable content and are not able to play as much as I do? Simply because questing is leap and bounds ahead of repeatable content, when it comes to having fun or playing a lot.
So, after a while I, who started with Vet1 and gifted 30 CPs, will be ahead of you, who started as Vet14.
The XP you gain from quests is finite. The XP you gain from repeatables is not.
The easy XP might get you a few points up early, but in the end, I was able to do my repeatables faster because I was stronger and could grind more efficiently.
Balances out in the long run.
Seems to me a lot of people are assuming v14 is vanishing when this launches, rest assured its not. Us at the endgame already are going to be able to go grind zombies and spellscar and generate XP faster than you ever could questing, in other words.
To those of you thinking a v14 char with 30 CP is in anyway on par to a v1 with 30 CP
Learn to math pl0x, and realize all your "achievements" are not "wasted"
V14 perks
- 13 additional skill points
- 13 additional attribute points
- Higher softcaps
- Gear several tiers higher, with stat adjustments that are not only significant, but massively significant, especially in categories like weapon power and armor rating. Go compare a v1 staff with a v14 staff right now and tell me they are even in the same league.
- Completion potentially of Silver + Gold netting another 40 skill points from Skyshards (even just doing Cadwells quests alone and ignoring the rest of the zone, you will gain more than 15 SPs)
- Many more completed skills lines than any V1 ever could have done by this point
- Additional Skyshards/SPs from Vet Dungeons, Group dungeon challenges, and Craglorn
- Mages/Undaunted rep (more lorebooks to hit rank 10 mages, more vet dungeons achieves/pledges done for Undaunted.
You cant simply say that just because you have 30 CP in common that the two are in any way on par with each other. I mean seriously, V1 toons usually dont even have all their CLASS skill lines 100% done yet, much less anything beyond that.
Can you spend as much time questing, as you do doing repeatable content? I, and many others, can't.
It's not our achievements. It's our ability to do content.
If you are V1 with 30 CPs, you will have entire silver and gold to earn further CPs. In my case, I am perfectly capable of doing quests hour after hour. They are not repetitive and offer a nice peek into lore, NPCs and their stories and similar. I, and probably many others, can do this kind of gaming without much fuss. So, I quest, earn CPs and level my Vet rank.
If you are V14 with silver and gold content finished, your are left with repeatable quests to earn further CPs. So, you do repeatable content and earn CPs.
In the time that it took that V1 to get to V14, who managed to accumulate more CPs? Or do both of us have more or less the same amount of CPs?
This is the most important question. They implemented this 30 CPs for every Vet char so lower Vet players would not feel underpowered or underleveled. What if I manage to accumulate much more CPs due to me being able to play longer as I am playing quests, than you who has only repeatable content and are not able to play as much as I do? Simply because questing is leap and bounds ahead of repeatable content, when it comes to having fun or playing a lot.
So, after a while I, who started with Vet1 and gifted 30 CPs, will be ahead of you, who started as Vet14.
The XP you gain from quests is finite. The XP you gain from repeatables is not.
The easy XP might get you a few points up early, but in the end, I was able to do my repeatables faster because I was stronger and could grind more efficiently.
Balances out in the long run.
Seems to me a lot of people are assuming v14 is vanishing when this launches, rest assured its not. Us at the endgame already are going to be able to go grind zombies and spellscar and generate XP faster than you ever could questing, in other words.
Yup the CP from doing all the quests from VR1-10 is 22.5 if done with no enlightenment bonus up to 90 points, if it is entirely done with enlightenment bonus.
So that whole we have done the content already argument is for 22.5-90 points (and 90 is for those that do it very very slowly indeed). A pitiful amount when it goes up to 3600 points to obtain.
To those of you thinking a v14 char with 30 CP is in anyway on par to a v1 with 30 CP
Learn to math pl0x, and realize all your "achievements" are not "wasted"
V14 perks
- 13 additional skill points
- 13 additional attribute points
- Higher softcaps
- Gear several tiers higher, with stat adjustments that are not only significant, but massively significant, especially in categories like weapon power and armor rating. Go compare a v1 staff with a v14 staff right now and tell me they are even in the same league.
- Completion potentially of Silver + Gold netting another 40 skill points from Skyshards (even just doing Cadwells quests alone and ignoring the rest of the zone, you will gain more than 15 SPs)
- Many more completed skills lines than any V1 ever could have done by this point
- Additional Skyshards/SPs from Vet Dungeons, Group dungeon challenges, and Craglorn
- Mages/Undaunted rep (more lorebooks to hit rank 10 mages, more vet dungeons achieves/pledges done for Undaunted.
You cant simply say that just because you have 30 CP in common that the two are in any way on par with each other. I mean seriously, V1 toons usually dont even have all their CLASS skill lines 100% done yet, much less anything beyond that.
Can you spend as much time questing, as you do doing repeatable content? I, and many others, can't.
It's not our achievements. It's our ability to do content.
If you are V1 with 30 CPs, you will have entire silver and gold to earn further CPs. In my case, I am perfectly capable of doing quests hour after hour. They are not repetitive and offer a nice peek into lore, NPCs and their stories and similar. I, and probably many others, can do this kind of gaming without much fuss. So, I quest, earn CPs and level my Vet rank.
If you are V14 with silver and gold content finished, your are left with repeatable quests to earn further CPs. So, you do repeatable content and earn CPs.
In the time that it took that V1 to get to V14, who managed to accumulate more CPs? Or do both of us have more or less the same amount of CPs?
This is the most important question. They implemented this 30 CPs for every Vet char so lower Vet players would not feel underpowered or underleveled. What if I manage to accumulate much more CPs due to me being able to play longer as I am playing quests, than you who has only repeatable content and are not able to play as much as I do? Simply because questing is leap and bounds ahead of repeatable content, when it comes to having fun or playing a lot.
So, after a while I, who started with Vet1 and gifted 30 CPs, will be ahead of you, who started as Vet14.
The XP you gain from quests is finite. The XP you gain from repeatables is not.
The easy XP might get you a few points up early, but in the end, I was able to do my repeatables faster because I was stronger and could grind more efficiently.
Balances out in the long run.
Seems to me a lot of people are assuming v14 is vanishing when this launches, rest assured its not. Us at the endgame already are going to be able to go grind zombies and spellscar and generate XP faster than you ever could questing, in other words.
Yup the CP from doing all the quests from VR1-10 is 22.5 if done with no enlightenment bonus up to 90 points, if it is entirely done with enlightenment bonus.
So that whole we have done the content already argument is for 22.5-90 points (and 90 is for those that do it very very slowly indeed). A pitiful amount when it goes up to 3600 points to obtain.
To those of you thinking a v14 char with 30 CP is in anyway on par to a v1 with 30 CP
Learn to math pl0x, and realize all your "achievements" are not "wasted"
V14 perks
- 13 additional skill points
- 13 additional attribute points
- Higher softcaps
- Gear several tiers higher, with stat adjustments that are not only significant, but massively significant, especially in categories like weapon power and armor rating. Go compare a v1 staff with a v14 staff right now and tell me they are even in the same league.
- Completion potentially of Silver + Gold netting another 40 skill points from Skyshards (even just doing Cadwells quests alone and ignoring the rest of the zone, you will gain more than 15 SPs)
- Many more completed skills lines than any V1 ever could have done by this point
- Additional Skyshards/SPs from Vet Dungeons, Group dungeon challenges, and Craglorn
- Mages/Undaunted rep (more lorebooks to hit rank 10 mages, more vet dungeons achieves/pledges done for Undaunted.
You cant simply say that just because you have 30 CP in common that the two are in any way on par with each other. I mean seriously, V1 toons usually dont even have all their CLASS skill lines 100% done yet, much less anything beyond that.
Your math fails to take into account the progression of that vr1 character. When he reaches Vr14 he will have more CPs then a guy vr14 atm. Why? Because Zos decided to ignore all the experience we had to grind to get from vr1 to vr14. Why they did that? I don't know... Too lazy to do really simple, 4th grade math?
Youre missing what im saying
1.6 launches
Player X is a v14 with everything done + 30 CP
Player Y is a v1 with nothing past coldharbor done and 30 CP
In one month, who will be ahead of who?
My answer is player X, because he is so far ahead of v1 right now in power that he will breeze through whatever is in front of him, as slowpoke plugs through on-par questing to catch up. By the time V1 gets to v14 and collects those CP, v14 will already have collected as much or more.
Also note for the record I have three v14 chars, a v6 char, and several lowbies. Come check back with me a month after 1.6 launches and compare me to a toon that was v1 on the day it was pushed. Ill even use the NB which has already done pretty much everything in the game except fishing and collections achievements (and a few others, randomly around in there)
To those of you thinking a v14 char with 30 CP is in anyway on par to a v1 with 30 CP
Learn to math pl0x, and realize all your "achievements" are not "wasted"
V14 perks
- 13 additional skill points
- 13 additional attribute points
- Higher softcaps
- Gear several tiers higher, with stat adjustments that are not only significant, but massively significant, especially in categories like weapon power and armor rating. Go compare a v1 staff with a v14 staff right now and tell me they are even in the same league.
- Completion potentially of Silver + Gold netting another 40 skill points from Skyshards (even just doing Cadwells quests alone and ignoring the rest of the zone, you will gain more than 15 SPs)
- Many more completed skills lines than any V1 ever could have done by this point
- Additional Skyshards/SPs from Vet Dungeons, Group dungeon challenges, and Craglorn
- Mages/Undaunted rep (more lorebooks to hit rank 10 mages, more vet dungeons achieves/pledges done for Undaunted.
You cant simply say that just because you have 30 CP in common that the two are in any way on par with each other. I mean seriously, V1 toons usually dont even have all their CLASS skill lines 100% done yet, much less anything beyond that.
Can you spend as much time questing, as you do doing repeatable content? I, and many others, can't.
It's not our achievements. It's our ability to do content.
If you are V1 with 30 CPs, you will have entire silver and gold to earn further CPs. In my case, I am perfectly capable of doing quests hour after hour. They are not repetitive and offer a nice peek into lore, NPCs and their stories and similar. I, and probably many others, can do this kind of gaming without much fuss. So, I quest, earn CPs and level my Vet rank.
If you are V14 with silver and gold content finished, your are left with repeatable quests to earn further CPs. So, you do repeatable content and earn CPs.
In the time that it took that V1 to get to V14, who managed to accumulate more CPs? Or do both of us have more or less the same amount of CPs?
This is the most important question. They implemented this 30 CPs for every Vet char so lower Vet players would not feel underpowered or underleveled. What if I manage to accumulate much more CPs due to me being able to play longer as I am playing quests, than you who has only repeatable content and are not able to play as much as I do? Simply because questing is leap and bounds ahead of repeatable content, when it comes to having fun or playing a lot.
So, after a while I, who started with Vet1 and gifted 30 CPs, will be ahead of you, who started as Vet14.
The XP you gain from quests is finite. The XP you gain from repeatables is not.
The easy XP might get you a few points up early, but in the end, I was able to do my repeatables faster because I was stronger and could grind more efficiently.
Balances out in the long run.
Seems to me a lot of people are assuming v14 is vanishing when this launches, rest assured its not. Us at the endgame already are going to be able to go grind zombies and spellscar and generate XP faster than you ever could questing, in other words.
Yup the CP from doing all the quests from VR1-10 is 22.5 if done with no enlightenment bonus up to 90 points, if it is entirely done with enlightenment bonus.
So that whole we have done the content already argument is for 22.5-90 points (and 90 is for those that do it very very slowly indeed). A pitiful amount when it goes up to 3600 points to obtain.
So why not give Vet14 those 22.5 points? Or even 90?
anitajoneb17_ESO wrote: »I don't think the process is fair (especially regarding the oppotunity to collect XP from Gold and Silver quests) but hey ... no point in shouting that loudly everywhere people...
Remember when max rank was raised from 12 to 14 ? Many of you/us managed to collect enough XP to jump the two vet levels in less than 24 hours. Remember Hircine ? Remember the giant scorpio ? Even some of those who still had quests available did it that way...
I still hope that ZOS will provide us with more "intelligent" ways of collecting XP for CP, but we'll find a way no matter what.
At the bottom line, everyone who worked hard to be ahead with XP will manage to be ahead with CP , one way or the other.
Months later the moment when they said they will be overhauling something will be months ago. So? The point is, I am not sure their words can be trusted.ThatHappyCat wrote: »They said they were tracking EXP months ago when details were not yet finalised. They said they're overhauling EXP in the same episode they said all VRs will get 30 CP.
Also, even if they rescale EXP, will they take into account preparation time? Cuz you know, sometimes you spend hours to get potions so you can run trials. Will they take into account that we get tired of repeatable content?
Cuz they need to balance EXP/hour carefully.
Will they take into account that we shouldn't be on an even ground after they finally remove veteran ranks? I really doubt their competence now, they repeat the same mistake again: we've already seen this with Undaunted skill line. And there, it was so easy to convert achievements into skill line exp - they didn't even have to track anything, the achievement system has taken care of this already.
Even now, quest trackers in achievements say how many quests we have done. They could at least compensate that EXP if they can't track EXP gained while grinding, repeating dungeons etc.
We made Rank 14 at Vanilla WOW, it took a long time and a few weeks later everyone and his cat could get the title.
EA made a server move at SWTOR, thousands of players lost their legacy, guild and char names - no compensation ever.
But were you stripped of the rank and had to get it again?
Is a guild or char name comparable with months of progress?