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ZOS are you ever going to speak up on personal banks?

  • Rotherhans
    Rotherhans
    ✭✭✭
    Neither have the time nor inclination to listen to every Tom-***&Harry podcast where a Dev might say something actually important.
    Much obliged for this quote @Cogo‌ .
    Cogo wrote: »

    Q: I love the fact that you can leave items in your bank and still use them for crafting. My concern is, I guess I horde to much of everything since I’m crafting everything, and run out of space really really quick. Is there away to fix this, or should i simple just keep selling my mats and make low level items to makes space?

    (Creative Director Paul Sage) A: I would say you are going to have to make some choices about what you keep and what you don’t. Bank space / inventory space is another limiter to being able to work on all crafting skills at once. It isn’t impossible, it is just harder if that is what you choose to do.
    Q5jHdPa.gif


    Indeed I chose Mr. Sage, to let my sub run out.
    Thanks to this revealing answer my next choice about staying unsubbed has been graciously provided by you too.

    For as long as you have something to say here it seems.
    Edited by Rotherhans on July 8, 2014 3:01AM
    “I'm not going out of my way looking for devils;
    but I wouldn't step out of my path to let one go by.”― Robert E. Howard
  • Pleazantry
    Lodestar wrote: »
    babylon wrote: »
    Pleazantry wrote: »
    My issue with the bank system is turning personal. 2 weeks ago every single thing in my bank disappeared. I had multiple stacks of items. Poofed. Gone. Mario in support is telling me to be patient. I've been playing since early access, looting my hoard to craft and it's ALL gone. Week one I have extended patience. Week two is tolerance. Week three may very well be a game breaker for me. The banking system is horribly flawed and even though many have had their issue resolved with the disappearing bank situation.. mine happened TWO weeks ago!! To me, as a paying customer, this issue has NOT at all been resolved.

    Two weeks ago? So this bug is still going on :s

    My thoughts exactly. I got this bug in the first month, but it was fixed fairly fast enough. @Pleazantry I can not fathom why this is still an issue now, as I and others were told this was fixed.

    Unfortunately for me, I have lost between 7-9k items. I was asked to compile a list of what I lost and send it in... I am not so vain to keep a running folder of screenshots on my loot. So I play the waiting game while they continue to take money out of my bank account. The irony is not lost on me.
    I am a Gamer. Not because I have no Life. I just choose to have many.
    Join The Mud Crab Merchant Guild. Whisper @Pleazantry for invite. NA/PC
  • Blackwidow
    Blackwidow
    ✭✭✭✭✭
    ✭✭
    (Creative Director Paul Sage) A: I would say you are going to have to make some choices about what you keep and what you don’t.

    No, we are keeping what we want, just on mules.
    Bank space / inventory space is another limiter to being able to work on all crafting skills at once.

    Failed idea. Failed in practice.

    Does not limit crafting at all. Just makes banking tedious as hell.
    It isn't impossible, it is just harder if that is what you choose to do.

    Not harder.

    Boring? Yes.

    Huge mind numbing time sink? Definately.

    Driving people from the game? We have seen the posts, so yes.

    You are driving people away from the game. Get over yourself. You were wrong.

    Add more bank space, unless you have some other brilliant reason, like the megaserver is stopping you or you don't have programmers skilled enough to pull it off.

    If that is true, just tell us.

    My guess is, both the programmers and the megaserver. That is why we still can't stack stuff in the guild bank. We still have Qs when we go into a guild bank. We still have no guild permissions.

    Such a good game with such a bad inventory system. Sad, really.
  • DeLindsay
    DeLindsay
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    Mortosk wrote: »
    Cogo wrote: »

    We all know what their stance is, Cogo. We just vehemently disagree with it.
    They've already admitted they were wrong on their vision of people wanting to group to complete veteran leveling content and plan to fix the difficulty to make it more easily soloable. We feel that they are wrong about this as well. We are trying to help them see their mistakes for the betterment of all who play and have to deal with this extremely frustrating tedium every day.

    I'm not part of that "we" and there's PLENTY of others that feel the same. Would I be upset if they tossed more inventory space at us, ofc not, but the system they have now DOES work. And no, ZoS didn't admit to anything about their vision being wrong about grouping, it's STILL their vision and they even go as far as to hint at the fact that they're unhappy that more players didn't see that vision.

    They are not wrong about anything to do with THEIR game. Players have their opinions, right or wrong, some love this others hate that. This kind of useless bickering happens in EVERY MMO about one thing or another. Nobody here has any knowledge of what ZoS has in store for us down the road, which is likely why the tight lips on ZoS's part. For all we know there's an additional 1000 storage spaces coming with player housing or "rentable" storage, etc.
    Edited by DeLindsay on July 8, 2014 4:53AM
  • Nazon_Katts
    Nazon_Katts
    ✭✭✭✭✭
    We don't know. Exactly. We just don't know. All we know is that a possible solutions might come with housing, which won't come before the next two anniversaries. I know, that's taking too long.
    "You've probably figured that out by now. Let's hope so. Or we're in real trouble... and out come the intestines. And I skip rope with them!"
  • Cogo
    Cogo
    ✭✭✭✭✭
    Mortosk wrote: »
    Cogo wrote: »

    We all know what their stance is, Cogo. We just vehemently disagree with it.
    They've already admitted they were wrong on their vision of people wanting to group to complete veteran leveling content and plan to fix the difficulty to make it more easily soloable. We feel that they are wrong about this as well. We are trying to help them see their mistakes for the betterment of all who play and have to deal with this extremely frustrating tedium every day.

    Since it seams not obvious, and maybe its my own fault.
    I am in no way saying what ring or wrong.

    I am stating fact, from the creators of the game. I been asked several times to give proof. Here you go...again! If you disagree with this, point the fun at Zenimax, not me....like quite a lot seams to do.

    First, regarding Zenimax stance: They want the choose to be important. And it is. The restriction in bagspace also have a quite complexed reason, also stated in a link I posted. Right or wrong for the game, we can discuss.

    My view, attack me as much as as you for this! =)

    ESO right now is its on TYPE of MMO, that offers features for several types of MMO players. I am talking like Cyro would work, High end raid content would word and I have understood a new zone for Vet 1-6 is needed with its own storyline. Even if I enjoy the other alliance Vet area. It does make sense that others do not.
    Even more...it makes MORE sense to LORE. Something ESO is VERY good at.

    Economy
    What i have seen, is that gear, green even, droped 2 months ago, still have a value.

    *Motifs, didn't STILL have value, like 1-2 months ago.

    *We do not have every players master at their ALL crafting, with ALL players wearing legendary upgraded gear.

    * Mechanics in place making mats and boss farmings almost pointless, is not just good for the economy, but makes the game less boring

    * Mechanics that makes it better to earn money by moving around, grouping, since you kill more and get more. Works

    And there are more examples like these, which is proof that the economy works.

    Bank and guild bank space

    I am very happy with the current bagspace and bank space mechanics. Along with ESO mechanics to make "farming" almost useless. My reasons

    * ESO core offer: You choose

    * Makes guilds much more important if you want to have a guild where you work together. Even here its your choose what type of guild you want to be in.

    * Making "farming" the normal way into better running around, is making ESO different to other MMOs. And in my case, much more fun. Not all!

    * Most other MMOs have a "farming" just like wow. Its nice to have a different way to farm, other then sitting in 1 place for 5 hours. I doubt I am alone in this.

    * Gear and items are important to most players, even if they value different items different. This creates interaction within the guild. Our guild isnt the biggest, 60 players. MOST active and friendships are made.

    * Guild runs among our guild, which is NOT hardcore, consists of all kinds of players. Many other players may be more SKILLED then our guild, but we manage to do hard dungeons, achievements like Undaunted etc, without being elite or hardcore.

    * There is always someone to group with, even just for regular play, quest, to have company. It enhances any MMO. This kind of interaction in MMO players have been lacking severely the past 5-6 years. Its coming back, by ESO!!

    * I get more mats running around zones, with no other purpose then exploring, looking for skyshards, lorebooks, hidden items and everything else that ESO offers. No addons btw.

    * I fill our guildbank on a daily bases with lots of mats for our tradeskillers. And other guildmembers does the same. We have no problem with either bank space to guild bank space, because we utilize it with a system we came up with.

    * I am the guilds cook, and on a daily bases I make lvl 45-50 and some Vet 5 Blue food buffs. Which I put in guildbank for all members to use.


    Grouping and the nerf to make it easy for Solo players in Vet 1-3 areas

    Agree fully with you on every word you say about this bloody nerf. I do not know about the US server. But on the EU server their vision was WORKING! More and more was grouping up.

    Its still to early to say if they completely broke their own vision, but so far I still see Zonechat quite busy. I need a week or so, to be able to say that interaction on EU server regarding grouping and helping eachother have lowered because of their nerf.

    My own view is that it 100% sure will, if not, make most of the players who where STARTING to become group players.....to go back to solo again.

    I understand that they MAY needed to lower it SLIGHTLY! to make is a BIT easier for solo players. But I fail to see this HUGE downgrade of mobs, and if it was a mistake or not, downgrading Vet mobs ALL OVER!!!!! They left out instanced dungeons. Good. But what will they do when feedback comes from players not knowing how to play, started feedbacking that as well?

    They REALLY should left Dolmens, bosses and other encounters in Vet areas like they where. Solo player dont get hurt by this. They can still solo, and if they wish to do a Dolmen, they can do them without grouping when other people are there and get the same rewards as everyone else.


    Even those who cheer right now....will find Vet areas boring soon. I think they just see just now. WOW, they can solo stuff that gives them good things.
    Which in a short time will be worth less, and they move on to another game.

    Question what we as players can do about it. Feed back to Zenimax?
    Do you have a suggestion how we, in an explaining manner tell Zenimax that their vision about grouping was not mobs, its players experience from other games that you dont need too. ESO is changing that.

    I have no proof, but I strongly believe ESO is made for several types of MMO players and part from Cyro and High end raiders. They are delivering to alot of different players, INCLUDING solo players.

    This alone make ESO a long-term-game, where players stays, because they keep adding content to all kinds of areas.

    I THINK that is one of their main targets, to get long-term-players.

    Sure, make the Vet 1-3 mobs a bit easier. not 70% easier.

    And have the other content like it was, Their vision for grouping IS working.
    The problem though, we need players to play ESO.

    Any suggestion? I am considering posting about this, just not sure how I would word it. Remember, I dont think about just myself and this area, I am thinking about keeping ESO unique from other MMOs and the offer they give us. Having an ESO that even the older it gets, its still fun and interesting.


    I think quite a few MMO players put MMO in the same "box".
    ESO is almost unique, still. They need to fix things, yes.

    WoW is one type, with 1 playertype ONLY. Those who wants instant everything. Nothing wrong. Thats just one type.

    Wildstar is another. Even if some people believes so. ESO and Wildstar do NOT compete in the long run. WAY to different types of MMO players who likes each in the longer term.

    Eve - another type. VERY LOYAL I would add. And not very friendly game to MMO players who isn't, above avarage in "skill".

    See where I am going with this. To tell our reason for the big mistake in nerfing so big. Not in the short term, but that they take away parts what ESO is.
    Edited by Cogo on July 8, 2014 9:03AM
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • Cogo
    Cogo
    ✭✭✭✭✭
    We don't know. Exactly. We just don't know. All we know is that a possible solutions might come with housing, which won't come before the next two anniversaries. I know, that's taking too long.

    Housing is great! And when they said they have it in the works but it will take time cause they want to do it right and fitting for ESO, makes it even better.

    My only concern with housing, is IF the make it so you can stash as much items there as you want, just like a bank. It will make banks pointless, other then when you do tradeskills.

    And it will mess heavily with the economy, since everyone will have a surplus of everything.

    By doing so, even with a great house, loads of great features. It makes ESO less like other MMOs, and more likely to be an MMO you play...every now and then. Maybe.

    Only speculating and feel free to rip my comments apart ;-)
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • Cogo
    Cogo
    ✭✭✭✭✭
    Rotherhans wrote: »
    Neither have the time nor inclination to listen to every Tom-***&Harry podcast where a Dev might say something actually important.
    Much obliged for this quote @Cogo‌ .
    Cogo wrote: »

    Q: I love the fact that you can leave items in your bank and still use them for crafting. My concern is, I guess I horde to much of everything since I’m crafting everything, and run out of space really really quick. Is there away to fix this, or should i simple just keep selling my mats and make low level items to makes space?

    (Creative Director Paul Sage) A: I would say you are going to have to make some choices about what you keep and what you don’t. Bank space / inventory space is another limiter to being able to work on all crafting skills at once. It isn’t impossible, it is just harder if that is what you choose to do.
    Q5jHdPa.gif


    Indeed I chose Mr. Sage, to let my sub run out.
    Thanks to this revealing answer my next choice about staying unsubbed has been graciously provided by you too.

    For as long as you have something to say here it seems.

    Sad to hear you are not interested, but this is also why I post things when other claims A is right or wrong. I respond with what I've seen a Zenimax personal state. Some are in writing, but I think the mainstream wants "podcasts", cause most sites with info are filled with those.

    Reddit is quite good to find info in. They have users who "pack" together info from Zenimax personal, into a readable text, and post the source.

    My mistake I've done is to bluntly think people who buy a game, check what it is, other then reviews who sadly, are FAR less competent to review any game better then MOST MMO players are. They can review super mario brothers...but thats it.

    You are welcome with the info.

    I am curious, what are you looking for in ESO? What would make you want to play it? "Make it better" I wount understand :-p
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • Lodestar
    Lodestar
    ✭✭✭✭
    Mortosk wrote: »
    Cogo wrote: »

    We all know what their stance is, Cogo. We just vehemently disagree with it.
    They've already admitted they were wrong on their vision of people wanting to group to complete veteran leveling content and plan to fix the difficulty to make it more easily soloable. We feel that they are wrong about this as well. We are trying to help them see their mistakes for the betterment of all who play and have to deal with this extremely frustrating tedium every day.

    In fairness, he was asked to prove it by someone in this thread.

    However, I am with you, it matters not what he said. It is still *** poor idea. Better to have locked characters into so many crafts, and not punished them for doing that on more than one character.

    Just because a dev says it, and in a patronising manner, does not mean it is a good idea.
  • Lodestar
    Lodestar
    ✭✭✭✭
    Cogo wrote: »

    And it will mess heavily with the economy, since everyone will have a surplus of everything.

    By doing so, even with a great house, loads of great features. It makes ESO less like other MMOs, and more likely to be an MMO you play...every now and then. Maybe.

    Only speculating and feel free to rip my comments apart ;-)

    Ok, so let me get this straight, your admitting that people are getting rid of valuable things, to play this wonderful (not) banking mess, so they have to buy it... if they can fit it in their inventory?

    Well chalk that as another gaping flaw for me. I actually had not even considered that.
  • Mortosk
    Mortosk
    ✭✭✭✭
    Cogo wrote: »
    Mortosk wrote: »
    Cogo wrote: »

    We all know what their stance is, Cogo. We just vehemently disagree with it.
    They've already admitted they were wrong on their vision of people wanting to group to complete veteran leveling content and plan to fix the difficulty to make it more easily soloable. We feel that they are wrong about this as well. We are trying to help them see their mistakes for the betterment of all who play and have to deal with this extremely frustrating tedium every day.

    Since it seams not obvious, and maybe its my own fault.
    I am in no way saying what ring or wrong.

    I am stating fact, from the creators of the game. I been asked several times to give proof. Here you go...again! If you disagree with this, point the fun at Zenimax, not me....like quite a lot seams to do.

    First, regarding Zenimax stance: They want the choose to be important. And it is. The restriction in bagspace also have a quite complexed reason, also stated in a link I posted. Right or wrong for the game, we can discuss.

    My view, attack me as much as as you for this! =)

    ESO right now is its on TYPE of MMO, that offers features for several types of MMO players. I am talking like Cyro would work, High end raid content would word and I have understood a new zone for Vet 1-6 is needed with its own storyline. Even if I enjoy the other alliance Vet area. It does make sense that others do not.
    Even more...it makes MORE sense to LORE. Something ESO is VERY good at.

    Economy
    What i have seen, is that gear, green even, droped 2 months ago, still have a value.

    *Motifs, didn't STILL have value, like 1-2 months ago.

    *We do not have every players master at their ALL crafting, with ALL players wearing legendary upgraded gear.

    * Mechanics in place making mats and boss farmings almost pointless, is not just good for the economy, but makes the game less boring

    * Mechanics that makes it better to earn money by moving around, grouping, since you kill more and get more. Works

    And there are more examples like these, which is proof that the economy works.

    Bank and guild bank space

    I am very happy with the current bagspace and bank space mechanics. Along with ESO mechanics to make "farming" almost useless. My reasons

    * ESO core offer: You choose

    * Makes guilds much more important if you want to have a guild where you work together. Even here its your choose what type of guild you want to be in.

    * Making "farming" the normal way into better running around, is making ESO different to other MMOs. And in my case, much more fun. Not all!

    * Most other MMOs have a "farming" just like wow. Its nice to have a different way to farm, other then sitting in 1 place for 5 hours. I doubt I am alone in this.

    * Gear and items are important to most players, even if they value different items different. This creates interaction within the guild. Our guild isnt the biggest, 60 players. MOST active and friendships are made.

    * Guild runs among our guild, which is NOT hardcore, consists of all kinds of players. Many other players may be more SKILLED then our guild, but we manage to do hard dungeons, achievements like Undaunted etc, without being elite or hardcore.

    * There is always someone to group with, even just for regular play, quest, to have company. It enhances any MMO. This kind of interaction in MMO players have been lacking severely the past 5-6 years. Its coming back, by ESO!!

    * I get more mats running around zones, with no other purpose then exploring, looking for skyshards, lorebooks, hidden items and everything else that ESO offers. No addons btw.

    * I fill our guildbank on a daily bases with lots of mats for our tradeskillers. And other guildmembers does the same. We have no problem with either bank space to guild bank space, because we utilize it with a system we came up with.

    * I am the guilds cook, and on a daily bases I make lvl 45-50 and some Vet 5 Blue food buffs. Which I put in guildbank for all members to use.

    First, I don't have access to a guild bank like you. I craft on my own using my existing shared bank space like I'm guessing most people do, and they store most of their mats off on mules, constantly logging in and out to deposit/withdraw it. The shared bank alone isn't enough space for more than 1 profession possibly 2 on 1 character.

    I think the limitation already in place via the large # of skill points you have to use to be multiple professions is enough. The added restriction on inventory space is just ridiculous and unnecessary. Maybe they should make it cost even more skill points to max out the various professions instead if they don't think that is enough. But these draconian inventory restrictions are causing some people who enjoy crafting to leave the game and try one of the other MMO's that have learned that crafting materials should not be an encumbrance.

    Even GW2 and Wildstar have a crafter's bank where you can stack a crapload of each ingredient and never have to use a single bank slot on it. I pretty much thought this would be a standard feature by now.

    I've never really understood why MMO's put a 2-trade restriction on professions. Probably because that was what WoW did, so everyone has to copy that. Well, ESO and FFXIV:ARR decided, screw that, let's let everyone be everything. But the difference is, FFXIV:ARR gives you a lot more inventory space without having to use mule accounts. Also, that inventory space via 2 retainers only cost me a few hundred gold as I recall, not 50K per 10 slots.

    Anyway, Kudos to both games for crafters everywhere, but one did a much better job of it. If you want to be all professions in FFXIV:ARR you just level up each skill. It starts you at level 1, like you are playing a different character. Crafters even have their own set of gear they have to acquire and upgrade. And they have ample enough space to support all professions. The other, ESO, not so good.

    And honestly, calling us hoarders and laughing at us isn't cool. I suppose that was his way of dodging the interviewer's further probing since the system is so horrible and he probably knows deep down it's a problem, but whatever. If they really do believe that this amount of inventory space is acceptable, I can see why they are having so many problems with their vision not coming to fruition and why so many people are leaving this game.
    Edited by Mortosk on July 8, 2014 11:41PM
    "Now I stand, the lion before the lambs and they do not fear. They can not fear." --Arthas Menethil (aka, The Lich King)
  • Rev Rielle
    Rev Rielle
    ✭✭✭✭✭
    All the information has already been given to these people

    [Moderator Note: Edited per our rules on Trolling & Baiting]

    Edited by Rev Rielle on July 9, 2014 12:05AM
    If you can be anything, be kind.
  • Mortosk
    Mortosk
    ✭✭✭✭
    Rev Rielle wrote: »
    Al the information has already been given to these people

    [Moderator Note: Edited per our rules on Trolling & Baiting]
    Do you not see the major changes they are currently making to their game with respect to the veteran system? That means whatever they said about the veteran system being fantabulicious 6 months ago is null and void now.

    Do you honestly think they were correct on everything they said prior to launch?

    How about the army of bots that ruined their game, was that part of their vision?

    Perhaps, just perhaps, they got this one wrong too. Like they got a lot of things wrong. I'd like for them to seriously consider revisiting it, because it's ticking a lot of people off every day, myself included. And, it's not just me. I'm sure you see it with your friends logging in and out 5 or 6 times every day back to back. What do you think they are doing?

    Edit: Well this was originally a reply to a post that got mostly moderated away - I guess I'll remove those parts since they were moderated. The post made more sense before though ;)
    Edited by Mortosk on July 8, 2014 11:59PM
    "Now I stand, the lion before the lambs and they do not fear. They can not fear." --Arthas Menethil (aka, The Lich King)
  • Rev Rielle
    Rev Rielle
    ✭✭✭✭✭
    Mortosk wrote: »
    Rev Rielle wrote: »
    Al the information has already been given to these people

    [Moderator Note: Edited per our rules on Trolling & Baiting]
    Do you not see the major changes they are currently making to their game with respect to the veteran system? That means whatever they said about the veteran system being fantabulicious 6 months ago is null and void now.

    Do you honestly think they were correct on everything they said prior to launch?

    How about the army of bots that ruined their game, was that part of their vision?

    Perhaps, just perhaps, they got this one wrong too. Like they got a lot of things wrong. I'd like for them to seriously consider revisiting it, because it's ticking a lot of people off every day, myself included. And, it's not just me. I'm sure you see it with your friends logging in and out 5 or 6 times every day back to back. What do you think they are doing?

    Edit: Well this was originally a reply to a post that got mostly moderated away - I guess I'll remove those parts since they were moderated. The post made more sense before though ;)

    Yes, I was surprised it was moderated at all in light of the majority of posts on here, guess I have a way with poignant words. Such is the way of things I guess *shrugs*.

    It's true that the game evolves and changes over time, in response to feedback. Yes, as it should be.

    What's disappointing is that players are trying to play the game in a way it wasn't intended (re hording materials). And then when it's not working for them, they come and complain incessantly on the forums about it like it's everyone else's fault but their own. Additionally, when others have a different opinion and support the way things are, they're cut down and dismiss them in an utterly childish and bigotry fashion. But yes, that's forums for you.

    As is often the case; problems don't arise out of what people are asking, rather the way in which they're asking it and react to others differing opinions.
    Edited by Rev Rielle on July 9, 2014 12:13AM
    If you can be anything, be kind.
  • Mortosk
    Mortosk
    ✭✭✭✭
    Rev Rielle wrote: »
    Mortosk wrote: »
    Rev Rielle wrote: »
    Al the information has already been given to these people

    [Moderator Note: Edited per our rules on Trolling & Baiting]
    Do you not see the major changes they are currently making to their game with respect to the veteran system? That means whatever they said about the veteran system being fantabulicious 6 months ago is null and void now.

    Do you honestly think they were correct on everything they said prior to launch?

    How about the army of bots that ruined their game, was that part of their vision?

    Perhaps, just perhaps, they got this one wrong too. Like they got a lot of things wrong. I'd like for them to seriously consider revisiting it, because it's ticking a lot of people off every day, myself included. And, it's not just me. I'm sure you see it with your friends logging in and out 5 or 6 times every day back to back. What do you think they are doing?

    Edit: Well this was originally a reply to a post that got mostly moderated away - I guess I'll remove those parts since they were moderated. The post made more sense before though ;)

    Yes, I was surprised it was moderated at all in light of the majority of posts on here, guess I have a way with poignant words. Such is the way of things I guess *shrugs*.

    It's true that the game evolves and changes over time, in response to feedback Yes, as it should be.
    What's disappointing is that players are trying to play the game in a way it wasn't intended. And then when it's not working for them, they come and complain incessantly on the forums about it like it's everyone else's fault but their own. And additionally, when others have a different opinion and support the way things are, they're cut down and dismissed in an utterly childish fashion. But that's forums for you.

    You can't dangle a piece of cheese in front of a mouse and expect him not to try and grab the cheese.
    "Now I stand, the lion before the lambs and they do not fear. They can not fear." --Arthas Menethil (aka, The Lich King)
  • Blackwidow
    Blackwidow
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    Rev Rielle wrote: »
    What's disappointing is that players are trying to play the game in a way it wasn't intended. And then when it's not working for them, they come and complain incessantly on the forums about it like it's everyone else's fault but their own.

    People have a right to post their opinion of the game.

    If it upsets you, you might not want to read them. Certainly feel free not to bump the thread for others to read.
    And additionally, when others have a different opinion and support the way things are, they're cut down and dismissed in an utterly childish fashion. But that's forums for you.

    If you are personally attacked, feel free to report the post.

    As far as bank space goes, ZOS is wrong in my opinion. There needs to be a real change.

    Edited by Blackwidow on July 9, 2014 12:19AM
  • Rev Rielle
    Rev Rielle
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    Putting words in peoples' mouths again? I'm not sure you even try and understand what people say before starting on your mantra again. It makes zero sense in the context. Please read my above post again in it's context.

    You really need to read what people write not just respond to what you think they say. Because it's clearly two completely different things. Honestly though I give up.

    But please reply to this post and say the same thing again. I have no doubt you will.
    Edited by Rev Rielle on July 9, 2014 12:26AM
    If you can be anything, be kind.
  • Rev Rielle
    Rev Rielle
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    Mortosk wrote: »
    Rev Rielle wrote: »
    Mortosk wrote: »
    Rev Rielle wrote: »
    Al the information has already been given to these people

    [Moderator Note: Edited per our rules on Trolling & Baiting]
    Do you not see the major changes they are currently making to their game with respect to the veteran system? That means whatever they said about the veteran system being fantabulicious 6 months ago is null and void now.

    Do you honestly think they were correct on everything they said prior to launch?

    How about the army of bots that ruined their game, was that part of their vision?

    Perhaps, just perhaps, they got this one wrong too. Like they got a lot of things wrong. I'd like for them to seriously consider revisiting it, because it's ticking a lot of people off every day, myself included. And, it's not just me. I'm sure you see it with your friends logging in and out 5 or 6 times every day back to back. What do you think they are doing?

    Edit: Well this was originally a reply to a post that got mostly moderated away - I guess I'll remove those parts since they were moderated. The post made more sense before though ;)

    Yes, I was surprised it was moderated at all in light of the majority of posts on here, guess I have a way with poignant words. Such is the way of things I guess *shrugs*.

    It's true that the game evolves and changes over time, in response to feedback Yes, as it should be.
    What's disappointing is that players are trying to play the game in a way it wasn't intended. And then when it's not working for them, they come and complain incessantly on the forums about it like it's everyone else's fault but their own. And additionally, when others have a different opinion and support the way things are, they're cut down and dismissed in an utterly childish fashion. But that's forums for you.

    You can't dangle a piece of cheese in front of a mouse and expect him not to try and grab the cheese.

    If you have no self restraint, sorry, but why is that the game's fault?
    If you can be anything, be kind.
  • Blackwidow
    Blackwidow
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    Rev Rielle wrote: »
    Putting words in peoples' mouths again? I'm not sure you even try and understand what people say before starting on your mantra again. It makes zero sense in the context. Please read my above post again in it's context.

    You really need to read what people write not just respond to what you think they say. Because it's clearly two completely different things. Honestly though I give up.

    But please reply to this post and say the same thing again. I have no doubt you will.

    I'm not sure what you mean.

    If I misunderstood you, feel free to explain. :)
  • Blackwidow
    Blackwidow
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    Rev Rielle wrote: »

    If you have no self restraint, sorry, but why is that the game's fault?

    It's not the games fault. That would be silly to blame the game.

    It's ZOS' fault for making the game wrong. Good news is, it can be fixed by ZOS. :)
  • Rev Rielle
    Rev Rielle
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    Blackwidow wrote: »
    Rev Rielle wrote: »

    If you have no self restraint, sorry, but why is that the game's fault?

    It's not the games fault. That would be silly to blame the game.

    It's ZOS' fault for making the game wrong. Good news is, it can be fixed by ZOS. :)

    *Laughs* You do make me laugh at times I'll give you that, in a genuine way too :smile: Clearly that was your intent with your second & third sentence there.

    But as you know; it's not wrong, it's just different. Mortosk actually touched on - what I think - is probably the most important point: The system was designed with the notion that not everyone could do/collect everything. A little self restraint is in order. This is actually quite a change from many other MMOs where you could almost collect to your heart's delight. Because ESO in this way is quite different I think that's the reason why it's been met with such hostility. It takes a litt
    If you can be anything, be kind.
  • Blackwidow
    Blackwidow
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    Rev Rielle wrote: »
    But as you know; it's not wrong

    The game was made wrong, from my point of view.

    I know you disagree. I'm fine with that.
    The system was designed with the notion that not everyone could do/collect everything.

    Adding more bank space will not change that.
    This is actually quite a change from many other MMOs

    True. All other Pay to play MMOS actually give each character it's own bank space.

    ESO is set up like a free to play game. Even some F2P games have better banking systems.
    where you could almost collect to your heart's delight.

    What MMO is set up so you can collect with no restrictions?
    Because ESO in this way is quite different I think that's the reason why it's been met with such hostility.

    I have no problem with different.

    However different does not equal better. In this case different is a lot worse.

    Edited by Blackwidow on July 9, 2014 12:56AM
  • Nazon_Katts
    Nazon_Katts
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    EQ2 allowed collecting to one's heart's delight. Though you had to work to get there and get rid off the restrictions. Can't tell that it hurt the game in any way, though I kinda missed the days, when I had to call for help, after crafting one strong box too much. But still, even in those days, space was plenty.
    "You've probably figured that out by now. Let's hope so. Or we're in real trouble... and out come the intestines. And I skip rope with them!"
  • Laerania_ESO
    Laerania_ESO
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    It's impressive how some users still defend this mess. How low, it doesn't even affect them.

    "(Creative Director Paul Sage) A: I would say you are going to have to make some choices about what you keep and what you don’t. Bank space / inventory space is another limiter to being able to work on all crafting skills at once. It isn’t impossible, it is just harder if that is what you choose to do."

    This person really thinks that players escape from real life to be restricted by their creative decisions? I mean, what such arrogance; sorry but I need to hold myself to not say what I'm thinking.

    We are not talking about flying pandas here -Sorry dude we don't have that, go elsewhere- but probably one of the most important feature in a RPG game: the darn inventory. And he says "no", inconceivable!

    whatever, let them taste the consequences of their decisions.
    Edited by Laerania_ESO on July 9, 2014 1:29AM
  • Blackwidow
    Blackwidow
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    JUST FYI: I just chatted up with a person at ZOS. They have no plans to change the personal bank.

    So, I have my answer.


    Gratz to those who love their tiny banks. You get to keep them. :)

    I guess that I am done with ESO. As much as I enjoy the game, I just can't deal with the inventory anymore.

    No, you can't have my stuff. :D

    Edited by Blackwidow on July 9, 2014 1:35AM
  • Rev Rielle
    Rev Rielle
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    Blackwidow wrote: »
    JUST FYI: I just chatted up with a person at ZOS. They have no plans to change the personal bank.

    So, I have my answer.


    Gratz to those who love their tiny banks. You get to keep them. :)

    I guess that I am done with ESO. As much as I enjoy the game, I just can't deal with the inventory anymore.

    No, you can't have my stuff. :D

    Well now instead of spitting out your dummy, why don't you try and adapt to the way the game is? If you try, I mean really try, you'll find that it's not overly hard to do. Change comes from within as well as without.
    If you can be anything, be kind.
  • Blackwidow
    Blackwidow
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    Rev Rielle wrote: »
    Blackwidow wrote: »
    JUST FYI: I just chatted up with a person at ZOS. They have no plans to change the personal bank.

    So, I have my answer.


    Gratz to those who love their tiny banks. You get to keep them. :)

    I guess that I am done with ESO. As much as I enjoy the game, I just can't deal with the inventory anymore.

    No, you can't have my stuff. :D

    Well now instead of spitting out your dummy, why don't you try and adapt to the way the game is? If you try, I mean really try, you'll find that it's not overly hard to do. Change comes from within as well as without.

    I have adapted, and I don't find it fun.

    I'm glad you do. Enjoy the game.

    There are more games out there for me. :)
  • Nazon_Katts
    Nazon_Katts
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    As if one person of ZOS ever knew what's really going to happen to their game. Sheesh, pushover! ;):p
    "You've probably figured that out by now. Let's hope so. Or we're in real trouble... and out come the intestines. And I skip rope with them!"
  • Rev Rielle
    Rev Rielle
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    Blackwidow wrote: »
    Rev Rielle wrote: »
    Blackwidow wrote: »
    JUST FYI: I just chatted up with a person at ZOS. They have no plans to change the personal bank.

    So, I have my answer.


    Gratz to those who love their tiny banks. You get to keep them. :)

    I guess that I am done with ESO. As much as I enjoy the game, I just can't deal with the inventory anymore.

    No, you can't have my stuff. :D

    Well now instead of spitting out your dummy, why don't you try and adapt to the way the game is? If you try, I mean really try, you'll find that it's not overly hard to do. Change comes from within as well as without.

    I have adapted, and I don't find it fun.

    I'm glad you do. Enjoy the game.

    There are more games out there for me. :)

    Well not every game is suited to everyone.
    Good luck.
    Edited by Rev Rielle on July 9, 2014 2:13AM
    If you can be anything, be kind.
  • Mortosk
    Mortosk
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    Blackwidow wrote: »
    Rev Rielle wrote: »
    Blackwidow wrote: »
    JUST FYI: I just chatted up with a person at ZOS. They have no plans to change the personal bank.

    So, I have my answer.


    Gratz to those who love their tiny banks. You get to keep them. :)

    I guess that I am done with ESO. As much as I enjoy the game, I just can't deal with the inventory anymore.

    No, you can't have my stuff. :D

    Well now instead of spitting out your dummy, why don't you try and adapt to the way the game is? If you try, I mean really try, you'll find that it's not overly hard to do. Change comes from within as well as without.

    I have adapted, and I don't find it fun.

    I'm glad you do. Enjoy the game.

    There are more games out there for me. :)

    Check out Archeage. It's in Alpha right now. Looks to be everything ESO should have been and more. Really losing interest in ESO lately. The grind, the inventory system, the fact that my class (Templar) is complete crap no matter what I try, even tried 5 light armor and a destro staff, despite wanting to be melee DPS, and I've tried a lot of builds, nothing seems to work, the class has no synergy with it's skills and low unsustainable DPS. And after reading that road ahead post, I didn't really see anything that looked all that enticing, so I'll probably let my sub lapse.

    "Now I stand, the lion before the lambs and they do not fear. They can not fear." --Arthas Menethil (aka, The Lich King)
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