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I feel like a hero again!

  • Hilgara
    Hilgara
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    Blackwidow wrote: »
    Hilgara wrote: »
    Blackwidow wrote: »
    Hilgara wrote: »
    You mean the delusions of doom that you lot were predicting if they didn't nerf it?

    Please show me a quote saying anything about a nerf. I dare you. You will not find one.

    I have never asked for a nerf, ever. I have never asked for the combat to be easier.

    You barked up the wrong tree.

    I said you LOT meaning the ones who couldn't manage the difficulty. Find one where I have ever said L2P

    First: When you quote me and say "the lot of you" that would include me. I does not.

    Second: I never said you said L2P.

    Put down the crack pipe and step away from the children.



    Yeah put down the personal insults and discuss like an adult
  • Sighlynce
    Sighlynce
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    Blackwidow wrote: »
    Blackwidow wrote: »
    I have made 2,329 posts on these forums. (I know, sad) In all of those posts, not once did I ever ask for a nerf. I have never asked for the combat in ESO to be easier.

    I like a challenging game.

    That said, playing my Vet 8 Templar today, I felt like a hero again.

    I felt powerful. I got to treat minions as the garbage that they are.

    No longer do I need to beg a pack of mubcrabs for mercy! :D

    I have to say I love the change. I didn't ask for it, but I do love it.

    Thank you, ZOS. :)

    .. Templar... soloing.. Hero?... Damn they nerfed the *** out of the VR Areas.

    No, I'm just that skilled. I was soloing before today. :)

    I'm sure with enough practice, you could have played a Templar.

    Agree ! I solo with a Templar ( V3 now ) :D Even took out Mannimarco and all the other solo bosses all by me little lonesome B) !
    "What is better - to be born good, or to overcome your evil nature through great effort?" - Paarthurnax
  • polar
    polar
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    Some people here need to cut the crap and be honest. The reality is, most of you that are already V12 just ran and did the grind in Craglorn. Many and I would say most) of the V12s in Cyrodiil have no skills because they got all their exp by grinding high reward spots. You really don't learn much on PvE bosses- they are formulaic and once you know the pattern and response, you can win.

    The folks that really learn mechanics are the people in PvP taking keeps (those damn archers will teach you a thing or two about playing real fast) and fighting other players. THAT is where I leveled up my VR7. VR zones were not too hard from the perspective of being able to complete it. VR zones were too hard for the payoff, for the amount of time you have to spend chipping away at it, and this nerf fixes a big part of it. I can go play through storylines without paying a bunch of repair costs and without spending a bunch of time chipping away at enemies.

    If you need a challenge, go to Craglorn, go to PvP, or go to the new content that will all pretty much be for vets. Quit crying here and please quit patting yourself on the back for being such a good player- really I would be rather embarrassed to be so caught up in how skilled I am on an MMO or how easy other people have it. I hope you have other accomplishments in your life to be proud of (or egotistical about).
    Polar Nightshade

    Guild Master of The Noore
    thenoore.net
  • Kulthax
    Kulthax
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    Kulthax wrote: »
    Hilgara wrote: »
    Kulthax wrote: »
    Hilgara wrote: »
    Kulthax wrote: »
    hk11 wrote: »
    I feel some pre-patch vet elitism brewing.

    There is a lot of whine going on these forums today. :'(

    Yeah I noticed that. I also remember it being used as justification for the nerf when the qqing was going the other way pre patch. Just a shame all the people waited until after the nerf to find their voices. I always suspected that the "difficulty too hard" gang was a vocal minority....at least on this forum. Seems I might have been right.
    While I was not an advocate for the 'nerf' I completely understand where ZOS is coming from. It makes business sense to cater to the larger crowd.

    Prove to me they are the larger crowd. I know this forum isn't reflective of the larger player base but I never hear anyone in any of the 5 games I am in complaining that it was too easy and any polls here do seem to show the opposite.
    While I could never prove that your side was in the minority neither can you. And I don't believe for a second that the reason the vet zones are empty is due to the difficulty. This will be proved when they are sill empty after the patch.

    Log in and check out the VR zones now. It is not rocket science. People are happy with the change. People will finish their mains, finish alts. Those who are unhappy with this change to VR content are the vocal minority. :)

    Its easy to say the sky is yellow if you've never been outside.

    What does that even mean?

    Stop trying to be clever or witty or whatever it is you are trying to do. Go grab your binky, cuddly up with your cat on the couch and watch some Twilight. You will be right as rain in no time. :D
  • ShedsHisTail
    ShedsHisTail
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    Surinen wrote: »
    KariTR wrote: »
    I hate the term 'trash' mobs? Who's to say those NPCs aren't the AI equivalent of you or I?
    Lore and Story. defeating Daedric Prince is an achievement of godly proportions. literally.

    To be fair, the Daedra aren't gods; merely worshipped as such by some cultures.
    Second, it's not like you soloed Molag Bal; you had the backing of another equally powerful Daedric Prince backing you. If Meridia hadn't been there, you'd have been stomped.
    "As an online discussion of Tamrielic Lore grows longer, the probability of someone blaming a Dragon Break approaches 1." -- Sheds' Law
    Have you seen the Twin Lamps?
  • Blackwidow
    Blackwidow
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    "I feel like a hero again!"

    Btw, that hero's name is "Faceroll Man", right? Right?! :P

    Alright, that was funny. :)
  • magickats242cub18_ESO
    I iz hero meow.
    herocat.jpg
  • Blackwidow
    Blackwidow
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    Edited by Blackwidow on July 7, 2014 8:47PM
  • Bryong9ub17_ESO
    Bryong9ub17_ESO
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    ....a video game should be challenging...... Doesnt matter if you agree with me or not. The point is most kids now a days have to have everything handed to them on a silver platter. None like to put for the effort to actually feel like you have accomplished anything. I feel sorry for the spoiled little kids now a days that they will NEVER have that feeling of TRUE accomplishment. I'm sorry.

    [Moderator Note: Edited per our rules on Rude and Insulting comments]
    Edited by ZOS_NinaM on July 7, 2014 10:00PM
  • Audigy
    Audigy
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    If you need a challenge, go to Craglorn, go to PvP, or go to the new content that will all pretty much be for vets.

    There are some logical flaws in your statement.

    First of all, why should someone who enjoys challenging PVE do PVP? Those are two totally different things ;)

    Second, Craglorn is even easier than the VR´s it always was that's why people went there so much.

    Third, if VR quest zones are removed then new VR quest zones for solo gamers and small scale groups are the players friend and not trials or dungeons that are something totally different.


    If you like strawberry ice, then should I tell you no but here take coconut ice instead? This would be as silly as your suggestion :D
  • Hilgara
    Hilgara
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    polar wrote: »
    Some people here need to cut the crap and be honest. The reality is, most of you that are already V12 just ran and did the grind in Craglorn. Many and I would say most) of the V12s in Cyrodiil have no skills because they got all their exp by grinding high reward spots. You really don't learn much on PvE bosses- they are formulaic and once you know the pattern and response, you can win.

    The folks that really learn mechanics are the people in PvP taking keeps (those damn archers will teach you a thing or two about playing real fast) and fighting other players. THAT is where I leveled up my VR7. VR zones were not too hard from the perspective of being able to complete it. VR zones were too hard for the payoff, for the amount of time you have to spend chipping away at it, and this nerf fixes a big part of it. I can go play through storylines without paying a bunch of repair costs and without spending a bunch of time chipping away at enemies.

    If you need a challenge, go to Craglorn, go to PvP, or go to the new content that will all pretty much be for vets. Quit crying here and please quit patting yourself on the back for being such a good player- really I would be rather embarrassed to be so caught up in how skilled I am on an MMO or how easy other people have it. I hope you have other accomplishments in your life to be proud of (or egotistical about).

    The people who are complaining about the difficulty nerf are the ones who were enjoying it. Why should the exploiters care? I have run 2 toons all the way through vet but wanted to run one of each class through. The attraction was that you had the rethink the same quests because the difficulty forced you to look for the synergies within that particular classes abilities and find where the strengths were. Now it doesn't matter. You can just hack and slash or pew pew your way through regardless of class.
    Edited by Hilgara on July 7, 2014 8:50PM
  • Surinen
    Surinen
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    To be fair, the Daedra aren't gods; merely worshipped as such by some cultures.
    Second, it's not like you soloed Molag Bal; you had the backing of another equally powerful Daedric Prince backing you. If Meridia hadn't been there, you'd have been stomped.
    and exactly this makes it possible to call them 'gods'. they are pretty much the closest thing to it in the eyes of the mortal. their power is vast and wild. refering to them as simply 'daedra' makes much smaller impact, especially within the frames of Altmeri beliefs.

    Filthridia was there merely as an instrument of the prophecy. ritual - In the end it was your-mine power that has defeated King of R.ape.


  • ferzalrwb17_ESO
    ferzalrwb17_ESO
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    polar wrote: »
    The folks that really learn mechanics are the people in PvP taking keeps (those damn archers will teach you a thing or two about playing real fast) and fighting other players.

    You mean by joining a rainbow train, running like a lemming and mashing one or two buttons? That's easier than this new Vet-tard difficulty. In a rainbow train someone will be telling you which way to run, how fast and what button to press right now!

    If you're not in a rainbow train then you'll learn some different skills PvPing but they don't translate well into PvE.

    The old VR content required you to block, dodge and interrupt (sometimes) which, whilst not turning you into a dungeon-ready gamer, does get you into some good habits.

    Now you can just headbutt your keyboard in time to a rhythmic chant of "Timmeh! Timmeh! Timmeh!" whilst standing in red cones/circles and glide to an apparently heroic victory.

  • Blackwidow
    Blackwidow
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    ....a video game should be challenging......

    I agree. However, challenging is subjective.
    Let me guess, you are a spoiled little kid that has have everything handed to him and doesn't like to really work for anything? Am i right?

    I'm 46, grandfather of 3. I have worked all my life. I have a lovely wife and one daughter. I own my own home.
    Doesnt matter if you agree with me or not.

    I see you show great maturity.
    The point is most kids now a days have to have everything handed to them on a silver platter. None like to put for the effort to actually feel like you have accomplished anything.

    If you think that, I feel bad for you.
    I feel sorry for the spoiled little kids now a days that they will NEVER have that feeling of TRUE accomplishment. I'm sorry.

    Gosh all those poor kids who won't have tough video games to play. How will they ever grow up to be responsible adults!

    https://www.youtube.com/watch?v=RybNI0KB1bg
    Edited by Blackwidow on July 7, 2014 8:58PM
  • EQBallzz
    EQBallzz
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    KariTR wrote: »
    I hate the term 'trash' mobs? Who's to say those NPCs aren't the AI equivalent of you or I?

    Because they didn't defeat Molag Bal?
  • KariTR
    KariTR
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    Blackwidow wrote: »
    KariTR wrote: »
    Maybe that's the difference between gamers like you and me. One needs it to be easy in order to feel powerful, while the other needs it to be challenging to be deemed heroic.

    You are so manly, playing your tough video game. You have shamed me! :D

    "Beaten by a girl!"
  • Hilgara
    Hilgara
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    EQBallzz wrote: »
    KariTR wrote: »
    I hate the term 'trash' mobs? Who's to say those NPCs aren't the AI equivalent of you or I?

    Because they didn't defeat Molag Bal?

    They didnt have the amulet of kings though.

    But I know what he means. Where does it state that you have to be more powerful than the bad guys in an MMO? Who wrote that rule. Why cant you be the underdog beating the odds? And why shouldn't that be more rewarding?
  • Blackwidow
    Blackwidow
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    Hilgara wrote: »
    EQBallzz wrote: »
    KariTR wrote: »
    I hate the term 'trash' mobs? Who's to say those NPCs aren't the AI equivalent of you or I?

    Because they didn't defeat Molag Bal?

    They didnt have the amulet of kings though.

    But I know what he means. Where does it state that you have to be more powerful than the bad guys in an MMO? Who wrote that rule. Why cant you be the underdog beating the odds? And why shouldn't that be more rewarding?

    That would be forced grouping, which has proven to fail over and over.

    If there were three mobs and each one was as powerful as you, you would never win. So, you would need others.

    However, if the common bad guy is weak, you can solo most of the way to the boss, who should be as tough as you, if not more tough.

    This is basic common sense.
  • kieso
    kieso
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    polar wrote: »
    Some people here need to cut the crap and be honest. The reality is, most of you that are already V12 just ran and did the grind in Craglorn. Many and I would say most) of the V12s in Cyrodiil have no skills because they got all their exp by grinding high reward spots. You really don't learn much on PvE bosses- they are formulaic and once you know the pattern and response, you can win.

    The folks that really learn mechanics are the people in PvP taking keeps (those damn archers will teach you a thing or two about playing real fast) and fighting other players. THAT is where I leveled up my VR7. VR zones were not too hard from the perspective of being able to complete it. VR zones were too hard for the payoff, for the amount of time you have to spend chipping away at it, and this nerf fixes a big part of it. I can go play through storylines without paying a bunch of repair costs and without spending a bunch of time chipping away at enemies.

    If you need a challenge, go to Craglorn, go to PvP, or go to the new content that will all pretty much be for vets. Quit crying here and please quit patting yourself on the back for being such a good player- really I would be rather embarrassed to be so caught up in how skilled I am on an MMO or how easy other people have it. I hope you have other accomplishments in your life to be proud of (or egotistical about).

    This guy here; he wins this thread. I give you +1 awesome sir.
    Edited by kieso on July 7, 2014 9:05PM
  • Shunravi
    Shunravi
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    Vannor wrote: »
    Hilgara wrote: »
    So they brought the mountain to Mohamed then flattened it a bit for you. I fought my way there and climbed it. You will never know how satisfying that was. Neither will any other potential customers. They just nerfed the only thing the game had going for it.

    Yeah, you're going to have take 'Elder Scrolls Online VR12' off your CV now it's been so devalued.

    V12 was devalued by craglorn, not this.
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • polar
    polar
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    These conversations are a fun distraction from work today..

    So, why cant you be an underdog? Well, you were. When you started out and broke free of Coldharbour. You earned your way up.

    I dont think VR zones should be easy button. I just think that they should be a steady incremental increase in difficulty from the zone before it. What I heard and read is that this neft was intended to make it that way- just a next step up in difficulty from Coldharbor with each zone being a little harder than the one before it. If that is not what happened here, then I hope ZOS makes adjustments to make it that. I would like to experience again that I can be reasonably confident and strong in the new zone that I have entered. I can also risk danger and repair costs by using "travel to player" and entering a zone or two above my current one.
    Edited by polar on July 7, 2014 9:15PM
    Polar Nightshade

    Guild Master of The Noore
    thenoore.net
  • Hilgara
    Hilgara
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    Blackwidow wrote: »
    Hilgara wrote: »
    EQBallzz wrote: »
    KariTR wrote: »
    I hate the term 'trash' mobs? Who's to say those NPCs aren't the AI equivalent of you or I?

    Because they didn't defeat Molag Bal?

    They didnt have the amulet of kings though.

    But I know what he means. Where does it state that you have to be more powerful than the bad guys in an MMO? Who wrote that rule. Why cant you be the underdog beating the odds? And why shouldn't that be more rewarding?

    That would be forced grouping, which has proven to fail over and over.

    If there were three mobs and each one was as powerful as you, you would never win. .

    Not so. Many of us were killing groups of 3 that did more damage and had more health than us. We just used better tactics than the AI. Its pretty dumb you know

  • Blackwidow
    Blackwidow
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    kieso wrote: »
    polar wrote: »
    Some people here need to cut the crap and be honest. The reality is, most of you that are already V12 just ran and did the grind in Craglorn. Many and I would say most) of the V12s in Cyrodiil have no skills because they got all their exp by grinding high reward spots. You really don't learn much on PvE bosses- they are formulaic and once you know the pattern and response, you can win.

    The folks that really learn mechanics are the people in PvP taking keeps (those damn archers will teach you a thing or two about playing real fast) and fighting other players. THAT is where I leveled up my VR7. VR zones were not too hard from the perspective of being able to complete it. VR zones were too hard for the payoff, for the amount of time you have to spend chipping away at it, and this nerf fixes a big part of it. I can go play through storylines without paying a bunch of repair costs and without spending a bunch of time chipping away at enemies.

    If you need a challenge, go to Craglorn, go to PvP, or go to the new content that will all pretty much be for vets. Quit crying here and please quit patting yourself on the back for being such a good player- really I would be rather embarrassed to be so caught up in how skilled I am on an MMO or how easy other people have it. I hope you have other accomplishments in your life to be proud of (or egotistical about).

    This guy here; he wins this thread. I give you +1 awesome sir.

    And I gave you an awesome for acknowledging his awesomeness! :D
  • EQBallzz
    EQBallzz
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    Hilgara wrote: »
    Thing is all these RP'res talk about immersion. What is more immersive than knowing you are in danger when you leave a town. When you have to think about every encounter. When there is a reasonable chance you will die if you get things wrong. That's immersive. Thats closer to how things would really be in Tamriel

    Except that you are describing the opposite of a Tamriel game. Have you played Skyrim or Oblivion? They start out harder because you have no skills or gear but by the time you get 10-15 levels the game is ridiculously easy (especially if you level up enchanting/armor crafting). In Skyrim, way before I got to the end of the story I was defeating dragons and everything else with ease. That's the exact opposite from ESO. This game is easy for 1-50 and then gets much harder at the end with vet levels.

    I would say if you are playing a bow type character in Skyrim the difficulty was trivial (again, opposite from this game). The only difficulty I found was doing a battlemage type character (in certain situations) could be difficult until you got higher levels with more skills purchased (again, opposite from this game).

    So, I don't think what you are describing is "closer" to how things would/should be in Tamriel. You can make an argument that previous TES games got it wrong or it should be how you describe (I don't even completely disagree with you) but don't make "Tamriel" out to be something that it isn't.
  • Surinen
    Surinen
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    Hilgara wrote: »
    They didnt have the amulet of kings though.

    But I know what he means. Where does it state that you have to be more powerful than the bad guys in an MMO? Who wrote that rule. Why cant you be the underdog beating the odds? And why shouldn't that be more rewarding?
    because if you are not more powerful then you cannot win. how can you beat the odds? by mounting dices onto your flail?
    most probably because the luck in TES universe would simply translate into hero's power. and even if it would not then how being lucky is rewarding? it is an outside factor. universal rule: strong rule the weak.

  • Blackwidow
    Blackwidow
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    Hilgara wrote: »
    Blackwidow wrote: »
    Hilgara wrote: »
    EQBallzz wrote: »
    KariTR wrote: »
    I hate the term 'trash' mobs? Who's to say those NPCs aren't the AI equivalent of you or I?

    Because they didn't defeat Molag Bal?

    They didnt have the amulet of kings though.

    But I know what he means. Where does it state that you have to be more powerful than the bad guys in an MMO? Who wrote that rule. Why cant you be the underdog beating the odds? And why shouldn't that be more rewarding?

    That would be forced grouping, which has proven to fail over and over.

    If there were three mobs and each one was as powerful as you, you would never win. .

    Not so. Many of us were killing groups of 3 that did more damage and had more health than us. We just used better tactics than the AI. Its pretty dumb you know

    Right, they were not as powerful as you, because of the A.I.

    You asked why can't normal mobs be as powerful as you. My answer still stands.

    If they were, you would lose.
  • Hilgara
    Hilgara
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    Surinen wrote: »
    Hilgara wrote: »
    They didnt have the amulet of kings though.

    But I know what he means. Where does it state that you have to be more powerful than the bad guys in an MMO? Who wrote that rule. Why cant you be the underdog beating the odds? And why shouldn't that be more rewarding?
    because if you are not more powerful then you cannot win. how can you beat the odds?

    2 vet levels above me. More health, hit harder and out number me

    https://www.youtube.com/watch?v=HzbUMC3nP_I
    Edited by Hilgara on July 7, 2014 9:13PM
  • Blackwidow
    Blackwidow
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    Hilgara wrote: »
    Surinen wrote: »
    Hilgara wrote: »
    They didnt have the amulet of kings though.

    But I know what he means. Where does it state that you have to be more powerful than the bad guys in an MMO? Who wrote that rule. Why cant you be the underdog beating the odds? And why shouldn't that be more rewarding?
    because if you are not more powerful then you cannot win. how can you beat the odds?

    2 vet levels above me. More health, hit harder and out number me

    https://www.youtube.com/watch?v=LlUTib_4xLU

    Don't bother reading my answer, just post stuff that is irrelevant to the conversation instead.
  • Alphashado
    Alphashado
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    Hilgara wrote: »
    Istyar wrote: »
    Hilgara wrote: »
    Blackwidow wrote: »
    I have made 2,329 posts on these forums. (I know, sad) In all of those posts, not once did I ever ask for a nerf. I have never asked for the combat in ESO to be easier.

    I like a challenging game.

    That said, playing my Vet 8 Templar today, I felt like a hero again.

    I felt powerful. I got to treat minions as the garbage that they are.

    No longer do I need to beg a pack of mubcrabs for mercy! :D

    I have to say I love the change. I didn't ask for it, but I do love it.

    Thank you, ZOS. :)

    So they brought the mountain to Mohamed then flattened it a bit for you. I fought my way there and climbed it. You will never know how satisfying that was. Neither will any other potential customers. They just nerfed the only thing the game had going for it.


    Potential customer? seriously?
    Yup, all the TES fans came at launch. The ones that follow will be looking for an MMO game and be damned with the lore. They will want a challenge. They will play this game for a fortnight and move on to something else.
    For a short while ESO offered something rarely found. An MMO RPG that you couldn't just faceroll through. This is the way games are moving now. Just look at all the sirvival MMO's like RUST and Day Z. Its also why WoW has lost 5 million ustomers.

    WoW has lost 5 millions subs because It's a decade old maybe? lol really Hilgara. The game is older than dust, has immense competition from dozen's of games with better graphics, yet it still has 6 million subs. You honestly think WoW lost 5 million subs because of some kind of nerf LMAO . Please.

    For the record I can't stand WoW anymore. Mainly due to the Pandas. That was the last straw for me. There are many reasons that a decade old MMO has lost subs. But it wasn't because of a nerf.

    Sometimes you have insightful posts, but you seem to specialize in pulling random wildly incorrect assumptions out of thin air in order to facilitate your agenda.

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