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• PC/Mac: EU megaserver for maintenance – September 9, 22:00 UTC (6:00PM EDT) - September 10, 16:00 UTC (12:00PM EDT) https://forums.elderscrollsonline.com/en/discussion/682784

Request: Allow Grouping in Currently "Solo-Only" Instances

  • Sakiri
    Sakiri
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    Ysne58 wrote: »
    Sakiri wrote: »
    Ysne58 wrote: »
    No. I am aware of all that conversation. I watched your video and it was not helpful.

    Have you seen mine? It's the Lyris doppleganger but it applies to every other harvester in the game. Discounting bugs anyways.

    http://youtu.be/My3CJE1vNNY

    The only difference is I'm a nightblade. I did have to move the interupt to a different key bind because the lmb +rmb never once worked on this laptop. I moved it to the R button and moved ultimate to F4. Moved the quickslot to F2. That was months ago and that has helped.

    These harvesters are currently bugged and I have reported this. There is also a bug where skills, attacks, dodges and interupts don't fire off. Between those two things, I do now understand why I cannot beat these fights while solo. Unless they fix those two bugs, I will never get past this point. They have had months, I'm not optimistic that this will get fixed.

    I have my doubts that they will ever provide any other solutions either.

    Harvesters are buggy and its annoying.

    Dodge you might want to bind if you havent because the double tap is unresponsive at times.

    The original recipient for this video is a 43 templar that cant kill it because he cant face tank it.

    You know, one of those "since Daggerfall" TES players that cares about story and exploration, not challenge, with the slider on "I suck" and proudly admits it.
  • Sakiri
    Sakiri
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    AinGeal wrote: »
    AinGeal wrote: »
    I killed Doshia with my first character. Leather armor, DW, NB. Way back before many of the patches. While I was the same level as the boss.

    If the game is too advanced for you, move on.

    And ....?

    People don't realize Doshia's fight was different in the 3 factions. Two you in a wide open space. One had you in a cramped cave with environments you could get stuck on, and she couldn't be taken out far enough so she leashed back.

    The problem, IMHO, was less on the fight itself but the crap environment design.

    I HAVE done all 3 Doshia fights for all 3 factions.

    All the same combat strategy (though I will admit, she spammed the bubble attack way too much). But fighting in a small, cramped cave, with boxes and parts of the environment to get stuck on, as well as she being leashed so you couldn't get distance AND certain places she was in she could spawn the bubbles on top of her ...

    Has nothing to do with L2P attitude. Unless you are Cmdr. Data with lightning fast reflexes, she will heal herself all the way up.

    And to add, I didn't have any problems of dying in that fight. She barely hurt me, she just always was leashed back or healed because my damage couldn't stick.


    The "small cramped cave" is for the Ebonheart Pact. It's the only one I've ever done it on. You are exaggerating greatly.

    I first started getting into video games with the Nintendo when it first came out. Back when you could either beat the content or you couldn't and there were no devs to adjust the difficulty. If something was too hard to beat, you tried over and over and over until you finally did it. With those games this often meant having to start over when you ran out of lives. Running out of lives is something you can't do in ESO. You die, you spawn, you run back and try again as often as you like.

    Clearly this concept of 'practice makes perfect' is lost to this new generation of gamers who want the content to be a cake walk and want huge rewards for completing this trivial content. Yet back in the early days of gaming, finally actually getting past a difficult part after so many tries was often its own reward.

    We have an expression over in EVE online. HTFU.

    No, in those days you handed the controller to someone that could do it.

    And let me tell you, my friend has already had the idea cross his mind to just have me do it FOR him.
  • Sakiri
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    Melian wrote: »
    Ysne58 wrote: »
    Making it easier does not necessarily trivialize it.

    Melian wrote: »
    if tuning content for people who "have ZERO - NADA - NO desire to improve in a game like this, master mechanics, or figure out what we're doing wrong" isn't trivializing it, nothing is.


    Allowing a partner isnt changing the tuning of a fight thats continued to be designed for a single person.

    By all means, continue doing to solo for your challenge.

    Not everyone here is for it and arguing in favor of a design decision the contradicts developer statements is quite frankly, asinine imo.
  • AngryNord
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    Hello, all. This is a friendly reminder to please keep all posts centered around the topic, rather than each other. If the personal jabs and derailing about unrelated topics continues, we will be forced to close this thread. Thanks for your understanding.

    Wouldn't it be easier to ban the _one_ person who can't stick to the rules (you know perfectly well who it is) instead of closing a thread which handles one of the more important topics wrt the future of the game?
  • Sakiri
    Sakiri
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    Ysne58 wrote: »
    @Melian all you have said is that you believe it trivializes content because it makes it easier. That is also a conclusion and an opinion. It is not in and of itself a fact. Why would making it easier trivialize.

    I suspect I have done lots more to help women and other minorities than you ever have and you shouldn't go assuming I'm male just because I disagree with you. The point that @GreySix‌ has been making all along is that his wife and anyone else who want to play healer cannot progress in these solo quests. Just because his wife happens to be female...that makes him a mysoginist? Just because I agree with him I'm one too? Here again you are trying to side track and derail a thread with ad hominum attacks instead of answering the questions I am asking you.

    1. How does grouping a force solo quest affect you personally. Even if it does make it easier for other people -- how does that affect your game enjoyment? Other than the fact that you seem to get a kick out of others not being able to enjoy the game how does this affect your game play?

    2. Where have the devs said this is a skill check? Or have they said that at all?

    His problem is an ego one.

    All Im hearing out of people that are against it is "whaaaa we dont eant you bads in my groups" so they want to block you from vet content(which is the only thing being expanded on, not the 1-50 experience) if you cant do it yourself, so you wont be a burden on them.
  • AngryNord
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    AinGeal wrote: »
    solo player element (the instanced dungeons where you can't group but the difficulty is set to soloable)

    Where are these, exactly? Because the majority of the FORCED SOLO quests I've seen have had a difficulty about on par with the four-person dungeons...

  • Sakiri
    Sakiri
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    AngryNord wrote: »
    Hello, all. This is a friendly reminder to please keep all posts centered around the topic, rather than each other. If the personal jabs and derailing about unrelated topics continues, we will be forced to close this thread. Thanks for your understanding.

    Wouldn't it be easier to ban the _one_ person who can't stick to the rules (you know perfectly well who it is) instead of closing a thread which handles one of the more important topics wrt the future of the game?

    Too much common sense, Nord.
  • AinGeal
    AinGeal
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    AngryNord wrote: »
    AinGeal wrote: »
    solo player element (the instanced dungeons where you can't group but the difficulty is set to soloable)

    Where are these, exactly? Because the majority of the FORCED SOLO quests I've seen have had a difficulty about on par with the four-person dungeons...


    All of it. Difficulty on par with the group dungeons? Really? Now I hope you are saying that doing those solo dungeons solo is on par with doing those group dungeons as a group because there is a huge difference between soloing the solo only content and trying to solo the group dungeons. Huge difference.
  • isengrimb16_ESO
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    Ysne58 wrote: »
    Ysne58 wrote: »
    I'm the one who is 15 levels higher than Lyris Doppleganger. I have updated armor and I have tried this and others frequently. I was 2 levels higher this time for Doshia and managed. The nerfed Gutstripper to the point where that one was painfully easy.

    Anyone who tells me I'm doing something wrong is being an elitist jerk. The only boss I cannot handle at this point is the harvester. The tips I have gotten have allowed me to beat all the other bosses that I was not able to handle before -- so stop making those idiotic comments about how it's just me and I'm doing something incorrectly. Because you are the ones who are wrong here.

    I do not expect vet content to be a cake walk. The forced solo content that I am unable to handle needs to be changed. Because I'm not the only one.

    It's not to Moonmount that is bugged by the way @isengrimb16_ESO‌, its the part of the Moonlit Path quest where you need to defend the Green Lady and the Silvenar. The mobs you need to protect them are not spawning. The Arbordawn Cult quest where you need to protect the idiot Talengar has the exact same spawn issue.

    @Sakiri‌ I will take a look at your video as soon as I have time. Thank you for posting it.

    I did the entire moonlit path, and my chosen champion is now Mane. Perhaps that has something to do with it, I did the quests out of order.

    And 15 levels, no, you should be overpowered after about five or so, certainly after the quest goes grey. I made bad choices on my first toon - a templar, too, and I need to analyze him before I do anything else with him; he's lvl 15. He's really weak. Though my nightbow feels really strong now lvl 44), possibly because of wiser choices.


    If it makes you feel better, I had to run away from Gutripper three times on my sorc. I'll come back in a level or two, when I have the mats to make missing gear and/or find a decent self-heal I can get.

    Wrong. The only boss I cannot beat solo is the Harvester. The one at level 30 behaves differently than the new Doshia. And I am not the only one who has issues with her.


    You can't beat the competely nerfed Gutstripper? That one is even easier than a regular clanfear. To tell me I should be able to beat the harvesters when you can't beat Gutstripper? You really are a piece of work.

    I was trying it AT LEVEL - not _15 levels overpowered._

    Did Mannimarco last night, four levels overpowered (quest was still green) Took ONE TRY, no deaths on my part. You were saying?

    If you still can't kill something after outlevelling it that much, something is wrong with you or your character, or you're just not trying.

  • AngryNord
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    AinGeal wrote: »
    Now I hope you are saying that doing those solo dungeons solo is on par with doing those group dungeons as a group because there is a huge difference between soloing the solo only content and trying to solo the group dungeons. Huge difference.

    No, I am saying that many of the bosses in the forced solo stuff - especially from Level 25 onwards - are about on Level With the bosses encountered in the 4-man Dungeons - and thereby waaaay overpowered for solo quests. And I know I have a lot of People With me on that.
  • AinGeal
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    AngryNord wrote: »
    AinGeal wrote: »
    Now I hope you are saying that doing those solo dungeons solo is on par with doing those group dungeons as a group because there is a huge difference between soloing the solo only content and trying to solo the group dungeons. Huge difference.

    No, I am saying that many of the bosses in the forced solo stuff - especially from Level 25 onwards - are about on Level With the bosses encountered in the 4-man Dungeons - and thereby waaaay overpowered for solo quests. And I know I have a lot of People With me on that.

    Lol, wow. If you truly believe that then this game is clearly too advanced for you. I suggest going back to whatever MMO you came from. I heard with GW2 all you have to do is stand there and auto attack.
  • GreySix
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    Melian wrote: »
    @Ysne58 and @GreySix‌
    I have already explained how it affects me, and you dismissed it. Apparently you feel my reasons for/ways of enjoying the game are somehow invalid.
    Your explanation boiled down to, "I want others to play the way I play, or not at all."

    Sorry, but that's not a logical request.
    Melian wrote: »
    I'm not going to convince you...
    Without making a logical point, no you won't, though you may succeed in reinforcing the stances of those who already believe as you do.
    Melian wrote: »
    ... and debating with people who misrepresent themselves and their goals, contradict themselves, insult women and don't understand what they read is not a good use of my time.
    Logical fallacies employed by you there: Personal Attack and Poisoning the Well.
    Melian wrote: »
    If the devs are sensible people they will already be aware of the dangers of trivializing content; if not, the game is going to hell anyway.
    Logical fallacy employed by you: Red Herring. I have not recommended trivializing content, yet you continue to lie and state that I did.
    Melian wrote: »
    Continue your pity party, I'm just happy to have exposed GreySix's dishonesty for all to see.
    Logical fallacies employed by you there: Ad Hominem attack and Poisoning the Well.

    So once again, you've offered absolutely nothing in regard to a logical argument against my position.

    You quit, while you're behind.
    Edited by GreySix on June 2, 2014 1:04PM
    Crotchety Old Man Guild

    "Hey you, get off my lawn!"
  • GreySix
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    Hawke wrote: »
    GreySix wrote: »
    An elitist will accept no other style of gameplay other than his own. So when I see the attitude displayed, folks shouldn't be shocked and appalled to see it called out.

    I'm all about choice, which flies in the face of elitism, since elitism is all about jealously guarding an ego.

    But this.. this really bothers me. You are calling someone an elitist because they want the intended mechanic and feature of the game to remain unchanged.

    Because of the libel being slung around on internet forums just bug me.

    I don't think that word means what you think it does.
    [SNIP]

    In the video game world, "elitist" has taken on a new definition that isn't adequately covered by what you posted, though perhaps the urban dictionary offers a more apt description.

    But tell us: If folks recommend a course of action that would in no way, shape or form adversely impact those who still choose an option currently available, then how does the definition posted above not fit those who would oppose said position, since they've absolutely no logical point on which to stand?

    [Moderator Note: Edited per our rules on Flaming]
    Edited by ZOS_UlyssesW on June 2, 2014 1:21PM
    Crotchety Old Man Guild

    "Hey you, get off my lawn!"
  • ZOS_MichelleA
    ZOS_MichelleA
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    Hello there, everyone. As this thread has consistently and wildly deviated from its original topic (requesting group functionality in solo instances), we will be closing it. Please keep the Code of Conduct in mind when posting in the future, as repeatedly derailing a thread is not constructive. We understand that sometimes conversations naturally evolve, but we do still ask that these evolutions remain related to the topic at hand.

    Thanks for your understanding, and if you ever have questions or concerns about a disciplinary action or decision we have made on the ESO forums, we ask that you please contact http://help.elderscrollsonline.com/ to do so (please specify that you are contacting about a forum-related inquiry or appeal). We are happy to discuss and review specific moderation-related actions with you.
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