Here is the fact: If the game can't sustain a fairly large subscriber base (and I'm not making any predictions, one way or the other), then yes, it will most definitely go free to play. The only alternative is to close up shop.
A quick review of history and statistics leans heavily in favor of free to play at some point, and in fact, sooner, rather than later. Don't blame me, blame the math. WoW and Eve (the only long term subscription only games I can think of) are the exceptions in this genre.
Only including two games and generalizing about 15 years of gaming history in 4 sentence certainly is a quick review.
Only including two games and generalizing about 15 years of gaming history in 4 sentence certainly is a quick review.
It's funny how many games people ignore, isn't it.
The other fallacy is assuming that they are going F2P is all that is saving it from being shut down. Oh sure that's what a lot will imply, but the truth is they know they can squeeze far more money out of moronic players than via subscription models.
That's why the F2P model is so successful, "People will always pay to win or pay for levels/gear". I am in that crowd for some games.
Warframe: I have invested maybe $2000+ into it.
MechWarrior Online: Approx $1000.
Granted in these games you really cant 'Pay to win" despite what people say. So yes they could easily make millions if they switched their model but I have the feeling that Zenimax/Bethesda have a greater respect for their community than to ruin the Elder Scrolls Experience by implementing a rubbish (Yes very successful) business model.
Obvious troll is obvious. Name a game aside from Aion that even comes close to these graphics on max settings for an MMO?you jest now,but there is nothing to keep people playing this game other than fanboyism..Eso is not a great mmo,in fact its the opposite...the world is lifeless,graphics are not great,most of the game is collect 3 books,pelts whatever quests,pvp is a joke..should I go on?
ESO isn’t going anywhere if it goes F2P (which I doubt we will more than likely see a B2P model) so be it, if it hasn’t killed a train wreck like TOR it won’t kill this game
ESO isn’t going anywhere if it goes F2P (which I doubt we will more than likely see a B2P model) so be it, if it hasn’t killed a train wreck like TOR it won’t kill this game
This is very true. In a world where TOR still exists (and by recent reports, actually thrives in comparison to shortly after its launch), this game is in no danger whatsoever.
KanedaSyndrome wrote: »I think F2P is written on the wall tbh.
More accurate, a MMO goes F2P if they believe going F2P will give more income.KanedaSyndrome wrote: »I think F2P is written on the wall tbh.
Why?
I don't think it is because consoles haven't had their launch yet, Zeni will definitely wait for that to happen before going F2P.
If this game has 1 million subs (over PC and consoles) that is plenty to keep the game ticking over each month and then some.
This game will go F2P when one of two things happen, Subs drop so low (doubtful) that they can no longer make a profit. Or Zeni get greedy and see nice shiny coins to be made from F2P model.
What I have noticed is an uptick of CoD bro gamers bashing the game on YouTube and Astroturfing Archage, I don't think that will translate into F2P because these same idiots were saying basically the same thing about Skyrim and didn't shut up until the initial sales figures and post launch awards started coming in. Despite all the BS the sky isn’t falling there isn’t a mass exodus, the game has bugs and communication between Devs and players needs to improve…pretty much like every other MMO.
ESO isn’t going anywhere if it goes F2P (which I doubt we will more than likely see a B2P model) so be it, if it hasn’t killed a train wreck like TOR it won’t kill this game
I think Bethesda said Skyrim sold 20 million a year or something after launch.wrlifeboil wrote: »What I have noticed is an uptick of CoD bro gamers bashing the game on YouTube and Astroturfing Archage, I don't think that will translate into F2P because these same idiots were saying basically the same thing about Skyrim and didn't shut up until the initial sales figures and post launch awards started coming in. Despite all the BS the sky isn’t falling there isn’t a mass exodus, the game has bugs and communication between Devs and players needs to improve…pretty much like every other MMO.
ESO isn’t going anywhere if it goes F2P (which I doubt we will more than likely see a B2P model) so be it, if it hasn’t killed a train wreck like TOR it won’t kill this game
Almost sounds like a reasonable explanation but, as usual, inconvenient facts get in the way.
We knew what Skyrim sales were. More than 3 million copies were sold within two days after launch. ZOS hasn't released any sales figures for ESO yet. Early access players have been playing this game for three weeks already, launch day players nearly three weeks. If they are still playing the expectations game, its nearing the end.
So using Skyrim as an example might not be valid. But we should know soon. I can't imagine ZOS not releasing sales figures after the first week of May when the early access and launch day players have to decide whether to let their debit/credit cards be charged or not for the first monthly subscription.
annarr1117nub18_ESO wrote: »b2p route my be a great direction to go for ZOS' TESO folks.
ToR thrives because it's f2p ...you sure you want to follow that example?
TOR (F2P or not) has 500K subscribers, calling it a failure is a bit weird
PS TOR had:
- client issue
- terrible performance in PVP
- PVP highlight was Huttball (nuff said)
- the total disaster that was Ilium
- boring side quests
- 'quick' to level with little or nothing at 'endgame'
Sorry but if you think TOR and TESO are similar, you either haven't played one of them or you are just making up stuff
neocomab16_ESO wrote: »TOR (F2P or not) has 500K subscribers, calling it a failure is a bit weird
PS TOR had:
- client issue
- terrible performance in PVP
- PVP highlight was Huttball (nuff said)
- the total disaster that was Ilium
- boring side quests
- 'quick' to level with little or nothing at 'endgame'
Sorry but if you think TOR and TESO are similar, you either haven't played one of them or you are just making up stuff
Unless you pull some actual numbers I dont believe that TOR has 500k subs.
Second, both games are rather similar in terms of delivering a game experience that is worth paying for. There's a reason why TOR went F2P, because the game was not worth paying 15 bucks a month.
Right now, ESO isnt worth it either.
When I play an MMO I usually dont look for bugs. In those terms I am probably more of a casual, playing the game not going too hardcore. However, in ESO I had the following experienced:
* quest mobs not spawnin
* quests being bugged
* skyshards not having the beam thingy
* combat glitches where you simply stop doing anything
* loading screens of death
* compass freezing
* no reply function in the mail system
* attachments that are consumables being labeled as junk Oo
* clunky combat
* horse sprint delay, only working after second activation
* skill bugs
* passive bugs
* side quests giving little xp
* dungeon mobs giving almost no xp at all
* pvp not giving xp at all
* questing in groups and phasing ...
while the later points arent exactly bugs these are still gamebreakers for me because my patience is at some point worn out and that point is reached by now.
So yeah, the game is going f2p because right now there is nothing ESO stands out with compared to other mmos. Why would you pay 15 bucks a month for a mediocre experience when you are not a total hardcore ES fan? I dont see any and I guess lots of people think similar.
Here you mix together an bunch of thing, many who looks like performance issues, as in I got them on a laptop with integrated graphic. try lower your graphic settings.neocomab16_ESO wrote: »TOR (F2P or not) has 500K subscribers, calling it a failure is a bit weird
PS TOR had:
- client issue
- terrible performance in PVP
- PVP highlight was Huttball (nuff said)
- the total disaster that was Ilium
- boring side quests
- 'quick' to level with little or nothing at 'endgame'
Sorry but if you think TOR and TESO are similar, you either haven't played one of them or you are just making up stuff
Unless you pull some actual numbers I dont believe that TOR has 500k subs.
Second, both games are rather similar in terms of delivering a game experience that is worth paying for. There's a reason why TOR went F2P, because the game was not worth paying 15 bucks a month.
Right now, ESO isnt worth it either.
When I play an MMO I usually dont look for bugs. In those terms I am probably more of a casual, playing the game not going too hardcore. However, in ESO I had the following experienced:
* quest mobs not spawnin
* quests being bugged
* skyshards not having the beam thingy
* combat glitches where you simply stop doing anything
* loading screens of death
* compass freezing
* no reply function in the mail system
* attachments that are consumables being labeled as junk Oo
* clunky combat
* horse sprint delay, only working after second activation
* skill bugs
* passive bugs
* side quests giving little xp
* dungeon mobs giving almost no xp at all
* pvp not giving xp at all
* questing in groups and phasing ...
while the later points arent exactly bugs these are still gamebreakers for me because my patience is at some point worn out and that point is reached by now.
So yeah, the game is going f2p because right now there is nothing ESO stands out with compared to other mmos. Why would you pay 15 bucks a month for a mediocre experience when you are not a total hardcore ES fan? I dont see any and I guess lots of people think similar.
neocomab16_ESO wrote: »while the later points arent exactly bugs these are still gamebreakers for me because my patience is at some point worn out and that point is reached by now.
So yeah, the game is going f2p because right now there is nothing ESO stands out with compared to other mmos. Why would you pay 15 bucks a month for a mediocre experience when you are not a total hardcore ES fan? I dont see any and I guess lots of people think similar.