Here is the fact: If the game can't sustain a fairly large subscriber base (and I'm not making any predictions, one way or the other), then yes, it will most definitely go free to play. The only alternative is to close up shop.
A quick review of history and statistics leans heavily in favor of free to play at some point, and in fact, sooner, rather than later. Don't blame me, blame the math. WoW and Eve (the only long term subscription only games I can think of) are the exceptions in this genre.
neocomab16_ESO wrote: »while the later points arent exactly bugs these are still gamebreakers for me because my patience is at some point worn out and that point is reached by now.
So yeah, the game is going f2p because right now there is nothing ESO stands out with compared to other mmos. Why would you pay 15 bucks a month for a mediocre experience when you are not a total hardcore ES fan? I dont see any and I guess lots of people think similar.
If the vast majority of people feel the way you do, then I imagine it will go F2P if that's their only option of keeping the game alive (and we have absolutely no idea what their minimum sub level is to maintain the game - they've never said).
However, all you've done is point out why you won't be subscribing. I'm having none of the actual issues you're having, and none of the design decisions as they stand bother me.
neocomab16_ESO wrote: »neocomab16_ESO wrote: »while the later points arent exactly bugs these are still gamebreakers for me because my patience is at some point worn out and that point is reached by now.
So yeah, the game is going f2p because right now there is nothing ESO stands out with compared to other mmos. Why would you pay 15 bucks a month for a mediocre experience when you are not a total hardcore ES fan? I dont see any and I guess lots of people think similar.
If the vast majority of people feel the way you do, then I imagine it will go F2P if that's their only option of keeping the game alive (and we have absolutely no idea what their minimum sub level is to maintain the game - they've never said).
However, all you've done is point out why you won't be subscribing. I'm having none of the actual issues you're having, and none of the design decisions as they stand bother me.
Well then take a closer look at your skills instead of simply assuming they work properly. Or even better, become a vampire. I'd bite you for free in 6 days just so you can see how "well polished" even the basics in this game are.
If this game goes f2p because of allllll the new age f2p jobless kids i will quit so fast...any worries here that this game will go bottoms up and die a f2p death?
neocomab16_ESO wrote: »Well then take a closer look at your skills instead of simply assuming they work properly. Or even better, become a vampire. I'd bite you for free in 6 days just so you can see how "well polished" even the basics in this game are.
I think Bethesda said Skyrim sold 20 million a year or something after launch.wrlifeboil wrote: »What I have noticed is an uptick of CoD bro gamers bashing the game on YouTube and Astroturfing Archage, I don't think that will translate into F2P because these same idiots were saying basically the same thing about Skyrim and didn't shut up until the initial sales figures and post launch awards started coming in. Despite all the BS the sky isn’t falling there isn’t a mass exodus, the game has bugs and communication between Devs and players needs to improve…pretty much like every other MMO.
ESO isn’t going anywhere if it goes F2P (which I doubt we will more than likely see a B2P model) so be it, if it hasn’t killed a train wreck like TOR it won’t kill this game
Almost sounds like a reasonable explanation but, as usual, inconvenient facts get in the way.
We knew what Skyrim sales were. More than 3 million copies were sold within two days after launch. ZOS hasn't released any sales figures for ESO yet. Early access players have been playing this game for three weeks already, launch day players nearly three weeks. If they are still playing the expectations game, its nearing the end.
So using Skyrim as an example might not be valid. But we should know soon. I can't imagine ZOS not releasing sales figures after the first week of May when the early access and launch day players have to decide whether to let their debit/credit cards be charged or not for the first monthly subscription.
Else they tend to not publish sales figures so we has to use 3rd part services like VGcarts who don't count all digital sales as steam or the elderscrollsonline store.
Bethesda don't have to report sales figures as its an private company.
fredarbonab14_ESO wrote: »Here is the fact: If the game can't sustain a fairly large subscriber base (and I'm not making any predictions, one way or the other), then yes, it will most definitely go free to play. The only alternative is to close up shop.
A quick review of history and statistics leans heavily in favor of free to play at some point, and in fact, sooner, rather than later. Don't blame me, blame the math. WoW and Eve (the only long term subscription only games I can think of) are the exceptions in this genre.
Companies are also finding out that the F2P can now be a whole can of worms; especially now that many MMOs now offer it; now they find competing with each other for the same players looking for something free to play. At first everything is an edge, in time it becomes an anchor.
wrlifeboil wrote: »I think Bethesda said Skyrim sold 20 million a year or something after launch.wrlifeboil wrote: »What I have noticed is an uptick of CoD bro gamers bashing the game on YouTube and Astroturfing Archage, I don't think that will translate into F2P because these same idiots were saying basically the same thing about Skyrim and didn't shut up until the initial sales figures and post launch awards started coming in. Despite all the BS the sky isn’t falling there isn’t a mass exodus, the game has bugs and communication between Devs and players needs to improve…pretty much like every other MMO.
ESO isn’t going anywhere if it goes F2P (which I doubt we will more than likely see a B2P model) so be it, if it hasn’t killed a train wreck like TOR it won’t kill this game
Almost sounds like a reasonable explanation but, as usual, inconvenient facts get in the way.
We knew what Skyrim sales were. More than 3 million copies were sold within two days after launch. ZOS hasn't released any sales figures for ESO yet. Early access players have been playing this game for three weeks already, launch day players nearly three weeks. If they are still playing the expectations game, its nearing the end.
So using Skyrim as an example might not be valid. But we should know soon. I can't imagine ZOS not releasing sales figures after the first week of May when the early access and launch day players have to decide whether to let their debit/credit cards be charged or not for the first monthly subscription.
Else they tend to not publish sales figures so we has to use 3rd part services like VGcarts who don't count all digital sales as steam or the elderscrollsonline store.
Bethesda don't have to report sales figures as its an private company.
Bethesda shipped 10 million copies before launch. The reported sales was ~3.5 million in the first two days. Do a Google search.
wrlifeboil wrote: »I think Bethesda said Skyrim sold 20 million a year or something after launch.wrlifeboil wrote: »What I have noticed is an uptick of CoD bro gamers bashing the game on YouTube and Astroturfing Archage, I don't think that will translate into F2P because these same idiots were saying basically the same thing about Skyrim and didn't shut up until the initial sales figures and post launch awards started coming in. Despite all the BS the sky isn’t falling there isn’t a mass exodus, the game has bugs and communication between Devs and players needs to improve…pretty much like every other MMO.
ESO isn’t going anywhere if it goes F2P (which I doubt we will more than likely see a B2P model) so be it, if it hasn’t killed a train wreck like TOR it won’t kill this game
Almost sounds like a reasonable explanation but, as usual, inconvenient facts get in the way.
We knew what Skyrim sales were. More than 3 million copies were sold within two days after launch. ZOS hasn't released any sales figures for ESO yet. Early access players have been playing this game for three weeks already, launch day players nearly three weeks. If they are still playing the expectations game, its nearing the end.
So using Skyrim as an example might not be valid. But we should know soon. I can't imagine ZOS not releasing sales figures after the first week of May when the early access and launch day players have to decide whether to let their debit/credit cards be charged or not for the first monthly subscription.
Else they tend to not publish sales figures so we has to use 3rd part services like VGcarts who don't count all digital sales as steam or the elderscrollsonline store.
Bethesda don't have to report sales figures as its an private company.
Bethesda shipped 10 million copies before launch. The reported sales was ~3.5 million in the first two days. Do a Google search.
Are you talking about TESO? I can't find anything about it if that's the case
wrlifeboil wrote: »wrlifeboil wrote: »I think Bethesda said Skyrim sold 20 million a year or something after launch.wrlifeboil wrote: »What I have noticed is an uptick of CoD bro gamers bashing the game on YouTube and Astroturfing Archage, I don't think that will translate into F2P because these same idiots were saying basically the same thing about Skyrim and didn't shut up until the initial sales figures and post launch awards started coming in. Despite all the BS the sky isn’t falling there isn’t a mass exodus, the game has bugs and communication between Devs and players needs to improve…pretty much like every other MMO.
ESO isn’t going anywhere if it goes F2P (which I doubt we will more than likely see a B2P model) so be it, if it hasn’t killed a train wreck like TOR it won’t kill this game
Almost sounds like a reasonable explanation but, as usual, inconvenient facts get in the way.
We knew what Skyrim sales were. More than 3 million copies were sold within two days after launch. ZOS hasn't released any sales figures for ESO yet. Early access players have been playing this game for three weeks already, launch day players nearly three weeks. If they are still playing the expectations game, its nearing the end.
So using Skyrim as an example might not be valid. But we should know soon. I can't imagine ZOS not releasing sales figures after the first week of May when the early access and launch day players have to decide whether to let their debit/credit cards be charged or not for the first monthly subscription.
Else they tend to not publish sales figures so we has to use 3rd part services like VGcarts who don't count all digital sales as steam or the elderscrollsonline store.
Bethesda don't have to report sales figures as its an private company.
Bethesda shipped 10 million copies before launch. The reported sales was ~3.5 million in the first two days. Do a Google search.
Are you talking about TESO? I can't find anything about it if that's the case
Skyrim.
ZOS hasn't released sales figures for eso yet.
Again, going F2P is done because number of subscribers is so low they estimate they can get 4-5 time as many active players with F2P as they currently has subscribers. You need many more players as F2P only brings in 3-4 $ player / month.FrauPerchta wrote: »Paid player base drops too low and ESO will go F2P with micro-transaction that will charge real dollars for things as simple as soul stones and horses to player housing, restricted dungeons and entire areas of the map.