money invested in imperial version of game.. 60 day game card.. money put into website and voice servers.. if i end up having to unsub cause they can't fix the aforementioned from my post.. i'm out some money bro.. that is so not cool.. even if i asked for a refund they prly would just ignore it.. I dunno.. I need help.. a fix.. something.. sigh..
Changed the functionality of auto-stacking in guild banks. You will now have to stack items in your inventory before placing them in the guild bank.
Was wondering about that one too.Changed the functionality of auto-stacking in guild banks.
I'm curious what the point of this is?
reagen_lionel wrote: »And still nothing on the addition of Chat Bubbles..
Really? Out of all the deconstructing I've done on tons of items of various levels and colors, I have never gotten say a blue item from deconstructing a green item. Where are you getting this from? Or am I understanding wrong?You get blue tempers for deconstructing blues and green tempers from deconstructing greens. That's why I have NO purple tempers and the only yellow I got was from the hireling. I have my perk maxed out to get tempers about every other deconstructed item. You're telling me there is a faster way to get the tempers in bulk? What's that solution? Buying from other players?
You can still get green and blue tempers (maybe even higher ones but it hasn't happened to me yet) from refinement of any level material. Arguably, it might even be the best and fastest way to get them.
ragamerb16_ESO wrote: »EDIT: Forgot a detail... I haven't observed still multiple tempers dropping from a single refinement batch.
Really happy to hear about the dungeon boss nerf. This really needs to be addressed. Hopefully the timer is 24 hrs and essentially these just become a "daily" instead of the absolute cluster it's become.
Is there an estimated time the north american megaserver will be back up?
ZOS_JessicaFolsom wrote: »
Missing Bank Slots, Stored Bank Items, and Skill Points – We're continuing to investigate the issue, and are working on a fix now. As soon as the fix is ready, we will push it out to the live megaservers. Please note: This may result in a second maintenance this week and when we do push the fix, it will not be retroactive. Know that we want to make this right for all impacted—we’re still exploring options to help those who have stored items/gold, and bank slots go missing.
I don't know what you want, they had to stop an exploit from happening. It's way faster to temporarily disable a feature than to work on a code fix while allowing people to exploit millions of gold.No where does this state you were planning on changing the auto-stacking functionality in the bank. I already spend too much time in inventory management. This makes it WAY worse.
I want to build on the comment about guild banks. As guild leader of Serpents of Ebonheart (shameless plug), I would like to see guild bank space as soon as a guild is formed. I'm just brainstorming here, but what if:
Guild master immediately has 1 slot in guild bank upon formation of guild. (Only one to deter players from forming guilds just for extra bank space.) As membership grows, space is expanded. It's fairly easy to get a couple of people you know in your guild, so the low numbers should not be very exciting so as to deter abuse. Here's what I'm thinking:
Membership / Bank Space
1 / 1
2 / 5
3 / 10
4 / 20
5 / 50
6 / 100
7 / 200
8 / 300
9 / 400
10 / 500
10+ / Opportunity to buy additional space
This still gets you to the 500 at 10 members, but it allows the "start ups" swap a few items too.
Anybody else think this might work?
I want to build on the comment about guild banks. As guild leader of Serpents of Ebonheart (shameless plug), I would like to see guild bank space as soon as a guild is formed. I'm just brainstorming here, but what if:
Guild master immediately has 1 slot in guild bank upon formation of guild. (Only one to deter players from forming guilds just for extra bank space.) As membership grows, space is expanded. It's fairly easy to get a couple of people you know in your guild, so the low numbers should not be very exciting so as to deter abuse. Here's what I'm thinking:
Membership / Bank Space
1 / 1
2 / 5
3 / 10
4 / 20
5 / 50
6 / 100
7 / 200
8 / 300
9 / 400
10 / 500
10+ / Opportunity to buy additional space
This still gets you to the 500 at 10 members, but it allows the "start ups" swap a few items too.
Anybody else think this might work?