roberto_azevedo._ub17_ESO wrote: »Nothing on Graveyard of Ships? It has been bugged for almost a week now.
ZOS_JessicaFolsom wrote: »
Public Dungeon & Delve Boss Monsters – Also based on feedback, we will be placing a timer on how often you can get loot from public dungeon and delve boss monsters. This timer is shared across all boss monsters in public dungeons and delves. This will not impact loot timers for quest-specific monsters or overworld group bosses. Watch the patch notes for news on when this change will go live.
shta wrote:Bad move.
If it's your solution again bots, it will just move the prblem and not solve it.
I like to drop the blue item of a boss so i often try to kill it a few times to get it, now will just go on. Where is the pleasure of getting a loot to stuff you well if it's only based on a one time lucky/unlucky roll...
Very bad move.
Changed the functionality of auto-stacking in guild banks. You will now have to stack items in your inventory before placing them in the guild bank.
I'm curious what the point of this is? I now have to withdraw an item from my bank slot, make sure it stacks in my inventory, and then put it back in my bank. This is now a 3 step process, instead of a 1 step process. Is there some good reason? Or are you just trying to get me to run out of banks slots sooner?
Just wanted to say to the ZOS team, Ive been playing pretty much all day today and yesterday, and have not gotten a single gold seller guild invite, or in-game mail. Even if it only lasts a few days I have got to say thank you and good job.
TheBloodartist wrote: »"Long Loading Times/Social Lag – Some people have been experiencing long loading times, guild chat lag, and other social systems lag, especially during peak times. We are aware of this and are actively investigating it. As soon as we have a fix, we will push it live."
Well ever since the april 15th patch, a new gamebreaking phenomenon has started happening to me. Roughly every third time I enter/exit dungeon/indoor mission or use a wayshrine, the game gets stuck on infinite loading screen(the logo will still keep rotating). This is not just "lag", the game will just never load. Normal loading time for me has been few seconds. Just prior to writing this I had it happen and decided to clock a bit of proof in case someone would say "it is just lag". I let the game remain in loading time while I was watching snooker WC from eurosport. It remained in loading screen for 15+ minutes until I decided to shut the game from windows resource management.
IN ADDITION: If I close the game in whatever way, I cannot restart the game without restarting the whole computer or the game gets infinitely stuck in startup prior to the animated zenimax/bethesda logos. Closing and restarting game launcher does nothing to solve this. These two issues have nothing to do with peak times btw. Same is happening to other people in my guild.
This latest issue made the game bordering on unplayable for me, so unless these major problems are getting fixed, I see no reason to continue subbing after the first free month, for a while at least.
Larin_Softtail wrote: »So here I am trying to play ESO, I played in the last Beta which I thought was pretty cool. But before that I went ahead and purchased the Imperial Explorers Ed. for a whopping 80 bucks, got to play in the early release which was okay. It has almost been a month now and I am still experiencing bad lag, massive screen loading times ( I.E. trying to load into The Harborage ) and just plain goofy glitches like weapons disappearing during fights and what not.
Now I don't want to strat cussing here but I gotta say the game play is becoming less and less desirable that I just may go back to playing World or Warcrap only becuase THE GAME IS FREAKIN STABLE AT LEAST!!!!
Looking good other than the Public Dungeon bosses, that's a serious hit on people's ability to grind items/money.
I think you're going to see a lot more backlash from angry players who use bosses than those complaining right now they can't get the achievements.
While I'm not against there being something done to fix the issue this might be a little too strong a nerf over all, I hope the timers is something friendly like 5min and not a super hard one.