.So, 14 day Mail delete, 14 day Store Return, be gone from the game for a month, lose 30, 60 or 90 items?
Yea, this is a good idea. Fiscally punish players for not logging in frequently. Perish the thought that life happens or a family emergency, or a work project takes me out of town for a couple off weeks 13 days after I list.
Seriously?
It's been very obvious for awhile now that ZOS is headed more and more in the FOMO direction. I gotta admit though that I didn't foresee basic game functions turning into FOMO, but it is what it is.
barney2525 wrote: »Found One trader that had 2 books. Each was listed at 250,000 gold.
What is this person thinking? do they really believe someone is going to buy them?
huntgod_ESO wrote: »wolfie1.0. wrote: »This will tank prices.
Not really, most items do sell within 14 days in some areas they will sell within hours. It's the outlier items that will stick around and the really rare items that will be most impacted but those are all high risk/reward items. At most it will curb inflation.
It will actually create massive deflation...as listers are going to be far more aggressive to push prices down so they can get faster sales.
SilverBride wrote: »JanTanhide wrote: »Now if it doesn't sell within 14 days and we want to put it up for sale again we pay another listing fee.
These are the kinds of things that happen when players ask for things like more gold sinks.
katanagirl1 wrote: »I guess if you plan on taking vacation you have to delist your items to make sure you don’t lose any gold. Then you relist them when you get back.
How will that affect trading?
My guilds depend on their members to keep their trader slots filled. Top locations on PC/NA cost 120m+ per week to rent. If a portion of the guilds' members are pulling their listings because they need to be away for a couple of weeks for vacations, medical issues, hardware/internet issues, and whatnot then the guilds will suffer. Trading will suffer. And all because ZOS has decided that stripping the game to fit the infrastructure is better than expanding the infrastructure to fit the game.
IDK how anyone can hate this change, that likes to make gold anyway, its true that if somehting doesnt sell within about 5 days its almost certainly overpriced.
Gold motif books and rare masks can take 6 months to sell even when priced low. To keep relisting them every 2 weeks will make them worthless. This change only works if they get rid of listing fees
IDK how anyone can hate this change, that likes to make gold anyway, its true that if somehting doesnt sell within about 5 days its almost certainly overpriced.
Alinhbo_Tyaka wrote: »IDK how anyone can hate this change, that likes to make gold anyway, its true that if somehting doesnt sell within about 5 days its almost certainly overpriced.
I disagree. I frequently sell lower level motifs for 50 - 100 gold for new players. These can sit for a few weeks and it has nothing to do with the asking price. Selling items depends upon a new player finding my guild's trader. Neither of which are made easy by the guild trader system with its inability to search for items across all traders. There is TTC for the PC but it is highly inaccurate since it requires the client addon to update the TTC server. Even then it only updates what the player has listed or searched for not all items in a particular guild trader. Then there are the consoles which have no ability to even use the limited function of TTC. Reducing the mail expiration timer does nothing to fix the underlying structural problems of the game and only makes the player QoL worse by adding mail management to the inventory management mini-game.
IDK how anyone can hate this change, that likes to make gold anyway, its true that if somehting doesnt sell within about 5 days its almost certainly overpriced.
Tenthirty2 wrote: »IDK how anyone can hate this change, that likes to make gold anyway, its true that if somehting doesnt sell within about 5 days its almost certainly overpriced.
I love to make gold and I also hate this change.
Usually if something sells within 5 days you have likely listed it under value and it's been grabbed by a flipper.
Or there is only a few listed and the item is rare and in high-demand.
More often than not I've made some of my best 6 figure sales when the item is within 8 days or less of expiring.
All this obnoxious change is going to do is make sellers have to relist their items more frequently, which equals more "work".
And\or if say, I decide to go on vacation for a couple of weeks and NOT bring my laptop and NOT play ESO (perish the thought!) I will need to pull all my listings down for fear of losing sales to the void because I wasn't able to log in to claim my attached gold.
Thinking about starting a Sellers Union.
allochthons wrote: »PC folks who have seen this change, and the change in mail, go live, how much information about it was given In Game? Are people who don't engage in the forums and who don't reach the patch notes going to be taken by surprise 14 days from now, as @h9dlb predicts?
Nice, like trading wasn't already *** for someone like me who deals with furniture. Guess I won't bother.
allochthons wrote: »PC folks who have seen this change, and the change in mail, go live, how much information about it was given In Game? Are people who don't engage in the forums and who don't reach the patch notes going to be taken by surprise 14 days from now, as @h9dlb predicts?
belial5221_ESO wrote: »30 days is a long time for some items that change prices often.14 days people will recheck list prices and hopefully put a more sellable price.So should help sales since if you don't wanna relist often,put a realitic price ,not 1000000000 for a banana.
@ZOS_Kevin I mostly deal with very expensive furniture that take many days to sell because demand isn't exactly high and trading has been bad in general for the last couple of years, if they are going to decrease the time -- then decrease the fee as well.