... So, about two weeks of killing world bosses. Generally, an average of around 75-100 kills per day. So effectively, I earned 825-1100 or so boxes from world boss kills in that time.
...
Sitting in a spot and killing a boss every 5 mins, all while watching netflix, and making a ton of gold in doing so, was a fair enough experience for me. And now that I have all 5 pages, back to 20 sets of writs and logging off or doing non event related stuff.
Thorncrypt wrote: »Why is there no hard pity system that guarantees the drops after X number of attempts? New World has hard pity to ensure that people don't waste their time just because RNG isn't on their side. ZoS should consider that many of us have other things to do like spend time with family or work at a job so having a hard pity would allow us to work towards the goal without being at the mercy of randomness.
... So, about two weeks of killing world bosses. Generally, an average of around 75-100 kills per day. So effectively, I earned 825-1100 or so boxes from world boss kills in that time.
...
Sitting in a spot and killing a boss every 5 mins, all while watching netflix, and making a ton of gold in doing so, was a fair enough experience for me. And now that I have all 5 pages, back to 20 sets of writs and logging off or doing non event related stuff.
What I'm getting from this is that you spent about 8 hours a day for two weeks to grind out what you wanted from the event, and that it was tolerable for you because you were able to spend that time only partially engaged with the game while doing it.
I don't know about you, but having to spend two weeks of a full time job worth of time in game slogging through an RNG grind for a time limited event sounds pretty atrocious.
SilverBride wrote: »Sitting in a spot and killing a boss every 5 mins, all while watching netflix, and making a ton of gold in doing so, was a fair enough experience for me.
It certainly isn't for me. I don't watch TV when I am playing. I don't even have a TV in this room. If I am playing ESO that is where my attention is. If I want to watch TV I log off and go in the other room and give that my attention.
But sitting watching Netflix for 5 minutes, killing a boss, going back to Netflix isn't really playing ESO or participating and enjoying the anniversary event.
No I think you misunderstand, watching netflix (and also a bit of youtube) on a second screen (tablet or phone) while playing. Not pausing it to kill a boss for 20 seconds.
It was an average, so it was closer to 4 hours a day, but longer on the weekends.
But let's be real here, this was time I would have spent playing the game anyways. So comparing to a job is useless, it just replacing one form of in game activity with another.
And also, compare again to previous events. In order to even get close to the # of boxes I got from farming world bosses I'd have to probably spend twice the amount of time in game running repeatable quests, across multiple characters. Which is far more tedious and time consuming than just sitting at a boss and watching netflix.
It was an average, so it was closer to 4 hours a day, but longer on the weekends.
I mathed it out to about approximately 80 hours based on the approximate amount of boxes you think you got and multiplying it by one every 5 minutes, hence the full time job comment. Even with 4 hours a weekday, if you played 10 hours each day on the weekend that all about lined up pretty neatly on the estimates of 80 hours over two weeks.But let's be real here, this was time I would have spent playing the game anyways. So comparing to a job is useless, it just replacing one form of in game activity with another.
But did you enjoy your time doing the grind as much as you would have doing what you typically would have done in game? This, in my opinion, is pretty important. If you're spending 40 hours a week doing something you enjoy in your offtime, great. If you're spending 40 hours doing something not very enjoyable in your offtime, well that's not that great of a thing.
Personally, having spent maybe a quarter of the time you have on the grind and only having gotten two of the rare styles, I'm finding myself really burnt out and frustrated with it already. It's not enjoyable spending so much time for little to show with it. I wouldn't mind 80 hours to get grind out 5 rare drops if I could spread it out over months, or years even. But two to three weeks? No thanks, I already have a fulltime job.And also, compare again to previous events. In order to even get close to the # of boxes I got from farming world bosses I'd have to probably spend twice the amount of time in game running repeatable quests, across multiple characters. Which is far more tedious and time consuming than just sitting at a boss and watching netflix.
The difference is that the styles that drop out of the boxes were not time limited, you could still get them other ways. The FOMO of the rare styles is what motivated you into sinking so much of your time into the grind. Which worked out fine for you, which for you fine that's great. But for many other players, this grind is not in any way reasonable. Most players don't have 40 hours a week to even play ESO, let alone the tolerance to spend that time mindlessly grinding for a time limited event.
If they haven't responded to the other countless threads they aren't going to now. They know how much people hate this, but they also know people are doing it anyway, which looks good for their "numbers" or whatever. It's scummy, but unsurprising.
Only going to reply to the bold. But I see sitting at a world boss and getting event drops no different that other events doing the same grind for event rewards. I'd spend the same time getting double drops on dragons or farming resource nodes for double resources. It's the same activity that players, myself included, already do ad nauseam for other events.
Ingel_Riday wrote: »@jaws343 Maybe you have the right idea, in terms of misery mitigation. I can get up my laptop, put it to the side of my desk, and run Spongebob. Stopped watching around Season 5 and I heard Seasons 6 to 8 were wretchedly awful (in an amusing, OH NO kind of way). Maybe I could give them a go with a break every 5 minutes to smack a nix ox WB.
Relegates ESO to an intermittent source of tedium every five minutes, but at least I'd be suitably distracted by something. Might make this whole experience less awful.
That's half your problem right there. You can easily double your rewards and your chances of a rare drop:SilverBride wrote: »It's still just watching Netflix with a 15 second boss kill every 5 minutes. That is not how I want to play ESO or participate in the event.
That's half your problem right there. You can easily double your rewards and your chances of a rare drop:SilverBride wrote: »It's still just watching Netflix with a 15 second boss kill every 5 minutes. That is not how I want to play ESO or participate in the event.
https://forums.elderscrollsonline.com/en/discussion/657054/vvardenfell-world-boss-tips
I'll close by saying we usually can't control external events, including our own emotions, but we can control how we respond to them.
It was an average, so it was closer to 4 hours a day, but longer on the weekends.
I mathed it out to about approximately 80 hours based on the approximate amount of boxes you think you got and multiplying it by one every 5 minutes, hence the full time job comment. Even with 4 hours a weekday, if you played 10 hours each day on the weekend that all about lined up pretty neatly on the estimates of 80 hours over two weeks.But let's be real here, this was time I would have spent playing the game anyways. So comparing to a job is useless, it just replacing one form of in game activity with another.
But did you enjoy your time doing the grind as much as you would have doing what you typically would have done in game? This, in my opinion, is pretty important. If you're spending 40 hours a week doing something you enjoy in your offtime, great. If you're spending 40 hours doing something not very enjoyable in your offtime, well that's not that great of a thing.
Personally, having spent maybe a quarter of the time you have on the grind and only having gotten two of the rare styles, I'm finding myself really burnt out and frustrated with it already. It's not enjoyable spending so much time for little to show with it. I wouldn't mind 80 hours to grind out 5 rare drops if I could spread it out over months, or years even. But two to three weeks? No thanks, I already have a fulltime job.And also, compare again to previous events. In order to even get close to the # of boxes I got from farming world bosses I'd have to probably spend twice the amount of time in game running repeatable quests, across multiple characters. Which is far more tedious and time consuming than just sitting at a boss and watching netflix.
The difference is that most of the styles that drop out of the boxes were not time limited, you could still get them other ways, and of the ones that were you can trade for them from other players. The FOMO of the rare styles is what motivated you into sinking so much of your time into the grind. Which worked out fine for you, which for you fine that's great. But for many other players, this grind is not in any way reasonable. Most players don't have 40 hours a week to even play ESO, let alone the tolerance to spend that time mindlessly grinding for a time limited event.
SilverBride wrote: »Sitting in a spot and killing a boss every 5 mins, all while watching netflix, and making a ton of gold in doing so, was a fair enough experience for me.
It certainly isn't for me. I don't watch TV when I am playing. I don't even have a TV in this room. If I am playing ESO that is where my attention is. If I want to watch TV I log off and go in the other room and give that my attention.
But sitting watching Netflix for 5 minutes, killing a boss, going back to Netflix isn't really playing ESO or participating and enjoying the anniversary event.
SilverBride wrote: »Sitting in a spot and killing a boss every 5 mins, all while watching netflix, and making a ton of gold in doing so, was a fair enough experience for me.
It certainly isn't for me. I don't watch TV when I am playing. I don't even have a TV in this room. If I am playing ESO that is where my attention is. If I want to watch TV I log off and go in the other room and give that my attention.
But sitting watching Netflix for 5 minutes, killing a boss, going back to Netflix isn't really playing ESO or participating and enjoying the anniversary event.
But standing at a dolmen all day is? I don't see anything wrong with people playing their spotify playlist or watching some TV while doing this absolutely mindless grind.
SilverBride wrote: »SilverBride wrote: »Sitting in a spot and killing a boss every 5 mins, all while watching netflix, and making a ton of gold in doing so, was a fair enough experience for me.
It certainly isn't for me. I don't watch TV when I am playing. I don't even have a TV in this room. If I am playing ESO that is where my attention is. If I want to watch TV I log off and go in the other room and give that my attention.
But sitting watching Netflix for 5 minutes, killing a boss, going back to Netflix isn't really playing ESO or participating and enjoying the anniversary event.
But standing at a dolmen all day is? I don't see anything wrong with people playing their spotify playlist or watching some TV while doing this absolutely mindless grind.
I never said it was. I also never said it's wrong for someone to watch TV while they do this to deal with the tedium.
What I said is that watching TV and just taking a few seconds to kill a boss every 5 minutes isn't what I consider playing the game.
Blackbird_V wrote: »I think the rates are fine. Bringing life to majority of dead content and gives sense of accomplishment of obtaining something. Having it easy/fast to get is a really boring way of doing things as there's no positive emotion tied to the reward.
It's a reward for completing content, not an award for participating. People need to stop being so entitled: we can not always get what we want.
Blackbird_V wrote: »I think the rates are fine. Bringing life to majority of dead content and gives sense of accomplishment of obtaining something. Having it easy/fast to get is a really boring way of doing things as there's no positive emotion tied to the reward.
It's a reward for completing content, not an award for participating. People need to stop being so entitled: we can not always get what we want.
The thing is.. it is easy. It's just extremely monotonous. Running in a big circle from one geyser to the next and trying to get enough damage in on the boss to actually get an event box as well. And then you just.. do it again, over and over. I've been at it since the 10th. Hours each day doing the same thing and mostly getting rewarded with clam gall. It's not fun, and if you are unlucky it certainly isn't rewarding. It requires no actual skill, just luck.
SilverBride wrote: »SilverBride wrote: »Sitting in a spot and killing a boss every 5 mins, all while watching netflix, and making a ton of gold in doing so, was a fair enough experience for me.
It certainly isn't for me. I don't watch TV when I am playing. I don't even have a TV in this room. If I am playing ESO that is where my attention is. If I want to watch TV I log off and go in the other room and give that my attention.
But sitting watching Netflix for 5 minutes, killing a boss, going back to Netflix isn't really playing ESO or participating and enjoying the anniversary event.
But standing at a dolmen all day is? I don't see anything wrong with people playing their spotify playlist or watching some TV while doing this absolutely mindless grind.
I never said it was. I also never said it's wrong for someone to watch TV while they do this to deal with the tedium.
What I said is that watching TV and just taking a few seconds to kill a boss every 5 minutes isn't what I consider playing the game.
Not those exact words, but you did say that having Netflix on while grinding "isn't really playing ESO or participating and enjoying the anniversary event." I'm just saying neither is standing at a dolmen for days lol
So whatever they gotta do to cope...I have no judgment on.
Blackbird_V wrote: »Blackbird_V wrote: »I think the rates are fine. Bringing life to majority of dead content and gives sense of accomplishment of obtaining something. Having it easy/fast to get is a really boring way of doing things as there's no positive emotion tied to the reward.
It's a reward for completing content, not an award for participating. People need to stop being so entitled: we can not always get what we want.
The thing is.. it is easy. It's just extremely monotonous. Running in a big circle from one geyser to the next and trying to get enough damage in on the boss to actually get an event box as well. And then you just.. do it again, over and over. I've been at it since the 10th. Hours each day doing the same thing and mostly getting rewarded with clam gall. It's not fun, and if you are unlucky it certainly isn't rewarding. It requires no actual skill, just luck.
One thing I'd admit is having only the 12 most damaging players get a reward is outdated and bad game design. That should change to just a simple tag. So I get the disappointment there.
If there was a system in place to give you say.. a currency so once you complete enough content you can just buy them.. cool. But there isn't. It's pure luck, you might get it from completing one, or you might not from completing 500. That isn't a good system.
I can understand it when players expect a response about something that's broken, but I don't think it's reasonable to expect one about a drop rate.
Of course ZOS made the drop rate low on purpose and they've seen the feedback about it. If they don't intend to make any changes, I don't see why they would have anything to say about it.
I want to say it's shocking that people are expressing sour grapes about the package the locked out players have received, but it was actually predictable.
If ZOS had never provided acknowledgment of player feedback for intended things, that would be one thing.
But they have most certainly done so on multiple occasions, and in the cases where it was too long delayed (e.g. the Maelstrom weapon situation), they apologized for not acknowledging it sooner.
They also acknowledged the strong feedback regarding the Murkmire event years ago, even though that was working as intended too. They said our feedback on the poor RNG there would be taken into consideration, but this event seems to have suggested the opposite.
They have also promised to do better on communication in general, and part of that is continuing (and improving) acknowledgment of strong player sentiment.
So they set the expectation here.