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ZOS, Please Respond to the very low Style Page Drop Rates

  • Ceridith
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    jaws343 wrote: »
    ... So, about two weeks of killing world bosses. Generally, an average of around 75-100 kills per day. So effectively, I earned 825-1100 or so boxes from world boss kills in that time.

    ...

    Sitting in a spot and killing a boss every 5 mins, all while watching netflix, and making a ton of gold in doing so, was a fair enough experience for me. And now that I have all 5 pages, back to 20 sets of writs and logging off or doing non event related stuff.

    What I'm getting from this is that you spent about 8 hours a day for two weeks to grind out what you wanted from the event, and that it was tolerable for you because you were able to spend that time only partially engaged with the game while doing it.

    I don't know about you, but having to spend two weeks of a full time job worth of time in game slogging through an RNG grind for a time limited event sounds pretty atrocious.
    Edited by Ceridith on April 19, 2024 6:32PM
  • jaws343
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    Thorncrypt wrote: »
    Why is there no hard pity system that guarantees the drops after X number of attempts? New World has hard pity to ensure that people don't waste their time just because RNG isn't on their side. ZoS should consider that many of us have other things to do like spend time with family or work at a job so having a hard pity would allow us to work towards the goal without being at the mercy of randomness.

    My guess is, because a system like that rewards time spent. Which is not the best way to dole out rewards and ultimately punishes players more who don't get a drop but also don't have X # of hours to put in to guarantee one. At least keeping it RNG allows both sets of players to potentially miss the drop, without setting an arbitrary # of attempts to it that favors one group over another.
  • jaws343
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    Ceridith wrote: »
    jaws343 wrote: »
    ... So, about two weeks of killing world bosses. Generally, an average of around 75-100 kills per day. So effectively, I earned 825-1100 or so boxes from world boss kills in that time.

    ...

    Sitting in a spot and killing a boss every 5 mins, all while watching netflix, and making a ton of gold in doing so, was a fair enough experience for me. And now that I have all 5 pages, back to 20 sets of writs and logging off or doing non event related stuff.

    What I'm getting from this is that you spent about 8 hours a day for two weeks to grind out what you wanted from the event, and that it was tolerable for you because you were able to spend that time only partially engaged with the game while doing it.

    I don't know about you, but having to spend two weeks of a full time job worth of time in game slogging through an RNG grind for a time limited event sounds pretty atrocious.

    It was an average, so it was closer to 4 hours a day, but longer on the weekends.

    But let's be real here, this was time I would have spent playing the game anyways. So comparing to a job is useless, it just replacing one form of in game activity with another.

    And also, compare again to previous events. In order to even get close to the # of boxes I got from farming world bosses I'd have to probably spend twice the amount of time in game running repeatable quests, across multiple characters. Which is far more tedious and time consuming than just sitting at a boss and watching netflix.
  • jaws343
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    jaws343 wrote: »
    Sitting in a spot and killing a boss every 5 mins, all while watching netflix, and making a ton of gold in doing so, was a fair enough experience for me.

    It certainly isn't for me. I don't watch TV when I am playing. I don't even have a TV in this room. If I am playing ESO that is where my attention is. If I want to watch TV I log off and go in the other room and give that my attention.

    But sitting watching Netflix for 5 minutes, killing a boss, going back to Netflix isn't really playing ESO or participating and enjoying the anniversary event.

    No I think you misunderstand, watching netflix (and also a bit of youtube) on a second screen (tablet or phone) while playing. Not pausing it to kill a boss for 20 seconds.

    like, I watched 3 hours of the Critical Role stream last night while I hung out at a world boss. Something I would have done anyways. And I earned boxes while I did it.
  • jaws343
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    Also going to throw this out here, this is the first time these boxes dropped from world bosses. So sitting at a world boss through the entirety of the event to farm the boxes is no less playing the game or participating in the event as it is when people sit at the dragons for two weeks during the elswyr event or any other event where people sit at a good source of event rewards for the entirety of the event. This event, for me, it was boxes from world bosses. That also had an extra reward.
  • SilverBride
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    jaws343 wrote: »
    No I think you misunderstand, watching netflix (and also a bit of youtube) on a second screen (tablet or phone) while playing. Not pausing it to kill a boss for 20 seconds.

    It's still just watching Netflix with a 15 second boss kill every 5 minutes. That is not how I want to play ESO or participate in the event.
    PCNA
  • Tallon_IV
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    If they haven't responded to the other countless threads they aren't going to now. They know how much people hate this, but they also know people are doing it anyway, which looks good for their "numbers" or whatever. It's scummy, but unsurprising.
  • Ceridith
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    jaws343 wrote: »
    It was an average, so it was closer to 4 hours a day, but longer on the weekends.

    I mathed it out to about approximately 80 hours based on the approximate amount of boxes you think you got and multiplying it by one every 5 minutes, hence the full time job comment. Even with 4 hours a weekday, if you played 10 hours each day on the weekend that all about lined up pretty neatly on the estimates of 80 hours over two weeks.
    jaws343 wrote: »
    But let's be real here, this was time I would have spent playing the game anyways. So comparing to a job is useless, it just replacing one form of in game activity with another.

    But did you enjoy your time doing the grind as much as you would have doing what you typically would have done in game? This, in my opinion, is pretty important. If you're spending 40 hours a week doing something you enjoy in your offtime, great. If you're spending 40 hours doing something not very enjoyable in your offtime, well that's not that great of a thing.

    Personally, having spent maybe a quarter of the time you have on the grind and only having gotten two of the rare styles, I'm finding myself really burnt out and frustrated with it already. It's not enjoyable spending so much time for little to show with it. I wouldn't mind 80 hours to grind out 5 rare drops if I could spread it out over months, or years even. But two to three weeks? No thanks, I already have a fulltime job.
    jaws343 wrote: »
    And also, compare again to previous events. In order to even get close to the # of boxes I got from farming world bosses I'd have to probably spend twice the amount of time in game running repeatable quests, across multiple characters. Which is far more tedious and time consuming than just sitting at a boss and watching netflix.

    The difference is that most of the styles that drop out of the boxes were not time limited, you could still get them other ways, and of the ones that were you can trade for them from other players. The FOMO of the rare styles is what motivated you into sinking so much of your time into the grind. Which worked out fine for you, which for you fine that's great. But for many other players, this grind is not in any way reasonable. Most players don't have 40 hours a week to even play ESO, let alone the tolerance to spend that time mindlessly grinding for a time limited event.
    Edited by Ceridith on April 19, 2024 7:02PM
  • jaws343
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    Ceridith wrote: »
    jaws343 wrote: »
    It was an average, so it was closer to 4 hours a day, but longer on the weekends.

    I mathed it out to about approximately 80 hours based on the approximate amount of boxes you think you got and multiplying it by one every 5 minutes, hence the full time job comment. Even with 4 hours a weekday, if you played 10 hours each day on the weekend that all about lined up pretty neatly on the estimates of 80 hours over two weeks.
    jaws343 wrote: »
    But let's be real here, this was time I would have spent playing the game anyways. So comparing to a job is useless, it just replacing one form of in game activity with another.

    But did you enjoy your time doing the grind as much as you would have doing what you typically would have done in game? This, in my opinion, is pretty important. If you're spending 40 hours a week doing something you enjoy in your offtime, great. If you're spending 40 hours doing something not very enjoyable in your offtime, well that's not that great of a thing.

    Personally, having spent maybe a quarter of the time you have on the grind and only having gotten two of the rare styles, I'm finding myself really burnt out and frustrated with it already. It's not enjoyable spending so much time for little to show with it. I wouldn't mind 80 hours to get grind out 5 rare drops if I could spread it out over months, or years even. But two to three weeks? No thanks, I already have a fulltime job.
    jaws343 wrote: »
    And also, compare again to previous events. In order to even get close to the # of boxes I got from farming world bosses I'd have to probably spend twice the amount of time in game running repeatable quests, across multiple characters. Which is far more tedious and time consuming than just sitting at a boss and watching netflix.

    The difference is that the styles that drop out of the boxes were not time limited, you could still get them other ways. The FOMO of the rare styles is what motivated you into sinking so much of your time into the grind. Which worked out fine for you, which for you fine that's great. But for many other players, this grind is not in any way reasonable. Most players don't have 40 hours a week to even play ESO, let alone the tolerance to spend that time mindlessly grinding for a time limited event.

    Only going to reply to the bold. But I see sitting at a world boss and getting event drops no different that other events doing the same grind for event rewards. I'd spend the same time getting double drops on dragons or farming resource nodes for double resources. It's the same activity that players, myself included, already do ad nauseam for other events.
  • SilverBride
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    Tallon_IV wrote: »
    If they haven't responded to the other countless threads they aren't going to now. They know how much people hate this, but they also know people are doing it anyway, which looks good for their "numbers" or whatever. It's scummy, but unsurprising.

    I hope you are wrong but I have lost hope at this point.

    But this is by far the MOST disappointed I have ever been about ANYTHING in all my years of playing.
    PCNA
  • Ingel_Riday
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    @jaws343 Maybe you have the right idea, in terms of misery mitigation. I can get up my laptop, put it to the side of my desk, and run Spongebob. Stopped watching around Season 5 and I heard Seasons 6 to 8 were wretchedly awful (in an amusing, OH NO kind of way). Maybe I could give them a go with a break every 5 minutes to smack a nix ox WB.

    Relegates ESO to an intermittent source of tedium every five minutes, but at least I'd be suitably distracted by something. Might make this whole experience less awful.
  • Ceridith
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    jaws343 wrote: »
    Only going to reply to the bold. But I see sitting at a world boss and getting event drops no different that other events doing the same grind for event rewards. I'd spend the same time getting double drops on dragons or farming resource nodes for double resources. It's the same activity that players, myself included, already do ad nauseam for other events.

    On it's face, yeah they're the same activities, but there's still a key difference between those events and this event. The issue is the FOMO of the exclusive time limited rare styles. When you're grinding out double drops, you're just getting more of what you could normally get faster. If you step away from the grind you're not 'forever' missing out in the rewards of the grind, you can always still do those activities outside of the event, it will just take longer. With these exclusive styles, if you don't get them during the event, you don't get them ever.*

    *I'm well aware that the styles will very probably make a comeback at some point. Either possibly a future anniversary event, or more likely purchasable on the crown store some time in the future. But there's still no guarantee if or when that will happen, which is why this is a FOMO problem.
  • jaws343
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    @jaws343 Maybe you have the right idea, in terms of misery mitigation. I can get up my laptop, put it to the side of my desk, and run Spongebob. Stopped watching around Season 5 and I heard Seasons 6 to 8 were wretchedly awful (in an amusing, OH NO kind of way). Maybe I could give them a go with a break every 5 minutes to smack a nix ox WB.

    Relegates ESO to an intermittent source of tedium every five minutes, but at least I'd be suitably distracted by something. Might make this whole experience less awful.

    I've always been a second screen person while playing video games. I do an initial play through (or set of play throughs depending on the game) with game audio and 100% attention for story and dialogue. But like, after that, if I am still playing the game I am probably also watching/listening to something else at the same time. Netflix, a podcast, an audiobook, music, etc.

    I don't need to hear Molag Ball yell about defeating his dolmens for the millionth time 8 year later. Or listen to Selene taunt me in her dungeon after I have farmed every ounce of reward and story out of that content.

    And it is any video game. Once I have heard everything and can blindly choose dialogue options in menus, it feels like I am wasting my time if I am not listening to a second screen.
  • Desiato
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    It's still just watching Netflix with a 15 second boss kill every 5 minutes. That is not how I want to play ESO or participate in the event.
    That's half your problem right there. You can easily double your rewards and your chances of a rare drop:
    https://forums.elderscrollsonline.com/en/discussion/657054/vvardenfell-world-boss-tips

    I can no longer respond directly to any of the responses directed towards me as I've been warned about using basic, non-offensive english words that I never would have imagined being against the rules. It seems offending anyone is against the rules now.

    I didn't like any of the activities in particular, but I chose to do them and found ways to enjoy them by optimizing my routines and enjoying the company of others. If someone chooses to do something they hate, no matter the reason, I think they have to own that decision.

    Outside of the rare items, the rewards were overwhelmingly good. I think it's easy to overlook how good they are because so many of them go straight to the crafting bag.

    I'll close by saying we usually can't control external events, including our own emotions, but we can control how we respond to them.
    spending a year dead for tax reasons
  • SilverBride
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    Desiato wrote: »
    It's still just watching Netflix with a 15 second boss kill every 5 minutes. That is not how I want to play ESO or participate in the event.
    That's half your problem right there. You can easily double your rewards and your chances of a rare drop:
    https://forums.elderscrollsonline.com/en/discussion/657054/vvardenfell-world-boss-tips

    I am not looking to double my rewards. I am only looking to find the unique style pages for this milestone anniversary event.

    Desiato wrote: »
    I'll close by saying we usually can't control external events, including our own emotions, but we can control how we respond to them.

    That doesn't mean we can't give feedback for something that is causing a lot of stress and frustration for the playerbase.
    PCNA
  • Skullstachio
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    Ceridith wrote: »
    jaws343 wrote: »
    It was an average, so it was closer to 4 hours a day, but longer on the weekends.

    I mathed it out to about approximately 80 hours based on the approximate amount of boxes you think you got and multiplying it by one every 5 minutes, hence the full time job comment. Even with 4 hours a weekday, if you played 10 hours each day on the weekend that all about lined up pretty neatly on the estimates of 80 hours over two weeks.
    jaws343 wrote: »
    But let's be real here, this was time I would have spent playing the game anyways. So comparing to a job is useless, it just replacing one form of in game activity with another.

    But did you enjoy your time doing the grind as much as you would have doing what you typically would have done in game? This, in my opinion, is pretty important. If you're spending 40 hours a week doing something you enjoy in your offtime, great. If you're spending 40 hours doing something not very enjoyable in your offtime, well that's not that great of a thing.

    Personally, having spent maybe a quarter of the time you have on the grind and only having gotten two of the rare styles, I'm finding myself really burnt out and frustrated with it already. It's not enjoyable spending so much time for little to show with it. I wouldn't mind 80 hours to grind out 5 rare drops if I could spread it out over months, or years even. But two to three weeks? No thanks, I already have a fulltime job.
    jaws343 wrote: »
    And also, compare again to previous events. In order to even get close to the # of boxes I got from farming world bosses I'd have to probably spend twice the amount of time in game running repeatable quests, across multiple characters. Which is far more tedious and time consuming than just sitting at a boss and watching netflix.

    The difference is that most of the styles that drop out of the boxes were not time limited, you could still get them other ways, and of the ones that were you can trade for them from other players. The FOMO of the rare styles is what motivated you into sinking so much of your time into the grind. Which worked out fine for you, which for you fine that's great. But for many other players, this grind is not in any way reasonable. Most players don't have 40 hours a week to even play ESO, let alone the tolerance to spend that time mindlessly grinding for a time limited event.

    This right here is a fair few good points, some of which were partly once asked by asmongold. and just to quote what I remember off the top of my head: "once entertainment becomes a business, the fun gets sucked right out of it."
    Not to mention something was said about when companies are "being paid to incentivise inconvenience." Which therein to me, lies the problem with most RNG based systems, especially if they are set to arbitrarily low percentages that literally nobody knows about (but the dev team) and looking at the current situation with the page drops and a lot of people showing their displeasure of such unknowable drop chances, kinda makes you think as to what the actual drop chances are.

    And this is for a "cosmetic" mind you, if it was for something like a pre built set of armor or even a mythic item or something that can make a player more powerful and even change the field of combat, then sure the rng could be tied to it because of how overpowered it could/can be (also could be a lie too depending on who it is told by.) but low drop chances for a cosmetic item that does not shape the combat landscape in any way, shape or form? Come on...
    Wouldn't surprise me if low drop chances were being used to draw out/lure dud vestiges for exterminatus, seperating them from real vestiges if you catch what I mean.
    If you see me anywhere. Know that I am sitting back with a bag of popcorn, watching as ESO burns the goodwill of its player base with practices that only disrespects the players time like it did to me and many others...

    If a game does not respect your time, best thing to do is move on from it and find something else.
  • hiyde
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    jaws343 wrote: »
    Sitting in a spot and killing a boss every 5 mins, all while watching netflix, and making a ton of gold in doing so, was a fair enough experience for me.

    It certainly isn't for me. I don't watch TV when I am playing. I don't even have a TV in this room. If I am playing ESO that is where my attention is. If I want to watch TV I log off and go in the other room and give that my attention.

    But sitting watching Netflix for 5 minutes, killing a boss, going back to Netflix isn't really playing ESO or participating and enjoying the anniversary event.

    But standing at a dolmen all day is? I don't see anything wrong with people playing their spotify playlist or watching some TV while doing this absolutely mindless grind.

    As for the grind itself, it's just wrong on so many levels, starting with this being a birthday event and the biggest one ever.

    There are many tweaks they could have done to "fix" this and they've very clearly chosen not to, nor communicate why they won't. They made the choice to silently stand by the decision, what's the issue with telling us why? I do hope that future events like this make adjustments. Better drop rates, a pity system, a *much* longer window to farm, something.

    I have *no issue* with there being ultra-rare items that have a significant grind. I'm not likely to participate but that's beside the point. Putting a crazy grind like this into a limited-time birthday party seems super tone-deaf. Quietly adjusting the promo text without ever answering questions is odd. If they believe this system is appropriate, why not say it?

    But for this situation...

    Imagine if they announced, right now, that they were dramatically raising drop rates for the final days of the event, or making them available for tickets or whatever. We don't need to look any further than the rage about the PTS victims to see how that would go over with a lot (not all) of the people who've done the grind from hell and will light their hair on fire if everyone else gets them "handed" to them.

    What I'd like to see them do...

    Wait 6+ months and make them available with tickets in a future event. That way everyone who "put in the hard work" gets to have them exclusively for a while, and then everyone else can get them easier. And it will still be within the 10th Anniversary celebration.

    And for the record, I don't have any of them and am not chasing any of them. I'm also not one of the PTS lockouts. Just trying to suggest some pathways to resolution.
    @Hiyde GM/Founder - Bleakrock Barter Co (Trade Guild - PC/NA) | Blackbriar Barter Co (Trade Guild-PC/NA)
  • SilverBride
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    hiyde wrote: »
    jaws343 wrote: »
    Sitting in a spot and killing a boss every 5 mins, all while watching netflix, and making a ton of gold in doing so, was a fair enough experience for me.

    It certainly isn't for me. I don't watch TV when I am playing. I don't even have a TV in this room. If I am playing ESO that is where my attention is. If I want to watch TV I log off and go in the other room and give that my attention.

    But sitting watching Netflix for 5 minutes, killing a boss, going back to Netflix isn't really playing ESO or participating and enjoying the anniversary event.

    But standing at a dolmen all day is? I don't see anything wrong with people playing their spotify playlist or watching some TV while doing this absolutely mindless grind.

    I never said it was. I also never said it's wrong for someone to watch TV while they do this to deal with the tedium.

    What I said is that watching TV and just taking a few seconds to kill a boss every 5 minutes isn't what I consider playing the game.
    PCNA
  • Blackbird_V
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    I think the rates are fine. Bringing life to majority of dead content and gives sense of accomplishment of obtaining something. Having it easy/fast to get is a really boring way of doing things as there's no positive emotion tied to the reward.

    It's a reward for completing content, not an award for participating. People need to stop being so entitled: we can not always get what we want.
    Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 25 DLCs. 41 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game.
  • hiyde
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    hiyde wrote: »
    jaws343 wrote: »
    Sitting in a spot and killing a boss every 5 mins, all while watching netflix, and making a ton of gold in doing so, was a fair enough experience for me.

    It certainly isn't for me. I don't watch TV when I am playing. I don't even have a TV in this room. If I am playing ESO that is where my attention is. If I want to watch TV I log off and go in the other room and give that my attention.

    But sitting watching Netflix for 5 minutes, killing a boss, going back to Netflix isn't really playing ESO or participating and enjoying the anniversary event.

    But standing at a dolmen all day is? I don't see anything wrong with people playing their spotify playlist or watching some TV while doing this absolutely mindless grind.

    I never said it was. I also never said it's wrong for someone to watch TV while they do this to deal with the tedium.

    What I said is that watching TV and just taking a few seconds to kill a boss every 5 minutes isn't what I consider playing the game.

    Not those exact words, but you did say that having Netflix on while grinding "isn't really playing ESO or participating and enjoying the anniversary event." I'm just saying neither is standing at a dolmen for days lol

    So whatever they gotta do to cope...I have no judgment on. :)
    @Hiyde GM/Founder - Bleakrock Barter Co (Trade Guild - PC/NA) | Blackbriar Barter Co (Trade Guild-PC/NA)
  • Alp
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    I think the rates are fine. Bringing life to majority of dead content and gives sense of accomplishment of obtaining something. Having it easy/fast to get is a really boring way of doing things as there's no positive emotion tied to the reward.

    It's a reward for completing content, not an award for participating. People need to stop being so entitled: we can not always get what we want.

    The thing is.. it is easy. It's just extremely monotonous. Running in a big circle from one geyser to the next and trying to get enough damage in on the boss to actually get an event box as well. And then you just.. do it again, over and over. I've been at it since the 10th. Hours each day doing the same thing and mostly getting rewarded with clam gall. It's not fun, and if you are unlucky it certainly isn't rewarding. It requires no actual skill, just luck.
  • Blackbird_V
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    Alp wrote: »
    I think the rates are fine. Bringing life to majority of dead content and gives sense of accomplishment of obtaining something. Having it easy/fast to get is a really boring way of doing things as there's no positive emotion tied to the reward.

    It's a reward for completing content, not an award for participating. People need to stop being so entitled: we can not always get what we want.

    The thing is.. it is easy. It's just extremely monotonous. Running in a big circle from one geyser to the next and trying to get enough damage in on the boss to actually get an event box as well. And then you just.. do it again, over and over. I've been at it since the 10th. Hours each day doing the same thing and mostly getting rewarded with clam gall. It's not fun, and if you are unlucky it certainly isn't rewarding. It requires no actual skill, just luck.

    One thing I'd admit is having only the 12 most damaging players get a reward is outdated and bad game design. That should change to just a simple tag. So I get the disappointment there.
    Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 25 DLCs. 41 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game.
  • SilverBride
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    hiyde wrote: »
    hiyde wrote: »
    jaws343 wrote: »
    Sitting in a spot and killing a boss every 5 mins, all while watching netflix, and making a ton of gold in doing so, was a fair enough experience for me.

    It certainly isn't for me. I don't watch TV when I am playing. I don't even have a TV in this room. If I am playing ESO that is where my attention is. If I want to watch TV I log off and go in the other room and give that my attention.

    But sitting watching Netflix for 5 minutes, killing a boss, going back to Netflix isn't really playing ESO or participating and enjoying the anniversary event.

    But standing at a dolmen all day is? I don't see anything wrong with people playing their spotify playlist or watching some TV while doing this absolutely mindless grind.

    I never said it was. I also never said it's wrong for someone to watch TV while they do this to deal with the tedium.

    What I said is that watching TV and just taking a few seconds to kill a boss every 5 minutes isn't what I consider playing the game.

    Not those exact words, but you did say that having Netflix on while grinding "isn't really playing ESO or participating and enjoying the anniversary event." I'm just saying neither is standing at a dolmen for days lol

    So whatever they gotta do to cope...I have no judgment on. :)

    My point wasn't against the player. It was agains the fact that if we want these style pages we need to grind all day every day for who knows how long, and we still may not get them. We should be able to get them from playing and not constant grinding.
    PCNA
  • Alp
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    Alp wrote: »
    I think the rates are fine. Bringing life to majority of dead content and gives sense of accomplishment of obtaining something. Having it easy/fast to get is a really boring way of doing things as there's no positive emotion tied to the reward.

    It's a reward for completing content, not an award for participating. People need to stop being so entitled: we can not always get what we want.

    The thing is.. it is easy. It's just extremely monotonous. Running in a big circle from one geyser to the next and trying to get enough damage in on the boss to actually get an event box as well. And then you just.. do it again, over and over. I've been at it since the 10th. Hours each day doing the same thing and mostly getting rewarded with clam gall. It's not fun, and if you are unlucky it certainly isn't rewarding. It requires no actual skill, just luck.

    One thing I'd admit is having only the 12 most damaging players get a reward is outdated and bad game design. That should change to just a simple tag. So I get the disappointment there.

    If there was a system in place to give you say.. a currency so once you complete enough content you can just buy them.. cool. But there isn't. It's pure luck, you might get it from completing one, or you might not from completing 500. That isn't a good system.
  • SilverBride
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    Alp wrote: »
    If there was a system in place to give you say.. a currency so once you complete enough content you can just buy them.. cool. But there isn't. It's pure luck, you might get it from completing one, or you might not from completing 500. That isn't a good system.

    I don't know what the drop percentage is but it is extremely low if nonstop grinding for hours and hours days on end still doesn't give results.
    Edited by SilverBride on April 19, 2024 11:45PM
    PCNA
  • gariondavey
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    Has zos responded in this thread?
    PC NA @gariondavey, BG, IC & Cyrodiil Focused Since October 2017 Stamplar (main), Magplar, Magsorc, Stamsorc, StamDK, MagDK, Stamblade, Magblade, Magden, Stamden
  • SilverBride
    SilverBride
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    Has zos responded in this thread?

    No.
    PCNA
  • Adaarye
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    virtus753 wrote: »
    Desiato wrote: »
    I can understand it when players expect a response about something that's broken, but I don't think it's reasonable to expect one about a drop rate.

    Of course ZOS made the drop rate low on purpose and they've seen the feedback about it. If they don't intend to make any changes, I don't see why they would have anything to say about it.

    I want to say it's shocking that people are expressing sour grapes about the package the locked out players have received, but it was actually predictable.

    If ZOS had never provided acknowledgment of player feedback for intended things, that would be one thing.

    But they have most certainly done so on multiple occasions, and in the cases where it was too long delayed (e.g. the Maelstrom weapon situation), they apologized for not acknowledging it sooner.

    They also acknowledged the strong feedback regarding the Murkmire event years ago, even though that was working as intended too. They said our feedback on the poor RNG there would be taken into consideration, but this event seems to have suggested the opposite.

    They have also promised to do better on communication in general, and part of that is continuing (and improving) acknowledgment of strong player sentiment.

    So they set the expectation here.

    With this many players becoming frustrated, it seems this would be the perfect opportunity to put the "increased communication" into play. Not doing so is bad form after promising increased communication. Just my 2cp.

    This event will not be remembered as a celebration.
  • DanteTheDeviant
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    Would be great if they would at least say something. The lack of customer support on this is inexcusable. I won't buy the new chapter or renew my membership because I'm going to quit playing after this.
  • SilverBride
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    Adaarye wrote: »
    This event will not be remembered as a celebration.

    I agree.

    The brutally low drop rates of these style pages is sucking all the fun out of it. But the worst part is that there has been no response at all to any of our feedback.
    PCNA
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