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ZOS, Please Respond to the very low Style Page Drop Rates

  • SilverBride
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    They need to make this right sooner rather than later. The anniversary is now.
    Edited by SilverBride on April 23, 2024 9:25PM
    PCNA
  • SalamanNZ
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    I am loving this crafting grind. My family ain't as they don't see much of me. 18 characters x7 per day. Extended for 2 more days. Heaven for me. I have over 450 motifs. And 380 individuals which I can choose to use or sell on the AH.
    Edited by SalamanNZ on April 23, 2024 10:00PM
  • SilverBride
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    I finally got Sunna'rah after 11 days of grinding. I never want to see anything like this in game again.
    PCNA
  • spartaxoxo
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    I finally got Sunna'rah after 11 days of grinding. I never want to see anything like this in game again.

    I'm glad you got it!

    giphy.gif?cid=6c09b952oa64ciz0pgcaqhj22oxputask2rz9wv4uli4gat4&ep=v1_internal_gif_by_id&rid=giphy.gif&ct=g
  • SilverBride
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    spartaxoxo wrote: »
    I finally got Sunna'rah after 11 days of grinding. I never want to see anything like this in game again.

    I'm glad you got it!

    Thank you!
    PCNA
  • ArchangelIsraphel
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    I finally got Sunna'rah after 11 days of grinding. I never want to see anything like this in game again.

    Congrats Silver! Glad you finally got it. I swear your Haiku thread was the only thing keeping me sane during that godawful grind x.x
    Legends never die
    They're written down in eternity
    But you'll never see the price it costs
    The scars collected all their lives
    When everything's lost, they pick up their hearts and avenge defeat
    Before it all starts, they suffer through harm just to touch a dream
    Oh, pick yourself up, 'cause
    Legends never die
  • SilverBride
    SilverBride
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    I finally got Sunna'rah after 11 days of grinding. I never want to see anything like this in game again.

    Congrats Silver! Glad you finally got it. I swear your Haiku thread was the only thing keeping me sane during that godawful grind x.x

    Thank you and I'm glad that helped!

    Oh I better put a "I got Sunna'rah" haiku up!
    Edited by SilverBride on April 23, 2024 11:15PM
    PCNA
  • Wolfkeks
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    I finally got Sunna'rah after 11 days of grinding. I never want to see anything like this in game again.

    Glad you finally got it!
    "Sheggorath, you are the Skooma Cat, for what is crazier than a cat on skooma?" - Fadomai
    EU PC 2000+ CP professional mudballer and pie thrower
    Former Emperor, Grand Overlord, vAA hm, vHelRa hm, vSO hm, vMoL hm, vHoF hm, vAS+2, vCR+3, vSS hm, vKA, vRG, Flawless Conquerer, Spirit Slayer
  • CrashTest
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    Why would ZOS increase the drop rate when thousands of people have proven that they will complain yet still spend hours on end playing the horrible FOMO grind?

    There are people literally hurting themselves and forcing themselves through sleep deprivation, yet they still gamble against this extreme RNG.

    It reminds me of addicts. I'm not trying to be provocative. This is just my observation of what's been going on.
  • SilverBride
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    Wolfkeks wrote: »
    I finally got Sunna'rah after 11 days of grinding. I never want to see anything like this in game again.

    Glad you finally got it!

    Thank you!
    PCNA
  • Carcamongus
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    I finally got Sunna'rah after 11 days of grinding. I never want to see anything like this in game again.

    4xuunay4l17v.gif
    Imperial DK and Necro tank. PC/NA
    "Nothing is so bad that it can't get any worse." (Brazilian saying)
  • SilverBride
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    I finally got Sunna'rah after 11 days of grinding. I never want to see anything like this in game again.

    4xuunay4l17v.gif

    Thank you!
    PCNA
  • Anachronian
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    If it wasn't implemented, I would have adjusted the drop rate with each kill, fish caught, dolmen or geyser completed, until it eventually reached 100% chance to drop. This would encourage farming, but not so much that it could burn people out.

    Oh, and make it available from daily quests from those zones, too, to encourage people to do them and to share them.
  • SilverBride
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    If it wasn't implemented, I would have adjusted the drop rate with each kill, fish caught, dolmen or geyser completed, until it eventually reached 100% chance to drop. This would encourage farming, but not so much that it could burn people out.

    Oh, and make it available from daily quests from those zones, too, to encourage people to do them and to share them.

    These are great ideas and would leave players with a sense of being rewarded for participating rather than the despair it created.
    PCNA
  • XSTRONG
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    i dont think that they are able to adjust drop rates on the fly, it would require a maintenance (meaning downtime), which if it didnt happen on monday, likely wont happen at all as the event ends in less than 48 hours (~39 more hours as of right now)

    and not to mention that the event is still even ongoing for PC, the event ended for console servers this morning

    whats happened, is said and done, its what they do in the future to make up for it will be what counts

    They could put these for free on the Crown Store for everyone.

    So when they introduce a new style page that are earnable in game, they should rather have them free in Crownstore?

    Believe it or not there are actually players that enjoy rare items in this game like this and dont mind that it requires grind but they are probably not heard very much in these threads.

    Now the drop rate could have uped abit because its 3 weeks event and it should not have 2 drops in same zone for wb.

    If something is meantioned as "rare" it should be rare and not be giving away for free in crownstore whats next after that give away monster style pages in crownstore for free?


    Edit: I own a guild on ps5eu and I only see players crazy happy in chat when they get the drop and dont see any talk like this thread at all in any guild chat only overly happy people when they get the drop.
    Edited by XSTRONG on April 24, 2024 8:01AM
  • MasterSpatula
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    So I finally got all pages.

    2 nights on Trueflame
    2 nights on Barbas Helm
    4 nights on Suna'rah
    4 nights on Ul'vor
    and a measly one night on Staff of Worms.

    --

    There's two types of reactions one can have feeling like one has been treated unfairly:

    1. I want to insure others aren't treated this way.
    2. I went through it, so everyone else should, too.

    I prefer a little grace to bitterness. I think the drops should be added back into the loot tables for all platforms for a few more days, and the drop rate should be raised to 20%. This was supposed to be a celebration. Let's try to make sure it ends up feeling that way.
    Edited by MasterSpatula on April 24, 2024 8:12AM
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • Pelanora
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    This is so hysterically bad, what a way to treat customers, who have supported the company for ten years. It's like customer centered 101 total fail.
  • manukartofanu
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    I think the problem isn't so much the low drop rate, but rather where you need to farm. For example, to get both style pages in Vvardenfell, I had to kill about 250 bosses. For someone standing still, it would have taken 20 hours, but I was actively running around and taking down 3 bosses every 5 minutes, so it only took me 6 hours, which isn't too bad. Dolmens close even faster, and fishing too. But then there's Summerset. Even with a good setup, the fuss around dolmens took about 4 minutes even during the busiest hours. And in the end, after closing more than 200 dolmens, which is over 15 hours, it all turns into a pumpkin.

    And for some, it drops after 3 dolmens, or 30, it doesn't matter. And that's really frustrating. After all, we only have 2 weeks to get them. Okay, the luckiest among us managed to farm everything in 5 hours, but what about those who just can't seem to get these pages?
  • Peppo_Lives
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    @SilverBride GG for your drop^^ i 'haven't found the barbas helm (i'll reach 500 WB tonight, more or less) but it's ok...i've found a lot of motif and gifted away a ton of recipes/motifs....at least someone's happy^
    PC-EU - Eidetic Memory / Codex / Recipes Collector - 60K+ Achievement Points
  • Cruxanero
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    I think the most important thing that was missing is a pity system. It's the same as in every other RNG grind in Eso as well - low drop rates are perfectly fine (really), as long as there's a guarantee that you get it on try, let's say 100, and make it clear that this is an absolute worst case and the majority of players will get it before this.
    Right now, try 500 has the exact same low drop chance as try 5. It's what creates this feeling of increasing frustration over the course of the event - you know that everything you did before, all the time you put in doesn't matter. You have still the same chance to get the page with the next fight as someone that just appeared and kills their first boss. You're not working towards a goal, only hoping for chance. A clear endpoint, even a seemingly outrageously high one, would help tremendeously.
  • SilverBride
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    XSTRONG wrote: »

    They could put these for free on the Crown Store for everyone.

    So when they introduce a new style page that are earnable in game, they should rather have them free in Crownstore?

    That's not what I said at all.

    I'm suggesting this as a gesture to alleviate some of the stress and frustration of what was a very excruciating grind for many.

    These style pages should have been earnable by doing a quest for each page or completing an achievement or something the player could put some work into and actually earn the reward, rather than leave it to nothing but luck... and a very small chance of that.
    PCNA
  • WhiteCoatSyndrome
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    I finally got Sunna'rah after 11 days of grinding. I never want to see anything like this in game again.

    Congratulations! 🎉 🎊 🥳 Glad you got the one you actually wanted!
    #proud2BAStarObsessedLoony
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!
    A useful explanation for how RNG works

    How to turn off the sustainability features (screen dimming, fps cap) on PC
  • Desiato
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    XSTRONG wrote: »
    Edit: I own a guild on ps5eu and I only see players crazy happy in chat when they get the drop and dont see any talk like this thread at all in any guild chat only overly happy people when they get the drop.

    That was my experience as well. I recognize the grind isn't for most players, but there's definitely an audience for them.

    I love hunting for rare items. It's fun for me. I know from playing MMOs since the early 90s that a lot of other players do too. For an item to be rare, it has to be difficult to obtain one way or another -- either RNG or a difficult challenge, for example.

    In a poll on the subject in this forum, around 15% said they enjoyed it. While that is a minority, not *everything* in the game should be tailored for the majority. Only 5 style pages out of DOZENS were made rare for people who enjoy that. That is to say, a minority of items were made rare for the minority of players who enjoy content like that.

    Of the people in this forum who said they didn't like the grind, a significant number in the poll threads said they didn't do it as a result. That is a reasonable position and what one should expect.

    Someone who doesn't play ESO would think these items were headliners for the event. They weren't. They weren't referenced in the news item on the eso site until the middle. They were basically a throw-in for players who grind every gift box event anyway. It was the hype train from players who MUST have everything in the forums that made most people aware of them in the first place. The victimization narrative then took on a life of its own.

    In a game as diverse as ESO, not everything is going to suit every player and some things may not even suit most players and that's fine.
    spending a year dead for tax reasons
  • SilverBride
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    I finally got Sunna'rah after 11 days of grinding. I never want to see anything like this in game again.

    Congratulations! 🎉 🎊 🥳 Glad you got the one you actually wanted!

    Thank you!
    PCNA
  • SilverBride
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    Well the event is over for some and nearly over for others and still no communication about why this was done this way or why the drop rate wasn't increased after the huge amount of negative feedback.

    Communication on the forums had greatly improved the past couple of years so I am very surprised by this.
    Edited by SilverBride on April 24, 2024 7:06PM
    PCNA
  • manukartofanu
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    Desiato wrote: »
    XSTRONG wrote: »
    Edit: I own a guild on ps5eu and I only see players crazy happy in chat when they get the drop and dont see any talk like this thread at all in any guild chat only overly happy people when they get the drop.

    That was my experience as well. I recognize the grind isn't for most players, but there's definitely an audience for them.

    I love hunting for rare items. It's fun for me. I know from playing MMOs since the early 90s that a lot of other players do too. For an item to be rare, it has to be difficult to obtain one way or another -- either RNG or a difficult challenge, for example.

    In a poll on the subject in this forum, around 15% said they enjoyed it. While that is a minority, not *everything* in the game should be tailored for the majority. Only 5 style pages out of DOZENS were made rare for people who enjoy that. That is to say, a minority of items were made rare for the minority of players who enjoy content like that.

    Of the people in this forum who said they didn't like the grind, a significant number in the poll threads said they didn't do it as a result. That is a reasonable position and what one should expect.

    Someone who doesn't play ESO would think these items were headliners for the event. They weren't. They weren't referenced in the news item on the eso site until the middle. They were basically a throw-in for players who grind every gift box event anyway. It was the hype train from players who MUST have everything in the forums that made most people aware of them in the first place. The victimization narrative then took on a life of its own.

    In a game as diverse as ESO, not everything is going to suit every player and some things may not even suit most players and that's fine.

    Just because you didn't know something doesn't mean that nobody knew. People were well aware of where to grind from the start of the event. Vvardenfell and Summerset were only crowded at the grinding spots. This completely disproves the theory that this was supposedly not the main drop for this event. It's not some spontaneous drop for the chosen few who grind everything indiscriminately. Otherwise, people would have stuck to crafting dailies as usual, and would have found out about the style pages at best by the end of the event. If you had started grinding from the beginning of the event, you would have known this.
    They just threw us a "party".
  • Araneae6537
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    Well the event is over for some and nearly over for others and still no communication about why this was done this way or why the drop rate wasn't increased after the huge amount of negative feedback.

    Communication on the forums had greatly improved the past couple of years so I am very surprised by this.

    Not really. Communication over implementations people don’t like has always been near zilch as far as I can recall and I don’t expect that to change. Where communications have improved, IMO, is updating us on problems and their resolution.

    Whether it’s implementing AWA, exchanging Templar jabs for a vampiric shovel, breaking Grim Focus into a grim eyesore, class-locked style pages, or limited drop style pages, the silence means, working as intended, deal with it or don’t.

    But congrats on getting your staff!
  • SilverBride
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    Thank you!
    PCNA
  • Skullstachio
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    Firstly: good on ya for gettin the staff.👍

    Secondly: All of this just begs the question: why not just simply add the "limited time" items into the game permanently, and have them be earnable from specific drop locations after completing an achievement associated to that item.

    A good example would be adding the replica staff of worms style page, to be earned from dolmen chests at any time after completing "the god of schemes" achievement. And doing the same thing with the others and having them earnable in the respective chapters activities after earning the achievements for completing their respective chapters stories. Like that of Vvardenfell, Summerset, Elsweyr, etc.

    systemically, all items based in the crown store should have been permanently earnable in the game itself (not counting the crates/seals of endeavors) from doing certain activities like world bosses, certain dolmen type activities like geysers, volcanic vents, etc. pickpocketing, any of the crafting writs, just about any activity, why should it only be for those who do vet group dungeons/trials, see where I am going with this.

    Arguably, the biggest problem is that ESO is built on a "Business First Mentality" hence the frustration from a lot of players which are clearly visible when looking into it if the Skeevers in the chateau aren't too busy stealing the cheesy feedback in question, because there are already examples of such important gouda cheeses being left to rot, just look at the sorry excuse of Necros blastbones/Grave Lords Sacrifice, or even the outcry on the Account wide achievements which ended up retconning a lot of the games lore when having multiple characters for specific story narrative, or how about the disgrace that is PvP balancing eh? (Feel free to add on to this mates, there is more mistakes in ESO's history that I really have a hard time tracking it.)

    This 10 year anniversary event is gonna go down in history as one of the worst grind fests imaginable, both with/without the whole PTS tomfoolery, right next to games workshop creating the biggest retcon of retcons with the whole "female custodes" debacle which has really dug warhammer 40ks tombstone because of a situation beyond the forums that will not be explained here as it is a seperate issue for outside the ESO sandbox.
    If you see me anywhere. Know that I am sitting back with a bag of popcorn, watching as ESO burns the goodwill of its player base with practices that only disrespects the players time like it did to me and many others...

    If a game does not respect your time, best thing to do is move on from it and find something else.
  • Tensar
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    Secondly: All of this just begs the question: why not just simply add the "limited time" items into the game permanently, and have them be earnable from specific drop locations after completing an achievement associated to that item.

    no, there should be time limited/collector items

    the problem here is it was RNG, RNG drops should never be time limited

    I spent 4 hours per days farming them (not even doing the quests for boxes) and just got 2 of them (fish and WB). That's not normal to see this.

    Worst event I saw
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