SilverBride wrote: »I finally got Sunna'rah after 11 days of grinding. I never want to see anything like this in game again.
spartaxoxo wrote: »SilverBride wrote: »I finally got Sunna'rah after 11 days of grinding. I never want to see anything like this in game again.
I'm glad you got it!
SilverBride wrote: »I finally got Sunna'rah after 11 days of grinding. I never want to see anything like this in game again.
ArchangelIsraphel wrote: »SilverBride wrote: »I finally got Sunna'rah after 11 days of grinding. I never want to see anything like this in game again.
Congrats Silver! Glad you finally got it. I swear your Haiku thread was the only thing keeping me sane during that godawful grind x.x
SilverBride wrote: »I finally got Sunna'rah after 11 days of grinding. I never want to see anything like this in game again.
EU PC 2000+ CP professional mudballer and pie thrower"Sheggorath, you are the Skooma Cat, for what is crazier than a cat on skooma?" - Fadomai
SilverBride wrote: »I finally got Sunna'rah after 11 days of grinding. I never want to see anything like this in game again.
Glad you finally got it!
SilverBride wrote: »I finally got Sunna'rah after 11 days of grinding. I never want to see anything like this in game again.
Carcamongus wrote: »SilverBride wrote: »I finally got Sunna'rah after 11 days of grinding. I never want to see anything like this in game again.
Anachronian wrote: »If it wasn't implemented, I would have adjusted the drop rate with each kill, fish caught, dolmen or geyser completed, until it eventually reached 100% chance to drop. This would encourage farming, but not so much that it could burn people out.
Oh, and make it available from daily quests from those zones, too, to encourage people to do them and to share them.
SilverBride wrote: »Necrotech_Master wrote: »i dont think that they are able to adjust drop rates on the fly, it would require a maintenance (meaning downtime), which if it didnt happen on monday, likely wont happen at all as the event ends in less than 48 hours (~39 more hours as of right now)
and not to mention that the event is still even ongoing for PC, the event ended for console servers this morning
whats happened, is said and done, its what they do in the future to make up for it will be what counts
They could put these for free on the Crown Store for everyone.
SilverBride wrote: »
They could put these for free on the Crown Store for everyone.
So when they introduce a new style page that are earnable in game, they should rather have them free in Crownstore?
SilverBride wrote: »I finally got Sunna'rah after 11 days of grinding. I never want to see anything like this in game again.
Edit: I own a guild on ps5eu and I only see players crazy happy in chat when they get the drop and dont see any talk like this thread at all in any guild chat only overly happy people when they get the drop.
WhiteCoatSyndrome wrote: »SilverBride wrote: »I finally got Sunna'rah after 11 days of grinding. I never want to see anything like this in game again.
Congratulations! 🎉 🎊 🥳 Glad you got the one you actually wanted!
Edit: I own a guild on ps5eu and I only see players crazy happy in chat when they get the drop and dont see any talk like this thread at all in any guild chat only overly happy people when they get the drop.
That was my experience as well. I recognize the grind isn't for most players, but there's definitely an audience for them.
I love hunting for rare items. It's fun for me. I know from playing MMOs since the early 90s that a lot of other players do too. For an item to be rare, it has to be difficult to obtain one way or another -- either RNG or a difficult challenge, for example.
In a poll on the subject in this forum, around 15% said they enjoyed it. While that is a minority, not *everything* in the game should be tailored for the majority. Only 5 style pages out of DOZENS were made rare for people who enjoy that. That is to say, a minority of items were made rare for the minority of players who enjoy content like that.
Of the people in this forum who said they didn't like the grind, a significant number in the poll threads said they didn't do it as a result. That is a reasonable position and what one should expect.
Someone who doesn't play ESO would think these items were headliners for the event. They weren't. They weren't referenced in the news item on the eso site until the middle. They were basically a throw-in for players who grind every gift box event anyway. It was the hype train from players who MUST have everything in the forums that made most people aware of them in the first place. The victimization narrative then took on a life of its own.
In a game as diverse as ESO, not everything is going to suit every player and some things may not even suit most players and that's fine.
SilverBride wrote: »Well the event is over for some and nearly over for others and still no communication about why this was done this way or why the drop rate wasn't increased after the huge amount of negative feedback.
Communication on the forums had greatly improved the past couple of years so I am very surprised by this.
Secondly: All of this just begs the question: why not just simply add the "limited time" items into the game permanently, and have them be earnable from specific drop locations after completing an achievement associated to that item.