StaticWave wrote: »The top Sorcs I talk to all agree Ward is busted 🤣
StaticWave wrote: »The top Sorcs I talk to all agree Ward is busted 🤣
1. PvP is small fraction compared to PvE.
2. People who regularly duel is an even smaller fraction of the PvP community.
3. The “top sorcs” who duel are an even smaller fraction.
Who cares what .001% of the game demand? Changes are made to benefit everyone and squeaky wheels don’t always get the grease in decisions like this.
Your isolated examples don’t make sense and never will. Sorry mate.
The changes are importantly to make mag sorcs viable without being over powered in most situations.
StaticWave wrote: »StaticWave wrote: »The top Sorcs I talk to all agree Ward is busted 🤣
1. PvP is small fraction compared to PvE.
2. People who regularly duel is an even smaller fraction of the PvP community.
3. The “top sorcs” who duel are an even smaller fraction.
Who cares what .001% of the game demand? Changes are made to benefit everyone and squeaky wheels don’t always get the grease in decisions like this.
Your isolated examples don’t make sense and never will. Sorry mate.
The changes are importantly to make mag sorcs viable without being over powered in most situations.
1) How is Ward buff needed for PvE when there are healers?
2) Going by your logic, let’s revert mDW nerf and revert proc set nerfs. They helped raise the floor and benefited everyone.
StaticWave wrote: »StaticWave wrote: »The top Sorcs I talk to all agree Ward is busted 🤣
1. PvP is small fraction compared to PvE.
2. People who regularly duel is an even smaller fraction of the PvP community.
3. The “top sorcs” who duel are an even smaller fraction.
Who cares what .001% of the game demand? Changes are made to benefit everyone and squeaky wheels don’t always get the grease in decisions like this.
Your isolated examples don’t make sense and never will. Sorry mate.
The changes are importantly to make mag sorcs viable without being over powered in most situations.
1) How is Ward buff needed for PvE when there are healers?
2) Going by your logic, let’s revert mDW nerf and revert proc set nerfs. They helped raise the floor and benefited everyone.
Many people play solo (probably more than play total in PvP). For example in challenging content like IA where there aren’t healers.
Also, the mDW was decried by tons of people for a long time. Not many folks are complaining about Hardened Ward on the forums other than those extremely active posters in this thread.
xylena_lazarow wrote: »
xylena_lazarow wrote: »
that screen grab means zero. is battle spirit active? what sets or buffs are active? what did you sacrifice to get it min/maxed like that? just showing that proves nothing.
StaticWave wrote: »xylena_lazarow wrote: »
that screen grab means zero. is battle spirit active? what sets or buffs are active? what did you sacrifice to get it min/maxed like that? just showing that proves nothing.
That was with battle spirit active, and it was @Jsmalls ‘s screenshot.
You can get that tooltip with battle spirit by stacking 60k max mag, still with decent recoveries. Or you could drop to 50k max mag with a 13.5k shield, and have 6k+ spell dmg 🤣
StaticWave wrote: »xylena_lazarow wrote: »
that screen grab means zero. is battle spirit active? what sets or buffs are active? what did you sacrifice to get it min/maxed like that? just showing that proves nothing.
That was with battle spirit active, and it was @Jsmalls ‘s screenshot.
You can get that tooltip with battle spirit by stacking 60k max mag, still with decent recoveries. Or you could drop to 50k max mag with a 13.5k shield, and have 6k+ spell dmg 🤣
that proves my point. no one min/maxes to 60k mag because it’s impractical for almost all situations. your arguments are in a vacuum of hypothetical problems.
Yes it's in Cyro, no buffs except DDF, this was explained in an earlier post along with a screenshot of the entire build. I sacrificed very little because stacking 62k max mag gives me damage, survival, and sustain all in one. I could even drop some max mag for more utility or damage and still have a totally balanced 15k shield + 10k heal. What anything is a 25k TT?that screen grab means zero. is battle spirit active? what sets or buffs are active? what did you sacrifice to get it min/maxed like that? just showing that proves nothing.
StaticWave wrote: »xylena_lazarow wrote: »
that screen grab means zero. is battle spirit active? what sets or buffs are active? what did you sacrifice to get it min/maxed like that? just showing that proves nothing.
That was with battle spirit active, and it was @Jsmalls ‘s screenshot.
You can get that tooltip with battle spirit by stacking 60k max mag, still with decent recoveries. Or you could drop to 50k max mag with a 13.5k shield, and have 6k+ spell dmg 🤣
that proves my point. no one min/maxes to 60k mag because it’s impractical for almost all situations. your arguments are in a vacuum of hypothetical problems.
StaticWave wrote: »StaticWave wrote: »xylena_lazarow wrote: »
that screen grab means zero. is battle spirit active? what sets or buffs are active? what did you sacrifice to get it min/maxed like that? just showing that proves nothing.
That was with battle spirit active, and it was @Jsmalls ‘s screenshot.
You can get that tooltip with battle spirit by stacking 60k max mag, still with decent recoveries. Or you could drop to 50k max mag with a 13.5k shield, and have 6k+ spell dmg 🤣
that proves my point. no one min/maxes to 60k mag because it’s impractical for almost all situations. your arguments are in a vacuum of hypothetical problems.
You don’t need to min max to have 50k+ mag…
StaticWave wrote: »StaticWave wrote: »xylena_lazarow wrote: »
that screen grab means zero. is battle spirit active? what sets or buffs are active? what did you sacrifice to get it min/maxed like that? just showing that proves nothing.
That was with battle spirit active, and it was @Jsmalls ‘s screenshot.
You can get that tooltip with battle spirit by stacking 60k max mag, still with decent recoveries. Or you could drop to 50k max mag with a 13.5k shield, and have 6k+ spell dmg 🤣
that proves my point. no one min/maxes to 60k mag because it’s impractical for almost all situations. your arguments are in a vacuum of hypothetical problems.
You don’t need to min max to have 50k+ mag…
no, but you have to sacrifice in other ways which again proves my point. 50k mag isn’t a common build for a reason.
StaticWave wrote: »StaticWave wrote: »StaticWave wrote: »xylena_lazarow wrote: »
that screen grab means zero. is battle spirit active? what sets or buffs are active? what did you sacrifice to get it min/maxed like that? just showing that proves nothing.
That was with battle spirit active, and it was @Jsmalls ‘s screenshot.
You can get that tooltip with battle spirit by stacking 60k max mag, still with decent recoveries. Or you could drop to 50k max mag with a 13.5k shield, and have 6k+ spell dmg 🤣
that proves my point. no one min/maxes to 60k mag because it’s impractical for almost all situations. your arguments are in a vacuum of hypothetical problems.
You don’t need to min max to have 50k+ mag…
no, but you have to sacrifice in other ways which again proves my point. 50k mag isn’t a common build for a reason.
50k mag is literally easy to get on sorc this patch. Please tell me what you run I am very curious lol
How is it these guys know shield scaling by heart but can't survive without a burst heal?StaticWave wrote: »50k mag is literally easy to get on sorc this patch. Please tell me what you run I am very curious lol
StaticWave wrote: »StaticWave wrote: »StaticWave wrote: »xylena_lazarow wrote: »
that screen grab means zero. is battle spirit active? what sets or buffs are active? what did you sacrifice to get it min/maxed like that? just showing that proves nothing.
That was with battle spirit active, and it was @Jsmalls ‘s screenshot.
You can get that tooltip with battle spirit by stacking 60k max mag, still with decent recoveries. Or you could drop to 50k max mag with a 13.5k shield, and have 6k+ spell dmg 🤣
that proves my point. no one min/maxes to 60k mag because it’s impractical for almost all situations. your arguments are in a vacuum of hypothetical problems.
You don’t need to min max to have 50k+ mag…
no, but you have to sacrifice in other ways which again proves my point. 50k mag isn’t a common build for a reason.
50k mag is literally easy to get on sorc this patch. Please tell me what you run I am very curious lol
no it isn’t without making other changes that give you associated disadvantages.
StaticWave wrote: »StaticWave wrote: »StaticWave wrote: »StaticWave wrote: »xylena_lazarow wrote: »
that screen grab means zero. is battle spirit active? what sets or buffs are active? what did you sacrifice to get it min/maxed like that? just showing that proves nothing.
That was with battle spirit active, and it was @Jsmalls ‘s screenshot.
You can get that tooltip with battle spirit by stacking 60k max mag, still with decent recoveries. Or you could drop to 50k max mag with a 13.5k shield, and have 6k+ spell dmg 🤣
that proves my point. no one min/maxes to 60k mag because it’s impractical for almost all situations. your arguments are in a vacuum of hypothetical problems.
You don’t need to min max to have 50k+ mag…
no, but you have to sacrifice in other ways which again proves my point. 50k mag isn’t a common build for a reason.
50k mag is literally easy to get on sorc this patch. Please tell me what you run I am very curious lol
no it isn’t without making other changes that give you associated disadvantages.
Please elaborate with an example
StaticWave wrote: »StaticWave wrote: »StaticWave wrote: »StaticWave wrote: »xylena_lazarow wrote: »
that screen grab means zero. is battle spirit active? what sets or buffs are active? what did you sacrifice to get it min/maxed like that? just showing that proves nothing.
That was with battle spirit active, and it was @Jsmalls ‘s screenshot.
You can get that tooltip with battle spirit by stacking 60k max mag, still with decent recoveries. Or you could drop to 50k max mag with a 13.5k shield, and have 6k+ spell dmg 🤣
that proves my point. no one min/maxes to 60k mag because it’s impractical for almost all situations. your arguments are in a vacuum of hypothetical problems.
You don’t need to min max to have 50k+ mag…
no, but you have to sacrifice in other ways which again proves my point. 50k mag isn’t a common build for a reason.
50k mag is literally easy to get on sorc this patch. Please tell me what you run I am very curious lol
no it isn’t without making other changes that give you associated disadvantages.
Please elaborate with an example
giving up your CP passives, giving up other armor passives, giving up armor piece benefits, giving up your boon, etc.
xylena_lazarow wrote: »How is it these guys know shield scaling by heart but can't survive without a burst heal?StaticWave wrote: »50k mag is literally easy to get on sorc this patch. Please tell me what you run I am very curious lol
I couldn't tell you a single tooltip for any of my actual builds without looking it up. CMX better.
I just need to know: am I a Real Sorc if I run lightning staff on my stamsorc? What about if I run melee magsorc?StaticWave wrote: »@xylena_lazarow prolly cause they dont theorycraft as often lol
Who cares what .001% of the game demand? Changes are made to benefit everyone and squeaky wheels don’t always get the grease in decisions like this.
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Who cares what .001% of the game demand? Changes are made to benefit everyone and squeaky wheels don’t always get the grease in decisions like this.
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What if the .001% is right? Does this imaginary majority of ardent ward supporters manifest somewhere or are you just assuming that because people can't be bothered to argue over something that is so obviously out of tune?
How is power creep benefiting everyone? The squeaky wheel will just keep turning until the next thing gets blessed by the "the balance is the content" - marketing gods. If you buff noobs and veterans proportionally you achieved nothing. If you buff one class over all others you hurt the majority, you don't benefit everyone.
I like to believe that we understand ZOS' balancing logic reasonably well by now and we know to weigh tooltip scaling, bar space, passive triggers, uptimes, secondary effects and their respective availability, synergies, resource costs and "fun" (for user AND opponent) against each other. The evidence is indicating that the recent tweaks to Sorc have missed their mark and that was already foreseeable on the previous PTS. I don't think anyone in this thread has asked a single time to banish Sorc to the shadow realm. The request is solely to dial back a bit of the power Ward offers right now. Why all this theater instead of arguing plainly against the evidence?
I get that in the end there is more than one solution to a situation like that. Even informed players can value different things and are willing to allocate resources in the power budget differently. But to even insinuate that certain aspects of PvP, like dueling, are not deserving of reasonable balance between classes, because you enjoy being on top or you simply don't engage with this aspect, is a very poor contribution to the discussion.
Rallying Cry is a carry set though.
A 13k ward and 4k heal with and without Rallying cry are two very different wards.
I don't even think a 13k ward + 4k heal (~50k magicka with bastion) is even completely out of line (without rallying cry).
It's on the upper end of crit heals but once again the majority of it is a damage shield that has different interactions.
But 60k magicka for a 16.5k ward and 7k heal. Yeah that's Overtuned.
You know, I agree about Rallying Cry, one of the dumbest stat sets they've ever released. You must have missed that the build I posted earlier was running back bar Rallying Cry with its 16k ward + 11k heal.Rallying Cry is a carry set though... A 13k ward and 4k heal with and without Rallying cry are two very different wards... But 60k magicka for a 16.5k ward and 7k heal. Yeah that's Overtuned.
xylena_lazarow wrote: »You know, I agree about Rallying Cry, one of the dumbest stat sets they've ever released. You must have missed that the build I posted earlier was running back bar Rallying Cry with its 16k ward + 11k heal.Rallying Cry is a carry set though... A 13k ward and 4k heal with and without Rallying cry are two very different wards... But 60k magicka for a 16.5k ward and 7k heal. Yeah that's Overtuned.