StaticWave wrote: »You didn’t specify how recent. You just said I never played magsorc competitively, which is false. I did
So that’s what you could call me lol. I’m definitely not a magsorc main, but I’ve played it competitively enough to know the class.
Right why am I talking about GCD compression with players who cannot conceive of surviving without burst heal spam. Real MagSorcs (TM) give zero guar turds about burst heals, just want the stun on frags back. Also:So to say you didn't play MagSorc during their "hardships" of the past 6 years lines up exactly with my statement of you guys just aren't Mag Sorc mains....
xylena_lazarow wrote: »Edit: another trait fix comingRight why am I talking about GCD compression with players who cannot conceive of surviving without burst heal spam. Real MagSorcs (TM) give zero guar turds about burst heals, just want the stun on frags back. Also:So to say you didn't play MagSorc during their "hardships" of the past 6 years lines up exactly with my statement of you guys just aren't Mag Sorc mains....
62k max mag, stats unbuffed except DDF, would be closer to 64k if I was a mag race
Oops you got me it's only 16k
StaticWave wrote: »You didn’t specify how recent. You just said I never played magsorc competitively, which is false. I did
So that’s what you could call me lol. I’m definitely not a magsorc main, but I’ve played it competitively enough to know the class.
But you don't think 6 years of significant changes that brought them from the highest tier PvP class to the near bottom isn't a significant experience gap for the class?
All I'm saying is you missed a lot about the the issues of the class during these times that only someone who has stuck with it would understand.
Just like I'll never understand StamSorc like you will because you've been through the garbage years.
Myself and Static have both said that both Polar Wind and Healthy Offering are problems in other threads.And I guess it hasn't been made clear, I've mained this class type through everything. I was as competitive as the class could be during throughout the worst patches... Nightblades and Wardens are very much mobile classes and they have amazing defense capabilities currently. So why is it that MagSorc needs to be held to this criteria when the other two aren't?
StaticWave wrote: »What @Turtle_Bot suggested for shield was pretty dope. Basically he said Hardened Ward could have interrupt immunity, which allows you to freely cast Dark Deal/Conversion for the heal. It’s a neat idea and I would prefer that over a heal tbh.
xylena_lazarow wrote: »Myself and Static have both said that both Polar Wind and Healthy Offering are problems in other threads.And I guess it hasn't been made clear, I've mained this class type through everything. I was as competitive as the class could be during throughout the worst patches... Nightblades and Wardens are very much mobile classes and they have amazing defense capabilities currently. So why is it that MagSorc needs to be held to this criteria when the other two aren't?
If you were as competitive on Sorc as you say, you would not need or care about burst healing. Sorc's other buffs are sufficient to revitalize the class without the insane heal on Ward. Getting the stun on frags or major crit on something would've been better, but other than Ward being broken, the rest of Sorc is in a good PvP place these days.
Given a choice, I'd much prefer Ward have major crit chance than a burst heal for either magsorc or stamsorc.
So to say you didn't play MagSorc during their "hardships" of the past 6 years lines up exactly with my statement of you guys just aren't Mag Sorc mains....
No True Magsorc...Frag deserved the loss of the CC
My Sorc friend found he could scribe 10sec major crit chance onto the DW knife throw. Dunno what else it can go on.Major Prophecy/Savagery would be greatly appreciated, would LOVE to drop magelight.
Gonna post this again so they can look at it and say Ward is not overpowered.StaticWave wrote: »N-th time RomanRex shows up and claims ward is not overpowered, and still doesn’t prove it with any evidence 🤣.
xylena_lazarow wrote: »Gonna post this again so they can look at it and say Ward is not overpowered.StaticWave wrote: »N-th time RomanRex shows up and claims ward is not overpowered, and still doesn’t prove it with any evidence 🤣.
Would second this or change the heal to scale from weapon/spell damage so that stacking magicka isn't too strong (this would also give Sorcs the ability to stack spell damage instead of magicka trading off shield size for a larger heal).
Stacking magicka with the 10% buff from the passive makes this entirely too strong for PvP.
With bastion CP star my ward is tooltipping for 16.5k and my heal can get as high as 9k crits. 25k effective health for a spammable is too strong.
Maybe even consider changing it to a DOT heal versus a burst heal.
For the n-th time, you cannot offer evidence to prove a negative. It’s like asking someone to prove that God DOESN’T exist. The onus is on those claiming there IS something not that there ISN’T.
The evidence you’ve provided is not convincing and incredibly situational. Continues to be to this day.
If I were to post screen grabs of mag sorcs getting destroyed or losing duels, you would just claim that they suck. Your demand for evidence is a lose-lose situation for anyone who opposes you.
I’d love to never post in this thread again, but until those who obsessively continue to complain about this important change stop, I’m not going to stop either.
StaticWave wrote: »What @Turtle_Bot suggested for shield was pretty dope. Basically he said Hardened Ward could have interrupt immunity, which allows you to freely cast Dark Deal/Conversion for the heal. It’s a neat idea and I would prefer that over a heal tbh.
I would be afraid of the interaction with other cast time abilities with interruption immunity. For example you would be able to turn crystal fragments into a spammable that has a 33% chance of firing the next attack with a 66% damage increase.
I can tell you right now I occasionally hard cast frags while in overload because if I proc a frag with the hard cast they land almost identically. I would like the hard cast frags still to remain punishable personally.
Then to add onto that the new scribing destro ability as well.
xylena_lazarow wrote: »
StaticWave wrote: »StaticWave wrote: »You didn’t specify how recent. You just said I never played magsorc competitively, which is false. I did
So that’s what you could call me lol. I’m definitely not a magsorc main, but I’ve played it competitively enough to know the class.
But you don't think 6 years of significant changes that brought them from the highest tier PvP class to the near bottom isn't a significant experience gap for the class?
All I'm saying is you missed a lot about the the issues of the class during these times that only someone who has stuck with it would understand.
Just like I'll never understand StamSorc like you will because you've been through the garbage years.
I occasionally dabbed in to try the class, and also fought it many times. I am aware of the difficulties magsorc had. I even advocated for changes to magsorc in my previous threads. I’m sure @Turtle_Bot can acknowledge when I made several comments asking for buffs that would benefit stamsorc and magsorc in the past.
[/spoiler]
Why does it matter how recent I play though? I know how to play magsorc. I have also tried other variations (HP shield Sorc without Vigor, shieldless sorc with Vigor), and could still compete, like this screenshot taken from a build video I made in 2022:
The fact is the class is currently broken and that’s all that matters. It’s not like I’m on a magsorc hate train lol. I’m simply pointing out what’s too strong and what needs buffing. [/spoiler]
Bushido2513 wrote: »For the n-th time, you cannot offer evidence to prove a negative. It’s like asking someone to prove that God DOESN’T exist. The onus is on those claiming there IS something not that there ISN’T.
The evidence you’ve provided is not convincing and incredibly situational. Continues to be to this day.
If I were to post screen grabs of mag sorcs getting destroyed or losing duels, you would just claim that they suck. Your demand for evidence is a lose-lose situation for anyone who opposes you.
I’d love to never post in this thread again, but until those who obsessively continue to complain about this important change stop, I’m not going to stop either.
This entire thread is kind of just for laughs at this point. This clearly isn't getting changed any time soon and it's very unlikely a dev could or would read this and make any sense of it.
The only conclusive information is in regards to 1v1 which doesn't matter because the game isn't balanced around that.
Static and others try to make arguments in a vacuum when the game doesn't really work that way when we talk all balance.
At this point I think this thread is just something for people to do
For the n-th time, you cannot offer evidence to prove a negative. It’s like asking someone to prove that God DOESN’T exist. The onus is on those claiming there IS something not that there ISN’T.
The evidence you’ve provided is not convincing and incredibly situational. Continues to be to this day.
If I were to post screen grabs of mag sorcs getting destroyed or losing duels, you would just claim that they suck. Your demand for evidence is a lose-lose situation for anyone who opposes you.
I’d love to never post in this thread again, but until those who obsessively continue to complain about this important change stop, I’m not going to stop either.
xylena_lazarow wrote: »
StaticWave wrote: »Bushido2513 wrote: »For the n-th time, you cannot offer evidence to prove a negative. It’s like asking someone to prove that God DOESN’T exist. The onus is on those claiming there IS something not that there ISN’T.
The evidence you’ve provided is not convincing and incredibly situational. Continues to be to this day.
If I were to post screen grabs of mag sorcs getting destroyed or losing duels, you would just claim that they suck. Your demand for evidence is a lose-lose situation for anyone who opposes you.
I’d love to never post in this thread again, but until those who obsessively continue to complain about this important change stop, I’m not going to stop either.
This entire thread is kind of just for laughs at this point. This clearly isn't getting changed any time soon and it's very unlikely a dev could or would read this and make any sense of it.
The only conclusive information is in regards to 1v1 which doesn't matter because the game isn't balanced around that.
Static and others try to make arguments in a vacuum when the game doesn't really work that way when we talk all balance.
At this point I think this thread is just something for people to do
Nothing gets nerfed with your logic lol
It keeps being intimated that myself and Static are not "real Sorcs" by players who may have enough skill to minmax their mag pool and weave Crushing Shock on a staff, but who lack the skill to survive without burst heals.i’m talking about how you constantly intimate to people that they suck or should keep their mouths shut because they aren’t who you consider a top player.
Tends to happen when the game gets particularly unbalanced and people cut their playtime.Bushido2513 wrote: »It's just now something for people to talk about because they just feel like it.
Comparable with going 64 stam vs 64 hp on a stamsorc. Doesn't this just support the argument that Ward is overpowered though? You yourself recognize that Ward doesn't even need full investment. I've been running zero investment Ward on a base 30k hp stamsorc, and it matches or exceeds the performance of Impervious on my Arc.Damage focused sees 12% higher damage than the other setup
This or threads like it will keep going as long as Ward keeps screwing up competitive balance, stalemating fights, and making casuals ask for old pre-nerf Shield Breaker to be back in the game.[snip]
xylena_lazarow wrote: »This or threads like it will keep going as long as
Let's do some hypothetical scenarios of why a hypothetical player would make this hypothetical argument:StaticWave wrote: »[snip]
xylena_lazarow wrote: »Let's do some hypothetical scenarios of why a hypothetical player would make this hypothetical argument:StaticWave wrote: »[snip]
1) they are a PvP god who never stalemates because they kill everyone
2) they are mid and never stalemate because they only ever zerg and beat up on bad players
3) they are bad and never stalemate because they keep dying