The pieces are falling into place. Do you see what we see?
https://x.com/TESOnline/status/1745158569383666154?s=20
I noticed that no one has mentioned the shield with the lines radiating from the center at the base of the four trees. I've been unable to find any similar Elder Scrolls representation.
Any theories?
tomofhyrule wrote: »It's interesting to see the official version, since that's pretty well telling us which way is up.
Also that means that the central burst has more than a passing resemblance to Meridia's logo
(may be a bit of wishful thinking, but I want her as a primary villain in the worst way)
tomofhyrule wrote: »It's interesting to see the official version, since that's pretty well telling us which way is up.
Also that means that the central burst has more than a passing resemblance to Meridia's logo
(may be a bit of wishful thinking, but I want her as a primary villain in the worst way)
While I think Meridia might play a role, why would you want her as a villain? She certainly isn't pure good, but neither is she even remotely villainous or evil. She generally seems to act more on behalf of mortals than virtually every other Daedric Prince with the exception of Azura.
Granted, what she pulled with poor Darien wasn't nice ... but that doesn't make her evil. Also, maybe we get Darien back...
tomofhyrule wrote: »tomofhyrule wrote: »It's interesting to see the official version, since that's pretty well telling us which way is up.
Also that means that the central burst has more than a passing resemblance to Meridia's logo
(may be a bit of wishful thinking, but I want her as a primary villain in the worst way)
While I think Meridia might play a role, why would you want her as a villain? She certainly isn't pure good, but neither is she even remotely villainous or evil. She generally seems to act more on behalf of mortals than virtually every other Daedric Prince with the exception of Azura.
Granted, what she pulled with poor Darien wasn't nice ... but that doesn't make her evil. Also, maybe we get Darien back...
Honestly? Because I love the idea of Good is Not Nice stories.
That's why Depths of Malatar for me has such a great story - on the surface, a deity of light who hates the undead is your typical "good" deity, to oppose the "bad" ones. But Malatar showed us the darker side to Meridia's light: it's her way or no way. She essentially kidnapped those Imperials and robbed them of their free will to be her eternal servants. But at least they're against the undead, right?
Shades of grey make stories so much more compelling for me at least.
Meridia returning would also be a nice way to tie up the 10th anniversary. She was essentially the goodest of good guys in the Main Quest - she helped you get your soul back and defeat Molag Bal. But there were already some darker elements there: she was the Groundskeeper, and she essentially did kinda let it slip that she was using you. There's also the interesting implication that the Groundskeeper and the Hooded Figure use the same face and VA, which could almost imply that she was behind you getting killed in the first place to set her plans in motion.
In Summerset, we do start to also see a bit of her dark side with Darien as well, as we all know. But it's realy the story of Malatar that her dark side is truly evident, and I'd love that to be in the story. Especially if they did want to bring it full circle in a "You were my pawn to take down Molag Bal, now you owe me your soul for saving you from him" way.
Also the fact that her shrine in Oblivion is right next to Skingrad makes it a nice way to tie her in. (Also I'd love Miscarcand as a public Dungeon or something as well, considering it's also right there.)
EDIT: map didn't load
You know what?
Ithelia is the Prince of Fate, Destiny and Altered Paths.
What if the reason this Mages Guild Symbol is similar (but with feathers) is because this is an ALTERNATE REALITY version of the Mages' Guild?
Like the Mages Guild did not form the way we know it to exist because Ithelia is involved and Funky Fate things happened? Like, maybe Vanus Galerion isn't even the archmage of this other version of the guild? And stuff.
tomofhyrule wrote: »Meridia returning would also be a nice way to tie up the 10th anniversary. She was essentially the goodest of good guys in the Main Quest - she helped you get your soul back and defeat Molag Bal. But there were already some darker elements there: she was the Groundskeeper, and she essentially did kinda let it slip that she was using you. There's also the interesting implication that the Groundskeeper and the Hooded Figure use the same face and VA, which could almost imply that she was behind you getting killed in the first place to set her plans in motion.
tomofhyrule wrote: »It's interesting to see the official version, since that's pretty well telling us which way is up.
Also that means that the central burst has more than a passing resemblance to Meridia's logo
(may be a bit of wishful thinking, but I want her as a primary villain in the worst way)
You know what?
Ithelia is the Prince of Fate, Destiny and Altered Paths.
What if the reason this Mages Guild Symbol is similar (but with feathers) is because this is an ALTERNATE REALITY version of the Mages' Guild?
Like the Mages Guild did not form the way we know it to exist because Ithelia is involved and Funky Fate things happened? Like, maybe Vanus Galerion isn't even the archmage of this other version of the guild? And stuff.
Seeing Kevin's finalized video of the stained glass....All I can think of when I see that center crystal bursty thingy is that it looks like a portal. Especially with the Fargrave symbols spinning like they're powering this portal too!
A portal to another dimension! An alternative version of Tamriel! Like we're looking into a cracked mirror and traveling someplace that's similar yet different.
Finally someone else that's mentioned Ithelia, it seemed like I was the only one still interested in her being a thing, especially since her existence is kinda the key point behind the Necrom story.
There are exactly 16 leaves along with the fragment and the letter, four each of four color schemes. They range from dark yellow with a red tinge on the edges to full deep red, as can be seen at the link in the OP.
I'm not sure if there's any significance to the number (although it nicely fits the four trees) or to the deepening red (aside from reinforcing the suggestion of autumn).
There are exactly 16 leaves along with the fragment and the letter, four each of four color schemes. They range from dark yellow with a red tinge on the edges to full deep red, as can be seen at the link in the OP.
I'm not sure if there's any significance to the number (although it nicely fits the four trees) or to the deepening red (aside from reinforcing the suggestion of autumn).
The number seems to be random.
There are exactly 16 leaves along with the fragment and the letter, four each of four color schemes. They range from dark yellow with a red tinge on the edges to full deep red, as can be seen at the link in the OP.
I'm not sure if there's any significance to the number (although it nicely fits the four trees) or to the deepening red (aside from reinforcing the suggestion of autumn).
The number seems to be random.
The number distributed is random, or the number 16 is random?
You know what?
Ithelia is the Prince of Fate, Destiny and Altered Paths.
What if the reason this Mages Guild Symbol is similar (but with feathers) is because this is an ALTERNATE REALITY version of the Mages' Guild?
Like the Mages Guild did not form the way we know it to exist because Ithelia is involved and Funky Fate things happened? Like, maybe Vanus Galerion isn't even the archmage of this other version of the guild? And stuff.
You mean that reality where he sided with Mannimarco?
As much as I'd love the idea to see a different version of Tamriel, I'm sadly not sure if ZOS would really get that creative.
Also, if they did, I think it would be most interesting if we'd see places again that we already know in their "normal" state, but it definitively doesn't look like it's going into this direction this year, instead we'll get the usual new region(s) on the map. I guess that at most, if dimensional or time travel plays a role, they'll show us only small portions of that within some quest. Like you lurk into alternate-reality Mournhold (or Elden Root or whatever city) for one quest, but other than that, you're either in Ithelia's or Mora's realm or at some place in Tamriel where we can't make a comparison. What would then probably mean we'll be forever stuck with a messed-up version of Skingrad or something...
ArchangelIsraphel wrote: »I took a screenshot of the full window just before the glow in the middle disguises the image at the center so that it can be examined by everyone. It looks quite interesting (apologize for the slight graininess, I couldn't get the video to go into higher quality/resolution)
ArchangelIsraphel wrote: »A screenshot with a more exposed view of the map-like shapes formed by the lightening:
ArchangelIsraphel wrote: »A screenshot with a more exposed view of the map-like shapes formed by the lightening:
This has got to be a map...... to where???