dk_dunkirk wrote: »SpacemanSpiff1 wrote: »just have a bunch of columbine and you'll never have to buy it. problem solved.
How much columbine exactly do you expect people to have?
I use up about 200 columbine in potions every week.
You really expect people to have enough of that sitting around to never have to buy it again? lol
I tell you, ground is littered with these!
I have 2,000 hours in the game, and have a hard time passing any resource node without harvesting it. I looked, and I only have 500. Either you have 60,000 hours in the game, or you're botting.
So Your whole playstyle is not solely focused on columbine farming than?
As in 100%, of course not But it is a major part of the loop, one of the few flowers worth stopping for and very important trading tool, as in... bringing PvP players to our shops at all. There is little trading if potential customers are self-sufficient and don't need to buy anything.
Are You saying that majority of Your total trading income comes from selling columbine?
StaticWave wrote: »Here's what this thread is currently looking:
Many players: "Columbine price is too high, we can't afford it for potions and food"
Some traders: "Just grind the mats"
Many players: "But the time invested doesn't yield enough mats to sustain our gameplay"
Some traders: "Then you should participate in more aspects of the game"
Also some traders: "I trade a lot and don't actually participate enough in activities that consume a lot of items requiring Columbine"
Lol, traders don't actually care about the health of the game. They want to keep the status quo and protect their own trading gameplay while the vast majority of other aspects of the game involving combat suffer.
This is a 10 year old game. At this point, there is no reason to gatekeep the most important and core material. Like, the suggestions we give aren't even detrimental to their trading gameplay. Adding Tri-pots to PvP vendor, AP alchemy bags, etc. don't affect trading at all. Look at AP spell potions for example, it's been years after its introduction and normal spell power potions haven't dropped significantly in price.
Farmers and Traders, the other opposition to tripots beeing sold for ap besides tank haters, dont have a right to keep high columbine prices to sell
columbine expensive forever, they are already much higher than they should be and normally were, same as with multiple other Items. I think the paWreference of normal players to get what they need to play the game without spending half their playtime farming gold is more important than the preference of price dumpers playing eso as a trading simulation to collect unlimited gold just to collect gold.
What you are saying here, is that in this roleplaying game... your playstyle is far more important than mine... so important that developers should intervene and make game more convenient and easy for you and further isolate your playstyle from the rest of the game, while simultaneously diminishing my gameplay experience...
So Your whole playstyle is not solely focused on columbine farming than?
As in 100%, of course not But it is a major part of the loop, one of the few flowers worth stopping for and very important trading tool, as in... bringing PvP players to our shops at all. There is little trading if potential customers are self-sufficient and don't need to buy anything.
Are You saying that majority of Your total trading income comes from selling columbine?
Big enough to have impact
And not just impact on my sales, such consumables in high demand have importance as tools for bringing customers in. For example, one of the columbine buyers from previous pic: last shopped in this guild two months ago, came for columbine, stayed for more and bought from 5 other members:
Two of those members are newbies who applied for the guild as pre-CP low levels looking to make some coin through trading and maybe afford backpack upgrade, not evil columbine barons. That one jelly and four chitin alone would unlikely make someone come from TTC search to grab them, but once they are baited by something else... why not, they are already here.
We need consumables in demand to keep our part of the game working.
wolfie1.0. wrote: »StaticWave wrote: »Here's what this thread is currently looking:
Many players: "Columbine price is too high, we can't afford it for potions and food"
Some traders: "Just grind the mats"
Many players: "But the time invested doesn't yield enough mats to sustain our gameplay"
Some traders: "Then you should participate in more aspects of the game"
Also some traders: "I trade a lot and don't actually participate enough in activities that consume a lot of items requiring Columbine"
Lol, traders don't actually care about the health of the game. They want to keep the status quo and protect their own trading gameplay while the vast majority of other aspects of the game involving combat suffer.
This is a 10 year old game. At this point, there is no reason to gatekeep the most important and core material. Like, the suggestions we give aren't even detrimental to their trading gameplay. Adding Tri-pots to PvP vendor, AP alchemy bags, etc. don't affect trading at all. Look at AP spell potions for example, it's been years after its introduction and normal spell power potions haven't dropped significantly in price.
To be perfectly fair here Columbine and tri pots being used in the majority of content and in both pve and pvp is a recent development. Columbine for several years was a lower tier mat when corn flower and magicka builds were all the rage for years. To the point where players were complaining about corn flower prices getting out of hand.
So let's set something straight here, players control the market, players sell, players buy, players go take the time to farm. It's not the traders fault for charging what people are willing to pay for the mat.
I am a trader, and I agree that it stinks that it's gotten so high. And yes I think that adjustments need to be made. See my post earlier about solutions
Bet let's also be a bit realistic here, the soonest anything is going to happen is Q1 update of 2024, and that's being optimistic.
StaticWave wrote: »wolfie1.0. wrote: »StaticWave wrote: »Here's what this thread is currently looking:
Many players: "Columbine price is too high, we can't afford it for potions and food"
Some traders: "Just grind the mats"
Many players: "But the time invested doesn't yield enough mats to sustain our gameplay"
Some traders: "Then you should participate in more aspects of the game"
Also some traders: "I trade a lot and don't actually participate enough in activities that consume a lot of items requiring Columbine"
Lol, traders don't actually care about the health of the game. They want to keep the status quo and protect their own trading gameplay while the vast majority of other aspects of the game involving combat suffer.
This is a 10 year old game. At this point, there is no reason to gatekeep the most important and core material. Like, the suggestions we give aren't even detrimental to their trading gameplay. Adding Tri-pots to PvP vendor, AP alchemy bags, etc. don't affect trading at all. Look at AP spell potions for example, it's been years after its introduction and normal spell power potions haven't dropped significantly in price.
To be perfectly fair here Columbine and tri pots being used in the majority of content and in both pve and pvp is a recent development. Columbine for several years was a lower tier mat when corn flower and magicka builds were all the rage for years. To the point where players were complaining about corn flower prices getting out of hand.
So let's set something straight here, players control the market, players sell, players buy, players go take the time to farm. It's not the traders fault for charging what people are willing to pay for the mat.
I am a trader, and I agree that it stinks that it's gotten so high. And yes I think that adjustments need to be made. See my post earlier about solutions
Bet let's also be a bit realistic here, the soonest anything is going to happen is Q1 update of 2024, and that's being optimistic.
Oh yea I'm very well aware of Cornflower prices back then. But ZOS also influenced the market by introducing AP Spell potions and that helped tremendously with Cornflower price. They need to do the same for Tri-stat potions by introducing AP Tri-stat potions.
StaticWave wrote: »wolfie1.0. wrote: »StaticWave wrote: »Here's what this thread is currently looking:
Many players: "Columbine price is too high, we can't afford it for potions and food"
Some traders: "Just grind the mats"
Many players: "But the time invested doesn't yield enough mats to sustain our gameplay"
Some traders: "Then you should participate in more aspects of the game"
Also some traders: "I trade a lot and don't actually participate enough in activities that consume a lot of items requiring Columbine"
Lol, traders don't actually care about the health of the game. They want to keep the status quo and protect their own trading gameplay while the vast majority of other aspects of the game involving combat suffer.
This is a 10 year old game. At this point, there is no reason to gatekeep the most important and core material. Like, the suggestions we give aren't even detrimental to their trading gameplay. Adding Tri-pots to PvP vendor, AP alchemy bags, etc. don't affect trading at all. Look at AP spell potions for example, it's been years after its introduction and normal spell power potions haven't dropped significantly in price.
To be perfectly fair here Columbine and tri pots being used in the majority of content and in both pve and pvp is a recent development. Columbine for several years was a lower tier mat when corn flower and magicka builds were all the rage for years. To the point where players were complaining about corn flower prices getting out of hand.
So let's set something straight here, players control the market, players sell, players buy, players go take the time to farm. It's not the traders fault for charging what people are willing to pay for the mat.
I am a trader, and I agree that it stinks that it's gotten so high. And yes I think that adjustments need to be made. See my post earlier about solutions
Bet let's also be a bit realistic here, the soonest anything is going to happen is Q1 update of 2024, and that's being optimistic.
Oh yea I'm very well aware of Cornflower prices back then. But ZOS also influenced the market by introducing AP Spell potions and that helped tremendously with Cornflower price. They need to do the same for Tri-stat potions by introducing AP Tri-stat potions.
i have more crown tri pots clogging up inventory than you can shake a stick at from the log on rewards.
So Your whole playstyle is not solely focused on columbine farming than?
As in 100%, of course not But it is a major part of the loop, one of the few flowers worth stopping for and very important trading tool, as in... bringing PvP players to our shops at all. There is little trading if potential customers are self-sufficient and don't need to buy anything.
Are You saying that majority of Your total trading income comes from selling columbine?
Big enough to have impact
And not just impact on my sales, such consumables in high demand have importance as tools for bringing customers in. For example, one of the columbine buyers from previous pic: last shopped in this guild two months ago, came for columbine, stayed for more and bought from 5 other members:
Two of those members are newbies who applied for the guild as pre-CP low levels looking to make some coin through trading and maybe afford backpack upgrade, not evil columbine barons. That one jelly and four chitin alone would unlikely make someone come from TTC search to grab them, but once they are baited by something else... why not, they are already here.
We need consumables in demand to keep our part of the game working.
Ok let me get this straight since You seem to be trying really hard to avoid direct answers very simple questions.
What exact percentage value of Your total income comes from selling columbine? Is it majority of Your income? More or less how much money earned by You during lets say last 90 days was from selling columbine compared to all the other items? 10%,? 20,30? These are simple honest questions and I expect simple honest answers.
StaticWave wrote: »StaticWave wrote: »wolfie1.0. wrote: »StaticWave wrote: »Here's what this thread is currently looking:
Many players: "Columbine price is too high, we can't afford it for potions and food"
Some traders: "Just grind the mats"
Many players: "But the time invested doesn't yield enough mats to sustain our gameplay"
Some traders: "Then you should participate in more aspects of the game"
Also some traders: "I trade a lot and don't actually participate enough in activities that consume a lot of items requiring Columbine"
Lol, traders don't actually care about the health of the game. They want to keep the status quo and protect their own trading gameplay while the vast majority of other aspects of the game involving combat suffer.
This is a 10 year old game. At this point, there is no reason to gatekeep the most important and core material. Like, the suggestions we give aren't even detrimental to their trading gameplay. Adding Tri-pots to PvP vendor, AP alchemy bags, etc. don't affect trading at all. Look at AP spell potions for example, it's been years after its introduction and normal spell power potions haven't dropped significantly in price.
To be perfectly fair here Columbine and tri pots being used in the majority of content and in both pve and pvp is a recent development. Columbine for several years was a lower tier mat when corn flower and magicka builds were all the rage for years. To the point where players were complaining about corn flower prices getting out of hand.
So let's set something straight here, players control the market, players sell, players buy, players go take the time to farm. It's not the traders fault for charging what people are willing to pay for the mat.
I am a trader, and I agree that it stinks that it's gotten so high. And yes I think that adjustments need to be made. See my post earlier about solutions
Bet let's also be a bit realistic here, the soonest anything is going to happen is Q1 update of 2024, and that's being optimistic.
Oh yea I'm very well aware of Cornflower prices back then. But ZOS also influenced the market by introducing AP Spell potions and that helped tremendously with Cornflower price. They need to do the same for Tri-stat potions by introducing AP Tri-stat potions.
i have more crown tri pots clogging up inventory than you can shake a stick at from the log on rewards.
That means you haven’t done enough combat related content to burn through them.
no that just means horses for courses, i dont use pots unless the content requires it, eg vma in under 1 hour with no power ups or pots but a build designed for the content, vet dlc dungeons mostly dont need pots , again down to build. prog group vet trials now thats a different thing they need a lot of good pots not crown tri pots.
tomofhyrule wrote: »no that just means horses for courses, i dont use pots unless the content requires it, eg vma in under 1 hour with no power ups or pots but a build designed for the content, vet dlc dungeons mostly dont need pots , again down to build. prog group vet trials now thats a different thing they need a lot of good pots not crown tri pots.
I feel like this is another example of 'missing the point.'
"The Good Pots" for tanks are Bugloss, Columbine, Mountain Flower, which restores all three resources and gives regen for 48 secs (the health regen is 52 sec). The crown pots restore the same resources for the same amount and the same lengths of time for the regen (the health regen is the same as the other two). That's the only difference - health regen for a bit longer.
Now if you're a DPS or healer, you want the spell/weapon pots. Or, you know, the Alliance Pots (which are the same as the crafted ones). And that's what you use in trial progs, dungeons, vMA, etc.
So yes, tanks need either Crown Pots or the crafted ones since they don't have an AP source like the other roles do. And the tank mains around here all go through their daily reward pots really quickly, meanwhile DPS mains have them for days.
Tanking is by far the most expensive role because of the consumables you need (not to mention the fact that you need 50 golded sets in reserve since you can't just get away with "Rele and Pillar of Nirn" for everything).
Now I know PvPers also use tripots like candy because they need to play differently than DPS in trial groups. Again, the Crown ones are essentially the same as the crafted ones, but the crafted ones require Columbine.
So yes, adding an AP source of tripots isn't about "omg this is expensive and I'm lazy!!" It's more "two out of three standard roles have an AP source for their basic pots, so why doesn't the third standard role?"
StaticWave wrote: »wolfie1.0. wrote: »StaticWave wrote: »Here's what this thread is currently looking:
Many players: "Columbine price is too high, we can't afford it for potions and food"
Some traders: "Just grind the mats"
Many players: "But the time invested doesn't yield enough mats to sustain our gameplay"
Some traders: "Then you should participate in more aspects of the game"
Also some traders: "I trade a lot and don't actually participate enough in activities that consume a lot of items requiring Columbine"
Lol, traders don't actually care about the health of the game. They want to keep the status quo and protect their own trading gameplay while the vast majority of other aspects of the game involving combat suffer.
This is a 10 year old game. At this point, there is no reason to gatekeep the most important and core material. Like, the suggestions we give aren't even detrimental to their trading gameplay. Adding Tri-pots to PvP vendor, AP alchemy bags, etc. don't affect trading at all. Look at AP spell potions for example, it's been years after its introduction and normal spell power potions haven't dropped significantly in price.
To be perfectly fair here Columbine and tri pots being used in the majority of content and in both pve and pvp is a recent development. Columbine for several years was a lower tier mat when corn flower and magicka builds were all the rage for years. To the point where players were complaining about corn flower prices getting out of hand.
So let's set something straight here, players control the market, players sell, players buy, players go take the time to farm. It's not the traders fault for charging what people are willing to pay for the mat.
I am a trader, and I agree that it stinks that it's gotten so high. And yes I think that adjustments need to be made. See my post earlier about solutions
Bet let's also be a bit realistic here, the soonest anything is going to happen is Q1 update of 2024, and that's being optimistic.
Oh yea I'm very well aware of Cornflower prices back then. But ZOS also influenced the market by introducing AP Spell potions and that helped tremendously with Cornflower price. They need to do the same for Tri-stat potions by introducing AP Tri-stat potions.