Turtle_Bot wrote: »prof-dracko wrote: »Sorry, how much is Columbine going for atm? I have around 450 on me and if that could pay for a house (or at least some bloody Heartwood) then I'd be happy.
Depends on your server, but PC EU is an average of 2k+ per columbine.
Have people just gotten lazy and don't grind for mats?
StaticWave wrote: »One player's gain is another player's loss. If everyone grinded mats there wouldn't be enough mats for everyone. Imagine spending 2 hours of your free time competing with other people just to pick up a few columbine lol. What a waste of time. I already experienced that in New World and got totally bored. There should be other ways to access one of the most important mat in the game.
StaticWave wrote: »One player's gain is another player's loss. If everyone grinded mats there wouldn't be enough mats for everyone. Imagine spending 2 hours of your free time competing with other people just to pick up a few columbine lol. What a waste of time. I already experienced that in New World and got totally bored. There should be other ways to access one of the most important mat in the game.
But there is another way to get those mats. You play the game for 2 hours in any way you like, sell rewards you don't need, and buy columbine or tri-stat pots on guild traders.
Please try to understand that changing the game to make your life easier can make it less fun for others. The upcoming change to grains/platings is a perfect example. Yes, it will be easier for everyone to gold out all their jewels (although they will likely be disappointed when they see how low the dps difference is). No, this isn't a good thing across the board. For lots of traders, myself included, platings have been a major source of income for a long time. Which in turn helps us support our guilds to pay the outrageous weekly trader fees. We don't get these mats in some magical way, we just put in the work. We run daily writs on 20 characters, spend an extra hour every couple of days clearing our surveys, and dismount to pick up every resource node we see.
If zos makes a change that results in columbine prices dropping, that's yet another reason for traders to start looking for a new game. Guess what would happen if the majority of serious traders starts playing a different game? Good luck finding that one columbine listing in an ocean of new moon priest pages and other useless stuff....
I literally had to look at when this post was made because I've picked probably 2 stacks in the past week without even actively farming anything. I've just been doing normal zone questing and have picked that much....
Turtle_Bot wrote: »Turtle_Bot wrote: »prof-dracko wrote: »Sorry, how much is Columbine going for atm? I have around 450 on me and if that could pay for a house (or at least some bloody Heartwood) then I'd be happy.
Depends on your server, but PC EU is an average of 2k+ per columbine.
Have people just gotten lazy and don't grind for mats?
Nope, columbine is just needed for far too many BiS things considering its lowered drop rate (it tends to drop slightly less flowers than other alchemy ingredients do on average and I'm fairly certain the spawn rate of the specific flower is lower as well).
StaticWave wrote: »One player's gain is another player's loss. If everyone grinded mats there wouldn't be enough mats for everyone. Imagine spending 2 hours of your free time competing with other people just to pick up a few columbine lol. What a waste of time. I already experienced that in New World and got totally bored. There should be other ways to access one of the most important mat in the game.
But there is another way to get those mats. You play the game for 2 hours in any way you like, sell rewards you don't need, and buy columbine or tri-stat pots on guild traders.
Please try to understand that changing the game to make your life easier can make it less fun for others. The upcoming change to grains/platings is a perfect example. Yes, it will be easier for everyone to gold out all their jewels (although they will likely be disappointed when they see how low the dps difference is). No, this isn't a good thing across the board. For lots of traders, myself included, platings have been a major source of income for a long time. Which in turn helps us support our guilds to pay the outrageous weekly trader fees. We don't get these mats in some magical way, we just put in the work. We run daily writs on 20 characters, spend an extra hour every couple of days clearing our surveys, and dismount to pick up every resource node we see.
If zos makes a change that results in columbine prices dropping, that's yet another reason for traders to start looking for a new game. Guess what would happen if the majority of serious traders starts playing a different game? Good luck finding that one columbine listing in an ocean of new moon priest pages and other useless stuff....
StaticWave wrote: »One player's gain is another player's loss. If everyone grinded mats there wouldn't be enough mats for everyone. Imagine spending 2 hours of your free time competing with other people just to pick up a few columbine lol. What a waste of time. I already experienced that in New World and got totally bored. There should be other ways to access one of the most important mat in the game.
But there is another way to get those mats. You play the game for 2 hours in any way you like, sell rewards you don't need, and buy columbine or tri-stat pots on guild traders.
Please try to understand that changing the game to make your life easier can make it less fun for others. The upcoming change to grains/platings is a perfect example. Yes, it will be easier for everyone to gold out all their jewels (although they will likely be disappointed when they see how low the dps difference is). No, this isn't a good thing across the board. For lots of traders, myself included, platings have been a major source of income for a long time. Which in turn helps us support our guilds to pay the outrageous weekly trader fees. We don't get these mats in some magical way, we just put in the work. We run daily writs on 20 characters, spend an extra hour every couple of days clearing our surveys, and dismount to pick up every resource node we see.
If zos makes a change that results in columbine prices dropping, that's yet another reason for traders to start looking for a new game. Guess what would happen if the majority of serious traders starts playing a different game? Good luck finding that one columbine listing in an ocean of new moon priest pages and other useless stuff....
I literally had to look at when this post was made because I've picked probably 2 stacks in the past week without even actively farming anything. I've just been doing normal zone questing and have picked that much....
Maybe some people don't go around doing normal quests travelling overland and maybe they have different needs from yours.
SLEDGEHAMMER_X wrote: »Easier to farm gold and buy than farm mats
Grizzbeorn wrote: »How much are the satchels in Tel Var?
I've probably looked at it before (a while ago), but so far, I spend my Tel Var on Hakeijo and Monster shoulders.
EU PC 2000+ CP professional mudballer and pie thrower"Sheggorath, you are the Skooma Cat, for what is crazier than a cat on skooma?" - Fadomai
wolfie1.0. wrote: »I literally had to look at when this post was made because I've picked probably 2 stacks in the past week without even actively farming anything. I've just been doing normal zone questing and have picked that much....
Maybe some people don't go around doing normal quests travelling overland and maybe they have different needs from yours.
Then maybe those people should pay market prices.
Not gonna judge how people get there mats. Because on the one hand you can farm all but the rarest mats in game for free with a time investment, and on the other you can spend 100% of your gold on buying mats with minimal time investment.
Those are the trade offs and the extremes. Find your balance and work with it.
let the potions be sold at pvp vendors...BUT make them bound.
StaticWave wrote: »PvP, also happens to not give as much gold
While your activity generates more gold, ours doesn’t.
You want easy columbine (and other reagents)
Go to imperal city
Get 500 stones (which takes ~90 mins topside)
Buy a Waxed Apothecary's Satchel in your alliance base
Recieve 6-12 of a bunch of random reagents
rinse and repeat
StaticWave wrote: »PvP, also happens to not give as much gold
While your activity generates more gold, ours doesn’t.
This is very not true.
Past 3 months of sales history that I have left are probably the worst and most boring that I could've shown from PvP sourced sales this year, and yet it still looks like this (that is not everything either, just what I found in my sales bunched up together and lazily cropped):
It'd be nice if we could place nodes in our houses to be harvested once a day. Like gardening/farming.
StaticWave wrote: »PvP, also happens to not give as much gold
While your activity generates more gold, ours doesn’t.
This is very not true.
Past 3 months of sales history that I have left are probably the worst and most boring that I could've shown from PvP sourced sales this year, and yet it still looks like this (that is not everything either, just what I found in my sales bunched up together and lazily cropped):
Context matters. Majority of that history comes from selling items that You've got during event that occurs once or twice per year and after changes to jewelery crafting that are incoming that method will notice big drop of income. So it will be unstable and mediocre source of income. Funnily enough I got half of that money just by doing vAS HM for few days in a row since I got polymprph 3 times during IR progression so yeah PvE happens to give more gold. You can cherrypick plenty of PvE sourced items that give significant amounts of gold per sale.
Also with current prices of columbine and considering they will be still increasing all the money You've earned during that 90 days would not be enough to cover expenses spend just on consumables for someone focused on PvP for 90 days. Right now considering potions and food buffs we are talking about spending even 250-400k gold per day depends which server You are playing. That literally means with all Your PvP sales You wouldn't be able to cover Your basic needs for consumables, that are essnetial to be effective on certain setups.
StaticWave wrote: »PvP, also happens to not give as much gold
While your activity generates more gold, ours doesn’t.
This is very not true.
Past 3 months of sales history that I have left are probably the worst and most boring that I could've shown from PvP sourced sales this year, and yet it still looks like this (that is not everything either, just what I found in my sales bunched up together and lazily cropped):
Context matters. Majority of that history comes from selling items that You've got during event that occurs once or twice per year and after changes to jewelery crafting that are incoming that method will notice big drop of income. So it will be unstable and mediocre source of income. Funnily enough I got half of that money just by doing vAS HM for few days in a row since I got polymprph 3 times during IR progression so yeah PvE happens to give more gold. You can cherrypick plenty of PvE sourced items that give significant amounts of gold per sale.
Also with current prices of columbine and considering they will be still increasing all the money You've earned during that 90 days would not be enough to cover expenses spend just on consumables for someone focused on PvP for 90 days. Right now considering potions and food buffs we are talking about spending even 250-400k gold per day depends which server You are playing. That literally means with all Your PvP sales You wouldn't be able to cover Your basic needs for consumables, that are essnetial to be effective on certain setups.
250-400k gold per day to play pvp on pc i guess? Uhm ok.
Most op foods last 2 hours which means if you buy 100 sugar skulls you have food for 200 hours of pure gameplay.
1 potion is 45sec which means if you pop 1 potion constantly 1 stack last for 2.5 hours " if you constantly pop it"
Thats a a pretty long constant in combat
StaticWave wrote: »PvP, also happens to not give as much gold
While your activity generates more gold, ours doesn’t.
This is very not true.
Past 3 months of sales history that I have left are probably the worst and most boring that I could've shown from PvP sourced sales this year, and yet it still looks like this (that is not everything either, just what I found in my sales bunched up together and lazily cropped):
You want easy columbine (and other reagents)
Go to imperal city
Get 500 stones (which takes ~90 mins topside)
Buy a Waxed Apothecary's Satchel in your alliance base
Recieve 6-12 of a bunch of random reagents
rinse and repeat
90 mins to get 500 telwar?
Even without any flags it only takes a few mins to get 500 telwar from mobs.