StaticWave wrote: »StaticWave wrote: »PvP, also happens to not give as much gold
While your activity generates more gold, ours doesn’t.
This is very not true.
Past 3 months of sales history that I have left are probably the worst and most boring that I could've shown from PvP sourced sales this year, and yet it still looks like this (that is not everything either, just what I found in my sales bunched up together and lazily cropped):
Again, not an argument of good faith, considering those golden rings only come up once every few months during Midyear Mayhem. I've made a lot of gold from selling Deadly and Rallying Cry jewelries, but can you honestly say it's a sustainable method?
This is not mentioning the fact that those rings will momentarily decrease in value during Midyear Mayhem due to the surge of people selling them in guild traders. I have to wait for a month or two after Midyear Mayhem to sell them at normal prices. As PvPers, we are constantly burning through our gold testing new builds and buying expensive consumables such as Orzoga Smoke Bear Haunch or Tri-stat potions. How am I supposed to sustain my potion usage and build testing during those months? I can't sell them for cheap either, as that would defeat the purpose of stocking them up.
How about just let us buy Tri-stat potions with AP? We PvPers only need Columbine for a gold food, tri-stat potions, and some specific potions like Immovability. It would greatly help us if we could play the game without needing to waste our time doing things we don't enjoy
StaticWave wrote: »StaticWave wrote: »PvP, also happens to not give as much gold
While your activity generates more gold, ours doesn’t.
This is very not true.
Past 3 months of sales history that I have left are probably the worst and most boring that I could've shown from PvP sourced sales this year, and yet it still looks like this (that is not everything either, just what I found in my sales bunched up together and lazily cropped):
Again, not an argument of good faith, considering those golden rings only come up once every few months during Midyear Mayhem. I've made a lot of gold from selling Deadly and Rallying Cry jewelries, but can you honestly say it's a sustainable method?
This is not mentioning the fact that those rings will momentarily decrease in value during Midyear Mayhem due to the surge of people selling them in guild traders. I have to wait for a month or two after Midyear Mayhem to sell them at normal prices. As PvPers, we are constantly burning through our gold testing new builds and buying expensive consumables such as Orzoga Smoke Bear Haunch or Tri-stat potions. How am I supposed to sustain my potion usage and build testing during those months? I can't sell them for cheap either, as that would defeat the purpose of stocking them up.
How about just let us buy Tri-stat potions with AP? We PvPers only need Columbine for a gold food, tri-stat potions, and some specific potions like Immovability. It would greatly help us if we could play the game without needing to waste our time doing things we don't enjoy
Of course you'll have to adjust what you sell depending on the season, what is available and what is in demand. At that moment conversion of AP to Gold via mayhem jewelry was a good way, right before two consecutive mayhems there were other things to sell for big money, now even without jewelry as AP conversion method you still have gear coffers, can't complete set with just rings, they still want their daggers and ice staves... Spell pots and dawn prisms are always there with no gamble involved, for good, stable income.
StaticWave wrote: »StaticWave wrote: »PvP, also happens to not give as much gold
While your activity generates more gold, ours doesn’t.
This is very not true.
Past 3 months of sales history that I have left are probably the worst and most boring that I could've shown from PvP sourced sales this year, and yet it still looks like this (that is not everything either, just what I found in my sales bunched up together and lazily cropped):
Again, not an argument of good faith, considering those golden rings only come up once every few months during Midyear Mayhem. I've made a lot of gold from selling Deadly and Rallying Cry jewelries, but can you honestly say it's a sustainable method?
This is not mentioning the fact that those rings will momentarily decrease in value during Midyear Mayhem due to the surge of people selling them in guild traders. I have to wait for a month or two after Midyear Mayhem to sell them at normal prices. As PvPers, we are constantly burning through our gold testing new builds and buying expensive consumables such as Orzoga Smoke Bear Haunch or Tri-stat potions. How am I supposed to sustain my potion usage and build testing during those months? I can't sell them for cheap either, as that would defeat the purpose of stocking them up.
How about just let us buy Tri-stat potions with AP? We PvPers only need Columbine for a gold food, tri-stat potions, and some specific potions like Immovability. It would greatly help us if we could play the game without needing to waste our time doing things we don't enjoy
StaticWave wrote: »StaticWave wrote: »PvP, also happens to not give as much gold
While your activity generates more gold, ours doesn’t.
This is very not true.
Past 3 months of sales history that I have left are probably the worst and most boring that I could've shown from PvP sourced sales this year, and yet it still looks like this (that is not everything either, just what I found in my sales bunched up together and lazily cropped):
Again, not an argument of good faith, considering those golden rings only come up once every few months during Midyear Mayhem. I've made a lot of gold from selling Deadly and Rallying Cry jewelries, but can you honestly say it's a sustainable method?
This is not mentioning the fact that those rings will momentarily decrease in value during Midyear Mayhem due to the surge of people selling them in guild traders. I have to wait for a month or two after Midyear Mayhem to sell them at normal prices. As PvPers, we are constantly burning through our gold testing new builds and buying expensive consumables such as Orzoga Smoke Bear Haunch or Tri-stat potions. How am I supposed to sustain my potion usage and build testing during those months? I can't sell them for cheap either, as that would defeat the purpose of stocking them up.
How about just let us buy Tri-stat potions with AP? We PvPers only need Columbine for a gold food, tri-stat potions, and some specific potions like Immovability. It would greatly help us if we could play the game without needing to waste our time doing things we don't enjoy
Of course you'll have to adjust what you sell depending on the season, what is available and what is in demand. At that moment conversion of AP to Gold via mayhem jewelry was a good way, right before two consecutive mayhems there were other things to sell for big money, now even without jewelry as AP conversion method you still have gear coffers, can't complete set with just rings, they still want their daggers and ice staves... Spell pots and dawn prisms are always there with no gamble involved, for good, stable income.
StaticWave wrote: »There are 2 types of people who don't run out of columbine:
1) People who don't participate a lot in PvP content
2) People who don't play tanks
If you don't fall into those 2 categories and still don't run out of columbine, then you aren't participating enough. I can burn through a stack of tri-pots in 2 hours of PvP or 2 hours of tanking (depending on how much I die).
I think @gariondavey and a few more people suggested purchasable tri-pots with AP, and that's a fantastic idea tbh.
Farmers and Traders, the other opposition to tripots beeing sold for ap besides tank haters, dont have a right to keep high columbine prices to sell
columbine expensive forever, they are already much higher than they should be and normally were, same as with multiple other Items. I think the paWreference of normal players to get what they need to play the game without spending half their playtime farming gold is more important than the preference of price dumpers playing eso as a trading simulation to collect unlimited gold just to collect gold.
Farmers and Traders, the other opposition to tripots beeing sold for ap besides tank haters, dont have a right to keep high columbine prices to sell
columbine expensive forever, they are already much higher than they should be and normally were, same as with multiple other Items. I think the paWreference of normal players to get what they need to play the game without spending half their playtime farming gold is more important than the preference of price dumpers playing eso as a trading simulation to collect unlimited gold just to collect gold.
What you are saying here, is that in this roleplaying game... your playstyle is far more important than mine... so important that developers should intervene and make game more convenient and easy for you and further isolate your playstyle from the rest of the game, while simultaneously diminishing my gameplay experience...
Farmers and Traders, the other opposition to tripots beeing sold for ap besides tank haters, dont have a right to keep high columbine prices to sell
columbine expensive forever, they are already much higher than they should be and normally were, same as with multiple other Items. I think the paWreference of normal players to get what they need to play the game without spending half their playtime farming gold is more important than the preference of price dumpers playing eso as a trading simulation to collect unlimited gold just to collect gold.
What you are saying here, is that in this roleplaying game... your playstyle is far more important than mine... so important that developers should intervene and make game more convenient and easy for you and further isolate your playstyle from the rest of the game, while simultaneously diminishing my gameplay experience...
Farmers and Traders, the other opposition to tripots beeing sold for ap besides tank haters, dont have a right to keep high columbine prices to sell
columbine expensive forever, they are already much higher than they should be and normally were, same as with multiple other Items. I think the paWreference of normal players to get what they need to play the game without spending half their playtime farming gold is more important than the preference of price dumpers playing eso as a trading simulation to collect unlimited gold just to collect gold.
What you are saying here, is that in this roleplaying game... your playstyle is far more important than mine... so important that developers should intervene and make game more convenient and easy for you and further isolate your playstyle from the rest of the game, while simultaneously diminishing my gameplay experience...
If it continues to grow unchecked, the same pressure that is filling your virtual pocketbook is going to drive more and more people away, not only from the market but from many other areas of the game and even from the game itself.
FeedbackOnly wrote: »Imperial city should only cost 10 percent of you due instead of losing 50 percent. Then people would be willing to adventure there for alchemy
🌺🌻🌼🪷🌸
Farmers and Traders, the other opposition to tripots beeing sold for ap besides tank haters, dont have a right to keep high columbine prices to sell
columbine expensive forever, they are already much higher than they should be and normally were, same as with multiple other Items. I think the paWreference of normal players to get what they need to play the game without spending half their playtime farming gold is more important than the preference of price dumpers playing eso as a trading simulation to collect unlimited gold just to collect gold.
What you are saying here, is that in this roleplaying game... your playstyle is far more important than mine... so important that developers should intervene and make game more convenient and easy for you and further isolate your playstyle from the rest of the game, while simultaneously diminishing my gameplay experience...
SpacemanSpiff1 wrote: »just have a bunch of columbine and you'll never have to buy it. problem solved.
How much columbine exactly do you expect people to have?
I use up about 200 columbine in potions every week.
You really expect people to have enough of that sitting around to never have to buy it again? lol
I tell you, ground is littered with these!
dk_dunkirk wrote: »SpacemanSpiff1 wrote: »just have a bunch of columbine and you'll never have to buy it. problem solved.
How much columbine exactly do you expect people to have?
I use up about 200 columbine in potions every week.
You really expect people to have enough of that sitting around to never have to buy it again? lol
I tell you, ground is littered with these!
I have 2,000 hours in the game, and have a hard time passing any resource node without harvesting it. I looked, and I only have 500. Either you have 60,000 hours in the game, or you're botting.
dk_dunkirk wrote: »SpacemanSpiff1 wrote: »just have a bunch of columbine and you'll never have to buy it. problem solved.
How much columbine exactly do you expect people to have?
I use up about 200 columbine in potions every week.
You really expect people to have enough of that sitting around to never have to buy it again? lol
I tell you, ground is littered with these!
I have 2,000 hours in the game, and have a hard time passing any resource node without harvesting it. I looked, and I only have 500. Either you have 60,000 hours in the game, or you're botting.
Farmers and Traders, the other opposition to tripots beeing sold for ap besides tank haters, dont have a right to keep high columbine prices to sell
columbine expensive forever, they are already much higher than they should be and normally were, same as with multiple other Items. I think the paWreference of normal players to get what they need to play the game without spending half their playtime farming gold is more important than the preference of price dumpers playing eso as a trading simulation to collect unlimited gold just to collect gold.
What you are saying here, is that in this roleplaying game... your playstyle is far more important than mine... so important that developers should intervene and make game more convenient and easy for you and further isolate your playstyle from the rest of the game, while simultaneously diminishing my gameplay experience...
Let me get this straight, Your whole playstyle is running around and collecting columbine specifically? That was sarcasm btw, I hope You get the point.
Farmers and Traders, the other opposition to tripots beeing sold for ap besides tank haters, dont have a right to keep high columbine prices to sell
columbine expensive forever, they are already much higher than they should be and normally were, same as with multiple other Items. I think the paWreference of normal players to get what they need to play the game without spending half their playtime farming gold is more important than the preference of price dumpers playing eso as a trading simulation to collect unlimited gold just to collect gold.
What you are saying here, is that in this roleplaying game... your playstyle is far more important than mine... so important that developers should intervene and make game more convenient and easy for you and further isolate your playstyle from the rest of the game, while simultaneously diminishing my gameplay experience...
Let me get this straight, Your whole playstyle is running around and collecting columbine specifically? That was sarcasm btw, I hope You get the point.
That's not far from what it is? Gather stuff I want or that has value -> sell excess and byproducts of gathering it -> buy stuff I don't have and don't want to farm -> do some content that involves spending what I have, be it chugging potions during combat or crafting and placing furniture in my home.
Kind of like... playing whole game and not just one part of it? Trading and farming are big parts of the game, that are fun in their own way too.
Eliminate gathering, selling and buying here... why not just play on PTS then? You can do just housing -> housing -> housing here, or pvp -> pvp -> pvp without being involved in anything else.
It's a well known fact that inflation causes prices of all crafting materials go to up, but when it comes to this specific flower it became disproportionally expensive lately. On PC EU average price started to go above 2k gold. It's not an issues that touches me personally since I have plenty of gold stored but when I try to help some newer players by reccomending some setups for them especially for PvP it's becoming really difficult to reccomend them using tristat potions as their main consumable because some of these people will simply won't be able to afford that playstyle.
I think ZoS could come up with countermeasures similar to what they did with corn flower when price of that material also started to skyrocket. Back then they introduced equivalent of spell power potions to the PvP vendor and it worked like a charm. It would be really nice if tristat pots would be treated the same way. This would allow to make price of columbine way lower while it would still be desired flower for those who need it for different kinds of potions like for example heroism+magicka+stamina pots or detection+immovability+magicka/stamina pots. It would also be a nice way to revitalize a piece of content where the currency to buy these potions would be obtained.
Farmers and Traders, the other opposition to tripots beeing sold for ap besides tank haters, dont have a right to keep high columbine prices to sell
columbine expensive forever, they are already much higher than they should be and normally were, same as with multiple other Items. I think the paWreference of normal players to get what they need to play the game without spending half their playtime farming gold is more important than the preference of price dumpers playing eso as a trading simulation to collect unlimited gold just to collect gold.
What you are saying here, is that in this roleplaying game... your playstyle is far more important than mine... so important that developers should intervene and make game more convenient and easy for you and further isolate your playstyle from the rest of the game, while simultaneously diminishing my gameplay experience...
Let me get this straight, Your whole playstyle is running around and collecting columbine specifically? That was sarcasm btw, I hope You get the point.
That's not far from what it is? Gather stuff I want or that has value -> sell excess and byproducts of gathering it -> buy stuff I don't have and don't want to farm -> do some content that involves spending what I have, be it chugging potions during combat or crafting and placing furniture in my home.
Kind of like... playing whole game and not just one part of it? Trading and farming are big parts of the game, that are fun in their own way too.
Eliminate gathering, selling and buying here... why not just play on PTS then? You can do just housing -> housing -> housing here, or pvp -> pvp -> pvp without being involved in anything else.
So Your whole playstyle is not solely focused on columbine farming than?
Farmers and Traders, the other opposition to tripots beeing sold for ap besides tank haters, dont have a right to keep high columbine prices to sell
columbine expensive forever, they are already much higher than they should be and normally were, same as with multiple other Items. I think the paWreference of normal players to get what they need to play the game without spending half their playtime farming gold is more important than the preference of price dumpers playing eso as a trading simulation to collect unlimited gold just to collect gold.
What you are saying here, is that in this roleplaying game... your playstyle is far more important than mine... so important that developers should intervene and make game more convenient and easy for you and further isolate your playstyle from the rest of the game, while simultaneously diminishing my gameplay experience...
Let me get this straight, Your whole playstyle is running around and collecting columbine specifically? That was sarcasm btw, I hope You get the point.
That's not far from what it is? Gather stuff I want or that has value -> sell excess and byproducts of gathering it -> buy stuff I don't have and don't want to farm -> do some content that involves spending what I have, be it chugging potions during combat or crafting and placing furniture in my home.
Kind of like... playing whole game and not just one part of it? Trading and farming are big parts of the game, that are fun in their own way too.
Eliminate gathering, selling and buying here... why not just play on PTS then? You can do just housing -> housing -> housing here, or pvp -> pvp -> pvp without being involved in anything else.
So Your whole playstyle is not solely focused on columbine farming than?
As in 100%, of course not But it is a major part of the loop, one of the few flowers worth stopping for and very important trading tool, as in... bringing PvP players to our shops at all. There is little trading if potential customers are self-sufficient and don't need to buy anything.