bjeardoeb14_ESO wrote: »You guys act like this sort of thing is completely new in Gaming History. It's not! This is how UNSCHEDULED MAINTENANCE works! So many people were whinging about bugs, and things got serious enough, they said "We have to fix this to make people happy." And then the second they announce downtime everyone's like "GET A ROPE! LET'S GO KEEL THEM FOR THE DOWNTIMES!" And now that downtime is taking a while everyone's like "WHAT ARE YOU DOING, AND WHY IS IT TAKING SO LONG?" Answering EITHER of those questions is a bad idea for any game developer or host....
A.> GIVING YOU AN ETA ON UNSCHEDULED MAINTENANCE IS ASKING YOU TO CRY MORE LATER. If they don't fix what's broken in the time they said it was "likely" going to take, you're going to be upset with them all over again for going over their estimated time. Fact of life. This is why game developers and hosts no longer give ETAs for UNSCHEDULED maintenance.
B.> They aren't telling you what's broken, and what they're doing to fix it, BECAUSE THEY ARE STILL BUSY FIXING IT. Having someone constantly explaining the intricacies of fixing all the bugs they left in the game, is someone they have to take away from the team that's working to fix them, that means it'll take longer for them to finish. OH WAIT I HAVE A BRIGHT IDEA! LET'S TELL THEM AFTER WE FIX THEM WHAT WAS WRONG! <-- That's the right way of doing things.
C.> This isn't a rant. Although I'm not a game developer, I've been in the IT Field and involved in Systems roll outs, upgrades and implementations for about 15 years. Be it a gaming company, or someone that hosts business applications, the complaints are always the same.
Hopefully this post at least makes you think a little bit! Praise to the Nine Divines!
ahonma_ESO wrote: »Can you imagine trying to snuggle with an Argonian?
Yet another reason to rid Tamriel of their scaly scourge.
Robert.Graham18rwb17_ESO wrote: »What Jessica woke up to
Freshmango55 wrote: »Sarah_Lynn wrote: »When the server is down it makes me want to eat, is that normal?
Probably due to not eating because being fixated on the screen for so long before downtime.
ZOS_JessicaFolsom wrote: »We just posted the more detailed explanation mentioned earlier this morning. Here's what it says.ZOS_JessicaFolsom wrote: »Last night a few North American users reported inventory-related issues with their character account, such as seeing additional inventory items appear, or seeing items that were not earned through gameplay. We've identified and fixed the problem, but the issue necessitated some downtime overnight for the North American megaserver. This problem has not manifested on the European server, so it continues to run as normal. The fix will be implemented as soon as all required pre-testing is complete this morning.
We were already planning to push a new game build to both servers this morning, and we will continue to work towards this. Stay tuned for complete patch note shortly. In addition to this aforementioned priority fix, we are also working quickly to restore our 'send in-game mail' functionality, some content blocking fixes that are preventing some users from finishing quests, and a few other tweaks. Our goal is to have all of these fixes initiated later this morning, eastern US time.
We will update this post as soon as we have an exact timeline for the service to be restored.
http://forums.elderscrollsonline.com/discussion/64824/eso-north-american-megaserver-downtime-4-1-to-4-2?new=1
*shrugs* Personally, I don't frequent forums and social networks so don't really use it, my f5 is pretty much intact after several years.SuperJChat wrote: »
To be honest the only reason I'm staying up for the server to get up is so that I can free up 3 bag slots by researching new traits on the carpentry/blacksmith/clothing lines and feed my horse another inventory upgrade. 4 precious bag slots are more important to someone crafting multiple craft lines than any amount of sleep.
bjeardoeb14_ESO wrote: »You guys act like this sort of thing is completely new in Gaming History. It's not! This is how UNSCHEDULED MAINTENANCE works! So many people were whinging about bugs, and things got serious enough, they said "We have to fix this to make people happy." And then the second they announce downtime everyone's like "GET A ROPE! LET'S GO KEEL THEM FOR THE DOWNTIMES!" And now that downtime is taking a while everyone's like "WHAT ARE YOU DOING, AND WHY IS IT TAKING SO LONG?" Answering EITHER of those questions is a bad idea for any game developer or host....
A.> GIVING YOU AN ETA ON UNSCHEDULED MAINTENANCE IS ASKING YOU TO CRY MORE LATER. If they don't fix what's broken in the time they said it was "likely" going to take, you're going to be upset with them all over again for going over their estimated time. Fact of life. This is why game developers and hosts no longer give ETAs for UNSCHEDULED maintenance.
B.> They aren't telling you what's broken, and what they're doing to fix it, BECAUSE THEY ARE STILL BUSY FIXING IT. Having someone constantly explaining the intricacies of fixing all the bugs they left in the game, is someone they have to take away from the team that's working to fix them, that means it'll take longer for them to finish. OH WAIT I HAVE A BRIGHT IDEA! LET'S TELL THEM AFTER WE FIX THEM WHAT WAS WRONG! <-- That's the right way of doing things.
C.> This isn't a rant. Although I'm not a game developer, I've been in the IT Field and involved in Systems roll outs, upgrades and implementations for about 15 years. Be it a gaming company, or someone that hosts business applications, the complaints are always the same.
Hopefully this post at least makes you think a little bit! Praise to the Nine Divines!
FYI ranting ended like 4 hours ago.
Now we're too tired to rant and posting cat pics. keep up!
Medgirlpts_ESO wrote: »@Skjlvald Hahaha. This also took 6 attempts to spell your name just now.
ZOS_JessicaFolsom wrote: »We just posted the more detailed explanation mentioned earlier this morning. Here's what it says.ZOS_JessicaFolsom wrote: »Last night a few North American users reported inventory-related issues with their character account, such as seeing additional inventory items appear, or seeing items that were not earned through gameplay. We've identified and fixed the problem, but the issue necessitated some downtime overnight for the North American megaserver. This problem has not manifested on the European server, so it continues to run as normal. The fix will be implemented as soon as all required pre-testing is complete this morning.
We were already planning to push a new game build to both servers this morning, and we will continue to work towards this. Stay tuned for complete patch note shortly. In addition to this aforementioned priority fix, we are also working quickly to restore our 'send in-game mail' functionality, some content blocking fixes that are preventing some users from finishing quests, and a few other tweaks. Our goal is to have all of these fixes initiated later this morning, eastern US time.
We will update this post as soon as we have an exact timeline for the service to be restored.
Well good news is there is only a few hours of morning left on the east coast so hurry up lol
Cayce_of_Kata wrote: »
ZOS_JessicaFolsom wrote: »If someone had told us 8 hours ago "We'll be down for a while, please check in in the morning" I would have gone to sleep.
I'm giving it another hour before passing out. :P
ahonma_ESO wrote: »Can you imagine trying to snuggle with an Argonian?
Yet another reason to rid Tamriel of their scaly scourge.
Some like it rough?Robert.Graham18rwb17_ESO wrote: »What Jessica woke up to
Why do we Aussies and the Kiwi's always cop the brunt of these things.. So true..