Elvenheart wrote: »I’ve said a few times that it is my belief when styling makes it to class skills they’ll give us a way to solve the issue then. Hopefully, in light of how many people are upset by this problem they created in the first place, the solution will be free or earnable in-game, not some crown store exclusive. And if they’re not working on some solution for this, I know I’m going to be very, very disappointed.
DrNukenstein wrote: »If @zos removes the perma glow I will quit
StihlReign wrote: »They'll never change it. They have a 9 year-old policy they put in place to NOT make these type of changes.
Wildberryjack wrote: »I love this perma-glow and hope they don't change it. I've got it on my vampire nb who is also decked out in black and red and it looks awesome. That red glow with their red abilities, I changed all customized actions to the red ones available, put him on a red glowing mount... it's just perfect.
xylena_lazarow wrote: »The red glow would've been perfect to indicate in-game that it's fully charged for example, but if it always glows, it means... nothing.
Meh, I like it.
I liked it when they introduced it, I still like it today.
In fact, I'd like if there were MORE variations and colors for those types of perma-effects.
I also appreciate the pushback for those who prefer it only be visible when unsheathed.
The solution for both sides is a visual toggle option for ALL glow effects.
Let the players decide which they want, and you will win both camps, including driving more sales to the crown store.
Or, do nothing.
#Logic
Must be nice having the primary complaint about your class just be a minor cosmetic glow that matches the color of the rest of your abilities.
Meanwhile necro is 6 feet under…
Must be nice having the primary complaint about your class just be a minor cosmetic glow that matches the color of the rest of your abilities.
Meanwhile necro is 6 feet under…
Must be nice having the primary complaint about your class just be a minor cosmetic glow that matches the color of the rest of your abilities.
Meanwhile necro is 6 feet under…
Well, I couldn't stand it any longer, so it was straight to Snugpod, then into the really big tree, and to the Stendarr shrine to repent of my past actions, and pray for a better future.
Translation: remove the skill points from Grim Focus. This appears to be the only way to remove the glow, as someone mentioned previously in this thread.
Luke_Flamesword wrote: »With new chapter we will have skills styling now - so it would be easy to just make version with and without glow, including both in base game without any requirements. This is only and reasonable way to make happy both sides of conflict. It just need minimum effort from ZOS.