Drammanoth wrote: »Perma-red-glow?
Yes, PLEASE! Aaaaand thank you ZOS! (no, this is not irony, I do like it)
emilyhyoyeon wrote: »I will no joke pay the price of an arms pack to turn off the permanent glow if they make a ''no permaglow'' arms pack.
@ZOS_GinaBruno @ZOS_RichLambert @whoever has contact with the crown store team
NoticeMeArkay wrote: »emilyhyoyeon wrote: »I will no joke pay the price of an arms pack to turn off the permanent glow if they make a ''no permaglow'' arms pack.
@ZOS_GinaBruno @ZOS_RichLambert @whoever has contact with the crown store team
You see, bending down like this is why the consumer tends to get the short end of the stick for the past decade in turns of digital goods. Why demanding a fix for a broken section of the game, when you can offer them money instead.
What. The. Hell.
I guess another ignored feedback? They even added on the description of the new sheath to hide weapon that it doesn't hide some effects, probably in reflection of everyone complaining about this skill
I guess another ignored feedback? They even added on the description of the new sheath to hide weapon that it doesn't hide some effects, probably in reflection of everyone complaining about this skill
Wow, that is actually insane. And that even before engaging with the feedback here. That is low. I hope I don't need a lawyer to play games in the future. Knitting doesn't look so bad now.
What a [snip] hill to die on.
YORKSHIRE76 wrote: »The new description for that arms pack is useless.
What combat effects will show? (Appart from grim focus).
It doesn't say, do we have to slot every single skill on every class then inspect it in the crown store?
If this is the way forward then I still want my money back on previous purchases.
emilyhyoyeon wrote: »it's extra cool when you're using the gloambound arms packReally excited to have to remove grim focus off my bar every time I want to take a screenshot now /s
emilyhyoyeon wrote: »it's extra cool when you're using the gloambound arms packReally excited to have to remove grim focus off my bar every time I want to take a screenshot now /s
Oh gosh, that's really bad. Thanks for saving me from buying the gloambound arms pack which I was only going to buy to hide the persistent red glow.
I guess another ignored feedback? They even added on the description of the new sheath to hide weapon that it doesn't hide some effects, probably in reflection of everyone complaining about this skill
Wow, that is actually insane. And that even before engaging with the feedback here. That is low. I hope I don't need a lawyer to play games in the future. Knitting doesn't look so bad now.
What a [snip] hill to die on.
It's the thing I don't get most.
It feels outright spiteful, even if it's not meant to be.
emilyhyoyeon wrote: »In a couple days it'll be two months since ZOS Kevin said they're monitoring feedback about this. Any update on that? How long should we expect this to be in the feedback monitoring phase?
@ZOS_Kevin
KlauthWarthog wrote: »emilyhyoyeon wrote: »In a couple days it'll be two months since ZOS Kevin said they're monitoring feedback about this. Any update on that? How long should we expect this to be in the feedback monitoring phase?
@ZOS_Kevin
Oh, there is an update on that.
They added a line to the weapon pack styles saying they might not get fully hidden due to combat effects, AKA this thing that is getting discussed here.
It is another of those ideas that they have no reasonable explanation for, so they are not going to come here and explain or discuss anything. They are just waiting for the discussion to die out, like they did with templar jabs and rapid strikes.
YetAnotherLinuxUser wrote: »THis entire thread is just so much brainwashing i cant stand it. People justifying their skills being given away by a tell. No one needs to know what armor or skills you are using. They should be required to ask if they wish to know. zos shouldnt be giving it away without your consent. don't consent.
In a genre where cosmetics are so important, and where cosmetics are the bread and butter of ZOS's crown store revenue, forcing a cosmetic change on players rather than giving them the option to toggle it on and off is puzzling. These kinds of "design decisions", based on the opinion of probably like two or three people, have no place in a game as large as ESO. This is very selfish, very amateur stuff.
Another great example of this is the amount of time it took for us to be able to hide shoulders. I'm positive the decision not to implement a cosmetic choice was based on the opinion of a few people, rather than what players actually wanted, since people had been asking for it as long I can remember. Obviously hiding a cosmetic is a very easy thing to implement, and could have been done at any time, but we were beholden to the opinion of one or two developers, just like we probably are with this permaglow nonsense.
I think the animation of this ability can be done this way:
you start light/heavy attacking, once the count reaches 5, the rune appears under the character and the weapon starts glowing. The rune from the animation we used to get upon casting the ability (together with the red energy/rays going up), arguably one of the most beautiful animation elements in ESO.
AlterBlika wrote: »I think the animation of this ability can be done this way:
you start light/heavy attacking, once the count reaches 5, the rune appears under the character and the weapon starts glowing. The rune from the animation we used to get upon casting the ability (together with the red energy/rays going up), arguably one of the most beautiful animation elements in ESO.
So you will never see this effect, because you really should go proc it at 4 stacks. Can just get rid of it then
If it wasn't red I'd like it better. I'm not into red - nor yellow either.
SandandStars wrote: »If it wasn't red I'd like it better. I'm not into red - nor yellow either.
Yep, I don’t like red either, but I also don’t like nightblades, sneaking around nuking the crap out of ppl with overtuned skills.
So maybe there’s some absurd completely unintended karmic justice at work here.