Necrotech_Master wrote: »bongtokin420insd16 wrote: »So, i may just pick up the quest and hold it until I see peeps grouping again and just join them.
Having a quest saved may actually backfire on you, since there are four identically-named versions of this quest and you might run into trouble if you have a different version than the people you join. Best bet is to ask for a quest share after you join the group from zone.
Conversely, I think having group members with different versions of the quest is what unlocks the other wings in a single instance. I've been in groups that only had one quarter unlocked, groups with two quarters unlocked, and groups with all three quarters (!) open. Note that there's only one final boss available, but it's possible to do all three hidden bosses and the first big boss in all areas in this manner.
you can do all 3 wings in 1 run regardless
you are only required to do the 1 wing based on which middle boss you have, but you can definitely do all 3 wings if you so choose (though it does make the instance take longer and if your going for daily completion, its more time economical to do only 1 wing)
Unfortunately, this isn't true. I have gotten the "Removing from area" group dungeon eviction timer on multiple occasions after finishing a single wing. No matter how fast I run to get to the next wing, I can't evade the kick mechanism.
The only time that this is guaranteed to not happen is if you go in solo. And not many are willing to spend potentially hours soloing all three wings.
U can do all 3 wings. The thing is u have to do them BEFORE u kill the last boss. The moment u kill the boss in the middle = the end of activity. Each wing has doors on the sides that lead to other wings. U can use them after killing mini boss of the wing u started in.
Its not rly worth doing tho, but thats a diffrent story.
Necrotech_Master wrote: »bongtokin420insd16 wrote: »So, i may just pick up the quest and hold it until I see peeps grouping again and just join them.
Having a quest saved may actually backfire on you, since there are four identically-named versions of this quest and you might run into trouble if you have a different version than the people you join. Best bet is to ask for a quest share after you join the group from zone.
Conversely, I think having group members with different versions of the quest is what unlocks the other wings in a single instance. I've been in groups that only had one quarter unlocked, groups with two quarters unlocked, and groups with all three quarters (!) open. Note that there's only one final boss available, but it's possible to do all three hidden bosses and the first big boss in all areas in this manner.
you can do all 3 wings in 1 run regardless
you are only required to do the 1 wing based on which middle boss you have, but you can definitely do all 3 wings if you so choose (though it does make the instance take longer and if your going for daily completion, its more time economical to do only 1 wing)
Unfortunately, this isn't true. I have gotten the "Removing from area" group dungeon eviction timer on multiple occasions after finishing a single wing. No matter how fast I run to get to the next wing, I can't evade the kick mechanism.
The only time that this is guaranteed to not happen is if you go in solo. And not many are willing to spend potentially hours soloing all three wings.
U can do all 3 wings. The thing is u have to do them BEFORE u kill the last boss. The moment u kill the boss in the middle = the end of activity. Each wing has doors on the sides that lead to other wings. U can use them after killing mini boss of the wing u started in.
Its not rly worth doing tho, but thats a diffrent story.
I have completed secret and side bosses solo AFTER completing the final boss. The only caveat is that you need someone to stay in group with you or else you get booted from the instance once the group disbands.
This whole discussion shows again the huge skillgap in ESO overall.
Alot of Players (me included) can Solo this Bastion Nymics while others struggling with a full group. I get your point that this "Quest" as a Daily is much too time intensive. Also for me I prefer to just run it in Group because if I solo it, I will need 30minutes everyday for just this Daily.
But the real issue here is really the problem of Skill gaps. I am really happy that ZOS implemented more challenging content into the game and I was looking forward for it.Tbh I am also hyped for the announced "Endless 2-man Dungeon" coming in Quarter 4 and I really hope it you cannot just solo clear it with a companion. I want to get the game more into a socialising MMO Aspect where you need to find other players for content. We had this long time ago with the old "Craglorn Zone"
Anyway ZOS wanted to close this Skill gap with since the U35 combat update but seems like it does not work.
Question is, is it ZOS fault or the players fault? For me the game is already easy, but yes I also spent some time to farm good gear, leads and ressources to make the best out of my build. Players who just play 1-2 hours an evening cannot expect to clear content like Bastion Nymic with green/blue gear and 90CP characters. It is just like this... MMOs need time investements and progress comes on the longterm.
Players also need to inform about good builds and sets... if you really struggling too hard, start with onebar builds. Yes, you will need to farm alot and yes you will need "Oakensoul" Ring and the High Isle Chapter. This is just a first step. There are much better builds then One-Bar but for the beginning it should help alot.
So my honest opinion, it was not a mistake by ZOS to implement harder content. It was asked from a playerbase over a long time. ZOS did a great job with Bastion Nymic and brought for me fresh air into the game.
You all just speak for yourself - we did is as three and it was harder than we thought but fun nontheless. We really enjoyed it and wish that more of this harder content comes up in the future.
Enough with this wishy-washy "I am the chosen one and kill everything in Overland with two klicks" casual baby content. Finally we're having a real challenge and i want it to stay that way. If anyone can't complete it you should start becoming serious about your character, green gear and random skills are not cutting it anymore.
I'm honestly surprised by this thread, I had an absolute blast and I solo'd the place on stream and thought it was relatively easy but challenging.
Was actually the most fun I had on ESO in a while going through it myself, and having my smooth brain figure out the puzzle loot super quick made me a happy goob.
But it is absolutely super tuned up for a daily thing, if they made the loot nicer, that'd be nice.
I personally can't wait for the endless dungeons, and hope it's something like the Bastion Nymics, I loved it.
Where are all the players in Apocrypha?? The place is almost deserted. That is the real problem here.
I solo'd my way through defeating the Herald's Seekers and the mobs, but even with Bastian's help couldn't solo the last boss.
A guild mate came to help me, but they couldn't get through invisible barriers.
Plus it is supposed to be group content!
Has ZoS made too many instances of Apocrypha because the place is nearly empty.
With other similar fights in Seasonal events (Witches festival from memory?) there have been heaps of players standing at the entrance to group with.
Requesting help in Zone chat is simply causing people to attack those asking for spamming.
Harder overland content might be a popular thing to ask for on the forums but it is worth remembering that the forums do not represent anything like the majority of the players. Most never look at the forums, much less spend time posting on them. They are casual players who have neither the time nor the interest to get a lot better or get into the creating perfect builds. But without the dollars of all those silent casual players, this game would not continue to exist as it would not have the revenue to support these annual expansions. Think about that when asking for harder content and saying those players who can't handle it just need to get better. Like WoW discovered with Cataclysm, they vote with their wallets. Some complain but most just vanish, having moved on.
It is sad that I see more players in High Isle and Galen than in Necrom. Personally, I am done with Necrom already, I did not like the wandering heralds interrupting my fishing etc. Over complicated world boss fights. And Nymics are way over complicated and too time consuming for a daily quest. It should have been a dungeon and drop the heralds part. The world event should have been like previous ones, open where people can just join in without grouping up so you can get the daily done in a timely manner. You will not force soloers into grouping up, they are more likely to ignore the content or just stop playing the game and find something else.
Harder overland content might be a popular thing to ask for on the forums but it is worth remembering that the forums do not represent anything like the majority of the players. Most never look at the forums, much less spend time posting on them. They are casual players who have neither the time nor the interest to get a lot better or get into the creating perfect builds. But without the dollars of all those silent casual players, this game would not continue to exist as it would not have the revenue to support these annual expansions. Think about that when asking for harder content and saying those players who can't handle it just need to get better. Like WoW discovered with Cataclysm, they vote with their wallets. Some complain but most just vanish, having moved on.
It is sad that I see more players in High Isle and Galen than in Necrom. Personally, I am done with Necrom already, I did not like the wandering heralds interrupting my fishing etc. Over complicated world boss fights. And Nymics are way over complicated and too time consuming for a daily quest. It should have been a dungeon and drop the heralds part. The world event should have been like previous ones, open where people can just join in without grouping up so you can get the daily done in a timely manner. You will not force soloers into grouping up, they are more likely to ignore the content or just stop playing the game and find something else.
Harder overland content might be a popular thing to ask for on the forums but it is worth remembering that the forums do not represent anything like the majority of the players. Most never look at the forums, much less spend time posting on them. They are casual players who have neither the time nor the interest to get a lot better or get into the creating perfect builds. But without the dollars of all those silent casual players, this game would not continue to exist as it would not have the revenue to support these annual expansions. Think about that when asking for harder content and saying those players who can't handle it just need to get better. Like WoW discovered with Cataclysm, they vote with their wallets. Some complain but most just vanish, having moved on.
It is sad that I see more players in High Isle and Galen than in Necrom. Personally, I am done with Necrom already, I did not like the wandering heralds interrupting my fishing etc. Over complicated world boss fights. And Nymics are way over complicated and too time consuming for a daily quest. It should have been a dungeon and drop the heralds part. The world event should have been like previous ones, open where people can just join in without grouping up so you can get the daily done in a timely manner. You will not force soloers into grouping up, they are more likely to ignore the content or just stop playing the game and find something else.
This whole discussion shows again the huge skillgap in ESO overall.
Alot of Players (me included) can Solo this Bastion Nymics while others struggling with a full group. I get your point that this "Quest" as a Daily is much too time intensive. Also for me I prefer to just run it in Group because if I solo it, I will need 30minutes everyday for just this Daily.
But the real issue here is really the problem of Skill gaps. I am really happy that ZOS implemented more challenging content into the game and I was looking forward for it.Tbh I am also hyped for the announced "Endless 2-man Dungeon" coming in Quarter 4 and I really hope it you cannot just solo clear it with a companion. I want to get the game more into a socialising MMO Aspect where you need to find other players for content. We had this long time ago with the old "Craglorn Zone"
Anyway ZOS wanted to close this Skill gap with since the U35 combat update but seems like it does not work.
Question is, is it ZOS fault or the players fault? For me the game is already easy, but yes I also spent some time to farm good gear, leads and ressources to make the best out of my build. Players who just play 1-2 hours an evening cannot expect to clear content like Bastion Nymic with green/blue gear and 90CP characters. It is just like this... MMOs need time investements and progress comes on the longterm.
Players also need to inform about good builds and sets... if you really struggling too hard, start with onebar builds. Yes, you will need to farm alot and yes you will need "Oakensoul" Ring and the High Isle Chapter. This is just a first step. There are much better builds then One-Bar but for the beginning it should help alot.
So my honest opinion, it was not a mistake by ZOS to implement harder content. It was asked from a playerbase over a long time. ZOS did a great job with Bastion Nymic and brought for me fresh air into the game.
It’s not just a skill gap, there are many factors that make these dailies unpopular.
Personally speaking, as someone who has cleared vMoL, I hate ESO’s combat. Hate it. The whole light attack weaving, animation canceling thing is dumb. I can do it, but it’s dumb. So doing a daily that seems to require it? Pass.
I am not interested in doing a daily that I have to group up for also. I can just go farm some dragons (and get better more immediate rewards) with everyone else. (Or I can go back to Galen and farm eruptions for the same reasons. ) No grouping required.
Nymics fail in just being farmable like dragons or dolmens.
U35 may have closed the skill gap, but this update purposely widened them with targeted nerfs to already underperforming players. Empower (the main dps boost of oak ring) and HA builds (that may or may not use the ring) got targeted. So the pool of players that are confident enough to do this content got lessened.
Speaking as an officer in multiple guilds, I get a real sense that most players don’t care about good builds. They get a set that they can acquire and work with it. Running a particular dungeon multiple times for a set is not a popular thing to do. (As an aside running dungeons in upon itself is not a popular thing either.)
Or players just do a loop of leveling alts. Abandoning characters soon after reaching max level. Those players used to do world events, but are now shut out from them in Necrom.
Harder overland content is a subjective thing. People with “above average” dps, have different desires than the trifecta crowd.
I think the people asking for harder overland have no clear consensus of what that actually means, nor is the group as large as the forums would have people perceive it to be.
This daily also has a polarizing affect. By not making nymics it’s own thing (like arenas) and still calling this daily world events, it sends a direct message to the casual player that they are not wanted. That even the content they used to do is being taken away in a targeted fashion.
Some players may try to improve their build to participate, but as seen in WoW, most others will just not participate and do something else.
(So in a way) Necrom is the “Cataclysm” of ESO.
Again personally speaking, (and remember as a player that can do harder content), Necrom has made me all but abandon ESO. Playing since beta I have finally ended my subscription and have moved to Cyberpunk. Also at least now I have plenty of time for starfield.
Now I just log on, check my messages, and do endeavors quickly, then done and playing something else.
You will not force soloers into grouping up, they are more likely to ignore the content or just stop playing the game and find something else.
JanTanhide wrote: »OK. This strikes me as strange. I didn't even know what this was until two days ago. A friend was soloing Bastion Nymic and I asked him what he was doing. He told me it was a cool Daily in Telvanni. So he invited me and took me to the place to get the Daily and how to get into the Bastion Nymic "dungeon".
IDK, my dps isn't superb and I'm no elite. He and I destroyed everything and found a bunch of secret areas accessible through puzzles. Pretty cool place. We had one death (him) during one of the boss fights and I was able to rez him during that fight.
Found two bosses that were pretty high in health, first one was 4.07 mil the second boss with high health was 4.54 Mil. Completed everything. I think we spent about two hours exploring and unlocked everything but IDK. I've only been in once.
So IDK why others are struggling so much. Whoever at ZOS designed Bastion Nymic should get a medal. That place is the most fun I've had in ESO since it's launch. Great job!
Fenris_Arainai wrote: »JanTanhide wrote: »OK. This strikes me as strange. I didn't even know what this was until two days ago. A friend was soloing Bastion Nymic and I asked him what he was doing. He told me it was a cool Daily in Telvanni. So he invited me and took me to the place to get the Daily and how to get into the Bastion Nymic "dungeon".
IDK, my dps isn't superb and I'm no elite. He and I destroyed everything and found a bunch of secret areas accessible through puzzles. Pretty cool place. We had one death (him) during one of the boss fights and I was able to rez him during that fight.
Found two bosses that were pretty high in health, first one was 4.07 mil the second boss with high health was 4.54 Mil. Completed everything. I think we spent about two hours exploring and unlocked everything but IDK. I've only been in once.
So IDK why others are struggling so much. Whoever at ZOS designed Bastion Nymic should get a medal. That place is the most fun I've had in ESO since it's launch. Great job!
Okay, now, I mean it seriously, not in a snarky way:
Did you go and try to do it on your own? Joining someone who can already do it by themselves in by no means a measure whether you would not struggle solo.
What the devs could do, is introduce 2 difficulty versions: leave this one as is, call it "veteran", and make another one, on the level of a public dungeon, and call it normal. With rewards appropriately adjusted.
This describes me. I still have the Nymic quest in my log that I picked up on release day and will likely never finish.
Fenris_Arainai wrote: »JanTanhide wrote: »OK. This strikes me as strange. I didn't even know what this was until two days ago. A friend was soloing Bastion Nymic and I asked him what he was doing. He told me it was a cool Daily in Telvanni. So he invited me and took me to the place to get the Daily and how to get into the Bastion Nymic "dungeon".
IDK, my dps isn't superb and I'm no elite. He and I destroyed everything and found a bunch of secret areas accessible through puzzles. Pretty cool place. We had one death (him) during one of the boss fights and I was able to rez him during that fight.
Found two bosses that were pretty high in health, first one was 4.07 mil the second boss with high health was 4.54 Mil. Completed everything. I think we spent about two hours exploring and unlocked everything but IDK. I've only been in once.
So IDK why others are struggling so much. Whoever at ZOS designed Bastion Nymic should get a medal. That place is the most fun I've had in ESO since it's launch. Great job!
Okay, now, I mean it seriously, not in a snarky way:
Did you go and try to do it on your own? Joining someone who can already do it by themselves in by no means a measure whether you would not struggle solo.
What the devs could do, is introduce 2 difficulty versions: leave this one as is, call it "veteran", and make another one, on the level of a public dungeon, and call it normal. With rewards appropriately adjusted.
katanagirl1 wrote: »I finally have gotten around to doing this content on console, and wanted to give my impression on how it is working there.
I am unable to solo the Herald’s Seekers, but I like to get them done just in case I have to start the group. I generally don’t like to do this, and wait for someone else on zone chat to post they need someone. I waited for an hour yesterday, and there were plenty of players waiting around the wayshrine at Ald Isra (there are two seekers within range weapons range of that wayshrine). They don’t help much of the time, though, and I stand there for a long time waiting for others to join in the fight. See, no one wants to have to start the group or even get the ichor so they just wait for an invite. You can have an hour of quiet zone chat, waiting for a group when you do have the ichor, but as soon as someone posts in zone chat that they need players for Bastion Nymic, at least 10-12 X show up immediately. Some better way for grouping is needed. Just drop the ichor requirement and put it in the group finder.
The “puzzles” in this content - well, I would call the Hermaeus Mora one a puzzle. The other two are more like secrets. I am not sure how you are supposed to figure them out since there are no clues. Almost all of the groups don’t want to take the time to do the puzzles, and some don’t even know about them if you ask.
It seems a shame once you finally get a group together (after all that time) that there isn’t an easier way to do more than one daily quest. Sure you can share with others, but a lot of times you have to switch toons because the person sharing the quest is unable to share with you. I am not sure how many versions of this daily quest there are.
Since I got a late start, I am trying to get my 30 runs in while people are still playing. I am enjoying the content, and I have got a few furnishing plans and leads, but like someone said above if you don’t get those the chest contents are really underwhelming.
katanagirl1 wrote: »I finally have gotten around to doing this content on console, and wanted to give my impression on how it is working there.
I am unable to solo the Herald’s Seekers, but I like to get them done just in case I have to start the group. I generally don’t like to do this, and wait for someone else on zone chat to post they need someone. I waited for an hour yesterday, and there were plenty of players waiting around the wayshrine at Ald Isra (there are two seekers within range weapons range of that wayshrine). They don’t help much of the time, though, and I stand there for a long time waiting for others to join in the fight. See, no one wants to have to start the group or even get the ichor so they just wait for an invite. You can have an hour of quiet zone chat, waiting for a group when you do have the ichor, but as soon as someone posts in zone chat that they need players for Bastion Nymic, at least 10-12 X show up immediately. Some better way for grouping is needed. Just drop the ichor requirement and put it in the group finder.
The “puzzles” in this content - well, I would call the Hermaeus Mora one a puzzle. The other two are more like secrets. I am not sure how you are supposed to figure them out since there are no clues. Almost all of the groups don’t want to take the time to do the puzzles, and some don’t even know about them if you ask.
It seems a shame once you finally get a group together (after all that time) that there isn’t an easier way to do more than one daily quest. Sure you can share with others, but a lot of times you have to switch toons because the person sharing the quest is unable to share with you. I am not sure how many versions of this daily quest there are.
Since I got a late start, I am trying to get my 30 runs in while people are still playing. I am enjoying the content, and I have got a few furnishing plans and leads, but like someone said above if you don’t get those the chest contents are really underwhelming.
katanagirl1 wrote: »I finally have gotten around to doing this content on console, and wanted to give my impression on how it is working there.
I am unable to solo the Herald’s Seekers, but I like to get them done just in case I have to start the group. I generally don’t like to do this, and wait for someone else on zone chat to post they need someone. I waited for an hour yesterday, and there were plenty of players waiting around the wayshrine at Ald Isra (there are two seekers within range weapons range of that wayshrine). They don’t help much of the time, though, and I stand there for a long time waiting for others to join in the fight. See, no one wants to have to start the group or even get the ichor so they just wait for an invite. You can have an hour of quiet zone chat, waiting for a group when you do have the ichor, but as soon as someone posts in zone chat that they need players for Bastion Nymic, at least 10-12 X show up immediately. Some better way for grouping is needed. Just drop the ichor requirement and put it in the group finder.
The “puzzles” in this content - well, I would call the Hermaeus Mora one a puzzle. The other two are more like secrets. I am not sure how you are supposed to figure them out since there are no clues. Almost all of the groups don’t want to take the time to do the puzzles, and some don’t even know about them if you ask.
It seems a shame once you finally get a group together (after all that time) that there isn’t an easier way to do more than one daily quest. Sure you can share with others, but a lot of times you have to switch toons because the person sharing the quest is unable to share with you. I am not sure how many versions of this daily quest there are.
Since I got a late start, I am trying to get my 30 runs in while people are still playing. I am enjoying the content, and I have got a few furnishing plans and leads, but like someone said above if you don’t get those the chest contents are really underwhelming.
What server are you on? Xbox NA is nonstop zone lfgs for Nymics. All day long. It's pretty much impossible to be in the zone and not see a group request.
katanagirl1 wrote: »katanagirl1 wrote: »I finally have gotten around to doing this content on console, and wanted to give my impression on how it is working there.
I am unable to solo the Herald’s Seekers, but I like to get them done just in case I have to start the group. I generally don’t like to do this, and wait for someone else on zone chat to post they need someone. I waited for an hour yesterday, and there were plenty of players waiting around the wayshrine at Ald Isra (there are two seekers within range weapons range of that wayshrine). They don’t help much of the time, though, and I stand there for a long time waiting for others to join in the fight. See, no one wants to have to start the group or even get the ichor so they just wait for an invite. You can have an hour of quiet zone chat, waiting for a group when you do have the ichor, but as soon as someone posts in zone chat that they need players for Bastion Nymic, at least 10-12 X show up immediately. Some better way for grouping is needed. Just drop the ichor requirement and put it in the group finder.
The “puzzles” in this content - well, I would call the Hermaeus Mora one a puzzle. The other two are more like secrets. I am not sure how you are supposed to figure them out since there are no clues. Almost all of the groups don’t want to take the time to do the puzzles, and some don’t even know about them if you ask.
It seems a shame once you finally get a group together (after all that time) that there isn’t an easier way to do more than one daily quest. Sure you can share with others, but a lot of times you have to switch toons because the person sharing the quest is unable to share with you. I am not sure how many versions of this daily quest there are.
Since I got a late start, I am trying to get my 30 runs in while people are still playing. I am enjoying the content, and I have got a few furnishing plans and leads, but like someone said above if you don’t get those the chest contents are really underwhelming.
What server are you on? Xbox NA is nonstop zone lfgs for Nymics. All day long. It's pretty much impossible to be in the zone and not see a group request.
PS NA. Funny I heard a few years ago XBox was dead compared to PS but lately I am hearing what you are saying.