Maintenance for the week of November 25:
• PC/Mac: NA and EU megaservers for maintenance – November 25, 4:00AM EST (9:00 UTC) - 7:00AM EST (12:00 UTC)
• Xbox: NA and EU megaservers for maintenance – November 27, 6:00AM EST (11:00 UTC) - 9:00AM EST (14:00 UTC)
• PlayStation®: NA and EU megaservers for maintenance – November 27, 6:00AM EST (11:00 UTC) - 9:00AM EST (14:00 UTC)

The human dynamics of Bastion Nymic don't work

  • CGPsaint
    CGPsaint
    ✭✭✭✭✭
    ✭✭
    Arthtur wrote: »
    Jaraal wrote: »
    Jaraal wrote: »
    Ilsabet wrote: »
    So, i may just pick up the quest and hold it until I see peeps grouping again and just join them.

    Having a quest saved may actually backfire on you, since there are four identically-named versions of this quest and you might run into trouble if you have a different version than the people you join. Best bet is to ask for a quest share after you join the group from zone.

    Conversely, I think having group members with different versions of the quest is what unlocks the other wings in a single instance. I've been in groups that only had one quarter unlocked, groups with two quarters unlocked, and groups with all three quarters (!) open. Note that there's only one final boss available, but it's possible to do all three hidden bosses and the first big boss in all areas in this manner.

    you can do all 3 wings in 1 run regardless

    you are only required to do the 1 wing based on which middle boss you have, but you can definitely do all 3 wings if you so choose (though it does make the instance take longer and if your going for daily completion, its more time economical to do only 1 wing)

    Unfortunately, this isn't true. I have gotten the "Removing from area" group dungeon eviction timer on multiple occasions after finishing a single wing. No matter how fast I run to get to the next wing, I can't evade the kick mechanism.

    The only time that this is guaranteed to not happen is if you go in solo. And not many are willing to spend potentially hours soloing all three wings.

    U can do all 3 wings. The thing is u have to do them BEFORE u kill the last boss. The moment u kill the boss in the middle = the end of activity. Each wing has doors on the sides that lead to other wings. U can use them after killing mini boss of the wing u started in.

    Its not rly worth doing tho, but thats a diffrent story.

    I have completed secret and side bosses solo AFTER completing the final boss. The only caveat is that you need someone to stay in group with you or else you get booted from the instance once the group disbands.
    "Some enjoy bringing grief to others. They remind M'aiq of mudcrabs—horrible creatures, with no redeeming qualities."
  • Sikon
    Sikon
    ✭✭✭
    This whole discussion shows again the huge skillgap in ESO overall.

    Alot of Players (me included) can Solo this Bastion Nymics while others struggling with a full group. I get your point that this "Quest" as a Daily is much too time intensive. Also for me I prefer to just run it in Group because if I solo it, I will need 30minutes everyday for just this Daily.

    But the real issue here is really the problem of Skill gaps. I am really happy that ZOS implemented more challenging content into the game and I was looking forward for it.Tbh I am also hyped for the announced "Endless 2-man Dungeon" coming in Quarter 4 and I really hope it you cannot just solo clear it with a companion. I want to get the game more into a socialising MMO Aspect where you need to find other players for content. We had this long time ago with the old "Craglorn Zone"

    Anyway ZOS wanted to close this Skill gap with since the U35 combat update but seems like it does not work.
    Question is, is it ZOS fault or the players fault? For me the game is already easy, but yes I also spent some time to farm good gear, leads and ressources to make the best out of my build. Players who just play 1-2 hours an evening cannot expect to clear content like Bastion Nymic with green/blue gear and 90CP characters. It is just like this... MMOs need time investements and progress comes on the longterm.

    Players also need to inform about good builds and sets... if you really struggling too hard, start with onebar builds. Yes, you will need to farm alot and yes you will need "Oakensoul" Ring and the High Isle Chapter. This is just a first step. There are much better builds then One-Bar but for the beginning it should help alot.

    So my honest opinion, it was not a mistake by ZOS to implement harder content. It was asked from a playerbase over a long time. ZOS did a great job with Bastion Nymic and brought for me fresh air into the game.
    "Both light and shadow can be deadly, though only one chases the other.""Eyes open and walk with the shadows."
  • M0ntie
    M0ntie
    ✭✭✭✭✭
    Where are all the players in Apocrypha?? The place is almost deserted. That is the real problem here.
    I solo'd my way through defeating the Herald's Seekers and the mobs, but even with Bastian's help couldn't solo the last boss.
    A guild mate came to help me, but they couldn't get through invisible barriers.
    Plus it is supposed to be group content!

    Has ZoS made too many instances of Apocrypha because the place is nearly empty.
    With other similar fights in Seasonal events (Witches festival from memory?) there have been heaps of players standing at the entrance to group with.

    Requesting help in Zone chat is simply causing people to attack those asking for spamming.
  • Sikon
    Sikon
    ✭✭✭
    I cannot confirm that on PC/EU at least @M0ntie . The Zone chat in Apocrypha is full of "LF Nymic" and also I find a group at maximum 5minutes of searching if I want. So Nymics getting constantly done since the release, also because they are implemented in the Dailies.

    But I think in the near future if everyone got the Daily Achievement and Stuff farmed, they will loose their interest same as with the elsweyr Dragons or Harrowstorms. It is repeating like this for years and also kind of "normal" in MMOs, you can make it attractive again by giving Bonus Rewards or special Zone Events / Anniversary Events like ZOS is already doing it.

    So they are aware of the Zones Population at least and want to make their created content stay alive.
    "Both light and shadow can be deadly, though only one chases the other.""Eyes open and walk with the shadows."
  • M0ntie
    M0ntie
    ✭✭✭✭✭
    Thanks @Sikon I should have said I’m PC NA.
  • Arthtur
    Arthtur
    ✭✭✭✭✭
    CGPsaint wrote: »
    Arthtur wrote: »
    Jaraal wrote: »
    Jaraal wrote: »
    Ilsabet wrote: »
    So, i may just pick up the quest and hold it until I see peeps grouping again and just join them.

    Having a quest saved may actually backfire on you, since there are four identically-named versions of this quest and you might run into trouble if you have a different version than the people you join. Best bet is to ask for a quest share after you join the group from zone.

    Conversely, I think having group members with different versions of the quest is what unlocks the other wings in a single instance. I've been in groups that only had one quarter unlocked, groups with two quarters unlocked, and groups with all three quarters (!) open. Note that there's only one final boss available, but it's possible to do all three hidden bosses and the first big boss in all areas in this manner.

    you can do all 3 wings in 1 run regardless

    you are only required to do the 1 wing based on which middle boss you have, but you can definitely do all 3 wings if you so choose (though it does make the instance take longer and if your going for daily completion, its more time economical to do only 1 wing)

    Unfortunately, this isn't true. I have gotten the "Removing from area" group dungeon eviction timer on multiple occasions after finishing a single wing. No matter how fast I run to get to the next wing, I can't evade the kick mechanism.

    The only time that this is guaranteed to not happen is if you go in solo. And not many are willing to spend potentially hours soloing all three wings.

    U can do all 3 wings. The thing is u have to do them BEFORE u kill the last boss. The moment u kill the boss in the middle = the end of activity. Each wing has doors on the sides that lead to other wings. U can use them after killing mini boss of the wing u started in.

    Its not rly worth doing tho, but thats a diffrent story.

    I have completed secret and side bosses solo AFTER completing the final boss. The only caveat is that you need someone to stay in group with you or else you get booted from the instance once the group disbands.

    So i went and tested it and i dont know what to think about it.
    I started in Vaermina wing and after doing it and killing last boss i tried to do other wings. I couldnt do Mora wing as portals disappeared so i went to do Perytie. There werent any adds but after going through the door the adds actually respawned so i was able to do this wing. After i was done i went again to the Mora wing and the adds and portals appeared too. I didnt bother to do this wing tho.

    So... yes u can do other wings after killing the last boss. However i dont think its working as intended. Killing last boss makes all adds disappear so going through 1 door shouldnt respawn them all... but oh well.
    PC/EU @Arthtur

    Toxic Tank for the win :x
  • BlueRaven
    BlueRaven
    ✭✭✭✭✭
    ✭✭✭✭✭
    Sikon wrote: »
    This whole discussion shows again the huge skillgap in ESO overall.

    Alot of Players (me included) can Solo this Bastion Nymics while others struggling with a full group. I get your point that this "Quest" as a Daily is much too time intensive. Also for me I prefer to just run it in Group because if I solo it, I will need 30minutes everyday for just this Daily.

    But the real issue here is really the problem of Skill gaps. I am really happy that ZOS implemented more challenging content into the game and I was looking forward for it.Tbh I am also hyped for the announced "Endless 2-man Dungeon" coming in Quarter 4 and I really hope it you cannot just solo clear it with a companion. I want to get the game more into a socialising MMO Aspect where you need to find other players for content. We had this long time ago with the old "Craglorn Zone"

    Anyway ZOS wanted to close this Skill gap with since the U35 combat update but seems like it does not work.
    Question is, is it ZOS fault or the players fault? For me the game is already easy, but yes I also spent some time to farm good gear, leads and ressources to make the best out of my build. Players who just play 1-2 hours an evening cannot expect to clear content like Bastion Nymic with green/blue gear and 90CP characters. It is just like this... MMOs need time investements and progress comes on the longterm.

    Players also need to inform about good builds and sets... if you really struggling too hard, start with onebar builds. Yes, you will need to farm alot and yes you will need "Oakensoul" Ring and the High Isle Chapter. This is just a first step. There are much better builds then One-Bar but for the beginning it should help alot.

    So my honest opinion, it was not a mistake by ZOS to implement harder content. It was asked from a playerbase over a long time. ZOS did a great job with Bastion Nymic and brought for me fresh air into the game.

    It’s not just a skill gap, there are many factors that make these dailies unpopular.

    Personally speaking, as someone who has cleared vMoL, I hate ESO’s combat. Hate it. The whole light attack weaving, animation canceling thing is dumb. I can do it, but it’s dumb. So doing a daily that seems to require it? Pass.

    I am not interested in doing a daily that I have to group up for also. I can just go farm some dragons (and get better more immediate rewards) with everyone else. (Or I can go back to Galen and farm eruptions for the same reasons. ) No grouping required.
    Nymics fail in just being farmable like dragons or dolmens.

    U35 may have closed the skill gap, but this update purposely widened them with targeted nerfs to already underperforming players. Empower (the main dps boost of oak ring) and HA builds (that may or may not use the ring) got targeted. So the pool of players that are confident enough to do this content got lessened.

    Speaking as an officer in multiple guilds, I get a real sense that most players don’t care about good builds. They get a set that they can acquire and work with it. Running a particular dungeon multiple times for a set is not a popular thing to do. (As an aside running dungeons in upon itself is not a popular thing either.)
    Or players just do a loop of leveling alts. Abandoning characters soon after reaching max level. Those players used to do world events, but are now shut out from them in Necrom.

    Harder overland content is a subjective thing. People with “above average” dps, have different desires than the trifecta crowd.
    I think the people asking for harder overland have no clear consensus of what that actually means, nor is the group as large as the forums would have people perceive it to be.

    This daily also has a polarizing affect. By not making nymics it’s own thing (like arenas) and still calling this daily world events, it sends a direct message to the casual player that they are not wanted. That even the content they used to do is being taken away in a targeted fashion.
    Some players may try to improve their build to participate, but as seen in WoW, most others will just not participate and do something else.

    (So in a way) Necrom is the “Cataclysm” of ESO.

    Again personally speaking, (and remember as a player that can do harder content), Necrom has made me all but abandon ESO. Playing since beta I have finally ended my subscription and have moved to Cyberpunk. Also at least now I have plenty of time for starfield.
    Now I just log on, check my messages, and do endeavors quickly, then done and playing something else.
    Edited by BlueRaven on June 28, 2023 12:26PM
  • JanTanhide
    JanTanhide
    ✭✭✭✭✭
    OK. This strikes me as strange. I didn't even know what this was until two days ago. A friend was soloing Bastion Nymic and I asked him what he was doing. He told me it was a cool Daily in Telvanni. So he invited me and took me to the place to get the Daily and how to get into the Bastion Nymic "dungeon".

    IDK, my dps isn't superb and I'm no elite. He and I destroyed everything and found a bunch of secret areas accessible through puzzles. Pretty cool place. We had one death (him) during one of the boss fights and I was able to rez him during that fight.

    Found two bosses that were pretty high in health, first one was 4.07 mil the second boss with high health was 4.54 Mil. Completed everything. I think we spent about two hours exploring and unlocked everything but IDK. I've only been in once.

    So IDK why others are struggling so much. Whoever at ZOS designed Bastion Nymic should get a medal. That place is the most fun I've had in ESO since it's launch. Great job!

  • JanTanhide
    JanTanhide
    ✭✭✭✭✭
    Kisakee wrote: »
    You all just speak for yourself - we did is as three and it was harder than we thought but fun nontheless. We really enjoyed it and wish that more of this harder content comes up in the future.

    Enough with this wishy-washy "I am the chosen one and kill everything in Overland with two klicks" casual baby content. Finally we're having a real challenge and i want it to stay that way. If anyone can't complete it you should start becoming serious about your character, green gear and random skills are not cutting it anymore.

    Love your post. Yep, agree!
  • JanTanhide
    JanTanhide
    ✭✭✭✭✭
    Vahlyance wrote: »
    I'm honestly surprised by this thread, I had an absolute blast and I solo'd the place on stream and thought it was relatively easy but challenging.
    Was actually the most fun I had on ESO in a while going through it myself, and having my smooth brain figure out the puzzle loot super quick made me a happy goob.
    But it is absolutely super tuned up for a daily thing, if they made the loot nicer, that'd be nice.
    I personally can't wait for the endless dungeons, and hope it's something like the Bastion Nymics, I loved it.

    Same! It was fantastic! Loved every second of it.
  • BlueRaven
    BlueRaven
    ✭✭✭✭✭
    ✭✭✭✭✭
    M0ntie wrote: »
    Where are all the players in Apocrypha?? The place is almost deserted. That is the real problem here.
    I solo'd my way through defeating the Herald's Seekers and the mobs, but even with Bastian's help couldn't solo the last boss.
    A guild mate came to help me, but they couldn't get through invisible barriers.
    Plus it is supposed to be group content!

    Has ZoS made too many instances of Apocrypha because the place is nearly empty.
    With other similar fights in Seasonal events (Witches festival from memory?) there have been heaps of players standing at the entrance to group with.

    Requesting help in Zone chat is simply causing people to attack those asking for spamming.

    If you are not doing nymics, there is really not much to do in Necrom in general. The other dailies, beyond dropping the usual overland garbage gear, just drop a forgettable motif.

    The wbs are just tedious, for better rewards with less effort go back to Galen.

    And even fishing and antiquities are subject to being attacked by those rather pointless Nymic creatures. With loot so bad there is no reason to help.

    It’s just an annoying chapter, great story, but overall just annoying to be there.
  • emilyhyoyeon
    emilyhyoyeon
    ✭✭✭✭✭
    ✭✭✭
    I want to say that a lot of us asked for harder overland, not harder content in general. There's already plenty of hard content.

    A lot of us wanted to not kill quest bosses in 5 light attacks.
    IGN @ emilypumpkin, imperial pumpkin seller & ghost hunter
    main TES character: Tullanisse Starborne, altmer battlemage & ayleid researcher
  • rothan117
    rothan117
    ✭✭✭
    Harder overland content might be a popular thing to ask for on the forums but it is worth remembering that the forums do not represent anything like the majority of the players. Most never look at the forums, much less spend time posting on them. They are casual players who have neither the time nor the interest to get a lot better or get into the creating perfect builds. But without the dollars of all those silent casual players, this game would not continue to exist as it would not have the revenue to support these annual expansions. Think about that when asking for harder content and saying those players who can't handle it just need to get better. Like WoW discovered with Cataclysm, they vote with their wallets. Some complain but most just vanish, having moved on.

    It is sad that I see more players in High Isle and Galen than in Necrom. Personally, I am done with Necrom already, I did not like the wandering heralds interrupting my fishing etc. Over complicated world boss fights. And Nymics are way over complicated and too time consuming for a daily quest. It should have been a dungeon and drop the heralds part. The world event should have been like previous ones, open where people can just join in without grouping up so you can get the daily done in a timely manner. You will not force soloers into grouping up, they are more likely to ignore the content or just stop playing the game and find something else.
  • emilyhyoyeon
    emilyhyoyeon
    ✭✭✭✭✭
    ✭✭✭
    rothan117 wrote: »
    Harder overland content might be a popular thing to ask for on the forums but it is worth remembering that the forums do not represent anything like the majority of the players. Most never look at the forums, much less spend time posting on them. They are casual players who have neither the time nor the interest to get a lot better or get into the creating perfect builds. But without the dollars of all those silent casual players, this game would not continue to exist as it would not have the revenue to support these annual expansions. Think about that when asking for harder content and saying those players who can't handle it just need to get better. Like WoW discovered with Cataclysm, they vote with their wallets. Some complain but most just vanish, having moved on.

    It is sad that I see more players in High Isle and Galen than in Necrom. Personally, I am done with Necrom already, I did not like the wandering heralds interrupting my fishing etc. Over complicated world boss fights. And Nymics are way over complicated and too time consuming for a daily quest. It should have been a dungeon and drop the heralds part. The world event should have been like previous ones, open where people can just join in without grouping up so you can get the daily done in a timely manner. You will not force soloers into grouping up, they are more likely to ignore the content or just stop playing the game and find something else.

    Oh no doubt that the majority of players (all, not just forums) don't care about/want harder overland content. The annoying thing is seeing people imply or straight up say that Bastion Nymic is an answer to requests for harder overland when it's not even overland, it's mini-dungeons. Really cool mini-dungeons IMO, but not overland.

    I just got done soloing the Hermaeous Mora wing. It was the easiest of the three, but I still put more effort and focus into it than when I do vMA/vVH.

    It should've been a special new feature and not a replacement for actual overland content like dolmens, geysers, etc. It's absurd as an ''overland'' daily.
    IGN @ emilypumpkin, imperial pumpkin seller & ghost hunter
    main TES character: Tullanisse Starborne, altmer battlemage & ayleid researcher
  • Braffin
    Braffin
    ✭✭✭✭✭
    ✭✭✭
    rothan117 wrote: »
    Harder overland content might be a popular thing to ask for on the forums but it is worth remembering that the forums do not represent anything like the majority of the players. Most never look at the forums, much less spend time posting on them. They are casual players who have neither the time nor the interest to get a lot better or get into the creating perfect builds. But without the dollars of all those silent casual players, this game would not continue to exist as it would not have the revenue to support these annual expansions. Think about that when asking for harder content and saying those players who can't handle it just need to get better. Like WoW discovered with Cataclysm, they vote with their wallets. Some complain but most just vanish, having moved on.

    It is sad that I see more players in High Isle and Galen than in Necrom. Personally, I am done with Necrom already, I did not like the wandering heralds interrupting my fishing etc. Over complicated world boss fights. And Nymics are way over complicated and too time consuming for a daily quest. It should have been a dungeon and drop the heralds part. The world event should have been like previous ones, open where people can just join in without grouping up so you can get the daily done in a timely manner. You will not force soloers into grouping up, they are more likely to ignore the content or just stop playing the game and find something else.

    It's always a bit irritating to read about the allegedly opinions of "all those silent casual players". Comes a bit like soothsaying. :smile:

    To be more serious: A whole lot of people already spoke with their wallets because this game got too easy for them, so zos reacted. Isn't that possible?
    Sure, there will always be people which are dissatisfied with changes regardless of the concrete change, others however are delighted and return to the game. There is also no indicator, that Necrom was recieved badly. Think of all the hordes of arcanists some people around this forums are complaining permanently about. They are all customers.
    You also can't know what "casual players" are interested in. For example I'm member of a guild specifically targeted at newer and more casual gamers, trying to ensure smooth experiences in dungeons (and trials to a lesser extent) regarding questing and story. Do you know what the people there are talking about all day long: lore, companions and ... builds. And most dungeon requests are for the random daily, because of transmutes.
    The reasons why Necrom seems empty (I doesn't on pc eu tho, but I heard several times now the situation is different on pc na) can be various: amount of open instances, people levelling their new arcanist in older zones (collecting skyshards and all that) and countless other.

    So fine, you and some others are dissatisfied, that's legitimate. Others aren't. You'll have to live with that.
    Edited by Braffin on June 28, 2023 7:53PM
    Never get between a cat and it's candy!
    ---
    Overland difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including One Tamriel, an overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver & Gold as a "you think you do but you don't" - tier deflection to any criticism regarding the lack of overland difficulty in the game. I'm bored of dungeons, I'm bored of trials; make a personal difficulty slider for overland. It's not that hard.
  • Jaraal
    Jaraal
    ✭✭✭✭✭
    ✭✭✭✭✭
    rothan117 wrote: »
    Harder overland content might be a popular thing to ask for on the forums but it is worth remembering that the forums do not represent anything like the majority of the players. Most never look at the forums, much less spend time posting on them. They are casual players who have neither the time nor the interest to get a lot better or get into the creating perfect builds. But without the dollars of all those silent casual players, this game would not continue to exist as it would not have the revenue to support these annual expansions. Think about that when asking for harder content and saying those players who can't handle it just need to get better. Like WoW discovered with Cataclysm, they vote with their wallets. Some complain but most just vanish, having moved on.

    It is sad that I see more players in High Isle and Galen than in Necrom. Personally, I am done with Necrom already, I did not like the wandering heralds interrupting my fishing etc. Over complicated world boss fights. And Nymics are way over complicated and too time consuming for a daily quest. It should have been a dungeon and drop the heralds part. The world event should have been like previous ones, open where people can just join in without grouping up so you can get the daily done in a timely manner. You will not force soloers into grouping up, they are more likely to ignore the content or just stop playing the game and find something else.

    I agree with your second paragraph. The Seekers are annoying, overly complicated, drop trash, and needing to kill five if you are solo just so you can go play some instanced content is ridiculous. They should be their own daily, and even then, few would kill them for a chance at a reward coffer that usually contains just a single blue decon set piece. And to think that you not only have to kill five 1.8m HP Seekers, two 4.5m HP pseudo-dungeon bosses, and waves upon waves of trash packs that usually drop nothing just to get that reward coffer is absurd. And once people are done with the achievements, why would they even want to come back?

    Also, the fact that there are over a thousand easy to loot urns in Necrom and other locations in TP was awesome for the first two weeks, as everyone was able to quickly get most of the new furnishing plans they wanted. And now they are dirt cheap on traders, so no need to go back, really. The pro plan farmers have already gone back to Galen, where purples are still selling for millions on PC/NA. So you've lost that population as well.

    As for the first paragraph: There are plenty of casual players who come to the forums. In fact, many of us came here to read up on the game and get a sense of the players' general feelings about it before even investing a single dime on it. But if, as you say, it's mostly hardcore players that come here to give their opinions.... then we are also the hardcore spenders as well. The "casuals" will buy the game at a discount, or sign up during free-to-play periods, and they silently move on when they discover they don't like or just plain get tired of the game. Those of us who have been here for years and are vocal about the game we care about are the ones that buy the houses, the crates, the mounts, the outfits, and the cosmetics to make our characters look good. People who are passionate about ESO are the ones that are always playing and paying. So, our value to ZOS as customers should not be underestimated.


    Edited by Jaraal on June 28, 2023 7:35PM
    RIP Bosmer Nation. 4/4/14 - 2/25/19.
  • markulrich1966
    markulrich1966
    ✭✭✭✭✭
    BlueRaven wrote: »
    Sikon wrote: »
    This whole discussion shows again the huge skillgap in ESO overall.

    Alot of Players (me included) can Solo this Bastion Nymics while others struggling with a full group. I get your point that this "Quest" as a Daily is much too time intensive. Also for me I prefer to just run it in Group because if I solo it, I will need 30minutes everyday for just this Daily.

    But the real issue here is really the problem of Skill gaps. I am really happy that ZOS implemented more challenging content into the game and I was looking forward for it.Tbh I am also hyped for the announced "Endless 2-man Dungeon" coming in Quarter 4 and I really hope it you cannot just solo clear it with a companion. I want to get the game more into a socialising MMO Aspect where you need to find other players for content. We had this long time ago with the old "Craglorn Zone"

    Anyway ZOS wanted to close this Skill gap with since the U35 combat update but seems like it does not work.
    Question is, is it ZOS fault or the players fault? For me the game is already easy, but yes I also spent some time to farm good gear, leads and ressources to make the best out of my build. Players who just play 1-2 hours an evening cannot expect to clear content like Bastion Nymic with green/blue gear and 90CP characters. It is just like this... MMOs need time investements and progress comes on the longterm.

    Players also need to inform about good builds and sets... if you really struggling too hard, start with onebar builds. Yes, you will need to farm alot and yes you will need "Oakensoul" Ring and the High Isle Chapter. This is just a first step. There are much better builds then One-Bar but for the beginning it should help alot.

    So my honest opinion, it was not a mistake by ZOS to implement harder content. It was asked from a playerbase over a long time. ZOS did a great job with Bastion Nymic and brought for me fresh air into the game.

    It’s not just a skill gap, there are many factors that make these dailies unpopular.

    Personally speaking, as someone who has cleared vMoL, I hate ESO’s combat. Hate it. The whole light attack weaving, animation canceling thing is dumb. I can do it, but it’s dumb. So doing a daily that seems to require it? Pass.

    I am not interested in doing a daily that I have to group up for also. I can just go farm some dragons (and get better more immediate rewards) with everyone else. (Or I can go back to Galen and farm eruptions for the same reasons. ) No grouping required.
    Nymics fail in just being farmable like dragons or dolmens.

    U35 may have closed the skill gap, but this update purposely widened them with targeted nerfs to already underperforming players. Empower (the main dps boost of oak ring) and HA builds (that may or may not use the ring) got targeted. So the pool of players that are confident enough to do this content got lessened.

    Speaking as an officer in multiple guilds, I get a real sense that most players don’t care about good builds. They get a set that they can acquire and work with it. Running a particular dungeon multiple times for a set is not a popular thing to do. (As an aside running dungeons in upon itself is not a popular thing either.)
    Or players just do a loop of leveling alts. Abandoning characters soon after reaching max level. Those players used to do world events, but are now shut out from them in Necrom.

    Harder overland content is a subjective thing. People with “above average” dps, have different desires than the trifecta crowd.
    I think the people asking for harder overland have no clear consensus of what that actually means, nor is the group as large as the forums would have people perceive it to be.

    This daily also has a polarizing affect. By not making nymics it’s own thing (like arenas) and still calling this daily world events, it sends a direct message to the casual player that they are not wanted. That even the content they used to do is being taken away in a targeted fashion.
    Some players may try to improve their build to participate, but as seen in WoW, most others will just not participate and do something else.

    (So in a way) Necrom is the “Cataclysm” of ESO.

    Again personally speaking, (and remember as a player that can do harder content), Necrom has made me all but abandon ESO. Playing since beta I have finally ended my subscription and have moved to Cyberpunk. Also at least now I have plenty of time for starfield.
    Now I just log on, check my messages, and do endeavors quickly, then done and playing something else.

    I'm back to Fallout 76 for now, new season just started luckily.
    Problem is, that now also other zones became unplayable. I was trying to farm Ivory Brigade Clasp in Blackwood, abd while you could find other players for the worldbosses before, I can not since Necrom launched.
    On xbox NA. Only at prime time, which is 2 am where I live (europe) you find some, so too late.

    I'm baffled how this game makes more and more content inacessible, very sad.
  • GretchenRPH
    GretchenRPH
    ✭✭✭
    All I know is, I'm unlocking the 2 new companions on 15 characters, and every time I'm with Sharp's unlock quest to go look for clues at some campsite, despite a patch note about moving the Nymic-related Herald Seekers away from wayshrines, I shift to Fungal Lowlands wayshrine and suddenly I'm being swatted around by black tentacles because someone's fighting a Herald Seeker. There should be no way combat with something as strong as a worldboss is spilling over onto a wayshrine. The said they fixed it, but it's still happening. Put them far enough away that they can't be dragged that far without resetting. Transit points should be safe. At least from Boss-level aggro.
  • TaSheen
    TaSheen
    ✭✭✭✭✭
    ✭✭✭✭✭
    The Ald Isra wayshrine also has that issue.
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • Bekkael
    Bekkael
    ✭✭✭✭✭
    rothan117 wrote: »
    You will not force soloers into grouping up, they are more likely to ignore the content or just stop playing the game and find something else.

    This describes me. I still have the Nymic quest in my log that I picked up on release day and will likely never finish. Haven't been on the forums recently, but felt the new nerfs on my main character the past couple days. It just makes me so tired, this endless cycle nerf/buff/nerf. I'm on the lookout for a new game.
    ~~ Lady Gamer ~~ ♥ ~~ Xbox NA ~~
  • Fenris_Arainai
    Fenris_Arainai
    ✭✭✭✭
    JanTanhide wrote: »
    OK. This strikes me as strange. I didn't even know what this was until two days ago. A friend was soloing Bastion Nymic and I asked him what he was doing. He told me it was a cool Daily in Telvanni. So he invited me and took me to the place to get the Daily and how to get into the Bastion Nymic "dungeon".

    IDK, my dps isn't superb and I'm no elite. He and I destroyed everything and found a bunch of secret areas accessible through puzzles. Pretty cool place. We had one death (him) during one of the boss fights and I was able to rez him during that fight.

    Found two bosses that were pretty high in health, first one was 4.07 mil the second boss with high health was 4.54 Mil. Completed everything. I think we spent about two hours exploring and unlocked everything but IDK. I've only been in once.

    So IDK why others are struggling so much. Whoever at ZOS designed Bastion Nymic should get a medal. That place is the most fun I've had in ESO since it's launch. Great job!

    Okay, now, I mean it seriously, not in a snarky way:

    Did you go and try to do it on your own? Joining someone who can already do it by themselves in by no means a measure whether you would not struggle solo.

    What the devs could do, is introduce 2 difficulty versions: leave this one as is, call it "veteran", and make another one, on the level of a public dungeon, and call it normal. With rewards appropriately adjusted.
    Glory to you and your Dunmer House!
  • CGPsaint
    CGPsaint
    ✭✭✭✭✭
    ✭✭
    JanTanhide wrote: »
    OK. This strikes me as strange. I didn't even know what this was until two days ago. A friend was soloing Bastion Nymic and I asked him what he was doing. He told me it was a cool Daily in Telvanni. So he invited me and took me to the place to get the Daily and how to get into the Bastion Nymic "dungeon".

    IDK, my dps isn't superb and I'm no elite. He and I destroyed everything and found a bunch of secret areas accessible through puzzles. Pretty cool place. We had one death (him) during one of the boss fights and I was able to rez him during that fight.

    Found two bosses that were pretty high in health, first one was 4.07 mil the second boss with high health was 4.54 Mil. Completed everything. I think we spent about two hours exploring and unlocked everything but IDK. I've only been in once.

    So IDK why others are struggling so much. Whoever at ZOS designed Bastion Nymic should get a medal. That place is the most fun I've had in ESO since it's launch. Great job!

    Okay, now, I mean it seriously, not in a snarky way:

    Did you go and try to do it on your own? Joining someone who can already do it by themselves in by no means a measure whether you would not struggle solo.

    What the devs could do, is introduce 2 difficulty versions: leave this one as is, call it "veteran", and make another one, on the level of a public dungeon, and call it normal. With rewards appropriately adjusted.

    The rewards for the current iteration are poor at best, co I can't imagine what they would be if they were "appropriately adjusted." I've run BN north of 50 times because I'm trying to get the furnishing plans and book furnishings, and to be honest the only loot that I've received that was worth anything of note was (5) Kuta, which has happened just once.

    "Some enjoy bringing grief to others. They remind M'aiq of mudcrabs—horrible creatures, with no redeeming qualities."
  • AzuraFan
    AzuraFan
    ✭✭✭✭✭
    ✭✭
    Bekkael wrote: »
    This describes me. I still have the Nymic quest in my log that I picked up on release day and will likely never finish.

    I still have the quest in my log too (but I picked it up a few days after release day).

    I participate in all the world events, and I've completed all the achievements for dolmens, harrowstorms, vents, geysers, dragons, and WWBs in the Deadlands and Galen. I have fun doing those. You can join the fray without having to group. I also have the five ichors needed to enter a nymic portal. Join other players on the fly to beat seekers? No problem.

    I don't like forced grouping to accomplish what's sort of an overland activity. I wish Necrom had world events like previous chapters, rather than adding something like the Bastion Nymic. I'll probably try to do it solo at some point, but I've been avoiding it because I know it'll be a slog. Why would I choose to spend my gaming time on a slog, rather than doing something else?
  • Necrotech_Master
    Necrotech_Master
    ✭✭✭✭✭
    ✭✭✭✭✭
    JanTanhide wrote: »
    OK. This strikes me as strange. I didn't even know what this was until two days ago. A friend was soloing Bastion Nymic and I asked him what he was doing. He told me it was a cool Daily in Telvanni. So he invited me and took me to the place to get the Daily and how to get into the Bastion Nymic "dungeon".

    IDK, my dps isn't superb and I'm no elite. He and I destroyed everything and found a bunch of secret areas accessible through puzzles. Pretty cool place. We had one death (him) during one of the boss fights and I was able to rez him during that fight.

    Found two bosses that were pretty high in health, first one was 4.07 mil the second boss with high health was 4.54 Mil. Completed everything. I think we spent about two hours exploring and unlocked everything but IDK. I've only been in once.

    So IDK why others are struggling so much. Whoever at ZOS designed Bastion Nymic should get a medal. That place is the most fun I've had in ESO since it's launch. Great job!

    Okay, now, I mean it seriously, not in a snarky way:

    Did you go and try to do it on your own? Joining someone who can already do it by themselves in by no means a measure whether you would not struggle solo.

    What the devs could do, is introduce 2 difficulty versions: leave this one as is, call it "veteran", and make another one, on the level of a public dungeon, and call it normal. With rewards appropriately adjusted.

    the problem with the nymics is that the current rewards are not great, outside of leads and the random chance to get furnishing blueprints, it really isnt much better than the public dungeons currently are
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • katanagirl1
    katanagirl1
    ✭✭✭✭✭
    ✭✭✭
    I finally have gotten around to doing this content on console, and wanted to give my impression on how it is working there.

    I am unable to solo the Herald’s Seekers, but I like to get them done just in case I have to start the group. I generally don’t like to do this, and wait for someone else on zone chat to post they need someone. I waited for an hour yesterday, and there were plenty of players waiting around the wayshrine at Ald Isra (there are two seekers within range weapons range of that wayshrine). They don’t help much of the time, though, and I stand there for a long time waiting for others to join in the fight. See, no one wants to have to start the group or even get the ichor so they just wait for an invite. You can have an hour of quiet zone chat, waiting for a group when you do have the ichor, but as soon as someone posts in zone chat that they need players for Bastion Nymic, at least 10-12 X show up immediately. Some better way for grouping is needed. Just drop the ichor requirement and put it in the group finder.

    The “puzzles” in this content - well, I would call the Hermaeus Mora one a puzzle. The other two are more like secrets. I am not sure how you are supposed to figure them out since there are no clues. Almost all of the groups don’t want to take the time to do the puzzles, and some don’t even know about them if you ask.

    It seems a shame once you finally get a group together (after all that time) that there isn’t an easier way to do more than one daily quest. Sure you can share with others, but a lot of times you have to switch toons because the person sharing the quest is unable to share with you. I am not sure how many versions of this daily quest there are.

    Since I got a late start, I am trying to get my 30 runs in while people are still playing. I am enjoying the content, and I have got a few furnishing plans and leads, but like someone said above if you don’t get those the chest contents are really underwhelming.
    Khajiit Stamblade main
    Dark Elf Magsorc
    Redguard Stamina Dragonknight
    Orc Stamplar PVP
    Breton Magsorc PVP
    Dark Elf Magden
    Khajiit Stamblade
    Khajiit Stamina Arcanist

    PS5 NA
  • jaws343
    jaws343
    ✭✭✭✭✭
    ✭✭✭✭✭
    I finally have gotten around to doing this content on console, and wanted to give my impression on how it is working there.

    I am unable to solo the Herald’s Seekers, but I like to get them done just in case I have to start the group. I generally don’t like to do this, and wait for someone else on zone chat to post they need someone. I waited for an hour yesterday, and there were plenty of players waiting around the wayshrine at Ald Isra (there are two seekers within range weapons range of that wayshrine). They don’t help much of the time, though, and I stand there for a long time waiting for others to join in the fight. See, no one wants to have to start the group or even get the ichor so they just wait for an invite. You can have an hour of quiet zone chat, waiting for a group when you do have the ichor, but as soon as someone posts in zone chat that they need players for Bastion Nymic, at least 10-12 X show up immediately. Some better way for grouping is needed. Just drop the ichor requirement and put it in the group finder.

    The “puzzles” in this content - well, I would call the Hermaeus Mora one a puzzle. The other two are more like secrets. I am not sure how you are supposed to figure them out since there are no clues. Almost all of the groups don’t want to take the time to do the puzzles, and some don’t even know about them if you ask.

    It seems a shame once you finally get a group together (after all that time) that there isn’t an easier way to do more than one daily quest. Sure you can share with others, but a lot of times you have to switch toons because the person sharing the quest is unable to share with you. I am not sure how many versions of this daily quest there are.

    Since I got a late start, I am trying to get my 30 runs in while people are still playing. I am enjoying the content, and I have got a few furnishing plans and leads, but like someone said above if you don’t get those the chest contents are really underwhelming.

    What server are you on? Xbox NA is nonstop zone lfgs for Nymics. All day long. It's pretty much impossible to be in the zone and not see a group request.
  • Necrotech_Master
    Necrotech_Master
    ✭✭✭✭✭
    ✭✭✭✭✭
    I finally have gotten around to doing this content on console, and wanted to give my impression on how it is working there.

    I am unable to solo the Herald’s Seekers, but I like to get them done just in case I have to start the group. I generally don’t like to do this, and wait for someone else on zone chat to post they need someone. I waited for an hour yesterday, and there were plenty of players waiting around the wayshrine at Ald Isra (there are two seekers within range weapons range of that wayshrine). They don’t help much of the time, though, and I stand there for a long time waiting for others to join in the fight. See, no one wants to have to start the group or even get the ichor so they just wait for an invite. You can have an hour of quiet zone chat, waiting for a group when you do have the ichor, but as soon as someone posts in zone chat that they need players for Bastion Nymic, at least 10-12 X show up immediately. Some better way for grouping is needed. Just drop the ichor requirement and put it in the group finder.

    The “puzzles” in this content - well, I would call the Hermaeus Mora one a puzzle. The other two are more like secrets. I am not sure how you are supposed to figure them out since there are no clues. Almost all of the groups don’t want to take the time to do the puzzles, and some don’t even know about them if you ask.

    It seems a shame once you finally get a group together (after all that time) that there isn’t an easier way to do more than one daily quest. Sure you can share with others, but a lot of times you have to switch toons because the person sharing the quest is unable to share with you. I am not sure how many versions of this daily quest there are.

    Since I got a late start, I am trying to get my 30 runs in while people are still playing. I am enjoying the content, and I have got a few furnishing plans and leads, but like someone said above if you don’t get those the chest contents are really underwhelming.

    theres not really a lot of clues for the vaermina wing, but the peryite wing has a lorebook laying around that kind of clue you in about the secret area (the lorebook is near the red and green chalice that you encounter if you enter the left wing first)

    the only attack from the herald seeker that really hurts is when it splits into 3 and sends out the waves from each one, if you get hit by 2 of those it will probably kill you unless your a tank (the easiest way to avoid it is dodge roll, or just keep strafing it since it doesnt realign to hit you after it splits)
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • katanagirl1
    katanagirl1
    ✭✭✭✭✭
    ✭✭✭
    jaws343 wrote: »
    I finally have gotten around to doing this content on console, and wanted to give my impression on how it is working there.

    I am unable to solo the Herald’s Seekers, but I like to get them done just in case I have to start the group. I generally don’t like to do this, and wait for someone else on zone chat to post they need someone. I waited for an hour yesterday, and there were plenty of players waiting around the wayshrine at Ald Isra (there are two seekers within range weapons range of that wayshrine). They don’t help much of the time, though, and I stand there for a long time waiting for others to join in the fight. See, no one wants to have to start the group or even get the ichor so they just wait for an invite. You can have an hour of quiet zone chat, waiting for a group when you do have the ichor, but as soon as someone posts in zone chat that they need players for Bastion Nymic, at least 10-12 X show up immediately. Some better way for grouping is needed. Just drop the ichor requirement and put it in the group finder.

    The “puzzles” in this content - well, I would call the Hermaeus Mora one a puzzle. The other two are more like secrets. I am not sure how you are supposed to figure them out since there are no clues. Almost all of the groups don’t want to take the time to do the puzzles, and some don’t even know about them if you ask.

    It seems a shame once you finally get a group together (after all that time) that there isn’t an easier way to do more than one daily quest. Sure you can share with others, but a lot of times you have to switch toons because the person sharing the quest is unable to share with you. I am not sure how many versions of this daily quest there are.

    Since I got a late start, I am trying to get my 30 runs in while people are still playing. I am enjoying the content, and I have got a few furnishing plans and leads, but like someone said above if you don’t get those the chest contents are really underwhelming.

    What server are you on? Xbox NA is nonstop zone lfgs for Nymics. All day long. It's pretty much impossible to be in the zone and not see a group request.

    PS NA. Funny I heard a few years ago XBox was dead compared to PS but lately I am hearing what you are saying.
    Khajiit Stamblade main
    Dark Elf Magsorc
    Redguard Stamina Dragonknight
    Orc Stamplar PVP
    Breton Magsorc PVP
    Dark Elf Magden
    Khajiit Stamblade
    Khajiit Stamina Arcanist

    PS5 NA
  • BlueRaven
    BlueRaven
    ✭✭✭✭✭
    ✭✭✭✭✭
    jaws343 wrote: »
    I finally have gotten around to doing this content on console, and wanted to give my impression on how it is working there.

    I am unable to solo the Herald’s Seekers, but I like to get them done just in case I have to start the group. I generally don’t like to do this, and wait for someone else on zone chat to post they need someone. I waited for an hour yesterday, and there were plenty of players waiting around the wayshrine at Ald Isra (there are two seekers within range weapons range of that wayshrine). They don’t help much of the time, though, and I stand there for a long time waiting for others to join in the fight. See, no one wants to have to start the group or even get the ichor so they just wait for an invite. You can have an hour of quiet zone chat, waiting for a group when you do have the ichor, but as soon as someone posts in zone chat that they need players for Bastion Nymic, at least 10-12 X show up immediately. Some better way for grouping is needed. Just drop the ichor requirement and put it in the group finder.

    The “puzzles” in this content - well, I would call the Hermaeus Mora one a puzzle. The other two are more like secrets. I am not sure how you are supposed to figure them out since there are no clues. Almost all of the groups don’t want to take the time to do the puzzles, and some don’t even know about them if you ask.

    It seems a shame once you finally get a group together (after all that time) that there isn’t an easier way to do more than one daily quest. Sure you can share with others, but a lot of times you have to switch toons because the person sharing the quest is unable to share with you. I am not sure how many versions of this daily quest there are.

    Since I got a late start, I am trying to get my 30 runs in while people are still playing. I am enjoying the content, and I have got a few furnishing plans and leads, but like someone said above if you don’t get those the chest contents are really underwhelming.

    What server are you on? Xbox NA is nonstop zone lfgs for Nymics. All day long. It's pretty much impossible to be in the zone and not see a group request.

    PS NA. Funny I heard a few years ago XBox was dead compared to PS but lately I am hearing what you are saying.

    Just a guess, but it may have seen an uptick with its inclusion into the Xbox/Microsoft sub service.
  • LadyLethalla
    LadyLethalla
    ✭✭✭✭✭
    Idk if this has been mentioned, but the Prime Cataloguer WB in Apocrypha counts as one of the five required Heralds. I was in no hurry to do Nymic but got the Prime Cataloguer quest 3 times and got 1 ichor from it on each kill.
    Managed to solo the Dreaming wing and Dreadful Herald too... in no hurry to go back in for the remainder, I have to say.
    x-TallyCat-x // PC EU DC - For the Covenant! // ESO Platinum trophy - 16th May 2017.
    Melbourne Australia - the land of Potato Internet.WTB ESO OCEANIC SERVER
Sign In or Register to comment.