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Ravenwatch PC EU

  • Tigor
    Tigor
    ✭✭✭
    This campaign is just a bad joke. DC is overpowered, and most likely doing that by cheating. Nothing more to add. The fun is completely gone if nothing will change. This has been happening for three months now. We are just fed up with it, we try a lot and always with the same outcomes. The only thing remaining is faction stacking. But that can only be at primetime.
    Edited by Tigor on February 7, 2024 5:53AM
    GM - Decimation Elite - Ebonheart Pact - Cyrodiil - aka Tigor (AR50), Leopard Tank (AR50) , Captain-Caveman (AR50), Tigors Claw (AR50), -Bud Spencer (AR47+)
  • Parrot1986
    Parrot1986
    ✭✭✭✭✭
    Loved tonight lots of action and winning more fights than losing with clean fighting and no cheating makes it even more fun.
  • Thraben
    Thraben
    ✭✭✭✭✭
    Are you reds talking to one another at all?

    All you need is 3 6-person groups loosely cooperating, and DC would not stand a chance. 3 Wardens, 1 DK, 1 Arcanist, one free class. "Proxy in 3-2-1, Bugs & Proxy and go for it" is all you need. The casual rest can be solo players following your groups, and would function as scouts and troublemakers. We can´t defend more than 2 keeps at the same time, and our random players quit quickly when we start losing.
    Hauptmann der Dolche des Königs

    DDK ist die letzte Verteidigungslinie des Dolchsturz- Bündnisses auf der 30-Tage-No-CP- Kampagne(EU) mit dem Anspruch, in kleinen, anfängerfreundlichen Raid-Gruppen möglichst epische Schlachten auszufechten.

    DDK is the Daggerfall Covenant´s last line of defense on the 30 days no-cp campaign (EU). We intend to fight epic battles in small, casual player friendly raid groups.
  • WaywardArgonian
    WaywardArgonian
    ✭✭✭✭✭
    Thraben wrote: »
    Are you reds talking to one another at all?

    All you need is 3 6-person groups loosely cooperating, and DC would not stand a chance. 3 Wardens, 1 DK, 1 Arcanist, one free class. "Proxy in 3-2-1, Bugs & Proxy and go for it" is all you need. The casual rest can be solo players following your groups, and would function as scouts and troublemakers. We can´t defend more than 2 keeps at the same time, and our random players quit quickly when we start losing.

    This is kind of the issue of Ravenwatch though. Occasionally there are fun/balanced fights to be had in the campaign but they swiftly get ruined because bottom feeders come and shift the numbers to where it becomes an easy win for one side. It's not even a win/lose thing, I know some good DC players and they complain about how playing for their faction is often boring now because of this type of gameplay.

    I'm not co-signing the 'DC are cheaters' mantra because that's just laughable, but the whole 'zerg or be zerged' vibe of the campaign is one of the reasons I shifted focus to Gray Host recently.
    PC/EU altaholic | Smallscale & ballgroup healer | Former Empanada of Ravenwatch | @ degonyte in-game | Nibani Ilath-Pal (AD Nightblade) - AvA rank 50 | Jehanne Teymour (AD Sorcerer) - AvA rank 50 | Niria Ilath-Pal (AD Templar) - AvA rank 50
  • Tigor
    Tigor
    ✭✭✭
    Short heads up. I have made some changes in leading. Little things that will improve team results. Want to be a bit more organised. E.g. grouping up before rushing to fights is important. Start together and buff the group before going into combat and call out when players are too far away in chasing situations. So a bit more distressing and maybe less players needed. Also bought a new system and can now easily reach out to 180 fps during fights. Good quality gaming in perspective.
    When ending up in factions stacks it is easier to compete and better overview of positioning. So the little changes that will count is the next phase.
    GM - Decimation Elite - Ebonheart Pact - Cyrodiil - aka Tigor (AR50), Leopard Tank (AR50) , Captain-Caveman (AR50), Tigors Claw (AR50), -Bud Spencer (AR47+)
  • finehair
    finehair
    ✭✭✭✭
    Thraben wrote: »
    Are you reds talking to one another at all?

    All you need is 3 6-person groups loosely cooperating, and DC would not stand a chance. 3 Wardens, 1 DK, 1 Arcanist, one free class. "Proxy in 3-2-1, Bugs & Proxy and go for it" is all you need. The casual rest can be solo players following your groups, and would function as scouts and troublemakers. We can´t defend more than 2 keeps at the same time, and our random players quit quickly when we start losing.

    no, our zonechat is radio silence most of the time.
    new campaign notes:

    DC: if you are not a sorc just switch factions. btw we just captured everything at morning.
    EP: if you have more than 23k hp just switch factions. btw we just captured everything at night.
    AD: Yes we were pop locked for 5 minutes, but we still have the low pop bonus so what are you gonna do about it?
  • Tigor
    Tigor
    ✭✭✭
    Could Zos pls check the DC population on this campaign? They are abusing something it is beyond ridiculousness.
    GM - Decimation Elite - Ebonheart Pact - Cyrodiil - aka Tigor (AR50), Leopard Tank (AR50) , Captain-Caveman (AR50), Tigors Claw (AR50), -Bud Spencer (AR47+)
  • Major_Toughness
    Major_Toughness
    ✭✭✭✭
    Campaign is so dead.

    Looks like there is never any DC online. At one time of the day it is AD faction stacking against nobody. Then EP faction stacks against nobody.

    If you aren't fightin the faction stack then there is no content. You can't even get a few people to come fight at a resource, it's either some 12 man EP group with the same tabard or no one.
    PC EU > You
  • Thraben
    Thraben
    ✭✭✭✭✭
    Yesterday Prime Time they were so many DC on that I had to play AD...
    Hauptmann der Dolche des Königs

    DDK ist die letzte Verteidigungslinie des Dolchsturz- Bündnisses auf der 30-Tage-No-CP- Kampagne(EU) mit dem Anspruch, in kleinen, anfängerfreundlichen Raid-Gruppen möglichst epische Schlachten auszufechten.

    DDK is the Daggerfall Covenant´s last line of defense on the 30 days no-cp campaign (EU). We intend to fight epic battles in small, casual player friendly raid groups.
  • finehair
    finehair
    ✭✭✭✭
    Campaign is so dead.

    Looks like there is never any DC online. At one time of the day it is AD faction stacking against nobody. Then EP faction stacks against nobody.

    If you aren't fightin the faction stack then there is no content. You can't even get a few people to come fight at a resource, it's either some 12 man EP group with the same tabard or no one.

    This is PC eu maybe you are speaking for the wrong one lol. Whenever I come online it is the dc zerg pushing through ep base
  • DTStormfox
    DTStormfox
    ✭✭✭✭✭
    Campaign is so dead.

    Looks like there is never any DC online. At one time of the day it is AD faction stacking against nobody. Then EP faction stacks against nobody.

    If you aren't fightin the faction stack then there is no content. You can't even get a few people to come fight at a resource, it's either some 12 man EP group with the same tabard or no one.

    I start to wonder: when do you play? Like in the middle of night or something? because there's a decent amount of players online in each alliance nearly every day.
    Only responds to constructive replies/mentions

    Immortal-Legends Guild Master
    Veteran PvP player


  • WaywardArgonian
    WaywardArgonian
    ✭✭✭✭✭
    Tonight, all 3 factions were poplocked tonight for a while. Haven't seen that on RW in a long while and we had some fun battles there before our midnight switch to Gray Host.
    PC/EU altaholic | Smallscale & ballgroup healer | Former Empanada of Ravenwatch | @ degonyte in-game | Nibani Ilath-Pal (AD Nightblade) - AvA rank 50 | Jehanne Teymour (AD Sorcerer) - AvA rank 50 | Niria Ilath-Pal (AD Templar) - AvA rank 50
  • Tigor
    Tigor
    ✭✭✭
    This campaign is far from death. It just started. Keep playing an experience the fun. And don't try to cheat because that is not wanted.
    GM - Decimation Elite - Ebonheart Pact - Cyrodiil - aka Tigor (AR50), Leopard Tank (AR50) , Captain-Caveman (AR50), Tigors Claw (AR50), -Bud Spencer (AR47+)
  • Tigor
    Tigor
    ✭✭✭
    Why do we always have to play against the DC cheater group ZOS!? Can you not handle them yourself?

    image.png?ex=65e3a47e&is=65d12f7e&hm=6f5e1933da4035dd9078ce9454632ea19f3bc5fe2aca6e5bf6e3555f2a6ab0c5&
    Edited by Tigor on February 17, 2024 10:15PM
    GM - Decimation Elite - Ebonheart Pact - Cyrodiil - aka Tigor (AR50), Leopard Tank (AR50) , Captain-Caveman (AR50), Tigors Claw (AR50), -Bud Spencer (AR47+)
  • xMetalheartx
    xMetalheartx
    ✭✭✭✭
    Zero EP-sieges on a dc-keep? This must be a cheat

    @Sir_Metalheat
    Member of ACE - the Small-scale-Guild of ESO
  • Tigor
    Tigor
    ✭✭✭
    It is just hopeless to play against DC atm. :'(
    GM - Decimation Elite - Ebonheart Pact - Cyrodiil - aka Tigor (AR50), Leopard Tank (AR50) , Captain-Caveman (AR50), Tigors Claw (AR50), -Bud Spencer (AR47+)
  • Namacc
    Namacc
    Soul Shriven
    Hello! Long time reader of this thread and fellow PC EU ravenwatch enjoyer.

    I had recorded the fight at winter's peak some days ago and thought I'd share. Good fight pact!

    https://youtube.com/watch?v=UAUZDFeNq98
  • Parrot1986
    Parrot1986
    ✭✭✭✭✭
    Namacc wrote: »
    Hello! Long time reader of this thread and fellow PC EU ravenwatch enjoyer.

    I had recorded the fight at winter's peak some days ago and thought I'd share. Good fight pact!

    https://youtube.com/watch?v=UAUZDFeNq98

    Think this was my favourite fight of the event. Thanks for sharing!
  • Tigor
    Tigor
    ✭✭✭
    Surely a highlight. We started it, and it was in the end a big brawl were the unkillables appreared. The rock behind Winter's Peak we used to funnel the fight. Good to share the clip as it depicts the disbalances in pvp.
    Edited by Tigor on March 6, 2024 5:33PM
    GM - Decimation Elite - Ebonheart Pact - Cyrodiil - aka Tigor (AR50), Leopard Tank (AR50) , Captain-Caveman (AR50), Tigors Claw (AR50), -Bud Spencer (AR47+)
  • MoonSugar
    MoonSugar
    Soul Shriven
    As a DC player beginning to dip her feet into no-proc for the first time in years, please try your best to keep your eye on and even record, if possible, the people you suspect of cheating. I don't want to be playing with cheaters on my team as much as you don't want to play against them, it ruins PvP for everyone. That said, please please please use the in-game report function because posting about it here will accomplish absolutely nothing as far as tangible, measurable outcomes. There is a player on faction who I suspect is cheating, but I've yet to see it firsthand so I haven't been able to report anything. Painting the whole faction as cheaters diminishes your claims as it simply comes off as poor sportsmanship. That's not supposed to be a damning statement, though. I believe you, please report it.
    Móòn, DC Nightblade
    Mòón, DC Nightblade
    Kudani, EP Templar
    Ylva Stonewalker, EP Dragonknight
  • WaywardArgonian
    WaywardArgonian
    ✭✭✭✭✭
    MoonSugar wrote: »
    As a DC player beginning to dip her feet into no-proc for the first time in years, please try your best to keep your eye on and even record, if possible, the people you suspect of cheating. I don't want to be playing with cheaters on my team as much as you don't want to play against them, it ruins PvP for everyone. That said, please please please use the in-game report function because posting about it here will accomplish absolutely nothing as far as tangible, measurable outcomes. There is a player on faction who I suspect is cheating, but I've yet to see it firsthand so I haven't been able to report anything. Painting the whole faction as cheaters diminishes your claims as it simply comes off as poor sportsmanship. That's not supposed to be a damning statement, though. I believe you, please report it.

    That's because it is poor sportsmanship.

    You can occasionally see players who are doing something they're not supposed to be able to do, but when a player or a group of players is complaining about cheaters on a daily basis it is just a coping mechanism to explain things that you can normally attribute to a gap in skill and/or understanding of the game. I've been in groups where something as simple as an enemy casting a shield ultimate was explained as that player 'activating their cheat engine as they're not taking damage'.

    Players who are by their nature accusatory instead of inquisitive are best avoided as they will just hold others back and antagonize large portions of the PVP population.
    PC/EU altaholic | Smallscale & ballgroup healer | Former Empanada of Ravenwatch | @ degonyte in-game | Nibani Ilath-Pal (AD Nightblade) - AvA rank 50 | Jehanne Teymour (AD Sorcerer) - AvA rank 50 | Niria Ilath-Pal (AD Templar) - AvA rank 50
  • Tigor
    Tigor
    ✭✭✭
    The number of tickets in the online support are quit high. I started recording already. Hopefully the assigned person will find some time.

    image.png?ex=66018e84&is=65ef1984&hm=f3e1bbd89fbfc8703a701bf102594b8eee3a253ab3df5325471d78a6fa0b6254&


    GM - Decimation Elite - Ebonheart Pact - Cyrodiil - aka Tigor (AR50), Leopard Tank (AR50) , Captain-Caveman (AR50), Tigors Claw (AR50), -Bud Spencer (AR47+)
  • Zabagad
    Zabagad
    ✭✭✭✭✭
    Tigor wrote: »
    The number of tickets in the online support are quit high. I started recording already. Hopefully the assigned person will find some time.

    image.png?ex=66018e84&is=65ef1984&hm=f3e1bbd89fbfc8703a701bf102594b8eee3a253ab3df5325471d78a6fa0b6254&
    You really wonder why?
    If you report all that:
    Tigor wrote: »
    Tigor wrote: »
    As usual DC cheaters everywhere again. Report them pls

    Could you give a few examples?

    What are they doing?

    Alliance hopping

    Hopping around like frogs

    Exploiting Line of sight

    Dodging everything

    Flying back and forward

    Endless resource management 1vX

    Appearing at impossible places after dead

    Addons that might show locations

    Macros, five skills in one seconds before even seeing someone.

    PvD the map when possible and camping when PvP starts.

    And many more unexplainable things

    Then I would put you on ignore as a support employee...
    Edited by Zabagad on March 12, 2024 8:30AM
    PC EU (noCP AD) Grey/Grau AD
    Please raise the population caps.
    @ZOS - Convert the heal on "Hardened Ward" into a HoT pls.
  • Tigor
    Tigor
    ✭✭✭
    Zabagad wrote: »
    Tigor wrote: »
    The number of tickets in the online support are quit high. I started recording already. Hopefully the assigned person will find some time.

    image.png?ex=66018e84&is=65ef1984&hm=f3e1bbd89fbfc8703a701bf102594b8eee3a253ab3df5325471d78a6fa0b6254&
    You really wonder why?
    If you report all that:
    Tigor wrote: »
    Tigor wrote: »
    As usual DC cheaters everywhere again. Report them pls

    Could you give a few examples?

    What are they doing?

    Alliance hopping

    Hopping around like frogs

    Exploiting Line of sight

    Dodging everything

    Flying back and forward

    Endless resource management 1vX

    Appearing at impossible places after dead

    Addons that might show locations

    Macros, five skills in one seconds before even seeing someone.

    PvD the map when possible and camping when PvP starts.

    And many more unexplainable things

    Then I would put you on ignore as a support employee...

    Post #111 is from August 2023. The 181 unread tickets are a current indication.
    GM - Decimation Elite - Ebonheart Pact - Cyrodiil - aka Tigor (AR50), Leopard Tank (AR50) , Captain-Caveman (AR50), Tigors Claw (AR50), -Bud Spencer (AR47+)
  • auracite
    auracite
    god bless argonians
  • DTStormfox
    DTStormfox
    ✭✭✭✭✭
    There is a group of DC players and they are unkillable and do massive damage.
    It is no fun in Ravenwatch anymore, not for AD, not for EP and not for DC.

    It's not fun for AD and EP because there is no point in getting wiped by the same group of players constantly, regardless of where you attack or defend.

    It's also not fun for DC because they wipe all players and make it really boring to play on DC side. (I didn't make this up, I am paraphrasing some of my DC contacts).

    To the person who claimed this campaign was dead, you will be right at some point. Nobody wants to play with them or against them. It is a real shame that one group of approx. 6 players can ruin the fun for many.

    It is besides the point, but I want to mention that this group of players is suspiciously overpowered and suspiciously capable of casting their abilities every 1s (global cooldown) spot on for every single 'tick'. It could be 'skill' because these players have no real life and are in Cyrodiil all day, but still.
    Only responds to constructive replies/mentions

    Immortal-Legends Guild Master
    Veteran PvP player


  • WaywardArgonian
    WaywardArgonian
    ✭✭✭✭✭
    auracite wrote: »
    god bless argonians

    Thanks.
    PC/EU altaholic | Smallscale & ballgroup healer | Former Empanada of Ravenwatch | @ degonyte in-game | Nibani Ilath-Pal (AD Nightblade) - AvA rank 50 | Jehanne Teymour (AD Sorcerer) - AvA rank 50 | Niria Ilath-Pal (AD Templar) - AvA rank 50
  • Thraben
    Thraben
    ✭✭✭✭✭
    DTStormfox wrote: »
    There is a group of DC players and they are unkillable and do massive damage.
    It is no fun in Ravenwatch anymore, not for AD, not for EP and not for DC.

    It's not fun for AD and EP because there is no point in getting wiped by the same group of players constantly, regardless of where you attack or defend.

    It's also not fun for DC because they wipe all players and make it really boring to play on DC side. (I didn't make this up, I am paraphrasing some of my DC contacts).

    To the person who claimed this campaign was dead, you will be right at some point. Nobody wants to play with them or against them. It is a real shame that one group of approx. 6 players can ruin the fun for many.

    It is besides the point, but I want to mention that this group of players is suspiciously overpowered and suspiciously capable of casting their abilities every 1s (global cooldown) spot on for every single 'tick'. It could be 'skill' because these players have no real life and are in Cyrodiil all day, but still.

    As I already said, that´s easy to solve, at least during prime time.

    Attack 3 keeps at once. 2 groups WILL die or will be forced to retreat, but the third one will succeed. You have a lot of useless tank players who would be perfectly fine standing at a ram with 3 people and 4 ballistae, and might even survive a retreat.

    When we are down to 3 keeps, people log out and the KDR becomes less one-sided, so that you don´t need to rely on optimized 6-person groups as much as DC does.

    edit; in case you DO want some optimisation:

    4 person group: 2 StamSorcs, 2 Arcanists. The Arcanists are pretty much standard, however they alternate between the Arcanist teleport, a dodge roll, and the vampire one. Their main purpose is to beam what can´t be killed with projectiles, tentacles, and of course AoE damage. The Stamsorcs are teleporting/rolling around as well, and their main action bar is based around an improved delayed light Overload attack. Kite until the number of enemies within 30 m is down to 3, then kill them. Rinse and repeat. If you catch a group close together just beam/ Heavy Overload them.

    Counter: Heavy AoE damage inside of keeps OR just equip Silver Shards with 8 people. Do not follow them ANYWHERE. Name a scout whose sole purpose while sieging is to warn you in time of the imminent AoE attack, survive it, then counterattack without following them for too long. Most StamSorcs are badly trained and need far more time to reload their ulti than a really good one, so that you have 2 minutes before they return.

    5 person group: 3 Wardens, 1 Arcanist, 1 DK. Basically play like a mini ballgroup without sustain. 2 of these will be stronger than normal ballgroups because they have almost twice the firepower at the expense of sustainability (so play only on good ground where you know the odds are in your favor, and where combat breaks are possible).

    Counter: DO NOT try to use a real ball group against them, that´s exactly what they are build for. Use tanky Small Scalers to harrass them. They have little staying power and will retreat in case of a serious zergy counter attack.

    In both cases, separating them from solo players and the zerg is key. You do that by spreading out instead of giving them the usual 55 :2 KDR battles in Chally/ Bleaks that they want.
    Edited by Thraben on March 18, 2024 4:04PM
    Hauptmann der Dolche des Königs

    DDK ist die letzte Verteidigungslinie des Dolchsturz- Bündnisses auf der 30-Tage-No-CP- Kampagne(EU) mit dem Anspruch, in kleinen, anfängerfreundlichen Raid-Gruppen möglichst epische Schlachten auszufechten.

    DDK is the Daggerfall Covenant´s last line of defense on the 30 days no-cp campaign (EU). We intend to fight epic battles in small, casual player friendly raid groups.
  • DTStormfox
    DTStormfox
    ✭✭✭✭✭
    Thraben wrote: »

    As I already said, that´s easy to solve, at least during prime time.

    Attack 3 keeps at once. 2 groups WILL die or will be forced to retreat, but the third one will succeed. You have a lot of useless tank players who would be perfectly fine standing at a ram with 3 people and 4 ballistae, and might even survive a retreat.

    When we are down to 3 keeps, people log out and the KDR becomes less one-sided, so that you don´t need to rely on optimized 6-person groups as much as DC does.

    edit; in case you DO want some optimisation:

    4 person group: 2 StamSorcs, 2 Arcanists. The Arcanists are pretty much standard, however they alternate between the Arcanist teleport, a dodge roll, and the vampire one. Their main purpose is to beam what can´t be killed with projectiles, tentacles, and of course AoE damage. The Stamsorcs are teleporting/rolling around as well, and their main action bar is based around an improved delayed light Overload attack. Kite until the number of enemies within 30 m is down to 3, then kill them. Rinse and repeat. If you catch a group close together just beam/ Heavy Overload them.

    Counter: Heavy AoE damage inside of keeps OR just equip Silver Shards with 8 people. Do not follow them ANYWHERE. Name a scout whose sole purpose while sieging is to warn you in time of the imminent AoE attack, survive it, then counterattack without following them for too long. Most StamSorcs are badly trained and need far more time to reload their ulti than a really good one, so that you have 2 minutes before they return.

    5 person group: 3 Wardens, 1 Arcanist, 1 DK. Basically play like a mini ballgroup without sustain. 2 of these will be stronger than normal ballgroups because they have almost twice the firepower at the expense of sustainability (so play only on good ground where you know the odds are in your favor, and where combat breaks are possible).

    Counter: DO NOT try to use a real ball group against them, that´s exactly what they are build for. Use tanky Small Scalers to harrass them. They have little staying power and will retreat in case of a serious zergy counter attack.

    In both cases, separating them from solo players and the zerg is key. You do that by spreading out instead of giving them the usual 55 :2 KDR battles in Chally/ Bleaks that they want.

    Thanks for the advice and tips but I think you didn't understand what I said:
    DTStormfox wrote: »
    There is a group of DC players and they are unkillable...

    All these tactics are nice and all but these players are literally unkillable. Some of them drop to 0 HP and don't die. They just continue to jump around like the Black Knight from Monty Python, shouting: "it's just a scratch". And instead of recovering, they turn around and beam everybody to death like it's nothing.

    Only responds to constructive replies/mentions

    Immortal-Legends Guild Master
    Veteran PvP player


  • Tigor
    Tigor
    ✭✭✭
    Time will tell....
    GM - Decimation Elite - Ebonheart Pact - Cyrodiil - aka Tigor (AR50), Leopard Tank (AR50) , Captain-Caveman (AR50), Tigors Claw (AR50), -Bud Spencer (AR47+)
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