RemoryAzure wrote: »its time to just delete sorc already. or the game tho. entire class is dead now with this change
ForumBully wrote: »It's not enough, for sure, but it wasn't a nerf...so that's something
RemoryAzure wrote: »ForumBully wrote: »It's not enough, for sure, but it wasn't a nerf...so that's something
every class now has a streak while sorc got no buffs. this is a nerf to the ground
acastanza_ESO wrote: »
Edit: You're also making Mistform "Streak, but better!". Better CC protection, better secondary effects. Come on. You're leaving us with literally nothing.
RemoryAzure wrote: »ForumBully wrote: »It's not enough, for sure, but it wasn't a nerf...so that's something
every class now has a streak while sorc got no buffs. this is a nerf to the ground
ForumBully wrote: »So...you've renamed this morph with another name I don't understand? What exactly is being regenerated?
" Regenerative Ward: Renamed this morph to prevent confusion with the buff type."
ForumBully wrote: »I don't consider buffs to others to be nerfs to anything.
RemoryAzure wrote: »ForumBully wrote: »I don't consider buffs to others to be nerfs to anything.
streak was the ONLY reason to play sorcerer.
sorc is the rarest and the weakest class in the game, after the patch there will be no more sorcs.
ofc, unless ZoS decide to buff it to be on the same level as other classes (for example +20% damage while holding lightning staff, major berserk on streak, major protection and major evasion on dark conversion, invulnerable pets and major+minor breach on haunting curse - this would be enough to place sorcerer #4 or even #3 in pvp class tier list)
ForumBully wrote: »RemoryAzure wrote: »ForumBully wrote: »I don't consider buffs to others to be nerfs to anything.
streak was the ONLY reason to play sorcerer.
sorc is the rarest and the weakest class in the game, after the patch there will be no more sorcs.
ofc, unless ZoS decide to buff it to be on the same level as other classes (for example +20% damage while holding lightning staff, major berserk on streak, major protection and major evasion on dark conversion, invulnerable pets and major+minor breach on haunting curse - this would be enough to place sorcerer #4 or even #3 in pvp class tier list)
I'm not debating the weak state of magsorc, its terrible. But, I don't consider buffs elsewhere to be nerfs to sorcs.
ForumBully wrote: »RemoryAzure wrote: »ForumBully wrote: »I don't consider buffs to others to be nerfs to anything.
streak was the ONLY reason to play sorcerer.
sorc is the rarest and the weakest class in the game, after the patch there will be no more sorcs.
ofc, unless ZoS decide to buff it to be on the same level as other classes (for example +20% damage while holding lightning staff, major berserk on streak, major protection and major evasion on dark conversion, invulnerable pets and major+minor breach on haunting curse - this would be enough to place sorcerer #4 or even #3 in pvp class tier list)
I'm not debating the weak state of magsorc, its terrible. But, I don't consider buffs elsewhere to be nerfs to sorcs.
They kind of are nerfs to sorcs when the uniqueness of sorc skills are made available to everyone. It further pushes sorc behind the other classes, who can now do the same thing with none of the drawbacks and all of the existing strengths of their classes. It's an effective nerf.
Mist is basically just a cloud that absorbs up to 3 projectiles during 1 second duration but You move with Your character speed while turned into cloud not isntantly teleport like with streak. You can sprint or dodge in it but You can't jump which makes it horrible for kiting compared to curent state of the ability. Mist basically got nerfed.
RemoryAzure wrote: »Mist is basically just a cloud that absorbs up to 3 projectiles during 1 second duration but You move with Your character speed while turned into cloud not isntantly teleport like with streak. You can sprint or dodge in it but You can't jump which makes it horrible for kiting compared to curent state of the ability. Mist basically got nerfed.
how do you know this?
ForumBully wrote: »RemoryAzure wrote: »ForumBully wrote: »I don't consider buffs to others to be nerfs to anything.
streak was the ONLY reason to play sorcerer.
sorc is the rarest and the weakest class in the game, after the patch there will be no more sorcs.
ofc, unless ZoS decide to buff it to be on the same level as other classes (for example +20% damage while holding lightning staff, major berserk on streak, major protection and major evasion on dark conversion, invulnerable pets and major+minor breach on haunting curse - this would be enough to place sorcerer #4 or even #3 in pvp class tier list)
I'm not debating the weak state of magsorc, its terrible. But, I don't consider buffs elsewhere to be nerfs to sorcs.
They kind of are nerfs to sorcs when the uniqueness of sorc skills are made available to everyone. It further pushes sorc behind the other classes, who can now do the same thing with none of the drawbacks and all of the existing strengths of their classes. It's an effective nerf.
Nothing was killed. Mist is nothing like a streak.
acastanza_ESO wrote: »ForumBully wrote: »RemoryAzure wrote: »ForumBully wrote: »I don't consider buffs to others to be nerfs to anything.
streak was the ONLY reason to play sorcerer.
sorc is the rarest and the weakest class in the game, after the patch there will be no more sorcs.
ofc, unless ZoS decide to buff it to be on the same level as other classes (for example +20% damage while holding lightning staff, major berserk on streak, major protection and major evasion on dark conversion, invulnerable pets and major+minor breach on haunting curse - this would be enough to place sorcerer #4 or even #3 in pvp class tier list)
I'm not debating the weak state of magsorc, its terrible. But, I don't consider buffs elsewhere to be nerfs to sorcs.
They kind of are nerfs to sorcs when the uniqueness of sorc skills are made available to everyone. It further pushes sorc behind the other classes, who can now do the same thing with none of the drawbacks and all of the existing strengths of their classes. It's an effective nerf.
Nothing was killed. Mist is nothing like a streak.
Did you read the patch notes? Mistform was reworked to be a teleport. It is, in fact, better than Ball of Lightning because it doesn't have the cooldown on projectile absorption and you get better secondary effects, in addition to being a ground-cast target so you can actually go where you want to go rather than Streak/Ball's only-forward fixed range teleport.
acastanza_ESO wrote: »ForumBully wrote: »RemoryAzure wrote: »ForumBully wrote: »I don't consider buffs to others to be nerfs to anything.
streak was the ONLY reason to play sorcerer.
sorc is the rarest and the weakest class in the game, after the patch there will be no more sorcs.
ofc, unless ZoS decide to buff it to be on the same level as other classes (for example +20% damage while holding lightning staff, major berserk on streak, major protection and major evasion on dark conversion, invulnerable pets and major+minor breach on haunting curse - this would be enough to place sorcerer #4 or even #3 in pvp class tier list)
I'm not debating the weak state of magsorc, its terrible. But, I don't consider buffs elsewhere to be nerfs to sorcs.
They kind of are nerfs to sorcs when the uniqueness of sorc skills are made available to everyone. It further pushes sorc behind the other classes, who can now do the same thing with none of the drawbacks and all of the existing strengths of their classes. It's an effective nerf.
Nothing was killed. Mist is nothing like a streak.
Did you read the patch notes? Mistform was reworked to be a teleport. It is, in fact, better than Ball of Lightning because it doesn't have the cooldown on projectile absorption and you get better secondary effects, in addition to being a ground-cast target so you can actually go where you want to go rather than Streak/Ball's only-forward fixed range teleport.
Did You log on PTS to see how it works? I did.
acastanza_ESO wrote: »We've been asking over and over for specific, targeted changes to Sorcerers defensive toolkit, and access to debuffs that would improve its viability in PVP.
We got a pitiful 10% buff to one shield. And Health?!?!?! Scaling.
This isn't it ZOS. This isn't it.
We've given you innumerable suggestions for fixes. Try again.
Edit: You're also making Mistform "Streak, but better!". Better CC protection, better secondary effects. Come on. You're leaving us with literally nothing.
acastanza_ESO wrote: »ForumBully wrote: »RemoryAzure wrote: »ForumBully wrote: »I don't consider buffs to others to be nerfs to anything.
streak was the ONLY reason to play sorcerer.
sorc is the rarest and the weakest class in the game, after the patch there will be no more sorcs.
ofc, unless ZoS decide to buff it to be on the same level as other classes (for example +20% damage while holding lightning staff, major berserk on streak, major protection and major evasion on dark conversion, invulnerable pets and major+minor breach on haunting curse - this would be enough to place sorcerer #4 or even #3 in pvp class tier list)
I'm not debating the weak state of magsorc, its terrible. But, I don't consider buffs elsewhere to be nerfs to sorcs.
They kind of are nerfs to sorcs when the uniqueness of sorc skills are made available to everyone. It further pushes sorc behind the other classes, who can now do the same thing with none of the drawbacks and all of the existing strengths of their classes. It's an effective nerf.
Nothing was killed. Mist is nothing like a streak.
Did you read the patch notes? Mistform was reworked to be a teleport. It is, in fact, better than Ball of Lightning because it doesn't have the cooldown on projectile absorption and you get better secondary effects, in addition to being a ground-cast target so you can actually go where you want to go rather than Streak/Ball's only-forward fixed range teleport.
Did You log on PTS to see how it works? I did.
ZoS is known for using misleading words in their patch notes. In the game ability is actually described as a "dash" and works nothing like a streak. I edited one of my posts above to describe how mist works.