Honestly, how difficult could it be just to add a toggle so other players can turn off combat pets? A toggle doesn't interfere with those who like seeing them, and gives those who don't some measure of control over the flappy screen spam.
I hate the flappy things with a passion, both combat and non-combat ones. It's just endless, and a jaunt through town is becoming truly horrendous. I hate the things in dungeons and trials too. I often play healer and more often than not I have to just hope my heals are actually hitting the group, as all I can see in my view is a half-dozen flapping flaps.
And whatever happened to the 'special' category for pets? One bear recolour only. There's an untapped opportunity to make some cash if ever there was one.
Oh, I play sorcerers as well, as Oakensoul with just the scamp. I absolutely refuse to use the flapper as it gets in MY way as well as everyone else's. Thankfully, that's no big issue as I rarely do end-game hard mode stuff any more. Once I'm done with combat, the scamp - and bear if I'm on a warden - are de-summoned because they just get in my way.
However, a toggle on or off doesn't affect any sorcerers doing damage, it would just mean I wouldn't have my view filled with flapping wings and huge bears.
Or, they could use that 'special' category and make us some options for smaller pets, or more suitably themed pets.
I ran a magic sorcerer as my first attempt at anything in this game.
Slowly but inexorably one grew tired of having to run pets while being "tied" to Necropotence set though I found other sets later but none that worked so good with pets.
Let me emphatically say the the Twilight Matriarch is a visual blight on the my poor eyes, who knows what she looks like in others eyes but the size and the floppy flappiness are not pretty to me, never were. (Perhaps it's just the frequency of the flap?). Nothing against the trusty Clanfear or the electric G*llum.
I tried out the new armoury making a stamsorc that's quite enjoyable atm.
I ran a magic sorcerer as my first attempt at anything in this game.
Slowly but inexorably one grew tired of having to run pets while being "tied" to Necropotence set though I found other sets later but none that worked so good with pets.
Let me emphatically say the the Twilight Matriarch is a visual blight on the my poor eyes, who knows what she looks like in others eyes but the size and the floppy flappiness are not pretty to me, never were. (Perhaps it's just the frequency of the flap?). Nothing against the trusty Clanfear or the electric G*llum.
I tried out the new armoury making a stamsorc that's quite enjoyable atm.
For me, the issue is the size of the flappy and the fact that it never stops flapping! If the damn thing were smaller and it would land and stop flapping I could cope with it, but as it is I just can't.
SilverBride wrote: »Just give us a toggle to turn off other player's pets. That won't affect anyone else an no one will even know who is using it or not. At the very least let us completely hide them in town.
Summoning daedric pets in towns should get the same treatment as summoning undead minions. That would solve the problem.
Summoning daedric pets in towns should get the same treatment as summoning undead minions. That would solve the problem.
Also just a reminder to all deadric pets are not unlawful at this point in the Elder Scrolls timeline. There are several quests involving deadric creatures in towns in the vanilla areas. There is even at least one vendor who is a deadric entity located inside a town as well.
Summoning daedric pets in towns should get the same treatment as summoning undead minions. That would solve the problem.
Also just a reminder to all deadric pets are not unlawful at this point in the Elder Scrolls timeline. There are several quests involving deadric creatures in towns in the vanilla areas. There is even at least one vendor who is a deadric entity located inside a town as well.
Maybe the vendor has permission from the city for it. I'd love to see guards run up to the sorc that summons their pet, "Hey! You gotta a permit for that thing?"
I would dearly love for it to be an actual skill..... burst heal, instead of having to have the pet out... give sorcs a skill on the pet line that channels daedric energy through the sorc... you have a purple haze, sort of like Ember gives.... and it gives you the DPS that the matron would give, along with a heal..