spartaxoxo wrote: »boi_anachronism_ wrote: »Consider this ZOS "renovation".
This would be a fair point if it was just supposed to be a one time thing, but it's supposed to be the new content cadence. So, it's more like they are removing the climbing wall, but they are putting in a some undisclosed water thing. Even if it's something everyone might like a pool or a jacuzzi, it would be incorrect to say climbing isn't lost.
boi_anachronism_ wrote: »spartaxoxo wrote: »boi_anachronism_ wrote: »Consider this ZOS "renovation".
This would be a fair point if it was just supposed to be a one time thing, but it's supposed to be the new content cadence. So, it's more like they are removing the climbing wall, but they are putting in a some undisclosed water thing. Even if it's something everyone might like a pool or a jacuzzi, it would be incorrect to say climbing isn't lost.
Not really. They aren't putting something in the game that is contrary to the game.
spartaxoxo wrote: »boi_anachronism_ wrote: »spartaxoxo wrote: »boi_anachronism_ wrote: »Consider this ZOS "renovation".
This would be a fair point if it was just supposed to be a one time thing, but it's supposed to be the new content cadence. So, it's more like they are removing the climbing wall, but they are putting in a some undisclosed water thing. Even if it's something everyone might like a pool or a jacuzzi, it would be incorrect to say climbing isn't lost.
Not really. They aren't putting something in the game that is contrary to the game.
A pool isn't contrary to a gym, it's just different to climbing. Plenty of people swim as a workout. A system isn't contrary to an MMO, but it is different to the small zone story dlc packs we used to get.
They have removed small zone story DLCs and a dungeon pack for the foreseeable future.
boi_anachronism_ wrote: »spartaxoxo wrote: »boi_anachronism_ wrote: »spartaxoxo wrote: »boi_anachronism_ wrote: »Consider this ZOS "renovation".
This would be a fair point if it was just supposed to be a one time thing, but it's supposed to be the new content cadence. So, it's more like they are removing the climbing wall, but they are putting in a some undisclosed water thing. Even if it's something everyone might like a pool or a jacuzzi, it would be incorrect to say climbing isn't lost.
Not really. They aren't putting something in the game that is contrary to the game.
A pool isn't contrary to a gym, it's just different to climbing. Plenty of people swim as a workout. A system isn't contrary to an MMO, but it is different to the small zone story dlc packs we used to get.
They have removed small zone story DLCs and a dungeon pack for the foreseeable future.
No I'm afraid not. No climbing gym houses a pool because it is 100% contrary as you can not climb in a moist environment bud. It's physically impossible because you get no friction. So yes they are diametrically opposed in every sense. Not the same thing. Climbing gyms are there own thing with their own highly specific needs very much like live service MMOs are not the same as a single player game like GoW.
boi_anachronism_ wrote: »"your local fitness center" is the equivalent of the ymca it is not a climbing gym bud.
spartaxoxo wrote: »boi_anachronism_ wrote: »"your local fitness center" is the equivalent of the ymca it is not a climbing gym bud.
The original comparison was a gym, not your personal climbing gym. I was discussing a gym, not your personal climbing gym.
They can have done bug fixes for games at the same time as releasing new content. They have been doing it for years, did it while working on the server re-architecure, and many games manage to do them without cutting out half their yearly content. They're going to be doing it around the time of the chapter launch too.
They are doing it this way to increase quality of content.
boi_anachronism_ wrote: »spartaxoxo wrote: »boi_anachronism_ wrote: »"your local fitness center" is the equivalent of the ymca it is not a climbing gym bud.
The original comparison was a gym, not your personal climbing gym. I was discussing a gym, not your personal climbing gym.
They can have done bug fixes for games at the same time as releasing new content. They have been doing it for years, did it while working on the server re-architecure, and many games manage to do them without cutting out half their yearly content. They're going to be doing it around the time of the chapter launch too.
They are doing it this way to increase quality of content.
No. My comparison was specific to my gym because it had to do with a particular kind of foundational change for longevity of that thing and context was important for the comparison I was making.
boi_anachronism_ wrote: »No you completely derailed from the purpose of the point using false equivalency. The comparison made sense in the context of what I was saying and you generalized it.
spartaxoxo wrote: »boi_anachronism_ wrote: »No you completely derailed from the purpose of the point using false equivalency. The comparison made sense in the context of what I was saying and you generalized it.
No. I didn't. Your point was that it was better for the health of the game that repairs are made. And I countered that it was besides the point of the thread, because the point of the thread was that something of value was lost. It might not matter to you. But it existed as part of your ESO+ and now it doesn't. What was lost has a retail value that was part of your sub. A retail value that I can use to make a price comparison between what was added on new this year, and what will be added on next year. So, now there will be less stuff that is part of Plus.
boi_anachronism_ wrote: »spartaxoxo wrote: »boi_anachronism_ wrote: »No you completely derailed from the purpose of the point using false equivalency. The comparison made sense in the context of what I was saying and you generalized it.
No. I didn't. Your point was that it was better for the health of the game that repairs are made. And I countered that it was besides the point of the thread, because the point of the thread was that something of value was lost. It might not matter to you. But it existed as part of your ESO+ and now it doesn't. What was lost has a retail value that was part of your sub. A retail value that I can use to make a price comparison between what was added on new this year, and what will be added on next year. So, now there will be less stuff that is part of Plus.
You are acting as if we always had the same cadence of dlcs. We did not. Changes have been made over the years so to say we lost something is to infer that we were ironclad promised exactly the same cadence for the life span of the game. You could make that argument when dlcs have been given away for free in the past.
Same here, actually, I subscribed to ESO Plus for the first time a few days ago. I already own most of the chapters/DLCs, but really needed the craft bag, because I'd finally decided to start working on the crafting skill lines.SeaGtGruff wrote: »the bottom line is that most will keep eso+, regardless of how little it brings, since most won't want to play without the craft bag.
For me, ESO Plus has always been about the Craft Bag, because I had already purchased all of the available DLCs before I finally decided to pay for an ESO Plus subscription. The fact that I already had access to all DLC content kept me away from ESO Plus at first, since I felt that I wouldn't be getting the "full value" from it. But after looking at the number of Crowns I'd be getting with the subscription, along with that all-important Craft Bag and the doubled Bank and Housing space, it was obvious to me that ESO Plus was a good investment with or without access to the DLC "rentals." And given that conclusion, I've had no hesitation to continue buying the DLCs upon their release despite having ESO Plus, even if I've been given a DLC for free as an event reward, since I always buy the Collectors Editions.
Same here, actually, I subscribed to ESO Plus for the first time a few days ago. I already own most of the chapters/DLCs, but really needed the craft bag, because I'd finally decided to start working on the crafting skill lines.SeaGtGruff wrote: »the bottom line is that most will keep eso+, regardless of how little it brings, since most won't want to play without the craft bag.
For me, ESO Plus has always been about the Craft Bag, because I had already purchased all of the available DLCs before I finally decided to pay for an ESO Plus subscription. The fact that I already had access to all DLC content kept me away from ESO Plus at first, since I felt that I wouldn't be getting the "full value" from it. But after looking at the number of Crowns I'd be getting with the subscription, along with that all-important Craft Bag and the doubled Bank and Housing space, it was obvious to me that ESO Plus was a good investment with or without access to the DLC "rentals." And given that conclusion, I've had no hesitation to continue buying the DLCs upon their release despite having ESO Plus, even if I've been given a DLC for free as an event reward, since I always buy the Collectors Editions.
It's certainly wild that the original value proposition of ESO+ was "free" access to all the upcoming DLC. There was a minor outrage when Chapters were announced as specifically not DLC, so Orsinium-sized content would no longer be included in ESO+, and now we seem to be reduced to a single dungeon DLC each year.Hey eso developers!
Good news!
You apparently can take away everything from eso+ (but the craft bag) and people will still defend your decision.
…
That’s what you who see no problem in what zos is doing are saying, right?
@spartaxoxo @boi_anachronism_
A better example is property taxes.
Where for the same property taxes they have announced they are cutting back on yearly road repair. And you are confronted with people who say “Well I just pay it for the garbage pick up, so it’s still a good deal.”
…
The bottom line.
Less future dlcs means less value for eso+. Future adventures I can look forward to are gone. Eso+ gave me a craft bag, but it also gave me an implied promise of access to future dlcs, of future narrative progress for my characters.
Now, if I want new adventures, I need to look outside of eso. Q3 and Q4 just looks bleak. And that makes the value of eso+ smaller. If I am not playing eso, than what value is eso+?
spartaxoxo wrote: »boi_anachronism_ wrote: »Consider this ZOS "renovation".
This would be a fair point if it was just supposed to be a one time thing, but it's supposed to be the new content cadence. So, it's more like they are removing the climbing wall, but they are putting in a some undisclosed water thing. Even if it's something everyone might like a pool or a jacuzzi, it would be incorrect to say climbing isn't lost.
Darkstorne wrote: »It's certainly wild that the original value proposition of ESO+ was "free" access to all the upcoming DLC. There was a minor outrage when Chapters were announced as specifically not DLC, so Orsinium-sized content would no longer be included in ESO+, and now we seem to be reduced to a single dungeon DLC each year.
Maybe they'll announce something new for ESO+ subscribers at the January reveal event to try and offset the DLC loss. They should certainly offer something, even if it's just an increase to the monthly Crowns granted. Dropping from 3 to 1 DLC without any change to the pricing model is... well it's something alright.
Am I the only one that thinks "the gym" has run its course? Can we switch back to automobile analogies? Maybe grocery stores? Otters?
ESO Plus hasn't had anything substantially new added in a while, so it is certainly ripe for an upgrade. With the downgrade coming in 2023, it is even more important that they don't do something that will cost them subscriber revenue. Depending on the Crafting Bag to hold people in line may not work on everyone. It will be interesting to see what sort of carrot they toss out in January, or if they are just going to blithely assume that everyone will stay in the boat.
Darkstorne wrote: »It's certainly wild that the original value proposition of ESO+ was "free" access to all the upcoming DLC. There was a minor outrage when Chapters were announced as specifically not DLC, so Orsinium-sized content would no longer be included in ESO+, and now we seem to be reduced to a single dungeon DLC each year.Hey eso developers!
Good news!
You apparently can take away everything from eso+ (but the craft bag) and people will still defend your decision.
…
That’s what you who see no problem in what zos is doing are saying, right?
@spartaxoxo @boi_anachronism_
A better example is property taxes.
Where for the same property taxes they have announced they are cutting back on yearly road repair. And you are confronted with people who say “Well I just pay it for the garbage pick up, so it’s still a good deal.”
…
The bottom line.
Less future dlcs means less value for eso+. Future adventures I can look forward to are gone. Eso+ gave me a craft bag, but it also gave me an implied promise of access to future dlcs, of future narrative progress for my characters.
Now, if I want new adventures, I need to look outside of eso. Q3 and Q4 just looks bleak. And that makes the value of eso+ smaller. If I am not playing eso, than what value is eso+?
Maybe they'll announce something new for ESO+ subscribers at the January reveal event to try and offset the DLC loss. They should certainly offer something, even if it's just an increase to the monthly Crowns granted. Dropping from 3 to 1 DLC without any change to the pricing model is... well it's something alright.
spartaxoxo wrote: »The analogies with steaks and burgers and fries are flawed in that those are consumables. You use them once and they're gone. This is more like a gym membership where for $20/month you can use 3 sets of equipment. The next month, and still for $20, you can use those same 3 plus 3 other pieces of equipment. Then the next month it changes. It's still $20/month, but now you can use those same 6 and they only add 1 more piece of equipment. It's still value added, just at a lower rate.
Chapters are the gymnasium you have to rent out separately.
Fair enough. The point is that the lower rate represents a decrease in value from the previous year.
spartaxoxo wrote: »The analogies with steaks and burgers and fries are flawed in that those are consumables. You use them once and they're gone. This is more like a gym membership where for $20/month you can use 3 sets of equipment. The next month, and still for $20, you can use those same 3 plus 3 other pieces of equipment. Then the next month it changes. It's still $20/month, but now you can use those same 6 and they only add 1 more piece of equipment. It's still value added, just at a lower rate.
Chapters are the gymnasium you have to rent out separately.
Fair enough. The point is that the lower rate represents a decrease in value from the previous year.
Not necessarily and with the information we have we do not know this. Quality is significantly more important than quantity to start with.
Well, I don't personally feel that the quality is going to ramp out of sight. I loved Blackwood and High Isle (though didn't/don't care for Deadlands) and Galen is truly wonderful. I didn't fine Western Skyrim wonderful at all for quality. So if we get more stuff similar to W Skyrim, I won't think it's an upgrade in quality, and I won't be best pleased.
Yes yes. I'm fully aware I'm a minority of one.
SaffronCitrusflower wrote: »I think people need to realize ZOS is almost certainly sunsetting ESO. There is every indication that this is what's going on when you look at the bugs not fixed, the smaller content releases, the lack of any kind of communication, etc.....every indicator is that ZOS is pulling back from their investment in ESO.
This is part of why I cancelled my ESO+ sub after 8 years when U35 was on the PTS. Look around and see what's going on.
DMuehlhausen wrote: »SaffronCitrusflower wrote: »I think people need to realize ZOS is almost certainly sunsetting ESO. There is every indication that this is what's going on when you look at the bugs not fixed, the smaller content releases, the lack of any kind of communication, etc.....every indicator is that ZOS is pulling back from their investment in ESO.
This is part of why I cancelled my ESO+ sub after 8 years when U35 was on the PTS. Look around and see what's going on.
Yes they are going to sunset possibly the most subbed to MMO currently on the market.
spartaxoxo wrote: »Well, I don't personally feel that the quality is going to ramp out of sight. I loved Blackwood and High Isle (though didn't/don't care for Deadlands) and Galen is truly wonderful. I didn't fine Western Skyrim wonderful at all for quality. So if we get more stuff similar to W Skyrim, I won't think it's an upgrade in quality, and I won't be best pleased.
Yes yes. I'm fully aware I'm a minority of one.
The chapter will presumably be more like Morrowind in terms of quality.
They already told us that the first half of the year isn't going to see significant change, and that their goal was to reduce handcrafted quests. So, you should probably view it like Morrowind.
spartaxoxo wrote: »Well, I don't personally feel that the quality is going to ramp out of sight. I loved Blackwood and High Isle (though didn't/don't care for Deadlands) and Galen is truly wonderful. I didn't fine Western Skyrim wonderful at all for quality. So if we get more stuff similar to W Skyrim, I won't think it's an upgrade in quality, and I won't be best pleased.
Yes yes. I'm fully aware I'm a minority of one.
The chapter will presumably be more like Morrowind in terms of quality.
They already told us that the first half of the year isn't going to see significant change, and that their goal was to reduce handcrafted quests. So, you should probably view it like Morrowind.
*shrug* I wasn't pleased at all with Morrowind - neither TES III (which I didn't even complete the MQ in, nor spend more than around fifty hours in - the only one of the single player games for which that's true) nor ESO's version. And besides, you don't consider Morrowind had handcrafted quests?
Necrotech_Master wrote: »losing a dungeon DLC for more QoL and base game improvements that improve everyones experience is what i would rather have, i would pay for eso+ either way because A) i want to support the game and B ) what good is new content when its (lately) sometimes been borderline unplayable anyway