Now imagine what it's like for those people who were paying for Plus years ago when battles were even larger and performance was better. Cyrodiil population has only seen decreases to caps and worse performance over the years. If Cyrodiil was the only reason why I played (it's not), I definitely wouldn't be paying a subscription knowing what it was like then to what it's like now. I would have cancelled years ago and would only resume once/if they fix it. You're okay with it now because you haven't seen what it was like previously.That changed last summer during the Mayhem event, when I gave Cyrodiil a try and saw the epic battles that were going on there. Sure there was lag and disconnects, but those sieges were massive so I understood how that could be heavy on the servers. I quickly realized I'd continue playing Cyrodiil after the event, and it was at this point that I started paying for eso+.
spartaxoxo wrote: »Q3 won't have any content. It's just going to be bug fixes. There's no way they pay gate fixing bugs.
"Q3: Focus on Quality-of-Life improvements and bug fixes. " Bug fixes and QoL. They can pay gate QoL, but they probably won't. Net loss for 2023 ESO Plus, as it stands today.
DMuehlhausen wrote: »spartaxoxo wrote: »Q3 won't have any content. It's just going to be bug fixes. There's no way they pay gate fixing bugs.
"Q3: Focus on Quality-of-Life improvements and bug fixes. " Bug fixes and QoL. They can pay gate QoL, but they probably won't. Net loss for 2023 ESO Plus, as it stands today.
I highly doubt that put a required QoL behind a paywall. They might put like a furnishing bag or soemthing on ESO+ but that wouldn't be a requirement to play the game.
spartaxoxo wrote: »So now we know what the Q4 system looks like, an endless co-op dungeon. We also know that the kind of things coming with the Q3 QOL, stuff like all-in-one attunable crafting stations. The Q4 system is so different I think it's hard to call if it's successful at replacing both the story dlc and the Q3 dungeon. Feels more like a replacement for the Q3 dungeons IMO.
Aardappelboom wrote: »spartaxoxo wrote: »So now we know what the Q4 system looks like, an endless co-op dungeon. We also know that the kind of things coming with the Q3 QOL, stuff like all-in-one attunable crafting stations. The Q4 system is so different I think it's hard to call if it's successful at replacing both the story dlc and the Q3 dungeon. Feels more like a replacement for the Q3 dungeons IMO.
Now that we know, I agree with the original statement, there's defintely less added value at this point. I still think for a lot of people getting all the previous content + crafting bag will be enough to justifiy paying monthly. But they cut a lot of content and for now, I'm not sure we're getting better systems/value in return.
Unrelated to eso+ but I'm also gonna wait and see what these bugfixes and QOL features are, there should be a lot more if it replaces two dungeons and a zone.
spartaxoxo wrote: »So now we know what the Q4 system looks like, an endless co-op dungeon. We also know that the kind of things coming with the Q3 QOL, stuff like all-in-one attunable crafting stations. The Q4 system is so different I think it's hard to call if it's successful at replacing both the story dlc and the Q3 dungeon. Feels more like a replacement for the Q3 dungeons IMO.
Well it’s nice to see some agreement on the hit eso+ is getting. That being said, for me, it’s going to depend on how big apocrypha feels. At least I can pretend that area was meant to be the Q4 dlc.
T It increasingly feels like ESO is on maintainance mode for whatever ZOS' new unannounced project is.
T It increasingly feels like ESO is on maintainance mode for whatever ZOS' new unannounced project is.
If ESO was on maintenance mode there wouldn't be any new release this year at all. No new zones, no QoL feature, no new system and pretty much no bug fixes, let alone new servers. I understand that different things frustrate different people in different ways, but throwing around terms like "maintenance mode" doesn't really express those frustrations in a productive way.
"Maintenance mode" is obviously not the right term. "Auto pilot" might be a better term.
"Maintenance mode" is obviously not the right term. "Auto pilot" might be a better term.
If it were on 'auto pilot' then we wouldn't have ANYTHING added to the game. I think ZOS is making due with what they have, and adding 30+ hours of content including new class and companions, is a pretty substantial addition to the game.