I think it's too early to draw conclusions about worth.
spartaxoxo wrote: »They probably won't lower the price, because these corporations rarely do. But no matter what the chapter content turns out to be, the fact of the matter is we just lost 2 dungeons and a story dlc zone. In the final one, we didn't even get an arena. And this year also includes NO coin homes (not inns), an unprecedented decision.
Will plus subscribers get anything that represents this lost value? A house, a dungeon dlc, and a story dlc are just gone.
spartaxoxo wrote: »They probably won't lower the price, because these corporations rarely do. But no matter what the chapter content turns out to be, the fact of the matter is we just lost 2 dungeons and a story dlc zone. In the final one, we didn't even get an arena. And this year also includes NO coin homes (not inns), an unprecedented decision.
Will plus subscribers get anything that represents this lost value? A house, a dungeon dlc, and a story dlc are just gone.
spartaxoxo wrote: »They probably won't lower the price, because these corporations rarely do. But no matter what the chapter content turns out to be, the fact of the matter is we just lost 2 dungeons and a story dlc zone. In the final one, we didn't even get an arena. And this year also includes NO coin homes (not inns), an unprecedented decision.
Will plus subscribers get anything that represents this lost value? A house, a dungeon dlc, and a story dlc are just gone.
It’s also widespread common knowledge #1 reason why people sub is craftbag - I doubt there is a single subscriber out there that explicitly does not use it. And since that is still there - for vast majority of subscribers I don’t think they will see this at all as any lost value. Probably happier about it.
I'm a subscriber and I see it as lost value. I'm not sure what it is about games that makes subscribers more willing to let the value of a subscription erode, when they wouldn't do so with another type of product. For example, if you got 10 perks as part of a subscription and were suddenly told that you're only going to get 6 but the price isn't going down, I'm sure most would have something to say about that. But not with ESO+.
Yes, the craft bag is probably the most valuable part of the subscription for most players. I also like the increased bank space, and I like the access to the DLCs. That's been enough for me to shell out for ESO+ what I could be spending on three AAA games, or many more non-AAA games, per year. And that's on top of the major chapter release each year.
Now the DLC access part is being considerably watered down going forward. One DLC, and a dungeon one at that.
Frankly I think as part of this new direction, ZOS should re-evaluate ESO+ and its benefits. Why should consumers keep paying for it when it's being watered down?
When you have a one-trick pony like the craft bag, the danger is that a motivated player can figure out how to do without it (as many have) and skip the subscription, or decide that yeah, they can't get along without the craft bag, but ESO+ is too expensive for just that, so bye-bye ESO.
spartaxoxo wrote: »Less content is less content. Would the year of Wrothgar have been as good if it didn't also include the Thieves Guild or Dark Brotherhood. Would Summerset have been as good of an entire year without Murkmire? The answer is no.
spartaxoxo wrote: »I figured someone would suggest ESO+ just lost value.
I will point out that getting four dungeons and two zones a year is extremely heavy on the dungeon side. I know I am tired of getting so many dungeons a year.
'
Even then,we do not know how the DLCs will turn out. We may get more in the three releases a year. Even then, I have not seen the slightest clue offered to suggest what the Q4 offering will be. It may be a great offering to the game.
As such, we only know that things will get different and that it is premature to suggest we will get less value. Zenimax knows content is a big driver to keeping players in the game. So yes, it is very hasty to suggest any facts based on the vague information we have received.
They stated the Q4 DLC will be the big system, and it's gonna be a tentpole type thing. It sounds like they've moved the big new system from being part of the chapter DLC to a standalone thing in Q4. We'll probably still get a Trial in the chapter though, as they said the chapter will be full featured. It will be interesting to see what they can do with more time to polish it.
spartaxoxo wrote: »I figured someone would suggest ESO+ just lost value.
I will point out that getting four dungeons and two zones a year is extremely heavy on the dungeon side. I know I am tired of getting so many dungeons a year.
'
Even then,we do not know how the DLCs will turn out. We may get more in the three releases a year. Even then, I have not seen the slightest clue offered to suggest what the Q4 offering will be. It may be a great offering to the game.
As such, we only know that things will get different and that it is premature to suggest we will get less value. Zenimax knows content is a big driver to keeping players in the game. So yes, it is very hasty to suggest any facts based on the vague information we have received.
They stated the Q4 DLC will be the big system, and it's gonna be a tentpole type thing. It sounds like they've moved the big new system from being part of the chapter DLC to a standalone thing in Q4. We'll probably still get a Trial in the chapter though, as they said the chapter will be full featured. It will be interesting to see what they can do with more time to polish it.
I know what they said.
So yes, we do not have the slightest clue what that system will be, and how much it will add to the game. As such it is extremely premature to suggest ESO+ has lost value.
wolfie1.0. wrote: ». There may or may not be perks related to new systems in play here.
GreatGildersleeve wrote: »Prior to U35, I was an ESO+ sub for years (4, maybe 5?) and I only ever took it as: craft bag and some crowns.
DMuehlhausen wrote: »spartaxoxo wrote: »They probably won't lower the price, because these corporations rarely do. But no matter what the chapter content turns out to be, the fact of the matter is we just lost 2 dungeons and a story dlc zone. In the final one, we didn't even get an arena. And this year also includes NO coin homes (not inns), an unprecedented decision.
Will plus subscribers get anything that represents this lost value? A house, a dungeon dlc, and a story dlc are just gone.
Nah. 1,000,000% of the value is the crafting bag. They could get rid of everything else and as long as I have the crafting bag it's worth the cost.
spartaxoxo wrote: »