I have to say, finding open trials and even cores that are recruiting is significantly harder now than it was 6 months ago. Filling raids also seems to be a lot more difficult.
It's sad. I came back (after a 6 month break) specifically to get Planesbreaker and Swash. But finding cores has been very very hard so far.
DemonicGoat wrote: »SilverBride wrote: »The trade guild I'm in is doing great and the crafting mats I sell have stayed basically the same prices for quite awhile now. If a trade guild isn't doing well it could be due to their location or other reasons because I continue to see the same guilds in the same locations and these aren't dropping like flies.
Oh what guild?
edit: also, are you having any issues with block today?
Kingsindarkness wrote: »DemonicGoat wrote: »SilverBride wrote: »The trade guild I'm in is doing great and the crafting mats I sell have stayed basically the same prices for quite awhile now. If a trade guild isn't doing well it could be due to their location or other reasons because I continue to see the same guilds in the same locations and these aren't dropping like flies.
Oh what guild?
edit: also, are you having any issues with block today?
[snip]
BlakMarket wrote: »I have to say, finding open trials and even cores that are recruiting is significantly harder now than it was 6 months ago. Filling raids also seems to be a lot more difficult.
It's sad. I came back (after a 6 month break) specifically to get Planesbreaker and Swash. But finding cores has been very very hard so far.
Around 90% of pug prog raid leads left after u35. Not even exaggerating. Extremely sad tbh
If we had more questing content being streamed, do you really think viewership would skyrocket? It almost assuredly wouldn't. It's not because content creators are "only" showing raids and PvP. That's just pure speculation and guesswork on your part.
Be careful when comparing games. ESO and FFXIV may be MMO games, but that does not mean they appeal to the same audience demographics.
ESO may appeal to a demographic that does not value video content as much as the people who play FFXIV.
But it used to.
So what happened?
I'm very well aware. But that's part of the problem with saying it's because of the type of content being streamed. It wouldn't matter if everything being streamed was "casual" or "hard core end game." The game itself appeals to completely different audiences. The audiences themselves don't have the same desires so far as streaming goes. Nor, I dare say, is the viewership indicitive of actual player population.Be careful when comparing games. ESO and FFXIV may be MMO games, but that does not mean they appeal to the same audience demographics.
ESO may appeal to a demographic that does not value video content as much as the people who play FFXIV.
If we had more questing content being streamed, do you really think viewership would skyrocket? It almost assuredly wouldn't. It's not because content creators are "only" showing raids and PvP. That's just pure speculation and guesswork on your part.
Be careful when comparing games. ESO and FFXIV may be MMO games, but that does not mean they appeal to the same audience demographics.
ESO may appeal to a demographic that does not value video content as much as the people who play FFXIV.
But it used to.
So what happened?
Actually, I do not think that ESO has ever really appealed to the Twitch video crowd. At least, not the social part of Twitch. Thousands will show up for ESO Live and the January press event, but just hanging out with other players on Twitch has never really taken off with this game. It does not help that ZOS was late to the party with the Stream Team.
BlakMarket wrote: »I have to say, finding open trials and even cores that are recruiting is significantly harder now than it was 6 months ago. Filling raids also seems to be a lot more difficult.
It's sad. I came back (after a 6 month break) specifically to get Planesbreaker and Swash. But finding cores has been very very hard so far.
Around 90% of pug prog raid leads left after u35. Not even exaggerating. Extremely sad tbh
Some of us left before that. I refuse to raid lead anymore because burning out on it is part of why I quit.
If we had more questing content being streamed, do you really think viewership would skyrocket? It almost assuredly wouldn't. It's not because content creators are "only" showing raids and PvP. That's just pure speculation and guesswork on your part.
Be careful when comparing games. ESO and FFXIV may be MMO games, but that does not mean they appeal to the same audience demographics.
ESO may appeal to a demographic that does not value video content as much as the people who play FFXIV.
But it used to.
So what happened?
Actually, I do not think that ESO has ever really appealed to the Twitch video crowd. At least, not the social part of Twitch. Thousands will show up for ESO Live and the January press event, but just hanging out with other players on Twitch has never really taken off with this game. It does not help that ZOS was late to the party with the Stream Team.
The number of viewers has dropped a ton though. Summer/Fall 2020 is when I first got involved in the ESO Twitch community and there were a lot of streamers pulling in 200-350 viewers. The community was vibrant and active, and fairly interconnected between PvP and PvE endgame. Now it's so much smaller.
DemonicGoat wrote: »SilverBride wrote: »The trade guild I'm in is doing great and the crafting mats I sell have stayed basically the same prices for quite awhile now. If a trade guild isn't doing well it could be due to their location or other reasons because I continue to see the same guilds in the same locations and these aren't dropping like flies.
Oh what guild?
edit: also, are you having any issues with block today?
Oh yeah, it was fixed all right.SilverBride wrote: »And it seems that block was fixed.
It's been arguably the best year in ESO ever for me. I have never seen this many players active in my guild and in the new content as it releases. Having a blast.
SilverBride wrote: »DemonicGoat wrote: »SilverBride wrote: »The trade guild I'm in is doing great and the crafting mats I sell have stayed basically the same prices for quite awhile now. If a trade guild isn't doing well it could be due to their location or other reasons because I continue to see the same guilds in the same locations and these aren't dropping like flies.
Oh what guild?
edit: also, are you having any issues with block today?
It's not my guild so I don't feel I have the right to name them, but this guild and the one I was in previously (that I left after new leadership was lacking) are both doing great with sales. But I'd like to know which guilds fell apart because I still see a lot of familiar trade guilds in spots they have been occupying for a very long time.
And it seems that block was fixed.
SilverBride wrote: »Oh yeah, it was fixed all right.SilverBride wrote: »And it seems that block was fixed.
That's what another poster said and I had no reason to doubt them.
But block is a bug anyway, and one that has been or will be fixed. One bug does not constitute the worst year ever.
DemonicGoat wrote: »edit: also, are you having any issues with block today?
They fixed block. Block is great! Nothing to see here.
What colour would you like your next sorry-guar to be btw?
SilverBride wrote: »Oh yeah, it was fixed all right.SilverBride wrote: »And it seems that block was fixed.
That's what another poster said and I had no reason to doubt them.
But block is a bug anyway, and one that has been or will be fixed. One bug does not constitute the worst year ever.
It's not one bug. It's a consistent stream of bugs that shouldn't be there.
Block is a great example because it's been broken for weeks after trying to fix something and not been tested properly. Now when they try to fix it again they break it further.
Just like the stylepage drop that's broken 3 or 4 times in a row.
I played through this year's story and done all quests. I've never seen this amount of bugs in quests, and never before had to restart this many quests.
The development of next year's chapter is likely already done so I guess you probably need to aim for 2024. And I'm sorry to be the lone voice here, but I had no bugs at all this year. I know that pvp and endgame players did, but I haven't any interest in those modes - so it's not something I'm going to get my knickers in a twist over, since there's already plenty of that going on around here.
I hope you all find what you're looking for in this game, but if you're expecting major changes next year you may be whistling in the wind.
I'm just curious, [snip] what if the chapter next year added more content for PvP or if they made it that you can't solo kill a single overland monster? what if they made it that you NEED to group to actually accomplish anything in the next patch or chapter? [snip]
[edited for baiting]
That's very unfair. What @TaSheen actually said was that she didn't have any problems and wouldn't dwell on other people's problems because they were doing so already - that's totally different to saying they shouldn't complain either.
Like her, I haven't suffered from any bugs this year and I've also adapted to any changes that affected me which was primarily the change to AwA to which I was very opposed. However, I adapted the way I play the game with a resulting loss of revenue to ZOS and that's that.
[snip]
DemonicGoat wrote: »SilverBride wrote: »DemonicGoat wrote: »SilverBride wrote: »The trade guild I'm in is doing great and the crafting mats I sell have stayed basically the same prices for quite awhile now. If a trade guild isn't doing well it could be due to their location or other reasons because I continue to see the same guilds in the same locations and these aren't dropping like flies.
Oh what guild?
edit: also, are you having any issues with block today?
It's not my guild so I don't feel I have the right to name them, but this guild and the one I was in previously (that I left after new leadership was lacking) are both doing great with sales. But I'd like to know which guilds fell apart because I still see a lot of familiar trade guilds in spots they have been occupying for a very long time.
And it seems that block was fixed.
Oh, I see.well maybe you could reach out to the guild leader and ask him if theyre recruiting? Esofam?
The big one that died? Project Vitality.
https://www.reddit.com/r/elderscrollsonline/comments/wnrjct/update_from_nefas_on_project_vitality_in_update_35/
226 raid leads down to 60 at the time of this video.1600 raids down to 60-120 per month. etc etc.
ForumBully wrote: »I don't really ever use block, so for me this doesn't matter...such a great year /s
DemonicGoat wrote: »The big one that died? Project Vitality.
226 raid leads down to 60 at the time of this video.1600 raids down to 60-120 per month. etc etc.
DemonicGoat wrote: »SilverBride wrote: »It's not my guild so I don't feel I have the right to name them, but this guild and the one I was in previously (that I left after new leadership was lacking) are both doing great with sales. But I'd like to know which guilds fell apart because I still see a lot of familiar trade guilds in spots they have been occupying for a very long time.
And it seems that block was fixed.
Oh, I see.well maybe you could reach out to the guild leader and ask him if theyre recruiting? Esofam?
The big one that died? Project Vitality.
https://www.reddit.com/r/elderscrollsonline/comments/wnrjct/update_from_nefas_on_project_vitality_in_update_35/
226 raid leads down to 60 at the time of this video.1600 raids down to 60-120 per month. etc etc.
SilverBride wrote: »DemonicGoat wrote: »SilverBride wrote: »It's not my guild so I don't feel I have the right to name them, but this guild and the one I was in previously (that I left after new leadership was lacking) are both doing great with sales. But I'd like to know which guilds fell apart because I still see a lot of familiar trade guilds in spots they have been occupying for a very long time.
And it seems that block was fixed.
Oh, I see.well maybe you could reach out to the guild leader and ask him if theyre recruiting? Esofam?
The big one that died? Project Vitality.
https://www.reddit.com/r/elderscrollsonline/comments/wnrjct/update_from_nefas_on_project_vitality_in_update_35/
226 raid leads down to 60 at the time of this video.1600 raids down to 60-120 per month. etc etc.
I don't doubt that some trial guilds were affected by U35, but I was replying specifically to the claim that trade guild sales are down.