SkaraMinoc wrote: »cuddles_with_wroble wrote: »SkaraMinoc wrote: »Are we playing the same game? Because I ate over 30 Assassin's Will's tonight and not once did I see or hear a single telegraph until it was too late.
It's also not emitted by the Lua api until the damage lands.
theoretically he is right and you can hear it, but you almost never will when your in cyro or bgs pre much most of what react said only applies to 1v1s since thats the only content he actually does
Yes I can hear the sound clear as day but there is no 500ms delay for me. The sound always plays when the damage lands.
I would love a magical 500ms so I can actually avoid Assassin's Will in melee range. I block abilities all the time. Dark Convergence, for example, rarely pulls me because I block it instantly out of habit. With Assassin's Will there's zero opportunity for me to avoid it.
I ping 50ms to PC NA and locked at 119 fps gsync.
cuddles_with_wroble wrote: »Factors other than being a nightblade are in play here. I play magblade in PVP, for 7 years, using mostly nightblade skills. I have never hit anyone in PVP with numbers like that, never. I feel lucky if it hits 10k, it's usually less and IF it lands. More often than not, it is dodged.
Also, I have never, in 7 years of Cyrodiil, been hit with those numbers from a spectral bow.
not being toxic but mate this is a personal issue, we all get hit by numbers like this consistently from high end pvp nightblade players
cuddles_with_wroble wrote: »Factors other than being a nightblade are in play here. I play magblade in PVP, for 7 years, using mostly nightblade skills. I have never hit anyone in PVP with numbers like that, never. I feel lucky if it hits 10k, it's usually less and IF it lands. More often than not, it is dodged.
Also, I have never, in 7 years of Cyrodiil, been hit with those numbers from a spectral bow.
not being toxic but mate this is a personal issue, we all get hit by numbers like this consistently from high end pvp nightblade players
in 7 light armor pieces and with zero defenses? i don't remember ever getting hit by more than 12k which was few days ago, and that after incap by 25k hp nbs.
op might have been hit by some vamp toggle titanborn set with archer's mind set, bloodthirsty jewels, while him having half health or less and zero defenses.
in such a case it could have been anything like a frags or overload or even a boosted whip
cuddles_with_wroble wrote: »
cuddles_with_wroble wrote: »SkaraMinoc wrote: »Are we playing the same game? Because I ate over 30 Assassin's Will's tonight and not once did I see or hear a single telegraph until it was too late.
It's also not emitted by the Lua api until the damage lands.
theoretically he is right and you can hear it, but you almost never will when your in cyro or bgs pre much most of what react said only applies to 1v1s since thats the only content he actually does
cuddles_with_wroble wrote: »SkaraMinoc wrote: »cuddles_with_wroble wrote: »SkaraMinoc wrote: »Are we playing the same game? Because I ate over 30 Assassin's Will's tonight and not once did I see or hear a single telegraph until it was too late.
It's also not emitted by the Lua api until the damage lands.
theoretically he is right and you can hear it, but you almost never will when your in cyro or bgs pre much most of what react said only applies to 1v1s since thats the only content he actually does
Yes I can hear the sound clear as day but there is no 500ms delay for me. The sound always plays when the damage lands.
I would love a magical 500ms so I can actually avoid Assassin's Will in melee range. I block abilities all the time. Dark Convergence, for example, rarely pulls me because I block it instantly out of habit. With Assassin's Will there's zero opportunity for me to avoid it.
I ping 50ms to PC NA and locked at 119 fps gsync.
yea its actually insanely hard to block or roll it when your not in a 1v1 scenario even when you do hear it. esp when theres more than 1 nbs in a bg or in cyro you kinda just have to pray that you pick the right one and dodge.
also i havent seen anyone mention that this skill can insta kill you if your out of stam or if someone else stuns you and you cant get away like if your rooted or something.
so yes there is counter play but thats only in a perfect situation where your only worry is the nb which isnt super often outside of 1v1s
SkaraMinoc wrote: »cuddles_with_wroble wrote: »
These are great clips and highlight how it's nearly impossible to avoid the damage.
This one is particularly egregious.
@ZOS_Kevin @ZOS_Gilliam
No not balanced. None of the explanations about how much penetration or crit modifiers or damage the attacker has matters. All of these stats must be assumed to be the same when we go from skill to skill comparing.
The fact is that it does more damage than ultimates and that's why it isn't balanced. I'd happily advocate for the travel time to be removed or lessened or for the light attack requirement to be made easier. I am not blind to the downsides.
But we'd be obtuse and negligent to act like it's fine just because it's easy to avoid in 1v1s with high skilled players. There are so many more aspects to pvp than that. We're talking about the one class in the game that can sneak attack anyone at any time. My experience with nightblades in cyrodiil is not that they want a fair 1v1. They'll happily build stacks and ulti on guards then invis and come gank somebody that was already involved in a 1v2.
SkaraMinoc wrote: »No ability should hit this hard in PvP. It's nearly the same damage as pre-nerf Oakensoul Corrosive heavy attacks. But let's pretend that ~30k crits are perfectly fine.
Screenshot taken in Cyrodiil with 32k armor, 2209 crit resist, 6% damage reduction.
@React I understand that nightblades have class specific buffs but it isn't "illogical," or whatever you said to expect these class specific buffs to be taken into consideration when balancing the classes or the skills they use. It is even more logical still to consider non-class specific things... It's basically a fundamental scientific necessity.
You can't say "well it only hits so hard because they're fully penetrating the target," and fail to recognize that other classes can also use high penetration+balorghs to fully penetrate a target and they still do less damage with their skills because assassin's will just literally has a higher tooltip. Period.
What ultimates you ask? Uh, EVERY bursty direct damage ultimate. Does DLeap hit harder? Meteor? I'll admit I'm not 100% sure, but I think assassin's will is the single most single target direct damage in the game, regular skill or ultimate.
For that reason I feel it needs balancing. I don't find any of your explanations to be on topic, much less persuasive. The only thing you could do to make me think otherwise is tell me there are abilities that hit harder.
The fact that it's on a class that can guarantee crits and high damage modifiers (20% incap, 10% concealed,) makes it worse not better.
@React I understand that nightblades have class specific buffs but it isn't "illogical," or whatever you said to expect these class specific buffs to be taken into consideration when balancing the classes or the skills they use. It is even more logical still to consider non-class specific things... It's basically a fundamental scientific necessity.
You can't say "well it only hits so hard because they're fully penetrating the target," and fail to recognize that other classes can also use high penetration+balorghs to fully penetrate a target and they still do less damage with their skills because assassin's will just literally has a higher tooltip. Period.
What ultimates you ask? Uh, EVERY bursty direct damage ultimate. Does DLeap hit harder? Meteor? I'll admit I'm not 100% sure, but I think assassin's will is the single most single target direct damage in the game, regular skill or ultimate.
For that reason I feel it needs balancing. I don't find any of your explanations to be on topic, much less persuasive. The only thing you could do to make me think otherwise is tell me there are abilities that hit harder.
The fact that it's on a class that can guarantee crits and high damage modifiers (20% incap, 10% concealed,) makes it worse not better.
Every single spectral bow in that video could have been avoided. The targets failed to react completely to them.
cuddles_with_wroble wrote: »And also react no I do not dislike you, in fact I have never interacted with you. However I do know that you mostly do or are known for 1v1s and not much else. That’s kinda your thing. I think you have some good opinions and some obv biased opinions but who doesn’t really.
cuddles_with_wroble wrote: »shoutout to reactfaster for the build
And the between the lines message here is that even without the +30% damage done which other classes don't have, other classes' skills still don't hit the high mark of assassin's will. The 30% shows up on recaps but not tooltips.
But I honestly think you see my point very well you're just beating around the bush for whoever else is reading.
This is simply incorrect. Your brain should've filtered out anything after "I have never interacted with you."cuddles_with_wroble wrote: »And also react no I do not dislike you, in fact I have never interacted with you. However I do know that you mostly do or are known for 1v1s and not much else. That’s kinda your thing.
xylena_lazarow wrote: »This is simply incorrect. Your brain should've filtered out anything after "I have never interacted with you."cuddles_with_wroble wrote: »And also react no I do not dislike you, in fact I have never interacted with you. However I do know that you mostly do or are known for 1v1s and not much else. That’s kinda your thing.
Hey @SkaraMinoc was that 27k bow the result of being zerged down, or in a 1v1? Just curious.
xylena_lazarow wrote: »Hey @SkaraMinoc was that 27k bow the result of being zerged down, or in a 1v1? Just curious.
xylena_lazarow wrote: »This is simply incorrect. Your brain should've filtered out anything after "I have never interacted with you."cuddles_with_wroble wrote: »And also react no I do not dislike you, in fact I have never interacted with you. However I do know that you mostly do or are known for 1v1s and not much else. That’s kinda your thing.
Hey @SkaraMinoc was that 27k bow the result of being zerged down, or in a 1v1? Just curious.
I'm curious about this too, or whether he was in the presence of guards. The guard puncture is something like a 20-30% damage taken debuff, and the guard chain effect is a 10% damage taken debuff as well iirc.
I'd just like to see who that person was or what they were wearing. To hit that number in a 1v1, assuming that was the scenario since the screenshot provides no context at all, they'd have to be in something like this;
SkaraMinoc wrote: »Every single spectral bow in that video could have been avoided. The targets failed to react completely to them.
Avoidability is clearly not a factor that is considered when determining damage. If that was the case, then Ice Comet would crit for 50k+ and Scavenging Maw would crit for 100k+. Because both of those are substantially easier to avoid than Assassin's Will.
SkaraMinoc wrote: »xylena_lazarow wrote: »Hey @SkaraMinoc was that 27k bow the result of being zerged down, or in a 1v1? Just curious.
I was fighting a Warden 1v1 in a Cyrodiil keep and a random Nightblade opened with Incapacitating Strike + Assassin's Will. They must have gotten the stacks from a nearby fight. The Assassin's Will sound effect started playing on death and there was no visual telegraph.
Contrary to what @React stated, there was no possible way to avoid this damage. My break frees are near instant. But let's accuse me of a "failed to counterplay" issue despite my actions per minute (APM) being some of the highest on PC NA.
I had Major Breach and Minor Brittle only. Regardless, the context doesn't matter even if React thinks it does. Damage should never reach that high for a single ability in PvP.
So you got 2v1 ganked while Cyro performance was its usual terrible self.SkaraMinoc wrote: »I was fighting a Warden 1v1 in a Cyrodiil keep and a random Nightblade opened with Incapacitating Strike + Assassin's Will. They must have gotten the stacks from a nearby fight. The Assassin's Will sound effect started playing on death and there was no visual telegraph.
cuddles_with_wroble wrote: »And also react no I do not dislike you, in fact I have never interacted with you. However I do know that you mostly do or are known for 1v1s and not much else. That’s kinda your thing. I think you have some good opinions and some obv biased opinions but who doesn’t really.
So you've never interacted with me, but somehow you know that " you're known for 1v1s and not much else. That's kinda your thing". You literally cited my 1vX build in an earlier postcuddles_with_wroble wrote: »shoutout to reactfaster for the build
Obviously I'm going to presume that you've seen my content, since you're citing it. So why are you lying about the "content that I do" when my content consists of 1vX videos and solo PVP streams 2-3 times a week? Seems like you're just trying to discredit my opinion.