In a meta where 37k hp Wardens will eat that 27k hp bow and heal back to full in a blink? Nevermind the ball groups who aren't threatened until you can burst in the hundreds of thousands... 27k hp bow won't even move its target's HP bar.SkaraMinoc wrote: »No ability should hit that hard in PvP
SkaraMinoc wrote: »No ability should hit that hard in PvP, even if the target has zero resist. It's nearly the same damage as pre-nerf Oakensoul heavy attacks. But let's pretend that ~30k crits are perfectly fine.
Also, many scenarios exist where you can't block, dodge, or even notice the telegraph. Regardless of your skill level.
Inb4 every NB main says its balanced.
tbh it's just not. Whether the calculations for how damage is done is adjusted or the skill itself is adjusted (why it gives an extra 300 wep/spell dmg is beyond me). I have every class level 50 and with this most recent update, the amount of damage its capable of doing when compared to another burst ability such as Backlash is laughable.
Anytime a nerf to nightblades is proposed, even in theory, you'll have every NB sycophant under the sun try to protect the fact that the class is overtuned.
TBH I am never able to keep stacks long enough in pvp to get the thing to fire so mad props to those who do. It falls off so rapidly I jus don't bother with the skill.
SkaraMinoc wrote: »Many scenarios exist where you can't block, dodge, or even notice the telegraph. Regardless of your skill level.
As your username states, what you're saying is baseless. I already stated that I have every class at level 50. We can boast about our experience within the game, which I don't mind sharing. I have 16k+ hours majority of it in pvp, from the Kill counter addon, over a quarter of my confirmed kills come from Nightblades and the class that does kill me the most is nightblade. I've regularly sparred with nightblades and within the circles I run in, it is known that it is hard to land the bow on me as I tend to dodge them almost every time. If you'd like a list of names, I'd be happy to provide one.
The reality is that the skill is overturned. Whether it is from a combination of too much damage baked into the class kit (300 wep spell dmg, or the 10% dmg done provided through concealed. You don't see ANY other class with this amount of damage output.
Prior to the nerf on backlash, my templar with 7.8k spell dmg, 16k pen, and 32k resists back bar was capable of taking down 40k hp+ wardens and bomber necro tanks. The magical number I'd be able to do to them with PoTL (mind you I said spell damage meaning it scaled off my weapon damage at the time, which was around 6.5k wep dmg so it's tooltip was lower than purifying light) was a 9k-12k. That's AFTER 6 seconds of sustained damage.
I cannot understand how it makes sense that I have to do SUSTAINED damage for 6 seconds while lining up a combo while noghtblades can do 5 resource free attacks, do over 10k with their ultimate, and then boost the damage if the bow on top other class buffs to reach this insane damage. AFTER U36, templars are seeing 3 to 4k on their burst.
The bow is overtuned. Whether it's from the skills passive buff or through other class passives on top of weapon/medium armor passives.
Get real.
Took a minute to bold some text for you.
It's fine if you're not interested in a substantive conversation about the validity of whether the skill isnt overtuned or not, but lets try to provide constructive points here. My templar can run over 3k crit resists and still get hit with a 9k bow through block because of how the damage is calculated. No other class is even close to being capable of doing it.
While the idea that any sort of nerf to nightblades is scary, all the buffs nightblades have recieved over the last few patches shouldnt be to the detriment of other classes within the game.
I've regularly sparred with nightblades and within the circles I run in, it is known that it is hard to land the bow on me as I tend to dodge them almost every time.
The reality is that the skill is overturned. Whether it is from a combination of too much damage baked into the class kit (300 wep spell dmg, or the 10% dmg done provided through concealed. You don't see ANY other class with this amount of damage output.
Prior to the nerf on backlash, my templar with 7.8k spell dmg, 16k pen, and 32k resists back bar was capable of taking down 40k hp+ wardens and bomber necro tanks. The magical number I'd be able to do to them with PoTL (mind you I said spell damage meaning it scaled off my weapon damage at the time, which was around 6.5k wep dmg so it's tooltip was lower than purifying light) was a 9k-12k. That's AFTER 6 seconds of sustained damage.
I cannot understand how it makes sense that I have to do SUSTAINED damage for 6 seconds while lining up a combo while noghtblades can do 5 resource free attacks, do over 10k with their ultimate, and then boost the damage if the bow on top other class buffs to reach this insane damage. AFTER U36, templars are seeing 3 to 4k on their burst.
Responding to the first part quoted
You just agreed with me that the class is getting too much from its kit that amps up the damage too much. Cool we're on the same page in that the class is overtuned.
Taking the lower damage morph of backlash comparing the 9 to 12k I'd get with maybe a 10-15k still isnt the same as doing 28k damage with a bow. I had to do sustained damage and line up a combo in order to produce that result when its completely possible to mitigate the damage and reduce the delayed burst.
The has little "delay" in its burst compared to the obvious delay that exists for Templars. It's delay is much more comparable to that of a Proc'd Cystal Frag or even whip where as Templar's burst requires, again, sustained damage in order to reach a number that isnt even close to that of bow.
I'm not sitting here advocating for Spec bow to be gutted as many others may be, but the damage it can produce is too high. Whether the skill loses the damage buff and additional adjustments to the class kit are applied, or the class kit itself receives adjustments doesnt matter to me. The output is too high and doesnt match what other classes are doing.
If NB's burst heal healed as much as dark deal (which has no scaling for whatever reason), it'd be a fine justification for the damage because of the poor healing output, but Nightblades have access to so much in their kit including Cloak guaranteeing 100% crits, Incap boosting the damage by 20%, or shade allowing you to just pop out of an unfavorable situation and reset the fight, the class has alot in it's kit.
cuddles_with_wroble wrote: »React dont pick this hill to die on. even if they arent the same ability backlash is the templar equivalent to AW. its their bust skill man. we get it you only play nb and you know alot about nb but dont die on a hill that so obv just wrong and petty.
MetallicMonk wrote: »As bad as react is at ESO he's pretty much on it with everything he's said in here, it's 100% all the damage modifiers and even maybe some of the passives in nb's kit not the actual skill itself.
Even in it's current form I'd rather fight against it than pre-nerf backlash, no counterplay besides purge, as well as delayed damage.
The issue with NB is insanely overloaded damage modifiers, access to a heavy amount of buffs/debuffs in solid class skills, and a way overtuned burst heal, possibly cloak having 0 penalties to being spammed as well. Assassin's will is not on the list in my opinion.
MetallicMonk wrote: »As bad as react is at ESO he's pretty much on it with everything he's said in here, it's 100% all the damage modifiers and even maybe some of the passives in nb's kit not the actual skill itself.
Even in it's current form I'd rather fight against it than pre-nerf backlash, no counterplay besides purge, as well as delayed damage.
The issue with NB is insanely overloaded damage modifiers, access to a heavy amount of buffs/debuffs in solid class skills, and a way overtuned burst heal, possibly cloak having 0 penalties to being spammed as well. Assassin's will is not on the list in my opinion.
Here is where I'd start with a first round of nerfs to nightblade (PTS week 1 type deal, to be buffed/nerfed further as needed)
1) Concealed - modifier down to 5% damage done if the proc is going to remain the way it is now, or reverted back to 300WD/SD for 10 seconds (original pts value) if they made it proc the bonus on cast. Minor expedition removed. Tooltip increased to match surprise attack (+4.4%).
2) Shadowy disguise - fatigue added, just like streak or roll dodge.
3) Phantasmal - roll cost reduction capped at 30-50%.
4) Power extraction - remove the minor cowardice.
5) Death Stroke and morphs - reduce the damage modifier by 5%.
6) Healthy Offering - remove the vitality on cast. This morph heals 5% more as the morph effect (rather than granting 5% vitality for 10s). Both morphs of this skill - the DOT effect should be exponential. It already stacks, but rather than putting 3 dots on you that each tick for 100 damage per second if you press it 3 times consecutively, the first dot would tick for 100/s, the second for 200/s, the third for 300/s, etc. These would still stack, and this would encourage you not to spam the ability. Numbers are just examples, the dots hit harder than that on the live server.
SkaraMinoc wrote: »Are we playing the same game? Because I ate over 30 Assassin's Will's tonight and not once did I see or hear a single telegraph until it was too late.
It's also not emitted by the Lua api until the damage lands.
cuddles_with_wroble wrote: »SkaraMinoc wrote: »Are we playing the same game? Because I ate over 30 Assassin's Will's tonight and not once did I see or hear a single telegraph until it was too late.
It's also not emitted by the Lua api until the damage lands.
theoretically he is right and you can hear it, but you almost never will when your in cyro or bgs pre much most of what react said only applies to 1v1s since thats the only content he actually does
Factors other than being a nightblade are in play here. I play magblade in PVP, for 7 years, using mostly nightblade skills. I have never hit anyone in PVP with numbers like that, never. I feel lucky if it hits 10k, it's usually less and IF it lands. More often than not, it is dodged.
Also, I have never, in 7 years of Cyrodiil, been hit with those numbers from a spectral bow.