ShadowProc wrote: »This is a pretty good video about how the ring should be fixed.
https://youtu.be/F2-dJYZwez0
It goes into ways it can be buffed for pve while not affecting pvp,
I am sick of seeing this. Leave an item for pve but not for pvp?
You do understand you swap back and forth way more in pvp right? That if your not good at it it has a way more negative outcome than losing a little dps? It needs to be viable for both
kuldar1994 wrote: »Atm its not just pvp that its OP in. I cleared vateshran arena way faster with oaken than with 2 bar setup. So it also includes solo arenas. And imo thats an issue aswell
kuldar1994 wrote: »kuldar1994 wrote: »Atm its not just pvp that its OP in. I cleared vateshran arena way faster with oaken than with 2 bar setup. So it also includes solo arenas. And imo thats an issue aswell
But yes, minor buffs for the ring seems to be just about right in terms of balance
kuldar1994 wrote: »kuldar1994 wrote: »Atm its not just pvp that its OP in. I cleared vateshran arena way faster with oaken than with 2 bar setup. So it also includes solo arenas. And imo thats an issue aswell
But yes, minor buffs for the ring seems to be just about right in terms of balance
MidniteOwl1913 wrote: »kuldar1994 wrote: »kuldar1994 wrote: »Atm its not just pvp that its OP in. I cleared vateshran arena way faster with oaken than with 2 bar setup. So it also includes solo arenas. And imo thats an issue aswell
But yes, minor buffs for the ring seems to be just about right in terms of balance
So if you find it OP in PVE just don't wear it. It helps me the average player it aimed for just fine. With minor buffs, I don't believe it will be worth the loss of the second bar.
kuldar1994 wrote: »kuldar1994 wrote: »Atm its not just pvp that its OP in. I cleared vateshran arena way faster with oaken than with 2 bar setup. So it also includes solo arenas. And imo thats an issue aswell
But yes, minor buffs for the ring seems to be just about right in terms of balance
Maybe if it were a ring that dropped off a normal boss somewhere - but not when it's locked behind a paid expansion and a grind.
ShadowProc wrote: »This is a pretty good video about how the ring should be fixed.
https://youtu.be/F2-dJYZwez0
It goes into ways it can be buffed for pve while not affecting pvp,
I am sick of seeing this. Leave an item for pve but not for pvp?
You do understand you swap back and forth way more in pvp right? That if your not good at it it has a way more negative outcome than losing a little dps? It needs to be viable for both
I don’t want it nerfed. Not at all, but everyone points to it being too powerful in pvp. So at least it can be still viable in pve this way.
Quite frankly they can leave it alone and I would be perfectly happy.
lordspyder wrote: »MidniteOwl1913 wrote: »Nefing a tool that disabled players such as myself have come to rely on is just cruel.
I trusted ZOS and now I feel betrayed.
You and me both. With the ring I was parsing just under 30k. Now on the PTS I'm doing 14k. 6 k less than I did before the ring. I'm absolutely locked out of doing content now. This might just mean an uninstall if this isn't changed.
kuldar1994 wrote: »Atm its not just pvp that its OP in. I cleared vateshran arena way faster with oaken than with 2 bar setup. So it also includes solo arenas. And imo thats an issue aswell
kuldar1994 wrote: »Atm its not just pvp that its OP in. I cleared vateshran arena way faster with oaken than with 2 bar setup. So it also includes solo arenas. And imo thats an issue aswell
So here is my question to you. What does it matter? Does someone being able to complete content they might not have been able to do really hurt your gameplay? The answer is no. People that like to play solo want to be able to play solo. Why is that so hard for people to fathom? In no way does this affect anyone else but the person wearing it. But because the pvp community is crying nerf nerf it has to be nerfed in pve too? Give me a break. As so so many people have said just make it so you can't equip it in the pvp areas and let the rest of us be.
GuildedLilly wrote: »I held off buying High Isle on PC because I had a feeling they'd nerf Oakensoul to the ground-- I *did* buy it on console. I've been in a love/hate relationship with the card game, but I absolutely adore Oakensoul. I'm one of the disabled players the ring was intended to help. I have nerve damage in my hands-- I can't light attack weave, have difficulty reliably bar-swapping, and trying to synchronize buttons to use ultimate is a real pain. I play tanks and healers because I can't be a heavy hitting parser, but I DO know mechs, positioning, and how to keep a mob's focus and my team alive & buffed.
Oakensoul made things soooo nice! I still can't play at the speed of even an average tier DPS, and probably don't hit their parse numbers either-- but I could actually deal *some* damage. I was more than just a group buff bot. Dungeons, trials, and WBs were fun I wasn't as stressed trying to get my hands to work and bar swap at mission critical when a teammate accidentally heavy attacked with an ice staff, when dps roll dodged right into red, when barrier SHOULD have gone off, but bar swap lag means it didn't. Staying on the same bar made me less prone to lag spikes, less prone to my hands locking up, or failing to push a button hard enough to bar swap, it eliminated getting stuck on the wrong bar, and made content enjoyable. I could simply play.
It was AMAZING.
Now?....
ZOS, you've nerfed this item into the ground. You took the nerf hammer and shanked your disabled players with it-- the same players that FINALLY, after all this time, were able to have fun & simply ENJOY Elder Scrolls. You ruined that for us. Why? Because you can't be bothered to balance PVE and PVP separately.
Leave Oakensoul as it was pre-nerf for PVE, and any time Battle Spirit is active, make all major buffs minor.
OR:
Leave the nerf in place, but add in MAJOR Slayer to the ring's buffs.
Please stop penalizing the PVE player base because you won't balance items for PVE & PVP separately.
Remathilis wrote: »Oakensoul: This set now grants the Minor versions of Courage, Berserk, Force, Protection, and Heroism, rather than the Major versions. This set now also grants Minor Mending.
Is that good enough for the PvP crowd or do we need to drag it down to Adept Rider status?
This kind of changes should not be tied to major releases. It is clearly a problematic set, adjust the numbers now and let us see if it needs further tweaks!
Right now PvP-ing against that set is very painful, I know you care less for veteran players but your new players are getting one shot by it, I don't think they will stick to the game after such an experience.
DarrowLykos wrote: »Remathilis wrote: »Oakensoul: This set now grants the Minor versions of Courage, Berserk, Force, Protection, and Heroism, rather than the Major versions. This set now also grants Minor Mending.
Is that good enough for the PvP crowd or do we need to drag it down to Adept Rider status?
This kind of changes should not be tied to major releases. It is clearly a problematic set, adjust the numbers now and let us see if it needs further tweaks!
Right now PvP-ing against that set is very painful, I know you care less for veteran players but your new players are getting one shot by it, I don't think they will stick to the game after such an experience.
One shotting has been going on from the start, the ring just leveled the playing field and PVP shed some tears over it and like what was said above it got blanket nerfed. Squeaky wheels tend to get greased I changed several builds over this ring and to nerf it so soon is just plain wrong. Granted I have some ideas in line for stacking some majors to the minors, but it will still never be the same.
RamiroCruzo wrote: »3. If not, what made you aware of the fact that the game is not accessible for you when you didn't clearly give any effort?
Oakensoul before:
+10% Damage Done
+430 Wep/Spell Damage
+20% Wep Damage
+20% Spell Damage
+12% Crit Chance
+20% Crit Damage
-10% Damage Taken
+5948 Armor
+15% Health Regen
+15% Mag Regen
+15% Stam Regen
+3 Ultimate every 1.5s
Oakensoul after:
+5% Damage Done
+215 Wep/Spell Damage
+20% Wep Damage
+20% Spell Damage
+12% Crit Chance
+10% Crit Damage
-5% Damage Taken
+5948 Armor
+15% Health Regen
+15% Mag Regen
+15% Stam Regen
+1 Ultimate every 1.5s
+8% Healing Done
This doesn't really seem that bad, when you consider what the target audience for this ring is.
GuildedLilly wrote: »
Leave the nerf in place, but add in MAJOR Slayer to the ring's buffs.
Show me another one-bar solo build that can give me good damage and survivability, and stamina recovery on mag character.
This ring let me get trifecta in Vateshran Hallow that I could never get even close to before. My best vitality was 6/15. Sure, you can say I got carried by the ring, and that is fair, but stop acting like anyone who is using this ring never did any effort to do other builds/setups.
Also, hilarious that if you open any of those Alcast's builds that you linked, they all have Oaknsoul: https://eso-hub.com/en/builds/alcast/42f197f1-885f-4a9e-92a0-d4d925a28587/powerful-one-bar-magicka-templar-build-for-eso-dps-pve
RamiroCruzo wrote: »Show me another one-bar solo build that can give me good damage and survivability, and stamina recovery on mag character.
This ring let me get trifecta in Vateshran Hallow that I could never get even close to before. My best vitality was 6/15. Sure, you can say I got carried by the ring, and that is fair, but stop acting like anyone who is using this ring never did any effort to do other builds/setups.
Also, hilarious that if you open any of those Alcast's builds that you linked, they all have Oaknsoul: https://eso-hub.com/en/builds/alcast/42f197f1-885f-4a9e-92a0-d4d925a28587/powerful-one-bar-magicka-templar-build-for-eso-dps-pve
[snip] I must ask you to read my comment again. Did I mention Oakensoal ring alone or was it in conjunction with the upcoming "accessibility changes" to the entire game? I clearly mentioned how the entire game is being forced to a state where your "solo players" can clear content without the ring, then on top of that, people are complaining that the tool that enabled them when game wasn't watered down should stay in similar strength when entire game is pale?
For years, [snip] years, Plague Doctor Lightning Staff Pet Sorc was able to clear solo arenas without deaths easily so don't give me [snip] that only Oakensoal has provided that functionality.
Hilarious? [snip] I clearly said those Alcast one bar builds will parse above 60k even after Oakensoal nerfs which implies they do use it? [snip]
Your entire message can be explained in layman's terms using a simple example, you needed a bigger ladder to pluck apples. Now the tree was trimmed and the fruits are low hanging and still, you want the longer ladder. Ladder being the Oakensoal.
Idk why even want Trifecta when it is not the achievement anymore and just a completion. This is a game, not justice. People with higher skills should perform better, people with lower skill cap should not get certain titles.
[snip] let me attach you the meaning of Justice as well,
[snip]
I don't see how sarcasm helps your argument. I am just saying some of us have tried other means to do content and were very happy to finally have something that works. I am not even asking to not nerf it, just explained how you missed a lot of points in your original post.
All I pointed out is that it's rude to assume that everyone who is using the Oakensoul ring has never tried to do anything (as you yourself said in the post above) or doesn't even want to try to get better.
Yes, there are people who want an easy way how to do content because they don't want to bother/learn/whatever. But not all of us are like that.
I do veteran raids and HMs, I have farmed every meta set I will ever need, when my hand doesn't hurt, I play a regular sorc, templar, dk, nightblade and necro (sorry, warden), I parse the regular numbers everyone wants.
When it does hurt, I still want to play the game and do content with my guildies and friends, and farm solo stuff (like vMA 2h this patch), and Oakensoul gave me both - damage and survivability to achieve it.
I paid for the chapter to get it. As a consumer, I can be upset about it being taken away since I paid real money to buy it. It has nothing to do with me wanting a free ladder or one that does not exist and demand one being introduced, it's me saying - I paid for the ladder, and now the store took the ladder away.
Just because you don't understand my feelings, doesn't mean they aren't valid. I have no problem with understanding why PVP community wants to nerf it. I didn't even say in my post that nerfing Oakensoul is stupid or unjust. All I did was point out that not everyone who uses Oeakensoul this patch has not tried other means and methods, or that using Oaknsoul is stupid because it's less damage than some other solo build, as survivability it gives is also a part of it.
Confirmation bias is the tendency to search for, interpret, favor, and recall information in a way that confirms or supports one's prior beliefs or values. People display this bias when they select information that supports their views, ignoring contrary information, or when they interpret ambiguous evidence as supporting their existing attitudes.
1. Have you ever tried builds that content creators make for people who'd like to be effective with little input?
2. If yes, please do attach your build superstar screenshot and your parse screenshot.
3. If not, what made you aware of the fact that the game is not accessible for you when you didn't clearly give any effort?