BretonMage wrote: »I think it's not a bad idea to design a more easygoing character next year, but I would not like to see a womanising personality like Darien or Jakarn. This has associations with unpleasant real world issues and would leave a very sour taste in my mouth. Razum Dar? Sure.
There's a quest in Elsweyr that's basically about Razum-dar being in trouble because he had an affair with three young sisters, promised each of them marriage and then just dumped them. There's even a crown store pet jokingly implying that his affairs often get pregnant, want him to care for the children - but he just sells them:
https://en.uesp.net/wiki/Online:Ja'khajiit_Raz
Lady_Titania wrote: »Well.... I find Verandis, Rian Liore, and Jakarn totally awful. All of them. Eww. Though I do have to say Rian Liore is just not attractive, and not over-intelligent.
Verandis is ugly, and a vampire. Jakarn is a simpering womanizer. Just UGH.
I am interested in hearing other players opinions of liked/loved NPC's we've encountered in ESO. Debating about it is just silly. Beauty is in the eyes of the beholder. I love Verandis, and completely understand that others will find him distasteful. If there is an NPC in ESO that you personally liked/loved during your adventures, I'd love to hear your opinions.
Curious how most in the thread assume that male players want female companions, and female players want male companions. If it's about eye candy, that would only apply to straight folks. From what I've seen, there are plenty of LGB folks who play the game. Also, not everyone sees the companions as eye candy or potential romantic/flirty partners. Some don't see them as anything except an extra pair of hands in a fight, or perhaps as an adventuring buddy.
I'm female and I prefer female companions. I've seen some male players (both straight and gay) say they prefer males. As for the card game, why would females be less inclined to like the card game? I know plenty of women who play cards.
I don't think the gender of the companions or the card game is a male vs. female thing (I'm sure ZOS knows lots of females play ESO). I expect the genders of the companions will be balanced out at some point.
Treselegant wrote: »Yes, I think a nod is about the level we got with this one. Even the one male companion we have has less comments and less care with his integration into the world than the others. It's hard not to feel a little like an after thought. As for cards, well, there maybe many female card players out there but I do not doubt for a second they are vastly outnumbered by their male counterparts.
BretonMage wrote: »Et tu, Razum-dar. Yikes.
As a side note, I find ToT really fun so I too don't get the whole "females less inclined to like the card game" comment. That's going off topic though as this thread is about the lack of male companions.
Treselegant wrote: »As a side note, I find ToT really fun so I too don't get the whole "females less inclined to like the card game" comment. That's going off topic though as this thread is about the lack of male companions.
Another poster mentioned that they felt some of the games features, ie. companions were being aimed at male players. I agreed and mentioned I had that feeling overall in regards High Isle. So it makes sense in regards to the rest of the conversation whether you agree or not.
Lady_Titania wrote: »Within the thread, there are opinions from a variety of players indicating why they too would like a male companion, and they've expressed their preferences, weather its for eye candy, possible romance, having a battle buddy, etc. We also had people, who like you, enjoy having female companions, and agree that there should still be a balance between males and females
So, in the end, I wouldn't say High Isle was marketed towards men, but rather towards a certain type of man. Or not only men, even, as there are also women who like excessive flirting and innuendo. Well, actually I'm not sure what they were thinking; the only thing I can say is that I'm obviously not part of the target demographic.
Lady_Titania wrote: »Within the thread, there are opinions from a variety of players indicating why they too would like a male companion, and they've expressed their preferences, weather its for eye candy, possible romance, having a battle buddy, etc. We also had people, who like you, enjoy having female companions, and agree that there should still be a balance between males and females
Er, yeah, that's exactly what I said in my post. Not sure why you felt the need to repeat it lol.
I was making the point that I don't think ZOS added two female companions to cater to male players. Hopefully that's clear enough that you won't feel the need to repeat it.
As for ToT, it's okay. I'll play it enough to complete most achievements. I'm not a big card player myself, but I know plenty of women who are. Only brought it up because someone mentioned it in the thread as another reason they thought High Isle caters to male players.
Curious how most in the thread assume that male players want female companions, and female players want male companions. If it's about eye candy, that would only apply to straight folks. From what I've seen, there are plenty of LGB folks who play the game. Also, not everyone sees the companions as eye candy or potential romantic/flirty partners. Some don't see them as anything except an extra pair of hands in a fight, or perhaps as an adventuring buddy.
Lady_Titania wrote: »Apologies, I was commenting on the part that males wanted females and females wanted males. In this regard, I only meant to clarify that assuming the above stated was not entirely correct, as there are various opinions on the matter within the thread. Thank you for clearing that up.
Treselegant wrote: »As a side note, I find ToT really fun so I too don't get the whole "females less inclined to like the card game" comment. That's going off topic though as this thread is about the lack of male companions.
Another poster mentioned that they felt some of the games features, ie. companions were being aimed at male players. I agreed and mentioned I had that feeling overall in regards High Isle. So it makes sense in regards to the rest of the conversation whether you agree or not.
If the Necromancer ends up being male and Argonian, I am going to be so happy.
phaneub17_ESO wrote: »Alright next male companion needs to be old, scruffy beard, with an overflowing belly, and the drunk personality.
I'm curious if it's a case where you've got a demographic where High Isle was a real hit or if it's a case where everybody thinks content was made for someone else either because the developers were trying to appeal to everyone and kind of didn't hit that well/were aiming at what they personally wanted.
Treselegant wrote: »I was personally frustrated by the companions being majority female because it seemed an odd choice and it made me consider that perhaps there is this belief that female companions sell better. Coupled with the increase in "bikini armours" in game it made me suspicious that this might behind the lack of new male companions.
chessalavakia_ESO wrote: »Personally, as a straight male I had assumed the person that made Ember/Isobel either wasn't aiming at straight males or hit challenges in doing so.
Well, considering how "flirty" many other NPCs are, it's almost astonishing that the two companions didn't become like that, especially if they were aimed at straight male players.
, the stereotypical tavern where people are brazenly sexual, everyone flirts shamelessly, the bard sings bawdy songs, people belch and fart, drunkenly vomit on the floor, spill their drinks and throw food at other people it's not historically accurate).
I have the impression that this chapter is marketed towards people (regardless of gender) who find that trope about the European Middle Ages being completely vulgar and shameless appealing. You know, the stereotypical tavern where people are brazenly sexual, everyone flirts shamelessly, the bard sings bawdy songs, people belch and fart, drunkenly vomit on the floor, spill their drinks and throw food at other people (although it is toned down in High Isle, but you probably know what stereotype I mean; and yes, it's a stereotype, it's not historically accurate).
Treselegant wrote: »A great deal of people seem to be running around with both Ember and Isobel in very skimpy outfits, skimpy armour etc. For those people, the personality and lore of those characters is less interesting than how they look. That they are female and can be dragged about in their knickers is as deep as it goes.
That's a standard Friday night out for me and the wife me old love!
Wha...??
Because a stale baguette delivered to the back of the head by my wife’s right arm ensures the Bard sings in tune well he will when he wakes up!
You’ve never been on a proper night out have you.
Haven't read through the thread, but I wanted to bring up that I was kinda disappointed with the Druids in High Isle.
Mainly that most Druids we interact with are female, which seemed like an odd choice to me given the Wyrd on the mainland. One of the NPCs even mentions that the Wyrd are gender-exclusive, while Druids welcome everybody - yet still virtually all Druids we encounter are female.
Treselegant wrote: »A great deal of people seem to be running around with both Ember and Isobel in very skimpy outfits, skimpy armour etc. For those people, the personality and lore of those characters is less interesting than how they look. That they are female and can be dragged about in their knickers is as deep as it goes.
Sadly, you're probably right. But then every female npc could be seen as catering to straight men, and there will always be men who find her "romantically" appealing, whether you can dress her in ridiculously impractical skimpy armor or not.