ESO_Nightingale wrote: »It's kinda funny when you look at end game tank setups that ultimately only use like 1-2 skills from the Warden "Tanking Tree". Hopefully we can add some new perspectives for some changes sooner rather than later
i just wish they'd communicate with us on what they're doing. or y'know. do some changes or something.
SEINTDARKNES wrote: »ESO_Nightingale wrote: »It's kinda funny when you look at end game tank setups that ultimately only use like 1-2 skills from the Warden "Tanking Tree". Hopefully we can add some new perspectives for some changes sooner rather than later
i just wish they'd communicate with us on what they're doing. or y'know. do some changes or something.
Pretty please but they say they will but they don't, i saw a video where was from a recent stream of zos and they were penalizing ppl for type pvp or pvp related stuff, I don't think they care anymore.
Yeah Nunatak is pretty abysmal. They are laser focused on these effects for Warden that require Build Up, Build up to Stun, Slow, apply Brittle. It makes Frost Warden feel sluggish when mDK gets to have all the class fantasy on demand, you get to be a Fire Breathin' Flame Lashin Dragon Man. And I want to have that same feeling on Warden.
Yeah Nunatak is pretty abysmal. They are laser focused on these effects for Warden that require Build Up, Build up to Stun, Slow, apply Brittle. It makes Frost Warden feel sluggish when mDK gets to have all the class fantasy on demand, you get to be a Fire Breathin' Flame Lashin Dragon Man. And I want to have that same feeling on Warden.
Well I'm not sure Warden having a Ult turning into a werebear when WW still exists, but if they added different skins like says Werebear or Wereshark?
Probably not something most would like, but I wish ZOS would take one of the bear ultimates in WoW's Druid direction.
Fuse with/or become a Bear, new one bar skills (like WW). Either a short duration burst high damage, or a on command transform unique support (not healer) role.
SEINTDARKNES wrote: »Probably not something most would like, but I wish ZOS would take one of the bear ultimates in WoW's Druid direction.
Fuse with/or become a Bear, new one bar skills (like WW). Either a short duration burst high damage, or a on command transform unique support (not healer) role.
I really like this because i think the warden need a burst dmg ultimate and i like too the werebear idea because right now we have some transformations like vamp ult, necro ult and ww so i think a werebear is not that bad idea.
Well I'm not sure Warden having a Ult turning into a werebear when WW still exists, but if they added different skins like says Werebear or Wereshark?
Hey I'm for it all.
I originally meant the actual Bear like WoW did with its own skill bar. Tired of Bear ultimate being worthless in PvP, pathing, speed, & always dying.
ESO_Nightingale wrote: »Well I'm not sure Warden having a Ult turning into a werebear when WW still exists, but if they added different skins like says Werebear or Wereshark?
Hey I'm for it all.
I originally meant the actual Bear like WoW did with its own skill bar. Tired of Bear ultimate being worthless in PvP, pathing, speed, & always dying.
They wouldn't do another ww-type form because 1: ww already exists and 2: it doesn't make sense for warden thematically. Since werewolves have origins with daedra. Specifically hircine. Y'ffre is warden's thing.
The Warden is a Magical Story Teller that creates magical constructs. He's not say a Druid or anything like that.
I mean Bear Ult is the best that Warden has for damage, it's consistent and cheap. And it's great for using with Master Architect, that's a consistent upkeep of Major Slayer.
Now Wild Guardian will also be great with Hemorrhage Upkeep along with this Set if you choose.
Eternal Guardian being able to respawn is weak, we've suggested making it do Frost Damage, but it will still be weaken than Wild I think without a really nice effect such as doing bonus damage to Chilled Targets or something.
I mean Bear Ult is the best that Warden has for damage, it's consistent and cheap. And it's great for using with Master Architect, that's a consistent upkeep of Major Slayer.
Now Wild Guardian will also be great with Hemorrhage Upkeep along with this Set if you choose.
Eternal Guardian being able to respawn is weak, we've suggested making it do Frost Damage, but it will still be weaken than Wild I think without a really nice effect such as doing bonus damage to Chilled Targets or something.
Consistent on a stationary target, far to slow for pvp, ends up a bear rug within minutes. I don't run trials, how do you keep it.from dying constantly?
I mean Bear Ult is the best that Warden has for damage, it's consistent and cheap. And it's great for using with Master Architect, that's a consistent upkeep of Major Slayer.
Now Wild Guardian will also be great with Hemorrhage Upkeep along with this Set if you choose.
Eternal Guardian being able to respawn is weak, we've suggested making it do Frost Damage, but it will still be weaken than Wild I think without a really nice effect such as doing bonus damage to Chilled Targets or something.
Consistent on a stationary target, far to slow for pvp, ends up a bear rug within minutes. I don't run trials, how do you keep it.from dying constantly?
You're not wrong, but I primarily use the bear in both cyro and bg environments and do like it better than other ult combos. Obviously the ai can be silly and its frustrating that it can't break free when I break free. I think that alone needs a ticket, because no other ult in the game can be countered in such a manner.
But when it does work, that dude is invaluable as a meat shield and a source of much needed burst simply because he doesn't always hit instantly. I think a polar bear with extra damage against chilled enemies is more than fair given its short comings.
ESO_Nightingale wrote: »Well I'm not sure Warden having a Ult turning into a werebear when WW still exists, but if they added different skins like says Werebear or Wereshark?
Hey I'm for it all.
I originally meant the actual Bear like WoW did with its own skill bar. Tired of Bear ultimate being worthless in PvP, pathing, speed, & always dying.
They wouldn't do another ww-type form because 1: ww already exists and 2: it doesn't make sense for warden thematically. Since werewolves have origins with daedra. Specifically hircine. Y'ffre is warden's thing.
What about actually fuse/shape shift into a bear, like current bear ultimate form? Can the warden (magic lore) make that possible?
Y'ffre is basically the first Warden: "Y'ffre is strongly associated with songs and stories, as a mythical expression of his role in shaping the story of nature."
Also I don't think Hircine would much like Wardens and extend his "gift" to them.
"In older traditions, Nirni chose Y'ffer over Hircine as her mate after Y'ffer created the first flower for her and fathered many of her children. Heartbroken, Hircine slew the Graht-Elk, champion of Y'ffer, and took to wearing its head as a trophy."
ESO_Nightingale wrote: »Y'ffre is basically the first Warden: "Y'ffre is strongly associated with songs and stories, as a mythical expression of his role in shaping the story of nature."
Also I don't think Hircine would much like Wardens and extend his "gift" to them.
"In older traditions, Nirni chose Y'ffer over Hircine as her mate after Y'ffer created the first flower for her and fathered many of her children. Heartbroken, Hircine slew the Graht-Elk, champion of Y'ffer, and took to wearing its head as a trophy."
Hmm. That's kinda weird that wardens can be werewolves then. Maybe hircine cares more that you'd be willing to do his bidding despite the fact that you may revere someone he despises.