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Zone Guide & Map Completion with Account Wide Achievements

  • stankarp
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    [snip] 50 minutes tonight after like 7 hrs maintenance, to do 5 chars writs. Had to shut down game 3 times because I could not log out. Could not even log out. That's right, can't even log out. Account wide achieves should simply have been the sum total of all your chars achieves with some titles and rewards. Not this [snip] ZOS has come up with. My main has done alsmost everything in PVE but when I try to use WS, bosses and delves show up as not cleared. [snip] What's the point. [snip]

    [edited for bashing & profanity bypass]
    Edited by ZOS_Icy on March 21, 2022 4:31PM
  • Tandor
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    It's hIgh time we had a statement from the top of the company explaining exactly what is going on with the mess they claim to have introduced in order to streamline performance and allow for new content, since when the game has been riddled with inconsistencies and performance issues, including long loading times and with today's maintenance to improve loading times on the NA server introducing even more performance issues.

    There are fewer logins, cancelled ESO+ accounts, and every attempt to resolve issues seems only to make things worse.
    Meanwhile they keep asking for feedback and then ignore it when they get it. Something is seriously wrong with this game at the moment, and it's time someone explained what's behind it and why, and what they're doing about it. For long-term supporters of the game and defenders of past changes and issues, it's now beyond embarrassing.
  • OsUfi
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    I'm generally pro-AWA. Except for the zone guide. I'm someone who likes to slowly play through each area and finish everything in it before moving on. The mess the zone guides are currently in, with three characters all over the place, has floored my usual playstyle.

    My premium ends in two weeks, I've already slowed down my logging in. I think I'll take a step out of ESO until the zone guides get sorted. Well, if, I hope.
  • Merenwen_812
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    I am guessing I am the only one that actually likes the way it is done now?

    On my alts, I love that I just need to ride by the world boss and have it marked done on my map.

    The only reason I never started and actually played another class is I didn't want tot have to redo EVERYTHING. I don't mind redoing the quests, but things like world bosses (the old ones where there are no quests for doing them). For public dungeon I simply need to do the public boss event for the skill point and the quest tied to that delv. I do not mind at all not having to kill every single creature again.

    For those that want to do it again, simply fight the boss, just because it is marked completed doesn't mean you can't fight it again, and again and again :D
  • Onomog
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    I am guessing I am the only one that actually likes the way it is done now?

    On my alts, I love that I just need to ride by the world boss and have it marked done on my map.

    The only reason I never started and actually played another class is I didn't want tot have to redo EVERYTHING. I don't mind redoing the quests, but things like world bosses (the old ones where there are no quests for doing them). For public dungeon I simply need to do the public boss event for the skill point and the quest tied to that delv. I do not mind at all not having to kill every single creature again.

    For those that want to do it again, simply fight the boss, just because it is marked completed doesn't mean you can't fight it again, and again and again :D

    From the above, I'm guessing you haven't read *any* of the many many comments explaining why this change ruins the playstyle for many people. [snip]

    [edited for baiting]
    Edited by ZOS_Icy on March 22, 2022 12:41PM
  • ArchangelIsraphel
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    I am guessing I am the only one that actually likes the way it is done now?

    On my alts, I love that I just need to ride by the world boss and have it marked done on my map.

    The only reason I never started and actually played another class is I didn't want tot have to redo EVERYTHING. I don't mind redoing the quests, but things like world bosses (the old ones where there are no quests for doing them). For public dungeon I simply need to do the public boss event for the skill point and the quest tied to that delv. I do not mind at all not having to kill every single creature again.

    For those that want to do it again, simply fight the boss, just because it is marked completed doesn't mean you can't fight it again, and again and again :D

    Conversely, simply because an empty bar appears on your screen, it does not mean you have to fill it. Just because you prefer not to re-do certain content, does not mean that the ability to accurately track this content should be taken from other players who enjoy the sense of completion and character development it provides.

    For those that do not want to do it again, simply ignore empty bars on screens. Just because it isn't marked as complete, doesn't mean you can't ride by and ignore it again, and again, and again :D
    Legends never die
    They're written down in eternity
    But you'll never see the price it costs
    The scars collected all their lives
    When everything's lost, they pick up their hearts and avenge defeat
    Before it all starts, they suffer through harm just to touch a dream
    Oh, pick yourself up, 'cause
    Legends never die
  • blackpool9
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    I was online yesterday on my third account, which I have had for a few months. Was learning all the runes on one of my characters and when I finished, I see "Grand Master Crafter". That's right, a title I wore with pride for over a year on my main account, because it took me so long to farm and purchase all the style pages I needed to earn "True Style Master", and here I was earning it on an account after just a few months, without even trying, and having learned *not one purple motif style". So congratulations on completely devaluing an achievement that used to actually be one, and turning it into the equivalent of a daily endeavor.
  • Merenwen_812
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    I am guessing I am the only one that actually likes the way it is done now?

    On my alts, I love that I just need to ride by the world boss and have it marked done on my map.

    The only reason I never started and actually played another class is I didn't want tot have to redo EVERYTHING. I don't mind redoing the quests, but things like world bosses (the old ones where there are no quests for doing them). For public dungeon I simply need to do the public boss event for the skill point and the quest tied to that delv. I do not mind at all not having to kill every single creature again.

    For those that want to do it again, simply fight the boss, just because it is marked completed doesn't mean you can't fight it again, and again and again :D

    Conversely, simply because an empty bar appears on your screen, it does not mean you have to fill it. Just because you prefer not to re-do certain content, does not mean that the ability to accurately track this content should be taken from other players who enjoy the sense of completion and character development it provides.

    For those that do not want to do it again, simply ignore empty bars on screens. Just because it isn't marked as complete, doesn't mean you can't ride by and ignore it again, and again, and again :D

    which I do a lot LOL
    I have 14 toons and the empty bars were plentiful.
    Mainly as they are mules and farmers. I have been running a few since I came back from over a year break due to hardships. Just find it weird I am the only one that doesn't seem to mind the new way :P
    Onomog wrote: »
    I am guessing I am the only one that actually likes the way it is done now?

    On my alts, I love that I just need to ride by the world boss and have it marked done on my map.

    The only reason I never started and actually played another class is I didn't want tot have to redo EVERYTHING. I don't mind redoing the quests, but things like world bosses (the old ones where there are no quests for doing them). For public dungeon I simply need to do the public boss event for the skill point and the quest tied to that delv. I do not mind at all not having to kill every single creature again.

    For those that want to do it again, simply fight the boss, just because it is marked completed doesn't mean you can't fight it again, and again and again :D

    From the above, I'm guessing you haven't read *any* of the many many comments explaining why this change ruins the playstyle for many people. [snip]

    I have read am still reading. Which is why I say it seems I am the only one who actually likes it. It was not thoughtless comment, just as it ruins gameplay for you, maybe the old way ruined gameplay for others? I do apologize if my stating my opinion and wanting to voice that I actually do like it was pointless to you and wasted your time. I will walk away again from the forum as I also forgot that having an opinion that does not match with others is frowned upon :(

    [edited to remove quote]
    Edited by ZOS_Icy on March 22, 2022 12:42PM
  • Sylvermynx
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    Well, I don't mind it either, as I personally have zero use for things like achievements and titles. I'm still playing all my alts the way I always have.

    But my attitude is definitely not appreciated by the opposite "faction". Then again, I was urging ZOS to make things work for both sides....
    Edited by Sylvermynx on March 21, 2022 7:06PM
  • ArchangelIsraphel
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    Sylvermynx wrote: »
    Well, I don't mind it either, as I personally have zero use for things like achievements and titles. I'm still playing all my alts the way I always have.

    But my attitude is definitely not appreciated by the opposite "faction". Then again, I was urging ZOS to make things work for both sides....

    To be honest, I think, for most, it isn't that your/other players who think this way have an attitude or way of playing isn't appreciated- many who have advocated for AWA to exist along side character specific achievements completely understand the idea of having a play style in which achievements and such don't matter at all. There is nothing at all wrong with that. I've seen many of your posts over the course of this and I know you have been respectful and sympathetic. I have every respect for your play style and the fact that you do not care for achievements.

    But feelings of frustration tend to rise when comments are made that minimize and discount the needs of those who want the ability to track such things, either via the zone guide or achievements. Sentiments like "if you want to replay it just replay it, you don't NEED these things" have been repeated many, many times. And each time they are, they don't take into account the actual reasons people want need these things at all.

    I think the reaction people have to comments like these is stemming from the feeling that the company shares the same opinion, thus the sense of their play style being considered invalid by some players hits harder. Especially since some seem to have the mentality that if they don't need it, then others don't need it either. It creates the fear that ZOS will ultimately listen to this over other concerns and so there is an automatic urge to counter it.

    I know you do not personally think that way as you have always been very thoughtful when it comes to your responses, but that's just my two cents on the reactions some comments are getting.
    Legends never die
    They're written down in eternity
    But you'll never see the price it costs
    The scars collected all their lives
    When everything's lost, they pick up their hearts and avenge defeat
    Before it all starts, they suffer through harm just to touch a dream
    Oh, pick yourself up, 'cause
    Legends never die
  • Sylvermynx
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    Sylvermynx wrote: »
    Well, I don't mind it either, as I personally have zero use for things like achievements and titles. I'm still playing all my alts the way I always have.

    But my attitude is definitely not appreciated by the opposite "faction". Then again, I was urging ZOS to make things work for both sides....

    To be honest, I think, for most, it isn't that your/other players who think this way have an attitude or way of playing isn't appreciated- many who have advocated for AWA to exist along side character specific achievements completely understand the idea of having a play style in which achievements and such don't matter at all. There is nothing at all wrong with that. I've seen many of your posts over the course of this and I know you have been respectful and sympathetic. I have every respect for your play style and the fact that you do not care for achievements.

    But feelings of frustration tend to rise when comments are made that minimize and discount the needs of those who want the ability to track such things, either via the zone guide or achievements. Sentiments like "if you want to replay it just replay it, you don't NEED these things" have been repeated many, many times. And each time they are, they don't take into account the actual reasons people want need these things at all.

    I think the reaction people have to comments like these is stemming from the feeling that the company shares the same opinion, thus the sense of their play style being considered invalid by some players hits harder. Especially since some seem to have the mentality that if they don't need it, then others don't need it either. It creates the fear that ZOS will ultimately listen to this over other concerns and so there is an automatic urge to counter it.

    I know you do not personally think that way as you have always been very thoughtful when it comes to your responses, but that's just my two cents on the reactions some comments are getting.

    Yes, I've seen those comments as well (and got my fair share of snarky pms from some people - to whom I DID point out that I had kept requesting that ZOS cover both playstyles) - and it is quite obvious why those of you who have the "you've killed my alts" feeling are fully right to feel that way, and also to feel frustrated and denigrated, misunderstood and "thrown away" by ZOS.

    I wish ZOS had done the kinder thing, so that everyone could still be happy with the game (meaning only AWA - no one could be particularly happy about this thing today.... though I at least got logged into my seven 50s plus my 3 "going to be 50 during Jubilee" characters to get crafting and endeavors done.

    I guess.... we all just need to try to get along.
  • SilverBride
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    My newest character who has only cleared the starter zones, Eastmarch and The Rift had 4 prologue quests just appear in her quest log. One of them was for the Dragonguards Legacy, and I don't know what the others are yet but none of these are appropriate for where my character is in the story.
    Edited by SilverBride on March 21, 2022 7:48PM
    PCNA
  • Necrotech_Master
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    i like having the AWA which gives me more freedom to use any character i want and make achievement progress

    but this whole way they are handling the zone guide still seems wonky, because half of it is counting towards character completion, and half of it is working towards account completion, when realistically as others mentioned it should probably be 100% character completion, regardless if you earned the achievement or not

    it does feel kind of weird on some of my alts that they have things completed on maps they never been to (i ignored all of this stuff on alts, there are some alts ive had for 5 years and they never even visited some of the zones), but it doesnt bother me as much as i know it does for some others which is why i would have thought it would have been an easier solution to just add achievements to collection window without messing with anything else (it might take a little more storage, but not enough to be unmanageable as others have mentioned. i also dont really believe performance was the reason the AWA was done as it was either)
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • ArchangelIsraphel
    ArchangelIsraphel
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    Sylvermynx wrote: »
    Sylvermynx wrote: »
    Well, I don't mind it either, as I personally have zero use for things like achievements and titles. I'm still playing all my alts the way I always have.

    But my attitude is definitely not appreciated by the opposite "faction". Then again, I was urging ZOS to make things work for both sides....

    To be honest, I think, for most, it isn't that your/other players who think this way have an attitude or way of playing isn't appreciated- many who have advocated for AWA to exist along side character specific achievements completely understand the idea of having a play style in which achievements and such don't matter at all. There is nothing at all wrong with that. I've seen many of your posts over the course of this and I know you have been respectful and sympathetic. I have every respect for your play style and the fact that you do not care for achievements.

    But feelings of frustration tend to rise when comments are made that minimize and discount the needs of those who want the ability to track such things, either via the zone guide or achievements. Sentiments like "if you want to replay it just replay it, you don't NEED these things" have been repeated many, many times. And each time they are, they don't take into account the actual reasons people want need these things at all.

    I think the reaction people have to comments like these is stemming from the feeling that the company shares the same opinion, thus the sense of their play style being considered invalid by some players hits harder. Especially since some seem to have the mentality that if they don't need it, then others don't need it either. It creates the fear that ZOS will ultimately listen to this over other concerns and so there is an automatic urge to counter it.

    I know you do not personally think that way as you have always been very thoughtful when it comes to your responses, but that's just my two cents on the reactions some comments are getting.

    Yes, I've seen those comments as well (and got my fair share of snarky pms from some people - to whom I DID point out that I had kept requesting that ZOS cover both playstyles) - and it is quite obvious why those of you who have the "you've killed my alts" feeling are fully right to feel that way, and also to feel frustrated and denigrated, misunderstood and "thrown away" by ZOS.

    I wish ZOS had done the kinder thing, so that everyone could still be happy with the game (meaning only AWA - no one could be particularly happy about this thing today.... though I at least got logged into my seven 50s plus my 3 "going to be 50 during Jubilee" characters to get crafting and endeavors done.

    I guess.... we all just need to try to get along.

    I am very, very sorry you are getting PM's from people. That should not be happening at all. No one deserves that. No matter what their opinion is or how much I disagree with it, I feel such conversations should be kept to the forums and not directly addressed to forum members privately.

    I too wish that the game and the player base was not in the state it is in.
    My newest character who has only cleared the starter zones, Eastmarch and The Rift had 4 prologue quests just appear in her quest log. One of them was for the Dragonguards Legacy, and I don't know what the others are yet but none of these are appropriate for where my character is in the story.

    I had something similar happen to me, except it was the summer set prologue that appeared for me. It was really weird, because my account was created after summerset's launch, and I have never had the prologue available to me even in the cash shop. (I'm glad I see it in the cash shop and have it available to do, but not so much that it's suddenly appeared in my alts quest log...)
    which I do a lot LOL
    I have 14 toons and the empty bars were plentiful.
    Mainly as they are mules and farmers. I have been running a few since I came back from over a year break due to hardships. Just find it weird I am the only one that doesn't seem to mind the new way :P

    But what you have to understand, is that you always had the option to do this- you had a choice, either ignore those bars, or fill those bars. For those who liked tracking things on those bars, that choice is no longer available. Now, they have to play the way you do because there is not other choice but to ignore them because they have been rendered useless without addons. If you don't want to replay content and don't care about achievements you always had the option to not do it. The functionality of those bars did not need to be removed for you to play that way.

    There are others who do play the way you do, or have a variation of it, but the style is rarer.
    Edited by ArchangelIsraphel on March 21, 2022 8:02PM
    Legends never die
    They're written down in eternity
    But you'll never see the price it costs
    The scars collected all their lives
    When everything's lost, they pick up their hearts and avenge defeat
    Before it all starts, they suffer through harm just to touch a dream
    Oh, pick yourself up, 'cause
    Legends never die
  • jle30303
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    Prologue quests for the various DLCs appearing in your quest log is nothing to do with Account Wide Achievements, and everything to do with the fact that they're freely available in game (even for people for whom the actual DLC isn't available - or people who completed the DLC), often from tons of different locations, and you can find yourself accepting several of them at once particularly in Mages Guilds.

    Morrowind, Clockwork, Summerset, Elsweyr and Dragonhold prologue quests are particularly intrusive in this respect, in the way they try and push themselves on you pretty much whichever main town you are in - although they're not quite as annoying as Stuga for Wrothgar/Orsinium. The prologue quests for Greymoor, Markarth, Blackwood and Deadlands are somewhat less intrusive.

    (Incidentally, out of all the prologue quests, Clockwork City's prologue is the only one that directly segues into the actual main quest of Clockwork City, and actually takes you to Clockwork itself - I think it may be only accessible if you actually have access to Clockwork City: the rest just take place in the original zones, or self-contained one-shot zones, and finish off by telling you to go to the new zone of the DLC, either by portal, boat, cart or wayshrine, but don't actually give you a quest arrow to go there.)
  • Kesstryl
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    jle30303 wrote: »
    Prologue quests for the various DLCs appearing in your quest log is nothing to do with Account Wide Achievements, and everything to do with the fact that they're freely available in game (even for people for whom the actual DLC isn't available - or people who completed the DLC), often from tons of different locations, and you can find yourself accepting several of them at once particularly in Mages Guilds.

    Morrowind, Clockwork, Summerset, Elsweyr and Dragonhold prologue quests are particularly intrusive in this respect, in the way they try and push themselves on you pretty much whichever main town you are in - although they're not quite as annoying as Stuga for Wrothgar/Orsinium. The prologue quests for Greymoor, Markarth, Blackwood and Deadlands are somewhat less intrusive.

    (Incidentally, out of all the prologue quests, Clockwork City's prologue is the only one that directly segues into the actual main quest of Clockwork City, and actually takes you to Clockwork itself - I think it may be only accessible if you actually have access to Clockwork City: the rest just take place in the original zones, or self-contained one-shot zones, and finish off by telling you to go to the new zone of the DLC, either by portal, boat, cart or wayshrine, but don't actually give you a quest arrow to go there.)

    I don't think these things should be willy nilly showing up in anyone's quest log unless they actually took the quest. I certainly didn't play all content on all alts, I purposely picked out which zones and stories to do with them that I felt were part of THEIR story, and I don't want the game to just push my alts into content that I haven't chosen for them. I think this is going to make things a lot more confusing to new players.
    HEARTHLIGHT - A guild for housing enthusiasts! Contact @Kesstryl in-game to join.
  • jle30303
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    Well, they haven't been appearing in the quest logs of any of my characters. I wonder if this is in fact a case of user error?
  • SilverBride
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    jle30303 wrote: »
    Well, they haven't been appearing in the quest logs of any of my characters. I wonder if this is in fact a case of user error?

    What kind of user error would make 4 prologue quests show up in my quest log out of the blue? I didn't start them from the Crown Store or directly from any NPC's.
    PCNA
  • Sylvermynx
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    I haven't seen anything like that happen on any of my characters.
  • SilverBride
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    Then you are lucky. I have had one issue after another, today being the worse by far.
    PCNA
  • Sylvermynx
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    I haven't had any issues today. After the maintenance was done, I logged into my 50s and the next few I'm gaining XP on (those three will make 50 during Jubilee), did crafting on everyone and Endeavors on mains, logged into a few more alts, then got off for the maintenance.

    I don't play in the evening. I didn't have long load screens, or stuck character logins. I guess having slow satellite has some benefits after all?

    [Snip for Off-Topic]
    Edited by ZOS_Hadeostry on March 22, 2022 1:01AM
  • tonyblack
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    I am guessing I am the only one that actually likes the way it is done now?

    On my alts, I love that I just need to ride by the world boss and have it marked done on my map.

    The only reason I never started and actually played another class is I didn't want tot have to redo EVERYTHING. I don't mind redoing the quests, but things like world bosses (the old ones where there are no quests for doing them). For public dungeon I simply need to do the public boss event for the skill point and the quest tied to that delv. I do not mind at all not having to kill every single creature again.

    For those that want to do it again, simply fight the boss, just because it is marked completed doesn't mean you can't fight it again, and again and again :D

    Same. I like to have zone guide filled on my alts though killing every world boss on every character was unrealistic. They have no impact on stories or change world in any way. Also, killing some public dungeons bosses was a real nightmare because you had to complete with other players and camp their spawn and if you skipped them you missed the achievements. The incentives to repeat most of them are still there: dailies or grind for set items. For me this particular side of AwA is improvement but to each their own I guess.
  • dzugarueb17_ESO
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    tonyblack wrote: »
    Same. I like to have zone guide filled on my alts though killing every world boss on every character was unrealistic. They have no impact on stories or change world in any way. Also, killing some public dungeons bosses was a real nightmare because you had to complete with other players and camp their spawn and if you skipped them you missed the achievements. The incentives to repeat most of them are still there: dailies or grind for set items. For me this particular side of AwA is improvement but to each their own I guess.

    Thats why it really should be an option. If you're obsessive with every achievement done and all bars filled - fine, press a button/talk to NPC (just like with crafting certs) or something and have that filled from your account. If you want to replay the game from scratch - you should have the option to do so! Its really unbelievable that in 2022 year you cant really start a new game with fresh experience.

    So many other games and MMOs do that - if they have AwA - you STILL have per character tracking and ability to do an almost complete fresh start.

    Sadly with the all other problems happening right now I really don't think we'll have our way. Zone guide will be borked on alts for the rest of the game's lifetime. Addons can fix that, and maybe I'll reinstall the game if they fix really "doing it only once" things like Adoring Admirer.

  • peacenote
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    I am guessing I am the only one that actually likes the way it is done now?

    On my alts, I love that I just need to ride by the world boss and have it marked done on my map.

    The only reason I never started and actually played another class is I didn't want tot have to redo EVERYTHING. I don't mind redoing the quests, but things like world bosses (the old ones where there are no quests for doing them). For public dungeon I simply need to do the public boss event for the skill point and the quest tied to that delv. I do not mind at all not having to kill every single creature again.

    For those that want to do it again, simply fight the boss, just because it is marked completed doesn't mean you can't fight it again, and again and again :D

    You probably aren't the only one, and I'm not going to complain as I believe this IS intended to be fixed, but I will say that I do the EXACT opposite to level characters. I usually only quest through everything once, except the main story to get skill points, but to get XP and skyshards for alts I go through maps and unlock and beat delves, anchors, public dungeons, and world bosses. For repeat content I enjoy fighting more than questing as what I'm usually doing is learning another class and it gives me a chance to experiment with abilities. It is very hard to keep track of my progress at the moment. The words "well this is lame" may have been uttered by a friend of mine when we were trying to level some alts this weekend....

    I will also say the same argument goes the other way. You can choose NOT to fight the boss or complete the thing even if it isn't "white." I leave all the quest hubs black because I don't want to do the quests. I know my main is working through them.
    Sylvermynx wrote: »
    Sylvermynx wrote: »
    Well, I don't mind it either, as I personally have zero use for things like achievements and titles. I'm still playing all my alts the way I always have.

    But my attitude is definitely not appreciated by the opposite "faction". Then again, I was urging ZOS to make things work for both sides....

    To be honest, I think, for most, it isn't that your/other players who think this way have an attitude or way of playing isn't appreciated- many who have advocated for AWA to exist along side character specific achievements completely understand the idea of having a play style in which achievements and such don't matter at all. There is nothing at all wrong with that. I've seen many of your posts over the course of this and I know you have been respectful and sympathetic. I have every respect for your play style and the fact that you do not care for achievements.

    But feelings of frustration tend to rise when comments are made that minimize and discount the needs of those who want the ability to track such things, either via the zone guide or achievements. Sentiments like "if you want to replay it just replay it, you don't NEED these things" have been repeated many, many times. And each time they are, they don't take into account the actual reasons people want need these things at all.

    I think the reaction people have to comments like these is stemming from the feeling that the company shares the same opinion, thus the sense of their play style being considered invalid by some players hits harder. Especially since some seem to have the mentality that if they don't need it, then others don't need it either. It creates the fear that ZOS will ultimately listen to this over other concerns and so there is an automatic urge to counter it.

    I know you do not personally think that way as you have always been very thoughtful when it comes to your responses, but that's just my two cents on the reactions some comments are getting.

    Yes, I've seen those comments as well (and got my fair share of snarky pms from some people - to whom I DID point out that I had kept requesting that ZOS cover both playstyles) - and it is quite obvious why those of you who have the "you've killed my alts" feeling are fully right to feel that way, and also to feel frustrated and denigrated, misunderstood and "thrown away" by ZOS.

    I wish ZOS had done the kinder thing, so that everyone could still be happy with the game (meaning only AWA - no one could be particularly happy about this thing today.... though I at least got logged into my seven 50s plus my 3 "going to be 50 during Jubilee" characters to get crafting and endeavors done.

    I guess.... we all just need to try to get along.

    @Sylvermynx I am so sorry to hear that's happened to you. Your comments have always been supportive and understanding of multiple play styles!!
    My #1 wish for ESO Today: Decouple achievements from character progress and tracking.
    • Advocate for this HERE.
    • Want the history of this issue? It's HERE.
  • SilverBride
    SilverBride
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    tonyblack wrote: »
    Same. I like to have zone guide filled on my alts though killing every world boss on every character was unrealistic. They have no impact on stories or change world in any way.

    They do have impact on how I pay the game. I don't consider a zone complete until I've dealt with every threat, and that includes World Bosses.
    Edited by SilverBride on March 22, 2022 3:26PM
    PCNA
  • ArchangelIsraphel
    ArchangelIsraphel
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    tonyblack wrote: »
    I am guessing I am the only one that actually likes the way it is done now?

    On my alts, I love that I just need to ride by the world boss and have it marked done on my map.

    The only reason I never started and actually played another class is I didn't want tot have to redo EVERYTHING. I don't mind redoing the quests, but things like world bosses (the old ones where there are no quests for doing them). For public dungeon I simply need to do the public boss event for the skill point and the quest tied to that delv. I do not mind at all not having to kill every single creature again.

    For those that want to do it again, simply fight the boss, just because it is marked completed doesn't mean you can't fight it again, and again and again :D

    Same. I like to have zone guide filled on my alts though killing every world boss on every character was unrealistic. They have no impact on stories or change world in any way. Also, killing some public dungeons bosses was a real nightmare because you had to complete with other players and camp their spawn and if you skipped them you missed the achievements. The incentives to repeat most of them are still there: dailies or grind for set items. For me this particular side of AwA is improvement but to each their own I guess.

    Sorry, but you don't get to decide what has an impact on a players experience, nor do you get to dictate whether it matters to their characters story. I realize you are speaking in a purely technical sense, but this really goes beyond that. How a player might perceive the story may definitely be impacted by a battle with a world boss. Just because you don't see it as important, doesn't mean it can't be to someone else.

    And again, a convenient tracking functionality should not be removed simply because some players prefer not to repeat content. If you really have to have those bars filled, there should be an option to link the zone guide of an alt to the main characters. It should not be filled by default.
    Legends never die
    They're written down in eternity
    But you'll never see the price it costs
    The scars collected all their lives
    When everything's lost, they pick up their hearts and avenge defeat
    Before it all starts, they suffer through harm just to touch a dream
    Oh, pick yourself up, 'cause
    Legends never die
  • Saieden
    Saieden
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    tonyblack wrote: »
    I am guessing I am the only one that actually likes the way it is done now?

    On my alts, I love that I just need to ride by the world boss and have it marked done on my map.

    The only reason I never started and actually played another class is I didn't want tot have to redo EVERYTHING. I don't mind redoing the quests, but things like world bosses (the old ones where there are no quests for doing them). For public dungeon I simply need to do the public boss event for the skill point and the quest tied to that delv. I do not mind at all not having to kill every single creature again.

    For those that want to do it again, simply fight the boss, just because it is marked completed doesn't mean you can't fight it again, and again and again :D

    Same. I like to have zone guide filled on my alts though killing every world boss on every character was unrealistic. They have no impact on stories or change world in any way. Also, killing some public dungeons bosses was a real nightmare because you had to complete with other players and camp their spawn and if you skipped them you missed the achievements. The incentives to repeat most of them are still there: dailies or grind for set items. For me this particular side of AwA is improvement but to each their own I guess.

    Sorry, but you don't get to decide what has an impact on a players experience, nor do you get to dictate whether it matters to their characters story. I realize you are speaking in a purely technical sense, but this really goes beyond that. How a player might perceive the story may definitely be impacted by a battle with a world boss. Just because you don't see it as important, doesn't mean it can't be to someone else.

    And again, a convenient tracking functionality should not be removed simply because some players prefer not to repeat content. If you really have to have those bars filled, there should be an option to link the zone guide of an alt to the main characters. It should not be filled by default.

    A good example, replaying overland completely untwinked (no gold or gear that character hasn't collected manually) or other self-imposed limitations on a fresh character.
  • tonyblack
    tonyblack
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    tonyblack wrote: »
    I am guessing I am the only one that actually likes the way it is done now?

    On my alts, I love that I just need to ride by the world boss and have it marked done on my map.

    The only reason I never started and actually played another class is I didn't want tot have to redo EVERYTHING. I don't mind redoing the quests, but things like world bosses (the old ones where there are no quests for doing them). For public dungeon I simply need to do the public boss event for the skill point and the quest tied to that delv. I do not mind at all not having to kill every single creature again.

    For those that want to do it again, simply fight the boss, just because it is marked completed doesn't mean you can't fight it again, and again and again :D

    Same. I like to have zone guide filled on my alts though killing every world boss on every character was unrealistic. They have no impact on stories or change world in any way. Also, killing some public dungeons bosses was a real nightmare because you had to complete with other players and camp their spawn and if you skipped them you missed the achievements. The incentives to repeat most of them are still there: dailies or grind for set items. For me this particular side of AwA is improvement but to each their own I guess.

    Sorry, but you don't get to decide what has an impact on a players experience, nor do you get to dictate whether it matters to their characters story. I realize you are speaking in a purely technical sense, but this really goes beyond that. How a player might perceive the story may definitely be impacted by a battle with a world boss. Just because you don't see it as important, doesn't mean it can't be to someone else.

    And again, a convenient tracking functionality should not be removed simply because some players prefer not to repeat content. If you really have to have those bars filled, there should be an option to link the zone guide of an alt to the main characters. It should not be filled by default.

    I haven’t decided or dictated how someone should play the game. It was more of a description of my gameplay and how i perceive it. I just wanted to support the person who I replied to and show that different people have different perception on something like that.
  • ArchangelIsraphel
    ArchangelIsraphel
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    ✭✭✭✭
    tonyblack wrote: »
    tonyblack wrote: »
    I am guessing I am the only one that actually likes the way it is done now?

    On my alts, I love that I just need to ride by the world boss and have it marked done on my map.

    The only reason I never started and actually played another class is I didn't want tot have to redo EVERYTHING. I don't mind redoing the quests, but things like world bosses (the old ones where there are no quests for doing them). For public dungeon I simply need to do the public boss event for the skill point and the quest tied to that delv. I do not mind at all not having to kill every single creature again.

    For those that want to do it again, simply fight the boss, just because it is marked completed doesn't mean you can't fight it again, and again and again :D

    Same. I like to have zone guide filled on my alts though killing every world boss on every character was unrealistic. They have no impact on stories or change world in any way. Also, killing some public dungeons bosses was a real nightmare because you had to complete with other players and camp their spawn and if you skipped them you missed the achievements. The incentives to repeat most of them are still there: dailies or grind for set items. For me this particular side of AwA is improvement but to each their own I guess.

    Sorry, but you don't get to decide what has an impact on a players experience, nor do you get to dictate whether it matters to their characters story. I realize you are speaking in a purely technical sense, but this really goes beyond that. How a player might perceive the story may definitely be impacted by a battle with a world boss. Just because you don't see it as important, doesn't mean it can't be to someone else.

    And again, a convenient tracking functionality should not be removed simply because some players prefer not to repeat content. If you really have to have those bars filled, there should be an option to link the zone guide of an alt to the main characters. It should not be filled by default.

    I haven’t decided or dictated how someone should play the game. It was more of a description of my gameplay and how i perceive it. I just wanted to support the person who I replied to and show that different people have different perception on something like that.

    Apologies for the misinterpretation. The statement "they have no impact on stories or change the world in any way" made it seem like you felt that they should be unimportant for everyone. I see now that you only meant it personally, which is a totally valid playstyle. Again, apologies, it's so easy to misread these days.
    Legends never die
    They're written down in eternity
    But you'll never see the price it costs
    The scars collected all their lives
    When everything's lost, they pick up their hearts and avenge defeat
    Before it all starts, they suffer through harm just to touch a dream
    Oh, pick yourself up, 'cause
    Legends never die
  • AH93
    AH93
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    The implementation is all wrong, delves, world bosses, dolmens etc should be character specific.

    You really need to rethink this.
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